Run: 2026-02-19-01KHTZ0BS8XC5KPT1D7QCFFRG5

Run Details

Duration:
1m 37s
Cost:
$0.002354
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The man’s shoulder slammed into a fruit stand, sending oranges cascading into the slick pavement. Harlow Quinn vaulted over the collapsing stall, her boots skidding on a pulpy mess. The neon signs of Soho bled into the rain, a dizzying smear of electric colour against the black. "Met Police! Stop!" Her shout dissolved into the downpour. The suspect, a gaunt figure in a sodden black coat, didn't break stride. He moved with a frantic, jerky grace, more rat than man, darting down a service alley she’d have missed. Quinn followed, her breath a sharp cloud in the frigid air. Her hand went to her hip, the cold weight of her service weapon a familiar comfort. Eighteen years told her to draw it. Three years of unanswered questions told her to wait. The alley narrowed, a canyon of dripping brick and overflowing bins. The smell of rotting food and wet concrete was thick enough to taste. He was leading her somewhere specific. This wasn’t panic. This was a route. He vanished around a corner. Quinn pushed harder, her lungs burning. She rounded the bend and pulled up short. A dead end. High brick walls, a single rusted fire escape. No doors. No way out. But the man was gone. The rain pattered on the overflowing bins. Quinn’s sharp jaw tightened. She scanned the walls, the ground. A drain cover. It was slightly ajar, a sliver of darkness visible beneath the cast iron. A faint, coppery scent mixed with something else—ozone and old herbs—wafted from the opening. She holstered her weapon and crouched, her worn leather watch getting soaked. She hooked her fingers into the cold, wet metal and heaved. It swung open on silent, well-oiled hinges. A set of narrow, slick steps descended into absolute blackness. The air from below was warmer, carrying a cacophony of muffled voices, the clink of glass, and that strange, metallic-spice smell. It was the smell from the Morris case. The one that clung to the empty warehouse where they’d found his radio, his glasses, and nothing else. Her comms crackled. "DCI? Quinn, report your position. We've lost visual." She keyed the mic, her voice low. "In pursuit, heading south on Berwick Street. Suspect is…" She stared into the abyss. "He’s elusive. Maintaining pursuit." A lie. They’d pull her out. They’d call it too risky, too unknown. They always did. She descended. The steps gave way to a curved, tiled tunnel that could only be one thing: an abandoned Tube station. The air grew thick, humid. The single light from her torch bounced off vintage ceramic posters advertising brands that hadn’t existed for half a century. The noise grew louder, resolving into a marketplace’s din. Up ahead, a flickering glow painted the tunnel walls orange and green. A figure materialised from the shadows beside a broken ticket booth, blocking her path. He was huge, shoulders straining the seams of a long coat, his face lost in a deep hood. One massive hand was extended, palm up. "Token." Quinn kept her torch beam level with his chest. "Metropolitan Police. I'm in pursuit of a suspect. Step aside." The giant didn't move. "No token, no entry." "This is a public thoroughfare." A low, rumbling laugh echoed in the confined space. "Is it?" From the bustling market ahead, her suspect glanced back over his shoulder. Their eyes met for a split second. His were wide, terrified, but not of her. He melted into the crowd. Quinn’s training screamed protocol, backup, containment. But her gut, the part that had been screaming into the void for three years, saw a thread. The only one she had. She cut her torch, plunging them into near-darkness, broken only by the distant market lights. "I don't have a token," she said, her voice dropping into the space between them. "But I have questions. And the man who just ran past you is the answer to them." The giant’s head tilted. "Your questions have sharp edges, detective. They cut. We don't like sharp edges down here." "Neither do I. But I like unsolved cases even less." She took a half-step closer, close enough to see the faint glint of a polished bone hilt at his belt. "Let me pass. Or make a scene. Your choice." He was silent for a long moment, the sounds of the market a bizarre counterpoint to the standoff. He grunted, a sound of pure disapproval, and stepped aside. "Your funeral walks with you, copper. Don't let it trip you up." She moved past him, the sheer bulk of him radiating a warning heat. The tunnel opened up into a vast, vaulted chamber. The Veil Market. It was a sensory assault. Stalls constructed from old pipes and moth-eaten velvet lined the curved platforms where trains once ran. The green glow came from glass orbs filled with swirling, bioluminescent