Run: 2026-02-19-01KHTYRYTHJ14TRXZVT1VMBK21

Run Details

Duration:
41.3s
Cost:
$0.003704
Provider:
Parasail

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect vaulted the market stall with the practiced ease of someone who'd done it before, sending a cascade of copper pots clattering across the wet cobblestones. Harlow Quinn didn't slow. Her boots splashed through puddles that had gathered in the market's uneven floor, the sodium lights casting everything in sickly yellow. "Stop! Police!" The words came out ragged, borrowed breath from three blocks ago. She hadn't expected the chase to go this far north, past the familiar streets of her precinct into these darker lanes where the streetlights grew sparse and the shadows pooled like spilled ink. The suspect disappeared around a corner. She pumped her legs harder, feeling the familiar ache bloom in her thigh muscles. Eighteen years on the force had given her a encyclopaedic knowledge of London's street-level geography, but this part of Camden was foreign territory. The shops here sold things that didn't appear on any official inventory. Remedies for ailments doctors refused to name. Curses packaged in pretty bottles. Information on people who no longer existed. The sign caught her eye as she rounded the corner: green neon bleeding into the rain, the word RAVEN'S NEST flickering above a door that looked like it hadn't been opened in years. Her target had vanished inside. Quinn pressed her back against the wall beside the door, heart hammering. The rational part of her brain, the part that had kept her alive through eighteen years of dangerous work, screamed that this was wrong. She didn't know what waited in there. She didn't know the territory, the people, the rules. But the other part of her brain, the part that still saw Morris's face when she closed her eyes at night, whispered a different truth: they always went somewhere. Every lead, every suspect, every scrap of evidence pointed somewhere she wasn't supposed to go. And every time, she went anyway. She pushed through the door. The bar smelled of old wood and older secrets. Maps covered every inch of the walls, their edges curling, their ink faded to the colour of bruises. Black-and-white photographs stared down at her from between the maps: faces from another century, another London, their eyes holding the same hard knowing she saw in Morris's eyes the night he died. A man stood at the far end of the bar, polishing a glass with a rag that had seen better decades. He didn't look up. "Police," she said again, quieter this time. "I'm looking for someone who just came in." "Police." The man set down his glass. "Funny thing about police. They don't usually find their way here. Especially not the ones still breathing." Something in his tone made her hand drift toward her holster. "I don't need a lecture. I need a suspect." "Which one?" A smile spread across his face, thin and unconvincing. "We get all sorts through here. Murderers. Thieves. People who've committed crimes that don't have names yet." "The one who came through that door thirty seconds ago." "Hundreds of doors in this city." The man leaned forward, and she noticed his eyes for the first time: too pale, like someone had drained the colour out of them. "Maybe you should try a different entrance." It took her a moment to understand. Her gaze moved back to the wall of maps, and this time she saw it: a door shaped like a bookshelf, set between a map of the Thames from 1888 and a photograph of a woman who might have been Queen Victoria or might have been someone else entirely. "The Veil Market," she said slowly. "That's where he went." "Didn't say that." "You didn't have to." The man returned to his glass, resuming his polishing as if she'd already ceased to exist. "Bone token gets you in. Don't have one, don't go in. Those are the rules." Quinn reached into her pocket and pulled out a small object: a finger bone, bleached white, carved with symbols she couldn't read. She'd found it in Morris's locker three years after his death, tucked inside a notebook full of his cramped handwriting. Notes on cases that didn't make sense. Names of places that didn't exist. A single word repeated on page after page: Veil. She'd never known what it meant. Until now. "Interesting." The bartender's voice had