Run: 2026-02-19-01KHTXVYJZZ8GFNEWKEWXXWJ24

Run Details

Duration:
44.4s
Cost:
$0.006547
Provider:
SiliconFlow

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The man in the grey coat rounded the corner at a dead sprint, and Quinn's boots hit the pavement two seconds behind him. Her lungs burned. Three weeks of paperwork had dulled her edge, and the suspect knew these streets better than she knew her own file on the Holloway case. She'd spotted him leaving a flophouse near King's Cross, recognised the limp from the CCTV footage. The same limp that belonged to the man who'd been seen speaking to Eleanor Marsh three hours before she disappeared. He ducked left. Quinn followed, her shoulder clipping a bin and sending rubbish spilling across the wet asphalt. Rain drove sideways into her face, blurring her vision. She blinked it away and kept moving. 'Police! Stop!' He didn't even glance back. The chase carried them past shuttered shopfronts and closed pubs, through puddles that soaked her trousers to the knee. Her torch beam caught his heels as he veered down a service alley. She counted the seconds. One. Two. Three. The gap was widening. Not good. She pushed harder, her worn leather watch slapping against her wrist with each stride. Eighteen years on the force, and she still couldn't outrun a man ten years her junior with a limp. Morris would've had something to say about that. Would've been up ahead already, cutting off the exit routes like he always did. But Morris wasn't here. Morris was in the ground, and she was alone in an alley that smelled like piss and stale chip grease. The suspect vanished around another corner. When she followed, the street opened onto a junction she didn't recognise. Camden. How the hell had they made it this far? She'd lost track of the turns, the twists, the shortcuts he'd taken through estates and under bridges. There. A flash of grey disappearing down a flight of stairs. Tube station entrance. Abandoned, from the look of it. The signage was faded, the gates long removed. Quinn paused at the top of the stairs, her hand dropping to the baton on her belt. Her breath came in sharp bursts that fogged in the cold air. Below her, darkness swallowed the staircase whole. No lighting. No sound. Just the steady drip of rain finding its way underground. She could wait for backup. Radio in, report her position, let uniformed officers flush him out. Standard procedure. The kind of thing she'd written in countless reports, the kind of thing that kept you alive and kept your pension intact. But Eleanor Marsh had been missing for six days. And the man in the grey coat was the first solid lead she'd had. Quinn descended. The stairs curved downward in a tight spiral. Her torch cut through the darkness, illuminating graffiti that looked older than her career. Layer upon layer of spray paint, some of it crossed out, some of it glowing faintly under the beam. Odd. She'd have to ask someone about that later. The air changed as she went deeper. Warmer. Thicker. The smell of rain and exhaust gave way to something else. Something that made her nose wrinkle. Copper and herbs and an undertone of rot that clung to the back of her throat. She reached the bottom and found herself on a platform. Old Tube station, definitely. The tracks had been removed, the tunnel sealed at both ends. But the space wasn't empty. Stalls lined the platform, each one draped in fabric that caught her torch beam in strange ways. Dark purple, deep red, black so absolute it seemed to swallow the light. Goods were arranged on tables and hanging from frames: bottles filled with liquids that shifted and moved on their own, jewelry that hummed at frequencies just below hearing, books bound in materials she didn't want to examine too closely. A market. An entire market, hidden beneath Camden, operating who knew how late into the night. 'Lovely evening for a stroll.' Quinn spun, her baton clearing her belt in one fluid motion. A woman stood behind one of the nearest stalls, her hands folded on the counter. She wore layers of mismatched clothing, scarves wrapped around her neck and wrists, her hair bound up in a scarf that matched nothing else. Her smile showed too many teeth. 'You're not supposed to be here,' the woman continued. 'No token, no entry. Rules are rules.' 'Token?' Quinn kept her baton raised, her torch pointed at the ground between them. 'I'm police. I'm pursuing a suspect who ran down here.' 'Police.' The woman tasted the word like it was foreign. 'Yes, I imagine you are. The coat gives it away. The bearing. The righteous anger radiating off you like heat from fresh bread.' Quinn didn't lower the baton. 'A man in a grey coat came down here. Where did he go?' 'Grey coat, grey coat.' The woman tapped her chin with one finger, her nails painted a colour that shifted in the dim light. 