moss. The air hummed with a low, magical current, smelling of strange spices, hot metal, and something ancient, like dust from a tomb. Vendors hawked wares that made her mind recoil. Jagged crystals that pulsed with a faint light, jars of things that moved in viscous liquid, books bound in what looked like human skin. The crowd was a tapestry of the bizarre and the mundane. A woman in a pristine business suit haggled quietly over a vial of shimmering liquid with a vendor whose eyes were solid black orbs. A group of teenagers, their faces pale and hungry, examined a display of etched silver blades. She saw her suspect, a good fifty yards ahead, weaving through the crowd with the ease of a local. He ducked under a curtain of beads into a smaller alcove marked by a distinctive green neon sign she recognised: a stylised raven. *The Raven’s Nest*. Silas’s bar. Of course. She started after him, pushing through the press of bodies. A hand caught her elbow. She spun, ready to strike, but stopped. It was Tomás Herrera. His olive skin looked sallow under the weird light, his warm brown eyes wide with alarm. The Saint Christopher medallion hung against his chest. "Detective. You are far from your beat." "Herrera." She tried to pull her arm free, but his grip was firm, professional. The grip of a man who’d stabilised patients in worse conditions. "Let go. I'm working." "This is not work for your kind." His gaze flickered around them, nervous. "This is a bad idea. *Muy mala*." "My kind? You mean police?" "I mean breathing," he said, his voice low and urgent. He subtly angled his body, trying to turn her back the way she came. "That man you chase? He is not a man. Not anymore. He is a message. And the message has been delivered." "What are you talking about?" "He led you here. On purpose. This is a trap, you understand? They know you ask questions about the old cases. The… quiet ones." The Morris case. It was always about Morris. The air went cold around her. This wasn't a chase. It was an invitation. A summons. She looked past Tomás, toward the green neon raven. The suspect was gone, but a different figure now stood in the shadowed entrance of the bar. A woman, tall and severe, her arms crossed. She wasn't looking at Quinn. She was looking at Tomás, her expression unreadable but utterly focused. Tomás followed her gaze and flinched as if struck. His hand dropped from her arm. "Tomás?" Quinn’s voice was sharp. "What is it?" He didn't answer. He took a step back, then another, melting into the crowd with a speed that surprised her. He was running. From her? From the woman? The woman in the doorway smiled, a thin, cold curve of her lips. She lifted a single finger and crooked it, beckoning Quinn forward. Then she turned and disappeared into the darkness of The Raven’s Nest. The market’s noise seemed to fade into a dull roar. Protocol dictated retreat. Call for a full tactical unit, shut this whole nightmare down. But tactical units didn't understand whispers on the wind or the smell of ozone in an empty room. They didn't understand why a good detective’s partner vanished without a trace. The woman knew. Tomás knew. And the answers were through that door. Quinn took a deep breath, the strange air filling her lungs, and stepped toward the green neon raven.
created_at"2026-02-19T12:46:40.944Z" 2/19/2026, 12:46:40 PM
model"deepseek/deepseek-chat-v3.1"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency926
moderation_latency(null)
generation_time96668
tokens_prompt4679
tokens_completion2093
native_tokens_prompt4220
native_tokens_completion1858
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached5
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00235362
router(null)
provider_responses
0
endpoint_id"012f7d1f-23d4-4d03-9aa3-432d8ad82757"
id"cmpl-d9bee615b9074db4ac72a3dd56d2159d"
is_byokfalse
latency110
model_permaslug"deepseek/deepseek-chat-v3.1"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771505200-MSQeeJqw8jLC8zcKapWx"
upstream_id"cmpl-d9bee615b9074db4ac72a3dd56d2159d"
total_cost0.00235362
cache_discount3.99e-7
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount1
adverbTags
0"His gaze flickered around [around]"
dialogueSentences27
tagDensity0.222
leniency0.444
rawRatio0.167
effectiveRatio0.074
92.85% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1399
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"utterly"
count1
highlights
0"slightly"
1"utterly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
39.24% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1399
totalAiIsms17
found
0
word"cascading"
count1
1
word"electric"
count1
2
word"weight"
count1
3
word"familiar"
count1
4
word"scanned"
count1
5
word"cacophony"
count1
6
word"resolving"
count1
7
word"echoed"
count1
8
word"glint"
count1
9
word"constructed"
