Run: 2026-02-19-01KHTYH62F82M4VSEFV8Z5Z9C5

Run Details

Duration:
33.8s
Cost:
$0.031323
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The gap was closing. His desperate glance back, face washed white in the glare of a passing double-decker, gave her the surge she needed. Rain slicked the pavement of Shaftesbury Avenue, turning the neon signs of the theatres into a bleeding watercolour mess. He dodged a black cab, the driver’s horn blaring a furious, drawn-out note that was lost in the hiss of tyres on wet asphalt. Detective Harlow Quinn didn’t break stride. Her lungs burned, a familiar fire she had learned to ignore. The worn leather of her watch strap was soaked through, cold against her skin. Eighteen years on the force had taught her the rhythm of a chase, the frantic tic-tac of fleeing feet against the steady drum of her own pursuit. He was fast, but panicked. He took a sharp right into a narrow alley, a shortcut she knew led to a dead end behind a row of overflowing bins. Amateur. She followed, her hand instinctively moving to the holster beneath her jacket. The alley stank of stale beer and rotting food. It was a suffocating, tight passage between two brick buildings, the sky a miserable grey slit far above. He scrambled over a chain-link fence at the end. The metal rattled and groaned under his weight. By the time Quinn reached it, he was already sprinting down the adjoining street, heading north towards Camden. He was leading her away from the crowded centre, into the warren. Smart, for an amateur. She vaulted the fence with an economy of movement born from years of drills. Her boots hit the concrete with a solid thud. The suspect was a good fifty yards ahead now, just a dark shape swallowed and spat out by the inconsistent orange glow of the streetlights. Quinn pushed harder, her breath misting in the damp air. This wasn't just another runner. The intel on him connected to a web she’d been trying to untangle for three years, a web that started the night she’d lost her partner. A web that brushed against things that didn’t fit, things that smelled of ozone and old blood. He led her into the labyrinthine sprawl of Camden Market, past shuttered stalls and ghostly quiet courtyards. The usual daytime chaos was replaced by an eerie silence, broken only by their splashing footsteps and the drip of water from awnings. He was tiring, his movements growing sloppy. He risked another look back, and in that split second, his foot caught on an uneven cobblestone. He went down hard. Quinn didn't slow. She saw him push himself up, clutching his side, and limp towards a darkened archway she’d never noticed before. It looked like a shuttered, forgotten entrance to a Tube station, graffit covering the old, faded roundel. He fumbled with something in his pocket, then pressed it against the wall beside the gate. With a low groan of rusted metal, a section of the corrugated iron slid sideways, just wide enough for a person to slip through. He was gone. Quinn reached the entrance seconds later. The metal slid shut with a final, echoing clang. No handle, no keypad. Just a small, circular indentation in the brickwork, smooth and cool to the touch. She ran her fingers over it, then pressed, pushed, and slammed her fist against the gate. Nothing. Solid. Locked. A low thrum of energy, like a distant generator, vibrated through the ground beneath her feet. Copper stung her nostrils. Not blood. Something cleaner, more electric. She remembered that smell from the night DS Morris died. She stepped back, scanning the filthy bricks. A glint of white caught her eye, nestled in a puddle near the wall. She crouched, picking it up. A small, flat disc of polished bone, no bigger than a two-pound coin. An intricate symbol, a spiralling serpent eating its own tail, was carved into its surface. It felt strangely warm. Her suspect must have dropped a spare. Or maybe it was a test. An invitation. She looked back the way she came. She could call for backup, seal the area, do it by the book. But the book hadn't helped her with Morris. The book had no chapter for this. She took a breath, the cold air scraping her raw throat, and pressed the bone token into the indentation. The gate slid open with the same grinding protest. The air that washed over her was thick with the scent of strange spices, damp earth, and something cloyingly sweet, like honeyed