Run: 2026-02-19-01KHTYCAD1VAJCGKRNP1AHK6BW

Run Details

Duration:
51.5s
Cost:
$0.051638
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Lung-burning fire seared my chest with every stride. The suspect took the corner of Old Compton Street fast, his trainers slapping against the rain-slicked pavement. He was young, agile, and desperate. I was forty-one, pissed off, and carrying too much tactical gear. "Police! Stop!" The command fragmented in the wind. Tomás Herrera didn't slow down. He vaulted a pile of uncollected rubbish bags with the grace of a gazelle, his dark curly hair plastered to his skull by the deluge. I hit the rubbish bags hard, stumbling, boots crushing something glass. *Damn it.* Regaining balance took a second I didn't have. I pushed off the brick wall, grit digging into my palm, and forced my legs to pump harder. Eighteen years in the Met had taught me that runners always tire eventually. Unless they’re on something. Or unless they’re involved with the clique that killed Morris. Herrera wasn't running like a junkie. He ran with purpose. He checked his six, saw me gaining, and jagged left into a narrow service alley that shouldn't have been there. I skidded around the brickwork, shoulder checking the masonry. The alley was a throat of darkness, swallowed by shadows that the Soho neon couldn't pierce. At the far end, a dead end of chained-link fencing and concrete loomed. "End of the line, Herrera," I shouted, my hand dropping to the holster at my hip. He didn't turn. He stood before a rusted iron grate set into the ground, fumbling with something at his neck. The silver glint of a Saint Christopher medallion flashed under a distant streetlamp. "Don't do it, Tomás. Hands where I can see them." "You shouldn't be here, Detective." His voice was low, accented with the warm lilt of southern Spain, but tight with fear. He pulled a small, jagged object from his pocket. A piece of bone. "Turn back. For your own soul." "My soul is none of your business. The unlicensed surgery you're running? That is." I took a step forward, weapon drawn now. "Step away from the grate." "I can't." He knelt. He didn't pick the lock; he pressed the bone against the rusted metal. The air pressure dropped. My ears popped, a sharp, violent crack like a pistol shot, but no bullet flew. The shadows in the alley seemed to lengthen, twisting toward him like iron filings to a magnet. The rusted grate didn't creak open—it dissolved. The metal simply ceased to be solid, melting into a swirling vortex of grey mist. My grip on the Glock tightened until my knuckles turned white. "What the hell is that?" "The exit," he said. Herrera jumped. He didn't climb down. He stepped into the hole and vanished into the fog. The mist swirled, beginning to knit itself back into solid iron. *Morris.* The name flashed in my mind—my partner, bleeding out from wounds that defied forensics three years ago. The case the brass buried. The questions that kept me awake until the gin bottle ran dry. Herrera was the first solid lead in six months. I didn't think. I holstered the weapon and sprinted. I hit the dissolving fog just as it hardened. The sensation was akin to diving into a pool of ice water while simultaneously touching a live wire. The world inverted. Gravity lurched sideways, then righted itself with a stomach-churning thud. I landed on my hands and knees on hard, dry tile. The roar of the London rain was gone. In its place, a low, thrumming hum vibrated through the floor, mixed with the distant sound of pipes groaning and... music? A discordance of flutes and drums that had no rhythm. I scrambled up, hand instinctively checking my watch. The leather strap was there, but the second hand was spinning backwards. "Impossible," I muttered. I was in a Tube station. Or, the corpse of one. The rounded tiled walls were covered in soot and grime, arching high overhead. But the advertisements weren't for West End shows or insurance apps. They were hand-painted signs in scripts that hurt my eyes to look at—sharp angles and weeping circles. *The Veil Market.* The name surfaced from the dregs of an interrogation with a snitch two weeks ago. He’d laughed when he said it. I wasn't laughing now. Ahead, the tunnel opened into a cavernous platform. It was packed. Makeshift stalls constructed from driftwood, wrought iron, and heavy velvet draped over the tracks. Lanterns hung from the arched ceiling, burning with flames of violet and sickly green. The smell hit me instantly—ozone, rotting lilies, and the copper tang of old blood. I scanned the crowd. Herrera was twenty yards ahead, weaving through a throng of... people. I blinked. My brain tried to process the visual data, filing the anomalies away as costumes or deformities. A figure in a trench coat with skin like grey slate. A woman bargaining over a jar of blue liquid, her fingers possessing too many joints. *Focus, Quinn.