Run: 2026-02-19-01KHTXXWY2P1RDFRHER4WSXW4G

Run Details

Duration:
1m 7s
Cost:
$0.002376
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Soho pavement glistened under the streetlights, rainwater pooling in the cracks and dripping from the green neon sign of The Raven's Nest. Detective Harlow Quinn wiped the streaks from her face, her sharp jaw tight as she scanned the crowd. There. The flash of a Saint Christopher medallion glinting in the rain. Tomás Herrera. He’d moved fast, but not fast enough. She broke into a jog, her military gait cutting through the throng of late-night revelers. Herrera glanced over his shoulder, his olive skin pale under the flickering signs. He bolted, weaving through the crowd with the practiced ease of someone who knew these streets better than his own shadow. "Stop! Police!" Quinn shouted, though she knew it was futile. The words barely carried over the drumming rain and the hum of the city. Herrera didn’t falter. He ducked into an alley, his dark curls catching the dim light before disappearing. Quinn followed, her worn leather watch dripping as she pushed past overflowing bins and discarded takeaway boxes. The alley narrowed, the walls closing in until she emerged into a wider courtyard. Herrera was already halfway across, his shoes splashing through puddles. Something crunched under her boot. She glanced down. A bone token, carved with intricate symbols. Herrera’s voice echoed faintly ahead. "You don’t want to follow me, Detective." She pocketed the token and picked up her pace. "Then stop running." He didn’t. Instead, he disappeared through a rusted gate that clanged shut behind him. Quinn reached it seconds later, yanking it open with a screech of metal. A flight of stairs led down into darkness. She hesitated, her instincts screaming warning bells. This wasn’t just an alley anymore. This was something else. But she’d lost her partner three years ago chasing shadows. She wasn’t about to let another lead slip through her fingers. The stairs smelled of damp earth and something metallic. The air grew colder the deeper she went, the sound of the rain fading into a strange, hollow stillness. At the bottom, a flickering bulb illuminated a sign: *Veil Market, Last Entry Midnight.* Quinn frowned, her hand instinctively brushing the bone token in her pocket. The abandoned Tube station beneath Camden hadn’t been on her radar, but it fit. Herrera’s medallion had caught the light again, disappearing through a dimly lit archway. She followed. The market sprawled before her like a scene from another world. Stalls lined the crumbling platforms, their wares gleaming under strings of fairy lights. Enchanted trinkets, vials of swirling liquid, and books bound in what looked suspiciously like human skin. The air buzzed with low conversations and the occasional hiss of something unseen. Quinn’s grip tightened on the hilt of her concealed weapon. She moved cautiously, scanning the crowd for Herrera. The stall owners watched her with varying degrees of curiosity and hostility. A woman with violet eyes and a snake coiled around her neck offered her a vial of something that smelled like burnt sugar. Quinn shook her head and kept moving. She spotted him near a stall selling antique maps. Herrera was speaking to a man in a hooded cloak, his scarred forearm gesturing sharply. Quinn started forward, but a hand clamped onto her wrist. "Harlow Quinn." The voice was smooth, almost amused. She turned to see a man in a tailored suit, his eyes black as the void. "You’re out of your jurisdiction." She pulled her wrist free. "And you’re obstructing an investigation." He smiled, revealing too many teeth. "Oh, I wouldn’t dream of it. But you might want to reconsider your next move. The Veil Market isn’t kind to... outsiders." "I’ll take my chances." "Suit yourself." He stepped aside, his gaze lingering. "But do remember, Detective. Down here, the rules are different." She didn’t waste time responding. Herrera had moved again, heading deeper into the market. Quinn followed, her senses on high alert. The stalls became fewer, the lights dimmer. The air grew heavier, each breath tasting faintly of copper. Finally, she cornered him near a set of iron doors. Herrera leaned against the wall, his chest rising and falling rapidly. He smirked, though there was no humor in it. "You should’ve stayed upstairs." "Tell me what you’re involved in, Herrera. It doesn’t have to go this way." He barked a laugh. "You think you’re in control here? You’re in their territory now, Detective. And they’re watching." The words sent a chill down her spine, but she didn’t show it. "Who’s ‘they’?" His smile faded. "You’ll find out soon enough." He glanced over her shoulder, his expression hardening. "Too soon." Quinn turned, just as the iron doors creaked open. Shadows spilled out, writhing and shifting like smoke given form. She stepped back, her hand on her weapon. "Herrera, move." He didn’t. Instead, he slipped something into her pocket. "Remember. Down here, it’s not about what you see," he whispered. "It’s about what you know." The shadows surged forward, swallowing him whole. Quinn barely had time to draw her gun before the darkness closed in around her.
