Run: 2026-02-19-01KHTXSNVQ061JAFFK8QA7WW8X

Run Details

Duration:
42.3s
Cost:
$0.007652
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rain lashed against Detective Harlow Quinn's face, stinging her eyes as she pounded after the fleeing figure. Her boots slapped against wet pavement, sending up sprays of dirty water that soaked the cuffs of her trousers. The suspect, a wiry man in a hooded jacket, darted between parked cars with desperate agility. He slipped on a patch of oil-slicked tarmac but recovered instantly, scrambling over a low brick wall into a narrow alleyway. Harlow didn't hesitate. She vaulted the same wall, her shoulder clipping the rough brickwork. Pain flared but she ignored it, pushing harder. Eighteen years on the force taught her one thing above all others: let them get away once, and they never stopped running. Three years ago, she had let DS Morris out of her sight for thirty seconds. That thirty seconds cost her a partner and left a hole in her chest that no amount of whiskey could fill. She refused to repeat history. The alley narrowed, choking with overflowing bins and discarded furniture. The smell of rotting vegetables mixed with the sharp tang of urine. Harlow's breath came in ragged gasps, her lungs burning. The suspect reached the end of the alley, a dead end blocked by a high corrugated iron fence. He spun around, panic widening his eyes before he spotted a rusted metal door set into the brickwork beside him. He yanked a strange, curved object from his pocket—a piece of bleached bone—and slammed it against a reader hidden in the shadows. A heavy clunk echoed through the alley. The door groaned open, revealing a staircase plunging into darkness. Warm, stale air rushed up, carrying scents of sulphur, roasted meat, and something metallic that made the hair on Harlow's arms stand up. The suspect vanished down the stairs, pulling the door shut behind him. Harlow reached the door just as the lock engaged. She gripped the cold handle and shook it. Solid. No keyhole, no obvious mechanism. Just smooth, ancient wood reinforced with iron bands. She pounded on the surface. "Police! Open up!" Silence answered her. Not the silence of an empty room, but a heavy, suffocating quiet that felt watchful. She checked her watch. The worn leather strap felt damp against her skin. Time slipped away while she stood above ground like an idiot. She scanned the frame, looking for weaknesses. A faint green glow seeped from the crack beneath the door, pulsing rhythmically like a slow heartbeat. She drew her service weapon, checked the safety, and kicked the door near the lock. The wood didn't budge. It felt like kicking a bank vault. Frustration boiled in her gut. She holstered the gun and examined the bone token slot again. The reader glowed faintly where the suspect had struck it. Residue clung to the surface—grey dust that smelled of old graves. Harlow knew this area. She knew every pub, every corner shop, every drain cover in Soho. This door hadn't been here yesterday. Or last week. Buildings didn't just appear in alleyways without planning permission, yet here it stood, defying logic. The air around the frame shimmered slightly, distorting the raindrops falling near it. A muffled shout drifted up from below. Then the sound of glass breaking. Her hand hovered over the door handle again. Protocol demanded backup. Protocol dictated securing the perimeter and calling for specialized entry teams. Protocol also meant losing the suspect. If he slipped through whatever net lay beneath this street, she might never find him. The files on her desk hinted at a network operating in the shadows, dealing in things that didn't appear on standard evidence logs. Supernatural origins. The phrase haunted her since Morris died. She had dismissed it then as grief-induced paranoia. Now, standing before a door that shouldn't exist, the idea felt less like madness and more like an inevitable truth. She took a deep breath, tasting the ozone-heavy air, and shoved the door. It swung open with surprising ease, as if inviting her in. The stairs descended sharply, lined with rough-hewn stone that glistened with condensation. The green glow intensified with each step, casting long, dancing shadows against the walls. The noise of the city above faded rapidly, replaced by a low, thrumming hum that vibrated in her teeth. The temperature dropped, but the air grew thicker, heavier with the scent of exotic spices and burning herbs. At the bottom, the staircase opened into a vast cavernous space. Harlow stopped dead, her hand tightening on her grip. This was no abandoned tube station. Stalls draped in tattered velvet and beaten copper lined a wide central thoroughfare. Lanterns fueled by blue flames hung from chains suspended in the darkness above, illuminating a crowd that moved with purposeful secrecy. Creatures that looked human but moved with unnatural grace browsed tables laden with jars of glowing liquids, bundles of dried roots, and weapons that seemed to shift shape when viewed from the corner of the eye. A tall vendor with skin like polished obsidian haggled with a customer whose face was obscured by a hood made of living vines. Nearby, a cage held something small and furry that chirped in a language that hurt Harlow's ears. The sheer scale of the operation stunned her. This wasn't a few rogue elements; this was an entire society hidden beneath London's feet. She spotted the suspect weaving through the crowd, heading toward a stall displaying intricate masks carved from bone. He moved with familiarity, nodding to a guard who wore