* Herrera glanced back. His eyes, usually a warm brown, looked black in the low light. He saw me, and genuine horror slackened his jaw. He hadn't expected me to follow. He shoved past a stall selling dried herbs and darted toward the escalators. "Metropolitan Police!" I roared, flashing my badge as I shoved into the crowd. "Move!" Nobody moved. A gargantuan man—at least seven feet tall, wearing a butcher's apron stained with silver ichor—stepped into my path. He looked down at the badge, then at me. His face was a slab of scar tissue. "badge has no power here, Law-keeper," he grunted. His voice sounded like grinding stones. "Obstruction of justice," I snapped, ducking under his massive arm. "Move or I put you down." I didn't wait for his rebuttal. I elbowed past a trio of hooded figures whispering in a language that sounded like dry leaves skittering on pavement. Herrera was scrambling up the stationary escalator. "Tomás!" I lunged, grabbing the back of his soaked jacket. He spun, losing his footing on the metal steps. We both crashed against the railing. I pinned him, my forearm against his throat, pressing him into the dusty metal grooves of the stairs. "It's over," I hissed, adrenaline trembling in my limbs. "You're done running." "You stupid, stubborn woman," he wheezed, clawing at my arm. He wasn't trying to hit me; he was pointing up. "Look where you are!" "I don't care where—" A shadow fell over us. Not from the ceiling, but from the top of the escalator. I looked up. Standing at the summit of the stairs were three figures. They wore armour that looked like it had been grown rather than forged—chitinous black plates that shifted and breathed. They held pikes tipped with glowing glass shards. Behind them, the darkness of the tunnel seemed to have teeth. "Market Security," Tomás whispered, his voice trembling. "They don't take arrests. They take tithes." The central guard pointed a pike directly at my chest. "A firearm in the neutral zone," the guard said. The voice didn't come from a mouth; it echoed directly inside my skull. "A violation of the Accord." I leveled my Glock at the creature. "Step back!" The crowd below had gone silent. The flutes stopped. The bargaining ceased. Hundreds of eyes—some human, some glowing, some vertical slits—fixed on me. Tomás stopped struggling. He looked at me with a profound, terrifying pity. "Put it away, Detective," he said softly. "Please. Before they make you part of the merchandise." I tightened my grip on the gun. My military training screamed at me to hold the line, to assert dominance. But the air around the guards began to warp, the temperature dropping until my breath plumed white in the stagnant air. "Drop the weapon," the guard projected. "Or we take the arm." I looked at the guard. I looked at the impossible ceiling. I looked at Tomás, who was praying to his medallion. I thumbed the safety off. "Come and get it."
created_at"2026-02-19T12:35:44.169Z" 2/19/2026, 12:35:44 PM
model"google/gemini-3-pro-preview-20251117"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency6967
moderation_latency(null)
generation_time51445
tokens_prompt4663
tokens_completion2854
native_tokens_prompt4507
native_tokens_completion3552
native_tokens_completion_images0
native_tokens_reasoning1726
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.051638
router(null)
provider_responses
0
endpoint_id"c9badacd-c552-40a2-86e6-4b4e8dd4318f"
is_byokfalse
latency6967
model_permaslug"google/gemini-3-pro-preview-20251117"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771504544-BihDoAgXdO7j0F0Tf9f0"
upstream_id(null)
total_cost0.051638
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount1
adverbTags
0"he said softly [softly]"
dialogueSentences32
tagDensity0.438
leniency0.875
rawRatio0.071
effectiveRatio0.063
96.26% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1338
totalAiIsmAdverbs1
found
0
adverb"softly"
count1
highlights
0"softly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
51.42% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1338
totalAiIsms13
found
0
word"fragmented"
count1
1
word"loomed"
count1
2
word"glint"
count1
3
word"lilt"
count1
4
word"lurched"
count1
5
word"stomach"
count1
6
word"churning"
count1
7
word"vibrated"
count1
8
word"constructed"
count1
9
word"velvet"
count1
10
word"scanned"
count1
11
word"echoed"
count1
12
word"profound"
count1
highlights
0"fragmented"
1"loomed"
2"glint"
3"lilt"
4"lurched"
5"stomach"
6"churning"
7"vibrated"
8"constructed"
9"velvet"
10"scanned"
11"echoed"
12"profound"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"knuckles turned white"
count1
highlights
0"knuckles turned white"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences132
matches
0"t with fear"
88.74% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount4
narrationSentences132
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"tried to"
2"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences149
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords8
totalWords1322
ratio0.006
matches
0"Damn it."
1"Morris."
2"The Veil Market."