created_at"2026-02-19T12:27:51.625Z" 2/19/2026, 12:27:51 PM
model"deepseek/deepseek-chat-v3"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency444
moderation_latency(null)
generation_time66875
tokens_prompt4663
tokens_completion1343
native_tokens_prompt4219
native_tokens_completion1153
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00237625
router(null)
provider_responses
0
endpoint_id"5294d55f-9012-496b-8f22-8cc919432dcd"
id"chatcmpl-RP8rjCuP8f2EzBApdkFjgNd8"
is_byokfalse
latency100
model_permaslug"deepseek/deepseek-chat-v3"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771504071-3cA4DVjtCPxsxdgWFZSn"
upstream_id"chatcmpl-RP8rjCuP8f2EzBApdkFjgNd8"
total_cost0.00237625
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
94.74% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount1
adverbTags
0"He stepped aside [aside]"
dialogueSentences19
tagDensity0.211
leniency0.421
rawRatio0.25
effectiveRatio0.105
88.08% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount839
totalAiIsmAdverbs2
found
0
adverb"cautiously"
count1
1
adverb"sharply"
count1
highlights
0"cautiously"
1"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
46.36% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount839
totalAiIsms9
found
0
word"scanned"
count1
1
word"glinting"
count1
2
word"practiced ease"
count1
3
word"intricate"
count1
4
word"echoed"
count1
5
word"gleaming"
count1
6
word"scanning"
count1
7
word"chill"
count1
8
word"down her spine"
count1
highlights
0"scanned"
1"glinting"
2"practiced ease"
3"intricate"
4"echoed"
5"gleaming"
6"scanning"
7"chill"
8"down her spine"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"sent a shiver through"
count1
highlights
0"sent a chill down"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences74
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences74
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences88
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords5
totalWords838
ratio0.006
matches
0"Veil Market, Last Entry Midnight."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
73.40% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount718
uniqueNames13
maxNameDensity1.53
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Herrera"
discoveredNames
Soho1
Raven1
Nest1
Harlow1
Quinn11
Saint1
Christopher1
Herrera10
Market1
Last1
Entry1
Tube1
Camden1
persons
0"Raven"
1"Harlow"
2"Quinn"
3"Saint"
4"Christopher"
5"Herrera"
6"Camden"
places
0"Soho"
globalScore0.734
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences59
glossingSentenceCount1
matches
0"smelled like burnt sugar"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount838
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences88
matches(empty)
98.28% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs27
mean31.04
std15.33
cv0.494
sampleLengths
062
149
241
341
427
512
652
721
842
941
1053
1160
1234
1329
1410
1528
164
1718
1838
1934
2014
2119
2215
2318
2429
2525
2622
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences74
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs132
matches
0"was speaking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences88
ratio0
matches(empty)
99.71% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount719
adjectiveStacks0
stackExamples(empty)
adverbCount29
adverbRatio0.04033379694019471
lyAdverbCount11
lyAdverbRatio0.015299026425591099
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences88
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences88
mean9.52
std5.12
cv0.538
sampleLengths
023
118
21
311
42
57
615
713
821
910
1014
113
1214
1317
1414
1510
165
173
187
195
207
219
223
232
2412
2513
268
277
286
294
3010
3111
329
3319
3414
3512
3614
3713
382
3911
4013
4116
4213
4310
448
4512
4623
477
489
4915
57.20% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.36363636363636365
totalSentences88
uniqueOpeners32
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences68
matches
0"Instead, he disappeared through a"
1"Finally, she cornered him near"
2"Instead, he slipped something into"
ratio0.044
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences68
matches
0"He’d moved fast, but not"
1"She broke into a jog,"
2"He bolted, weaving through the"
3"He ducked into an alley,"
4"She glanced down."
5"She pocketed the token and"
6"She hesitated, her instincts screaming"
7"She wasn’t about to let"
8"She moved cautiously, scanning the"
9"She spotted him near a"
10"She turned to see a"
11"She pulled her wrist free."
12"He smiled, revealing too many"
13"He stepped aside, his gaze"
14"She didn’t waste time responding."
15"He smirked, though there was"
16"He barked a laugh."
17"His smile faded."
18"He glanced over her shoulder,"
19"She stepped back, her hand"
ratio0.294
4.12% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount62
totalSentences68
matches
0"The Soho pavement glistened under"
1"Detective Harlow Quinn wiped the"
2"The flash of a Saint"
3"He’d moved fast, but not"
4"She broke into a jog,"
5"Herrera glanced over his shoulder,"
6"He bolted, weaving through the"
7"Quinn shouted, though she knew"
8"The words barely carried over"
9"Herrera didn’t falter."
10"He ducked into an alley,"
11"Quinn followed, her worn leather"
12"The alley narrowed, the walls"
13"Herrera was already halfway across,"
14"Something crunched under her boot."
15"She glanced down."
16"A bone token, carved with"
17"Herrera’s voice echoed faintly ahead."
18"She pocketed the token and"
19"Quinn reached it seconds later,"
ratio0.912
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences68
matches(empty)
ratio0
83.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount3
matches
0"He bolted, weaving through the crowd with the practiced ease of someone who knew these streets better than his own shadow."
1"A woman with violet eyes and a snake coiled around her neck offered her a vial of something that smelled like burnt sugar."
2"Herrera leaned against the wall, his chest rising and falling rapidly."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount2
matches
0"He stepped aside, his gaze lingering"
1"He glanced, his expression hardening"
44.74% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"Quinn shouted (shout)"
1"he whispered (whisper)"
dialogueSentences19
tagDensity0.105
leniency0.211
rawRatio1
effectiveRatio0.211
82.9986%