armour stitched from what looked like dragon scales. Harlow pushed forward, shouldering past a group of figures chanting over a map spread on a barrel. "Make way," she barked, flashing her badge. "Metropolitan Police." Heads turned. Dozens of eyes fixed on her. Some held curiosity, others amusement, but many glinted with predatory hunger. The chatter died down, replaced by a wary silence. The vendor at the bone mask stall looked up, his eyes entirely black, devoid of whites or irises. "We don't serve your kind here, Detective," the vendor said, his voice sounding like grinding stones. "The Veil Market has its own laws." "I'm here for the man in the grey jacket," Harlow said, keeping her voice steady despite the adrenaline flooding her system. "He's wanted for questioning regarding the death of a police officer." The crowd shifted, creating a path not out of respect, but to isolate her. The suspect laughed, a sharp, brittle sound. He picked up a mask from the stall and held it to his face. When he lowered it, his features had changed. His jaw was broader, his nose flattened, his skin tone darker. He was unrecognizable. "Which man?" the suspect asked, his voice now a deep baritone. "I'm just a shopper." Harlow stepped closer, her boots clicking on the flagstones. "Don't play games. I saw you enter." "Saw me?" The suspect tossed the mask back onto the table. "You saw a shadow. A trick of the light. You mortals always see what you expect to see." "I see a murderer." Harlow reached for her handcuffs. The guard in dragon-scale armour stepped between them, drawing a sword that sparked with electricity. "No weapons drawn in the Market. That is the first law." "Lower it," Harlow ordered, her hand resting on her holster. "Or I will shoot." "You cannot shoot us," the obsidian-skinned vendor said calmly. "Bullets do not work here unless willed by the seller. And I do not sell to the Met." Harlow froze. The implication settled over her like a cold shroud. If her gun was useless, she had nothing but her training and her wits. She scanned the exits. Two other staircases led up, both guarded by hulking figures with clubs wrapped in barbed wire. The crowd closed in, forming a tight circle. Escape routes vanished. The suspect leaned against the stall, crossing his arms. "You walked right into the trap, Detective Quinn. We've been expecting you." Harlow's mind raced. They knew her name. They knew she was coming. This wasn't a random chase; it was a lure. The realization hit her with the force of a physical blow. Morris's death hadn't been an accident. It had been a setup, just like this. "Where is he?" she demanded, her voice cutting through the tension. "What did you do to DS Morris?" The suspect smiled, revealing teeth that seemed too sharp for a human mouth. "Morris asked too many questions. Just like you." He gestured to the crowd. "Seize her." Hands reached out from the shadows. Not human hands, but claws, tentacles, and grasping vines. Harlow backed up, her heel catching on a loose stone. She stumbled but regained her balance, drawing her baton instead of her gun. If bullets failed, steel would have to suffice. The first attacker lunged, a blur of motion and snarling teeth. Harlow sidestepped, bringing the baton down hard on the creature's wrist. Bone cracked. The creature shrieked, a sound that shattered the remaining glass jars on the nearby stall. Shards of glinting liquid sprayed across the floor, hissing where they touched the stone. Chaotic energy erupted. Stalls overturned. People screamed. The blue lanterns swung wildly, casting the scene into a strobe-light nightmare of flashing shadows and glaring light. Harlow fought with desperate precision, using the tight space to her advantage. She blocked a strike from a wooden club, countered with a jab to the throat, and ducked under a sweeping claw. But there were too many. They herded her toward the center of the market, away from the stairs. The suspect watched from the safety of his stall, laughing as his minions closed the net. "Give up, Quinn," he called out. "There is no way out. The Veil keeps what it takes." Harlow spotted a gap in the line of attackers, a narrow passage between a stall selling bottled storms and another offering sealed boxes that wept black tears. It led deeper into the market, away from the exit, but it offered movement. Staying put meant capture. Moving meant survival, at least for another minute. She feinted left, drawing three attackers toward her, then spun right and sprinted for the gap. Her lungs burned. Her muscles screamed. She dove under a hanging display of dried bats, rolling to her feet and scrambling into the darker recesses of the market. Shouts pursued her. Footsteps thundered on the stone. She didn't look back. She couldn't. Ahead, the passage widened into a tunnel lined with pipes that pulsed with violet light. The hum grew louder, vibrating through the soles of her boots. At the end of the tunnel, a massive iron gate stood slightly ajar, revealing a cavern filled with towering stacks of crates and the distant roar of machinery. Something massive moved in the shadows beyond the gate. Something that blocked out the violet light. Harlow skidded to a halt, her breath hitching in her throat. The footsteps behind her grew closer. The gate ahead offered the only path forward, but the shadow waiting on the other side felt older and more terrible than anything she had faced in the tunnel. The first attacker rounded the corner, raising his club. Harlow tightened her grip on her baton, her eyes locked on the shifting darkness beyond the gate.