'Many people come through the market. Many coats. Many colours. Grey is popular this time of year. Very practical.' 'This isn't a game.' 'No. It's a market. We sell things. People buy things. Sometimes they trade.' The woman leaned forward, and Quinn caught a glimpse of something moving beneath the scarves wrapped around her wrists. Something that flexed and coiled. 'We don't, however, answer to police. Not here. Not in the Veil.' The Veil. Quinn filed the name away. 'A woman is missing. The man I'm pursuing is connected to her disappearance. I need to find him.' 'Missing.' The woman's smile faded slightly. 'Missing is a complicated state, in our experience. Sometimes people don't want to be found. Sometimes they're not missing at all. Sometimes they're exactly where they're meant to be.' 'Her name is Eleanor Marsh. She's twenty-three years old. She has a mother who hasn't slept in six days waiting for news.' Quinn stepped closer, her jaw tight. 'So you can either help me, or you can get out of my way. But I'm not leaving without answers.' The woman studied her for a long moment. The market had gone quiet around them, Quinn realised. Other vendors had stopped their activities. Other customers had paused mid-transaction. She was being watched from all sides, by eyes that reflected her torch beam in colours that shouldn't exist. 'You have steel in you,' the woman said finally. 'I can see why they let you carry a badge. But steel can break, Detective. Steel can rust. And there are things in the deeper markets that feast on the kind of certainty you're wearing like armour.' 'Tell me where he went.' The woman pointed down the platform, toward a passage Quinn hadn't noticed before. It branched off from the main tunnel, disappearing into darkness that her torch couldn't penetrate. 'He went that way. Into the warrens. But you should know, the market only goes so deep. Past that point, the rules change. The protections fade.' She held Quinn's gaze. 'And whatever's hunting you, there are worse things in the dark.' Quinn weighed her options. Call for backup, wait for uniformed support, do everything by the book. She'd be within her rights. No one would blame her. A hidden market beneath Camden, vendors selling things that defied explanation, warnings about 'deeper markets' and things that fed on certainty. This was above her pay grade. Way above. But Eleanor Marsh had been missing for six days. And somewhere in that darkness, a man in a grey coat was getting further away with every second Quinn spent standing still. She moved past the stall, heading for the passage. The woman didn't try to stop her. 'Detective.' Quinn paused at the entrance to the tunnel. The darkness ahead was absolute. Her torch beam seemed to bend rather than penetrate it. 'Yes?' 'The man you're chasing. The one with the limp.' The woman had resumed her casual posture, hands folded on the counter, too many teeth showing in her smile. 'He's not running from you. He's running toward something. And whatever it is, it's been waiting a very long time for someone to follow.' Quinn turned back to the tunnel. Somewhere in that darkness, footsteps echoed. Not running anymore. Walking. Steady and unhurried. He'd stopped fleeing. He was waiting. And she was going to find out why.
created_at"2026-02-19T12:26:47.782Z" 2/19/2026, 12:26:47 PM
model"z-ai/glm-5-20260211"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1856
moderation_latency(null)
generation_time44367
tokens_prompt4663
tokens_completion2458
native_tokens_prompt4193
native_tokens_completion2074
native_tokens_completion_images(null)
native_tokens_reasoning313
native_tokens_cached4160
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0065466
router(null)
provider_responses
0
endpoint_id"c173ea30-3dc0-4957-850e-f2df8c031f10"
id"019c75ddfc3e0a4e2249b6f4efe1d882"
is_byokfalse
latency1853
model_permaslug"z-ai/glm-5-20260211"
provider_name"SiliconFlow"
status200
api_type"completions"
id"gen-1771504007-o1CfPAapd5Y6ornFguuU"
upstream_id"019c75ddfc3e0a4e2249b6f4efe1d882"
total_cost0.0065466
cache_discount(null)
upstream_inference_cost0
provider_name"SiliconFlow"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences0
tagDensity1
leniency1
rawRatio0
effectiveRatio0
89.15% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1383
totalAiIsmAdverbs3
found
0
adverb"very"
count2
1
adverb"slightly"
count1
highlights
0"very"
1"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
89.15% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1383
totalAiIsms3
found
0
word"standard"
count1
1
word"footsteps"
count1
2
word"echoed"
count1
highlights
0"standard"
1"footsteps"
2"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences138
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences138