changed. "Where'd you get that?" "None of your business." "Everything's my business, Detective. This is my place." He pointed at the floor, the walls, the ceiling. "But I didn't invite you, and I don't recall extending hospitality. You walk into someone else's territory with a bone token you shouldn't have, asking about a market that doesn't exist on any map..." He trailed off, but his meaning hung in the air between them like smoke. Quinn thought about Morris. About the way he'd looked at her the last time she'd seen him, like he knew something she didn't. Like he was trying to tell her something but couldn't find the words. She thought about the suspect, disappearing into a place she didn't understand. She thought about three years of dead ends and supernatural nonsense that never made it into her reports, of whispers in interview rooms and things that shouldn't exist but did anyway. "Rules can be bendy," she said, pocketing the bone token. "Aren't yours?" The bartender's pale eyes glittered. "Bendy isn't the word I'd use." "Then what word would you use?" "Expensive." The bookshelf-door swung open behind the bar, revealing a set of stairs descending into darkness. Cold air rushed up to meet her, carrying the scent of damp stone and something else, something that made her think of copper and electricity and places where the world wore thin. A voice echoed from below, distorted and strange: "She's still coming. The cop. She's coming down." Quinn drew her weapon. "Detective." The bartender's voice followed her as she moved toward the stairs. "Last chance to turn back. Whatever you're hunting down there, it's not what you think. And the people you'll find..." He paused. "Let's just say the Veil Market doesn't tolerate interruptions. The price for entry isn't paid in money." She didn't stop. The stairs descended forever, or at least long enough for her to lose all sense of direction, all sense of where above actually was. The walls grew narrower, the air grew colder, and the darkness became a living thing that pressed against her torchlight like something hungry. When she finally reached the bottom, she understood what the bartender had meant. The market sprawled before her, lit by lanterns that burned with flames the colour of amethysts, staffed by vendors whose faces weren't quite right. Some had too many eyes. Others had none at all. A woman with silver hair sold bottles of what looked like liquid shadow; a man with no discernible mouth whispered prices to customers who nodded and paid in teeth. This wasn't a market. This was a place where the rules of the ordinary world went to die. And in the centre of it all, standing at a stall that sold nothing but knives, the suspect turned to face her. Except it wasn't a suspect anymore. The face had changed, shifted into something that wore her own features like a mask that didn't quite fit. "Detective Quinn." The thing that used to be human smiled with too many teeth. "You shouldn't have come down here. Morris didn't either. But he learned, in the end. They all learn." The market fell silent. Every vendor, every customer, turned to look at her. And Quinn realised, with the cold clarity of genuine fear, that she had made a terrible mistake. The price for entry wasn't paid in money. It was paid in answers you couldn't unlearn, in doors you couldn't close, in places you could never leave. She was trapped. The lights flickered once, twice, and the amethyst flames burned brighter. Something was coming.
created_at"2026-02-19T12:42:38.299Z" 2/19/2026, 12:42:38 PM
model"minimax/minimax-m2.5-20260211"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency666
moderation_latency(null)
generation_time41211
tokens_prompt4663
tokens_completion2584
native_tokens_prompt4100
native_tokens_completion2062
native_tokens_completion_images(null)
native_tokens_reasoning571
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0037044
router(null)
provider_responses
0
endpoint_id"40b0bd20-07e6-4f11-968d-4a2539b00f00"
id"chatcmpl-98988321a508b85d"
is_byokfalse
latency666
model_permaslug"minimax/minimax-m2.5-20260211"
provider_name"Parasail"
status200
api_type"completions"
id"gen-1771504958-cKozXyjzeWGvTFxtjt5C"
upstream_id"chatcmpl-98988321a508b85d"
total_cost0.0037044
cache_discount(null)
upstream_inference_cost0
provider_name"Parasail"