created_at"2026-02-19T12:25:33.31Z" 2/19/2026, 12:25:33 PM
model"qwen/qwen3.5-plus-20260216"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1263
moderation_latency(null)
generation_time42296
tokens_prompt4663
tokens_completion2855
native_tokens_prompt4484
native_tokens_completion2441
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.007652
router(null)
provider_responses
0
endpoint_id"71e0f6c3-7815-4734-92d3-8a04f3b0ca91"
id"chatcmpl-6cd0baed-1746-9cd9-8537-d6238c5cded5"
is_byokfalse
latency1263
model_permaslug"qwen/qwen3.5-plus-20260216"
provider_name"Alibaba"
status200
api_type"completions"
id"gen-1771503933-G9mTGFtHtSiiED5CWeNQ"
upstream_id"chatcmpl-6cd0baed-1746-9cd9-8537-d6238c5cded5"
total_cost0.007652
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount1
adverbTags
0"skinned vendor said calmly [calmly]"
dialogueSentences25
tagDensity0.36
leniency0.72
rawRatio0.111
effectiveRatio0.08
92.02% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1880
totalAiIsmAdverbs3
found
0
adverb"slightly"
count2
1
adverb"sharply"
count1
highlights
0"slightly"
1"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
38.83% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1880
totalAiIsms23
found
0
word"echoed"
count1
1
word"silence"
count3
2
word"scanned"
count2
3
word"shimmered"
count1
4
word"standard"
count1
5
word"dancing"
count1
6
word"vibrated"
count1
7
word"velvet"
count1
8
word"intricate"
count1
9
word"implication"
count1
10
word"hulking"
count1
11
word"raced"
count1
12
word"tension"
count1
13
word"shattered"
count1
14
word"glinting"
count1
15
word"chaotic"
count1
16
word"footsteps"
count2
17
word"thundered"
count1
18
word"pulsed"
count1
highlights
0"echoed"
1"silence"
2"scanned"
3"shimmered"
4"standard"
5"dancing"
6"vibrated"
7"velvet"
8"intricate"
9"implication"
10"hulking"
11"raced"
12"tension"
13"shattered"
14"glinting"
15"chaotic"
16"footsteps"
17"thundered"
18"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences159
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences159
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences174
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1870
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount1707
uniqueNames8
maxNameDensity1.23
worstName"Harlow"
maxWindowNameDensity3
worstWindowName"Harlow"
discoveredNames
Detective1
Harlow21
Quinn1
Morris3
Soho1
London1
Heads1
Protocol3
persons
0"Harlow"
1"Quinn"
2"Morris"
3"Heads"
4"Protocol"
places
0"Soho"
1"London"
globalScore0.885
windowScore0.667
67.36% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences121
glossingSentenceCount4
matches
0"felt like kicking a bank vault"
1"as if inviting her in"
2"weapons that seemed to shift shape when viewed from the corner of the eye"
3"looked like dragon scales"
39.57% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords1.604
wordCount1870
matches
0"Not the silence of an empty room, but a heavy, suffocating quiet"
1"not out of respect, but to isolate her"
2"Not human hands, but claws, tentacles"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences174
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs46
mean40.65
std24.18
cv0.595
sampleLengths
073
185
291
352
436
53
666
763
853
913
10103
1124
1263
1320
1476
1563
1653
179
1846
1923
2032
2157
2215
2316
2429
259
2626
2714
2827
2956
3021
3146
3218
3321
347
3546
3653
3758
3834
3917
4053
4144
4268
4316
4446
4526
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences159
matches
0"was obscured"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs323
matches
0"was coming"
77.18% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount2
flaggedSentences4
totalSentences174
ratio0.023
matches
0"He yanked a strange, curved object from his pocket—a piece of bleached bone—and slammed it against a reader hidden in the shadows."