count1
10
word"velvet"
count1
11
word"pulsed"
count1
12
word"tapestry"
count1
13
word"pristine"
count1
14
word"etched"
count1
15
word"flickered"
count1
16
word"unreadable"
count1
highlights
0"cascading"
1"electric"
2"weight"
3"familiar"
4"scanned"
5"cacophony"
6"resolving"
7"echoed"
8"glint"
9"constructed"
10"velvet"
11"pulsed"
12"tapestry"
13"pristine"
14"etched"
15"flickered"
16"unreadable"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences127
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences127
filterMatches
0"watch"
hedgeMatches
0"tried to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences147
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords5
totalWords1392
ratio0.004
matches
0"The Raven’s Nest"
1"Muy mala"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount1190
uniqueNames12
maxNameDensity0.84
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Quinn10
Soho1
Morris3
Tube1
Veil1
Market1
Raven2
Tomás5
Herrera1
Saint1
Christopher1
Nest2
persons
0"Quinn"
1"Morris"
2"Market"
3"Raven"
4"Tomás"
5"Herrera"
6"Saint"
7"Christopher"
places
0"Soho"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences86
glossingSentenceCount1
matches
0"looked like human skin"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1392
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences147
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs46
mean30.26
std21.17
cv0.7
sampleLengths
047
13
281
337
435
55
677
757
811
925
1016
112
1265
1339
141
1519
168
175
1811
1932
2044
2132
2219
2339
2440
2525
2655
2783
2849
2922
3035
3129
3220
335
3445
355
3624
3724
3850
3915
408
4128
4236
4354
4412
4518
99.74% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences127
matches
0"was gone"
1"was gone"
58.16% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs188
matches
0"was leading"
1"wasn't looking"
2"was looking"
3"was running"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences1
totalSentences147
ratio0.007
matches
0"A faint, coppery scent mixed with something else—ozone and old herbs—wafted from the opening."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1197
adjectiveStacks1
stackExamples
0"low, magical current, smelling"
adverbCount25
adverbRatio0.020885547201336674
lyAdverbCount7
lyAdverbRatio0.005847953216374269
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences147
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences147
mean9.47
std5.99
cv0.633
sampleLengths
015
114
218
33
46
513
619
711
816
97
109
1111
1213
136
143
154
165
176
188
193
208
212
223
235
247
254
266
273
2813
2914
3012
3111
327
3310
3421
358
3618
373
388
397
4014
414
422
434
447
453
462
4719
485
4920
38.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats18
diversityRatio0.30612244897959184
totalSentences147
uniqueOpeners45
28.01% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences119
matches
0"Then she turned and disappeared"
ratio0.008
51.93% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount50
totalSentences119
matches
0"Her shout dissolved into the"
1"He moved with a frantic,"
2"Her hand went to her"
3"He was leading her somewhere"
4"He vanished around a corner."
5"She rounded the bend and"
6"She scanned the walls, the"
7"It was slightly ajar, a"
8"She holstered her weapon and"
9"She hooked her fingers into"
10"It swung open on silent,"
11"It was the smell from"
12"Her comms crackled."
13"She keyed the mic, her"
14"She stared into the abyss"
15"They’d pull her out."
16"They’d call it too risky,"
17"They always did."
18"He was huge, shoulders straining"
19"Their eyes met for a"
ratio0.42
23.03% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount104
totalSentences119
matches
0"The man’s shoulder slammed into"
1"Harlow Quinn vaulted over the"
2"The neon signs of Soho"
3"Her shout dissolved into the"
4"The suspect, a gaunt figure"
5"He moved with a frantic,"
6"Quinn followed, her breath a"
7"Her hand went to her"
8"The alley narrowed, a canyon"
9"The smell of rotting food"
10"He was leading her somewhere"
11"This wasn’t panic."
12"This was a route."
13"He vanished around a corner."
14"Quinn pushed harder, her lungs"
15"She rounded the bend and"
16"A dead end."
17"The rain pattered on the"
18"Quinn’s sharp jaw tightened."
19"She scanned the walls, the"
ratio0.874
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences119
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences51
technicalSentenceCount0
matches(empty)
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount4
matches
0"she said, her voice dropping into the space between them"
1"She tried, but his grip was firm, professional"
2"His gaze flickered around, nervous"
3"he said, his voice low and urgent"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences27
tagDensity0.074
leniency0.148
rawRatio0
effectiveRatio0
80.8578%