decay. She drew her weapon, held it low against her thigh, and slipped into the darkness. The passage sloped downwards, a grimy service tunnel that soon opened onto a cavernous space. The platform of an abandoned Tube station. But it wasn't abandoned. Fairy lights and glowing lanterns were strung along the curved, sweat-slicked tile walls, casting a flickering, untrustworthy light over a scene of impossible commerce. The space between the two platforms, where tracks should have been, was packed with stalls made from scavenged wood and metal. A crowd, a throng of shapes and figures unlike any she had ever seen, moved through the narrow aisles. Some looked human, others decidedly not. A man with skin like polished obsidian haggled with a woman whose shadow seemed to move independently of her body. The low hum of a hundred quiet conversations filled the air, a susurrus of whispers speaking in languages she couldn't place. This was it. The Veil Market. The place her informants whispered about but could never prove existed. Quinn melted into the shadows behind a thick support pillar, her eyes scanning the crowd. Her runner was gone, swallowed by the bizarre sea of people. This was bigger than him now. Her gaze swept over the stalls. Jars containing glowing motes of light. Daggers that seemed to drink the lantern glow. Piles of books bound in what looked disturbingly like human skin. Her sharp jaw tightened. This was a different kind of precinct. Her eyes froze on a familiar figure standing by a stall selling dried herbs and pulsating roots. It was Tomás Herrera. He wore a dark jacket, hood pulled up, but she recognised the olive skin of his hands, the nervous way he checked over his shoulder. The Saint Christopher medallion was just visible at his throat. He handed a wad of cash to the stall owner, a creature with far too many joints in its fingers, and received a small, canvas-wrapped package. Herrera, the ex-paramedic who patched up the clique she was investigating. She’d interviewed him twice. He’d been calm, collected, a wall of professional sympathy. Here, he looked like a mouse in a cage of snakes. He clutched the package and began to move away from the stall, heading deeper into the market, towards the darkened mouth of a tunnel at the far end of the platform. This was her chance. The runner could wait. Herrera was the real prize. He was the link. Quinn pushed off the pillar, keeping her head down, her body coiled. She wove through the throng, the alien smells and sounds pressing in on her, a sensory assault. She was a dozen feet behind him. Ten. She could smell his cheap cologne over the market's strange perfume. He paused, looking around one last time. She flattened herself against a stall piled high with antique, dusty mirrors. His reflection was fleeting, distorted. He turned and took a step towards the tunnel. Quinn moved to follow. A hand, heavy and solid, clamped down on her shoulder. "Police aren't welcome here, Detective." The voice was a low growl right next to her ear, smelling of damp wool and cold iron. "You should have stayed topside."
created_at"2026-02-19T12:38:23.575Z" 2/19/2026, 12:38:23 PM
model"google/gemini-2.5-pro"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2370
moderation_latency(null)
generation_time33799
tokens_prompt4663
tokens_completion2696
native_tokens_prompt4507
native_tokens_completion3027
native_tokens_completion_images0
native_tokens_reasoning1408
native_tokens_cached4072
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.03132275
router(null)
provider_responses
0
endpoint_id"b261d15b-95ce-4c8c-8bce-00eb0dc1ff77"
is_byokfalse
latency2370
model_permaslug"google/gemini-2.5-pro"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771504703-2NkZIKIY4kjlqNm7kZ8u"
upstream_id(null)
total_cost0.03132275
cache_discount0.004581
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences2
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1286
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
49.46% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1286
totalAiIsms13
found
0
word"familiar"
count2
1
word"weight"
count1
2
word"silence"
count1
3
word"footsteps"
count1
4
word"echoing"
count1
5
word"vibrated"
count1
6
word"electric"
count1
7
word"scanning"
count2
8
word"glint"
count1
9
word"intricate"
count1
10
word"fleeting"
count1
highlights
0"familiar"
1"weight"
2"silence"