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"try to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences167
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1381
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount1123
uniqueNames11
maxNameDensity1.16
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Quinn13
Holloway1
King1
Cross1
Eleanor3
Marsh3
Morris3
Tube2
Camden3
Veil1
Detective1
persons
0"Quinn"
1"King"
2"Cross"
3"Morris"
4"Camden"
places
0"Eleanor"
1"Marsh"
globalScore0.921
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences77
glossingSentenceCount1
matches
0"smelled like piss and stale chip grease"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1381
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences167
matches
0"Past that point,"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs48
mean28.77
std18.63
cv0.648
sampleLengths
023
164
234
32
45
543
62
755
824
945
1028
1150
1240
1323
142
1550
1642
1730
1869
1916
205
2111
2245
2316
2424
2533
2618
2742
284
2949
3025
3135
3248
3347
3446
355
3628
3741
3855
3931
4016
411
4223
431
4452
4519
466
478
90.01% Passive voice overuse
Target: ≤2% passive sentences
passiveCount6
totalSentences138
matches
0"been seen"
1"was faded"
2"been removed"
3"were arranged"
4"is connected"
5"meant"
63.95% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs196
matches
0"was widening"
1"was being"
2"was getting"
3"was waiting"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences167
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount121
adjectiveStacks0
stackExamples(empty)
adverbCount1
adverbRatio0.008264462809917356
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences167
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences167
mean8.27
std6.46
cv0.781
sampleLengths
023
13
225
316
420
53
615
79
87
91
101
115
1219
1313
144
151
161
171
184
192
2014
2119
228
2314
244
2520
266
2712
281
299
3017
311
3210
333
346
358
3617
3712
387
392
402
4110
425
4311
442
4522
469
4714
482
498
58.28% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats16
diversityRatio0.40718562874251496
totalSentences167
uniqueOpeners68
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences113
matches
0"Just the steady drip of"
1"Dark purple, deep red, black"
2"Sometimes people don't want to"
3"Sometimes they're not missing at"
4"Sometimes they're exactly where they're"
5"Somewhere in that darkness, footsteps"
ratio0.053
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount30
totalSentences113
matches
0"Her lungs burned."
1"She'd spotted him leaving a"
2"He ducked left."
3"She blinked it away and"
4"He didn't even glance back."
5"Her torch beam caught his"
6"She counted the seconds."
7"She pushed harder, her worn"
8"She'd lost track of the"
9"Her breath came in sharp"
10"She could wait for backup."
11"Her torch cut through the"
12"She'd have to ask someone"
13"She reached the bottom and"
14"She wore layers of mismatched"
15"Her smile showed too many"
16"I'm pursuing a suspect who"
17"It's a market."
18"We sell things."
19"I need to find"
ratio0.265
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount76
totalSentences113
matches
0"The man in the grey"
1"Her lungs burned."
2"She'd spotted him leaving a"
3"The same limp that belonged"
4"He ducked left."
5"Quinn followed, her shoulder clipping"
6"Rain drove sideways into her"
7"She blinked it away and"
8"He didn't even glance back."
9"The chase carried them past"
10"Her torch beam caught his"
11"She counted the seconds."
12"The gap was widening."
13"She pushed harder, her worn"
14"Morris would've had something to"
15"Morris was in the ground,"
16"The suspect vanished around another"
17"She'd lost track of the"
18"A flash of grey disappearing"
19"Tube station entrance."
ratio0.673
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences113
matches(empty)
ratio0
17.86% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount7
matches
0"The same limp that belonged to the man who'd been seen speaking to Eleanor Marsh three hours before she disappeared."
1"Quinn followed, her shoulder clipping a bin and sending rubbish spilling across the wet asphalt."
2"The chase carried them past shuttered shopfronts and closed pubs, through puddles that soaked her trousers to the knee."
3"The kind of thing she'd written in countless reports, the kind of thing that kept you alive and kept your pension intact."
4"Her torch cut through the darkness, illuminating graffiti that looked older than her career."
5"Copper and herbs and an undertone of rot that clung to the back of her throat."
6"Goods were arranged on tables and hanging from frames: bottles filled with liquids that shifted and moved on their own, jewelry that hummed at frequencies just …"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
89.7245%