1"Residue clung to the surface—grey dust that smelled of old graves."
2"This wasn't a few rogue elements; this was an entire society hidden beneath London's feet."
3"This wasn't a random chase; it was a lure."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1717
adjectiveStacks0
stackExamples(empty)
adverbCount35
adverbRatio0.0203843913803145
lyAdverbCount11
lyAdverbRatio0.0064065230052417
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences174
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences174
mean10.75
std6.29
cv0.585
sampleLengths
017
119
216
321
43
511
68
722
815
921
105
1110
1212
139
1418
1520
1622
177
1810
1923
2012
219
228
231
245
258
265
273
283
2915
304
319
3211
337
3417
3515
364
377
385
3911
4010
4111
424
4312
446
453
4615
4713
487
496
59.39% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.40804597701149425
totalSentences174
uniqueOpeners71
44.15% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences151
matches
0"Just smooth, ancient wood reinforced"
1"Then the sound of glass"
ratio0.013
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount40
totalSentences151
matches
0"Her boots slapped against wet"
1"He slipped on a patch"
2"She vaulted the same wall,"
3"She refused to repeat history."
4"He spun around, panic widening"
5"He yanked a strange, curved"
6"She gripped the cold handle"
7"She pounded on the surface."
8"She checked her watch."
9"She scanned the frame, looking"
10"She drew her service weapon,"
11"It felt like kicking a"
12"She holstered the gun and"
13"She knew every pub, every"
14"Her hand hovered over the"
15"She had dismissed it then"
16"She took a deep breath,"
17"It swung open with surprising"
18"She spotted the suspect weaving"
19"He moved with familiarity, nodding"
ratio0.265
42.78% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount126
totalSentences151
matches
0"Rain lashed against Detective Harlow"
1"Her boots slapped against wet"
2"The suspect, a wiry man"
3"He slipped on a patch"
4"Harlow didn't hesitate."
5"She vaulted the same wall,"
6"Pain flared but she ignored"
7"That thirty seconds cost her"
8"She refused to repeat history."
9"The alley narrowed, choking with"
10"The smell of rotting vegetables"
11"Harlow's breath came in ragged"
12"The suspect reached the end"
13"He spun around, panic widening"
14"He yanked a strange, curved"
15"A heavy clunk echoed through"
16"The door groaned open, revealing"
17"The suspect vanished down the"
18"Harlow reached the door just"
19"She gripped the cold handle"
ratio0.834
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount4
totalSentences151
matches
0"If he slipped through whatever"
1"Now, standing before a door"
2"If her gun was useless,"
3"If bullets failed, steel would"
ratio0.026
50.09% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences77
technicalSentenceCount10
matches
0"Her boots slapped against wet pavement, sending up sprays of dirty water that soaked the cuffs of her trousers."
1"Now, standing before a door that shouldn't exist, the idea felt less like madness and more like an inevitable truth."
2"The stairs descended sharply, lined with rough-hewn stone that glistened with condensation."
3"Lanterns fueled by blue flames hung from chains suspended in the darkness above, illuminating a crowd that moved with purposeful secrecy."
4"Creatures that looked human but moved with unnatural grace browsed tables laden with jars of glowing liquids, bundles of dried roots, and weapons that seemed to…"
5"Nearby, a cage held something small and furry that chirped in a language that hurt Harlow's ears."
6"The guard in dragon-scale armour stepped between them, drawing a sword that sparked with electricity."
7"The suspect smiled, revealing teeth that seemed too sharp for a human mouth."
8"The creature shrieked, a sound that shattered the remaining glass jars on the nearby stall."
9"Harlow spotted a gap in the line of attackers, a narrow passage between a stall selling bottled storms and another offering sealed boxes that wept black tears."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount3
matches
0"the vendor said, his voice sounding like grinding stones"
1"Harlow ordered, her hand resting on her holster"
2"she demanded, her voice cutting through the tension"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount4
fancyTags
0"she barked (bark)"
1"Harlow ordered (order)"
2"skinned vendor said calmly (skin say)"
3"she demanded (demand)"
dialogueSentences25
tagDensity0.28
leniency0.56
rawRatio0.571
effectiveRatio0.32
79.2677%