Run: 2026-02-19-01KHTXZT9T2S41Z3FG3XDA9N4X

Run Details

Duration:
31.9s
Cost:
$0.001829
Provider:
AtlasCloud

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn's boot slammed into a puddle as she rounded the corner, the cold spray biting through her trousers. Ahead, a shadow vaulted over a fruit stand, sending oranges bouncing across the slick pavement. "Met Police! Stop running!" The figure didn't hesitate. Quinn's breath came hard as she scrambled after them, her hand brushing the holster beneath her coat. The suspect—male, late twenties, the collar of his jacket turned up—darted left into a narrow alley. The alley stank of rotting food and wet concrete. Her watch strap chafed against her wrist as she sprinted past overflowing bins. At the far end, the suspect wrenched open a rusted service door marked *Camden Transport Authority, No Entry*. Quinn skidded to a halt. Underground. Of course. She pulled her torch. The beam cut through the dripping darkness, illuminating graffiti and discarded syringes. The door creaked when she pushed it. A staircase yawned below, its steps slick with condensation. Murmurs echoed up from the depths. *Move or lose him.* Quinn descended. The air thickened with mildew and something sharper—incense, maybe, or charred meat. The murmur resolved into voices. At the base of the stairs, an archway flickered with greenish light. A figure stood guard—tall, wearing a moth-eaten greatcoat. Quinn flipped open her badge. "Police. Did a man come through here?" The guard leaned in, examining her ID with mismatched eyes. "No tokens, no entry." "What?" He tapped a sign hammered into the brickwork: *Market Rules – No Bone, No Bargain*. The shadows behind him shifted, revealing a cavernous space beyond the arch. Quinn clenched her jaw. "This isn't a game." "Neither's trespassing." His hand slid toward his belt. A shout erupted deeper in the market—the sharp, startled kind. Quinn surged forward, shoving past the guard. "You can file a complaint at the station." The Veil Market sprawled before her, stalls crammed beneath the vaulted ceiling of the abandoned Tube station. Lanterns cast wavering light over tables laden with unmarked jars, animal skulls, and yellowed parchment. The crowd—a mix of too-pale faces and too-sharp grins—parted as Quinn barged through. She caught a glimpse of the suspect’s jacket thirty meters ahead, disappearing behind a stall selling live birds in brass cages. "Enough!" Quinn drew her sidearm. "On the ground!" The market stilled. Dozens of eyes locked onto her. The suspect froze. Then a vendor tipped over his cart. Glass shattered. Someone screamed. The market erupted. Quinn lost sight of the suspect in the sudden chaos—people lunging for exits, stalls collapsing under the surge of bodies. A hand grabbed her arm. Quinn whirled, swinging her torch. "You don't want to do that, detective." Tomás Herrera released her, holding up both palms. His Saint Christopher medallion swung between them. "Not here." "What the hell are you—" "Shut up and follow me if you want to live." A bottle exploded against the wall where Quinn’s head had been. The crowd’s mood had turned. Glinting blades appeared in hands. Tomás yanked her behind a butcher’s stall. "They don’t like badges down here." Quinn wrenched free. "That suspect—" "Is gone. And so are we." He tossed something small and white to the guard now blocking their exit—a tooth, maybe. The guard pocketed it and stepped aside. Above them, the market’s crumbling ceiling trembled as a train passed overhead. Dust rained down. They burst onto the street gasping. Rain lashed at their faces. Quinn spun on him. "You’re under—" Tomás pressed a thumb to her carotid. His fingertips smelled of antiseptic and something herbal. "Pulse is through the roof. Adrenaline poisoning’s no joke. Let me check you before you arrest me, yeah?" Quinn knocked his hand away. A thought struck her—his clinic was four blocks from here. Why had he been in the market? Tomás wiped rain from his brow. "Next time? Maybe don’t bring a gun to a magic fight." The neon sign of The Raven's Nest buzzed to life across the street, painting his face green for an instant. Quinn’s radio crackled. Backup incoming, two minutes out. She debated cuffing him. Then a shadow peeled itself from the alley behind Tomás—tall, too tall, moving wrong— Quinn raised her gun. Tomás dove left as the thing lunged.
created_at"2026-02-19T12:28:54.465Z" 2/19/2026, 12:28:54 PM
model"deepseek/deepseek-chat-v3-0324"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2385
moderation_latency(null)
generation_time31892
tokens_prompt4663
tokens_completion1189
native_tokens_prompt4219
native_tokens_completion1043
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.001829144
router(null)
provider_responses
0
endpoint_id"5bb598f5-fd97-4f8b-91e4-ceab3743a03b"
id"7a2a349e79454f2aa853c418f554a045"
is_byokfalse
latency2385
model_permaslug"deepseek/deepseek-chat-v3-0324"
provider_name"AtlasCloud"
status200
api_type"completions"
id"gen-1771504134-uKtGjlFaK8300LoqafKS"
upstream_id"7a2a349e79454f2aa853c418f554a045"
total_cost0.001829144
cache_discount(null)
upstream_inference_cost0
provider_name"AtlasCloud"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences19
tagDensity0.211
leniency0.421