Evaluation details

Result Evaluator Details Meta Data
75.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount2
adverbTags
0"she said again [again]"
1"she said slowly [slowly]"
dialogueSentences32
tagDensity0.344
leniency0.688
rawRatio0.182
effectiveRatio0.125
96.21% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1318
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
73.44% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1318
totalAiIsms7
found
0
word"practiced ease"
count1
1
word"familiar"
count2
2
word"echoed"
count1
3
word"sense of"
count2
4
word"flickered"
count1
highlights
0"practiced ease"
1"familiar"
2"echoed"
3"sense of"
4"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences81
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences81
filterMatches
0"think"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences101
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen49
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1314
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount1069
uniqueNames8
maxNameDensity0.56
worstName"Quinn"
maxWindowNameDensity1
worstWindowName"Quinn"
discoveredNames
Quinn6
London2
Camden1
Morris4
Thames1
Queen1
Victoria1
Veil1
persons
0"Quinn"
1"Morris"
2"Queen"
3"Victoria"
places
0"London"
1"Thames"
globalScore1
windowScore1
29.03% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences62
glossingSentenceCount3
matches
0"looked like it hadn't been opened in year"
1"looked like liquid shadow; a man with no"
2"quite fit"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1314
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences101
matches
0"screamed that this"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs54
mean24.33
std20.16
cv0.829
sampleLengths
052
12
244
374
433
55
652
750
85
959
1025
1115
1224
1320
1428
1510
1637
1756
1810
193
204
2131
2264
238
2410
254
2651
2714
2836
2912
3031
3112
3211
336
341
3547
3616
374
3851
393
4047
4113
4263
434
4414
4547
4632
4713
4817
498
96.60% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences81
matches
0"been opened"
1"was paid"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs179
matches
0"was trying"
1"was coming"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences101
ratio0.01
matches
0"A woman with silver hair sold bottles of what looked like liquid shadow; a man with no discernible mouth whispered prices to customers who nodded and paid in teeth."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1073
adjectiveStacks1
stackExamples
0"same hard knowing she"
adverbCount35
adverbRatio0.032618825722273995
lyAdverbCount5
lyAdverbRatio0.004659832246039142
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences101
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences101
mean13.01
std9.35
cv0.719
sampleLengths
027
14
221
32
411
533
66
714
823
912
107
115
127
1333
145
1512
1624
177
189
1929
2015
216
225
239
2418
2532
2621
274
287
298
307
3117
3211
339
3411
3517
3610
3730
387
397
4049
416
424
433
444
4516
4615
4722
4820
497
83.50% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.5247524752475248
totalSentences101
uniqueOpeners53
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences79
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences79
matches
0"Her boots splashed through puddles"
1"She hadn't expected the chase"
2"She pumped her legs harder,"
3"Her target had vanished inside."
4"She didn't know what waited"
5"She didn't know the territory,"
6"She pushed through the door."
7"He didn't look up."
8"she said again, quieter this"
9"It took her a moment"
10"Her gaze moved back to"
11"she said slowly"
12"She'd found it in Morris's"
13"She'd never known what it"
14"He pointed at the floor,"
15"He trailed off, but his"
16"She thought about the suspect,"
17"She thought about three years"
18"she said, pocketing the bone"
19"She didn't stop."
ratio0.278
29.62% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount68
totalSentences79
matches
0"The suspect vaulted the market"
1"Harlow Quinn didn't slow."
2"Her boots splashed through puddles"
3"The words came out ragged,"
4"She hadn't expected the chase"
5"The suspect disappeared around a"
6"She pumped her legs harder,"
7"The shops here sold things"
8"Remedies for ailments doctors refused"
9"Curses packaged in pretty bottles."
10"Information on people who no"
11"The sign caught her eye"
12"Her target had vanished inside."
13"Quinn pressed her back against"
14"The rational part of her"
15"She didn't know what waited"
16"She didn't know the territory,"
17"Every lead, every suspect, every"
18"She pushed through the door."
19"The bar smelled of old"
ratio0.861
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences79
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount9
matches
0"The suspect vaulted the market stall with the practiced ease of someone who'd done it before, sending a cascade of copper pots clattering across the wet cobbles…"
1"Her boots splashed through puddles that had gathered in the market's uneven floor, the sodium lights casting everything in sickly yellow."
2"The sign caught her eye as she rounded the corner: green neon bleeding into the rain, the word RAVEN'S NEST flickering above a door that looked like it hadn't b…"
3"The rational part of her brain, the part that had kept her alive through eighteen years of dangerous work, screamed that this was wrong."
4"A man stood at the far end of the bar, polishing a glass with a rag that had seen better decades."
5"The man returned to his glass, resuming his polishing as if she'd already ceased to exist."
6"She thought about three years of dead ends and supernatural nonsense that never made it into her reports, of whispers in interview rooms and things that shouldn…"
7"Cold air rushed up to meet her, carrying the scent of damp stone and something else, something that made her think of copper and electricity and places where th…"
8"A woman with silver hair sold bottles of what looked like liquid shadow; a man with no discernible mouth whispered prices to customers who nodded and paid in te…"
79.55% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount1
matches
0"He pointed, the walls, the ceiling"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences32
tagDensity0.094
leniency0.188
rawRatio0
effectiveRatio0
81.8982%