3"Focus, Quinn."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount1182
uniqueNames18
maxNameDensity0.59
worstName"Herrera"
maxWindowNameDensity1.5
worstWindowName"Herrera"
discoveredNames
Old1
Compton1
Street1
Herrera7
Regaining1
Met1
Morris2
Soho1
Saint1
Christopher1
Spain1
Glock2
London1
Tube1
West1
End1
Veil1
Tomás4
persons
0"Herrera"
1"Morris"
2"Saint"
3"Christopher"
4"Glock"
5"Tomás"
places
0"Old"
1"Compton"
2"Street"
3"Soho"
4"Spain"
5"London"
6"Tube"
7"West"
8"End"
globalScore1
windowScore1
69.35% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences93
glossingSentenceCount3
matches
0"sounded like grinding stones"
1"sounded like dry leaves skittering on pave"
2"looked like it had been grown rather than"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.756
wordCount1322
matches
0"Not from the ceiling, but from the top of the escalator"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences149
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs67
mean19.73
std14.51
cv0.735
sampleLengths
08
134
22
336
413
553
630
738
816
933
1010
1140
1227
132
1415
1558
1616
174
182
1925
201
2143
229
239
2431
2511
2639
2720
283
2952
303
3125
3211
3342
3415
3544
362
3730
3813
3914
402
4135
4214
4316
4426
457
4610
4733
4812
4924
97.29% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences132
matches
0"was gone"
1"were covered"
2"been grown"
26.09% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount6
totalVerbs230
matches
0"was spinning"
1"wasn't laughing"
2"was scrambling"
3"was pointing"
4"was praying"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount3
flaggedSentences10
totalSentences149
ratio0.067
matches
0"He didn't pick the lock; he pressed the bone against the rusted metal."
1"The rusted grate didn't creak open—it dissolved."
2"The name flashed in my mind—my partner, bleeding out from wounds that defied forensics three years ago."
3"They were hand-painted signs in scripts that hurt my eyes to look at—sharp angles and weeping circles."
4"The smell hit me instantly—ozone, rotting lilies, and the copper tang of old blood."
5"A gargantuan man—at least seven feet tall, wearing a butcher's apron stained with silver ichor—stepped into my path."
6"He wasn't trying to hit me; he was pointing up."
7"They wore armour that looked like it had been grown rather than forged—chitinous black plates that shifted and breathed."
8"The voice didn't come from a mouth; it echoed directly inside my skull."
9"Hundreds of eyes—some human, some glowing, some vertical slits—fixed on me."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1197
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.01921470342522974
lyAdverbCount11
lyAdverbRatio0.009189640768588136
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences149
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences149
mean8.87
std5.27
cv0.594
sampleLengths
08
117
26
311
42
56
65
725
811
92
108
1118
1213
134
1410
156
164
1720
189
1916
2013
2116
223
2317
2413
2510
2621
279
284
296
3022
315
322
332
3413
354
3615
3717
387
3915
4011
415
424
432
444
4510
4611
471
4817
495
41.61% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats23
diversityRatio0.3422818791946309
totalSentences149
uniqueOpeners51
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences120
matches(empty)
ratio0
16.67% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount61
totalSentences120
matches
0"He was young, agile, and"
1"I was forty-one, pissed off,"
2"He vaulted a pile of"
3"I hit the rubbish bags"
4"I pushed off the brick"
5"He ran with purpose."
6"He checked his six, saw"
7"I skidded around the brickwork,"
8"I shouted, my hand dropping"
9"He didn't turn."
10"He stood before a rusted"
11"His voice was low, accented"
12"He pulled a small, jagged"
13"I took a step forward,"
14"He didn't pick the lock;"
15"My ears popped, a sharp,"
16"My grip on the Glock"
17"He didn't climb down."
18"He stepped into the hole"
19"I didn't think."
ratio0.508
18.33% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount106
totalSentences120
matches
0"Lung-burning fire seared my chest"
1"The suspect took the corner"
2"He was young, agile, and"
3"I was forty-one, pissed off,"
4"The command fragmented in the"
5"Tomás Herrera didn't slow down."
6"He vaulted a pile of"
7"I hit the rubbish bags"
8"I pushed off the brick"
9"Herrera wasn't running like a"
10"He ran with purpose."
11"He checked his six, saw"
12"I skidded around the brickwork,"
13"The alley was a throat"
14"I shouted, my hand dropping"
15"He didn't turn."
16"He stood before a rusted"
17"The silver glint of a"
18"His voice was low, accented"
19"He pulled a small, jagged"
ratio0.883
41.67% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences120
matches
0"Or, the corpse of one."
ratio0.008
89.95% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences54
technicalSentenceCount4
matches
0"He checked his six, saw me gaining, and jagged left into a narrow service alley that shouldn't have been there."
1"The name flashed in my mind—my partner, bleeding out from wounds that defied forensics three years ago."
2"They were hand-painted signs in scripts that hurt my eyes to look at—sharp angles and weeping circles."
3"A woman bargaining over a jar of blue liquid, her fingers possessing too many joints."
17.86% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount3
matches
0"I shouted, my hand dropping to the holster at my hip"
1"I hissed, adrenaline trembling in my limbs"
2"Tomás whispered, his voice trembling"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount8
fancyTags
0"I shouted (shout)"
1"I muttered (mutter)"
2"I roared (roar)"
3"he grunted (grunt)"
4"I snapped (snap)"
5"I hissed (hiss)"
6"he wheezed (wheeze)"
7"Tomás whispered (whisper)"
dialogueSentences32
tagDensity0.344
leniency0.688
rawRatio0.727
effectiveRatio0.5
71.8413%