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount710
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
36.62% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount710
totalAiIsms9
found
0
word"echoed"
count1
1
word"depths"
count1
2
word"resolved"
count1
3
word"flickered"
count1
4
word"wavering"
count1
5
word"shattered"
count1
6
word"glinting"
count1
7
word"trembled"
count1
8
word"pulse"
count1
highlights
0"echoed"
1"depths"
2"resolved"
3"flickered"
4"wavering"
5"shattered"
6"glinting"
7"trembled"
8"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"clenched jaw/fists"
count1
highlights
0"clenched her jaw"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences72
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences72
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences87
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen22
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords16
totalWords697
ratio0.023
matches
0"Camden Transport Authority, No Entry"
1"Move or lose him."
2"Market Rules – No Bone, No Bargain"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
6.90% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions37
wordCount594
uniqueNames15
maxNameDensity2.86
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn17
Transport1
Authority1
Rules1
Bone1
Veil1
Market2
Tube1
Herrera1
Saint1
Christopher1
Raven1
Nest1
Tomás6
persons
0"Harlow"
1"Quinn"
2"Market"
3"Herrera"
4"Saint"
5"Christopher"
6"Raven"
7"Nest"
8"Tomás"
places(empty)
globalScore0.069
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences43
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount697
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences87
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean15.49
std11.21
cv0.724
sampleLengths
035
14
24
333
440
58
623
715
84
92
1037
1112
1214
131
1427
158
168
1725
1845
1921
208
2112
2211
233
2420
255
265
2724
285
2910
3021
3113
325
3328
3415
3511
366
3733
3822
3917
4020
418
4218
434
447
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences72
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs111
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount0
flaggedSentences10
totalSentences87
ratio0.115
matches
0"The suspect—male, late twenties, the collar of his jacket turned up—darted left into a narrow alley."
1"The air thickened with mildew and something sharper—incense, maybe, or charred meat."
2"A figure stood guard—tall, wearing a moth-eaten greatcoat."
3"He tapped a sign hammered into the brickwork: *Market Rules – No Bone, No Bargain*."
4"A shout erupted deeper in the market—the sharp, startled kind."
5"The crowd—a mix of too-pale faces and too-sharp grins—parted as Quinn barged through."
6"Quinn lost sight of the suspect in the sudden chaos—people lunging for exits, stalls collapsing under the surge of bodies."
7"\"Is gone. And so are we.\" He tossed something small and white to the guard now blocking their exit—a tooth, maybe."
8"A thought struck her—his clinic was four blocks from here."
9"Then a shadow peeled itself from the alley behind Tomás—tall, too tall, moving wrong—"
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount607
adjectiveStacks0
stackExamples(empty)
adverbCount12
adverbRatio0.019769357495881382
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences87
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences87
mean8.01
std5.27
cv0.658
sampleLengths
020
115
24
34
417
516
69
713
818
95
101
112
124
1312
147
159
166
174
182
1912
205
2112
228
235
247
2510
264
271
2815
2912
304
314
328
3310
347
358
3617
3715
3813
3921
405
413
423
436
443
457
462
472
483
4920
77.01% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4827586206896552
totalSentences87
uniqueOpeners42
99.50% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences67
matches
0"Then a vendor tipped over"
1"Then a shadow peeled itself"
ratio0.03
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences67
matches
0"Her watch strap chafed against"
1"She pulled her torch."
2"He tapped a sign hammered"
3"His hand slid toward his"
4"She caught a glimpse of"
5"His Saint Christopher medallion swung"
6"He tossed something small and"
7"They burst onto the street"
8"His fingertips smelled of antiseptic"
9"She debated cuffing him."
ratio0.149
27.16% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount58
totalSentences67
matches
0"Detective Harlow Quinn's boot slammed"
1"The figure didn't hesitate."
2"Quinn's breath came hard as"
3"The suspect—male, late twenties, the"
4"The alley stank of rotting"
5"Her watch strap chafed against"
6"Quinn skidded to a halt."
7"She pulled her torch."
8"The beam cut through the"
9"The door creaked when she"
10"A staircase yawned below, its"
11"Murmurs echoed up from the"
12"The air thickened with mildew"
13"The murmur resolved into voices."
14"A figure stood guard—tall, wearing"
15"Quinn flipped open her badge."
16"The guard leaned in, examining"
17"He tapped a sign hammered"
18"The shadows behind him shifted,"
19"Quinn clenched her jaw."
ratio0.866
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences67
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences24
technicalSentenceCount0
matches(empty)
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount1
matches
0"He tossed, maybe"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
81.5733%