3"footsteps"
4"echoing"
5"vibrated"
6"electric"
7"scanning"
8"glint"
9"intricate"
10"fleeting"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences114
matches(empty)
92.73% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences114
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences115
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1279
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount1269
uniqueNames13
maxNameDensity0.63
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Herrera"
discoveredNames
Shaftesbury1
Avenue1
Harlow1
Quinn8
Camden2
Market2
Tube2
Morris2
Veil1
Tomás1
Herrera3
Saint1
Christopher1
persons
0"Harlow"
1"Quinn"
2"Morris"
3"Tomás"
4"Herrera"
5"Saint"
6"Christopher"
places
0"Shaftesbury"
1"Avenue"
2"Camden"
3"Market"
4"Tube"
globalScore1
windowScore1
59.64% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences83
glossingSentenceCount3
matches
0"looked like a shuttered, forgotten entran"
1"Daggers that seemed to drink the lantern glow"
2"looked like a mouse in a cage of snakes"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1279
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences115
matches
0"remembered that smell"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs16
mean79.94
std42.64
cv0.533
sampleLengths
0125
1120
2106
368
482
588
6127
747
8154
974
10117
1148
1281
134
1410
1528
86.80% Passive voice overuse
Target: ≤2% passive sentences
passiveCount6
totalSentences114
matches
0"was lost"
1"was replaced"
2"was gone"
3"was carved"
4"was packed"
5"was gone"
70.55% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs206
matches
0"was leading"
1"was tiring"
2"was investigating"
3"was fleeting"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences115
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1276
adjectiveStacks1
stackExamples
0"small, canvas-wrapped package."
adverbCount32
adverbRatio0.025078369905956112
lyAdverbCount8
lyAdverbRatio0.006269592476489028
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences115
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences115
mean11.12
std7.21
cv0.648
sampleLengths
04
120
219
324
46
511
614
727
85
924
101
1112
129
1318
149
158
1618
1712
184
1914
209
2125
2210
235
2426
2517
2617
2723
287
2917
304
313
3219
3317
3416
3524
363
376
389
394
4014
4116
421
431
441
4516
464
472
484
4910
45.80% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.3217391304347826
totalSentences115
uniqueOpeners37
31.15% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences107
matches
0"Just a small, circular indentation"
ratio0.009
44.30% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount47
totalSentences107
matches
0"His desperate glance back, face"
1"He dodged a black cab,"
2"Her lungs burned, a familiar"
3"He was fast, but panicked."
4"He took a sharp right"
5"She followed, her hand instinctively"
6"It was a suffocating, tight"
7"He scrambled over a chain-link"
8"He was leading her away"
9"She vaulted the fence with"
10"Her boots hit the concrete"
11"He led her into the"
12"He was tiring, his movements"
13"He risked another look back,"
14"He went down hard."
15"She saw him push himself"
16"It looked like a shuttered,"
17"He fumbled with something in"
18"He was gone."
19"She ran her fingers over"
ratio0.439
2.06% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount98
totalSentences107
matches
0"The gap was closing."
1"His desperate glance back, face"
2"Rain slicked the pavement of"
3"He dodged a black cab,"
4"Detective Harlow Quinn didn’t break"
5"Her lungs burned, a familiar"
6"The worn leather of her"
7"He was fast, but panicked."
8"He took a sharp right"
9"She followed, her hand instinctively"
10"The alley stank of stale"
11"It was a suffocating, tight"
12"He scrambled over a chain-link"
13"The metal rattled and groaned"
14"He was leading her away"
15"She vaulted the fence with"
16"Her boots hit the concrete"
17"The suspect was a good"
18"Quinn pushed harder, her breath"
19"This wasn't just another runner."
ratio0.916
46.73% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences107
matches
0"By the time Quinn reached"
ratio0.009
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences57
technicalSentenceCount1
matches
0"He dodged a black cab, the driver’s horn blaring a furious, drawn-out note that was lost in the hiss of tyres on wet asphalt."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
84.1069%