Run: 2026-02-19-01KHTZ3C9JATS0NJVPNYS49PEK

Run Details

Duration:
1m 7s
Cost:
$0.002339
Provider:
SiliconFlow

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Her shoulder slammed into wet brick as she cut the corner, the suspect’s dark jacket a fleeting shadow against the glare of a kebab shop window. Quinn’s breath burned in her chest, a sharp counterpoint to the drumming rain. He was fast, but he moved with the panicked zigzag of a cornered animal. She moved with purpose. Pavement became slick cobbles as they burst into a narrower passage behind the pubs of Camden High Street. The smell of stale beer and rotting rubbish thickened the air. Her shoes skidded on something greasy. She recovered, her body remembering drills from another life, another uniform. *Eighteen years*, she thought, *and I’m still sprinting through alleys.* He vaulted a low iron fence with surprising grace. She followed, the cold metal biting through her trousers. Her worn leather watch caught on a rusted spike. She didn’t stop to check the damage. "Met Police! Stop!" The shout was swallowed by the rain and the distant thump of bass from a club. He didn’t even glance back. He was leading her somewhere. Purpose had replaced panic in his gait. That was worse. They emerged onto a deserted service road lined with industrial bins. The suspect darted left, towards a grimy staircase leading below street level—a disused goods entrance for the old markets. A sign, half torn away, read ‘Deliveries’. He vanished into the dark maw. Quinn slowed to a jog, then a walk, her hand going to her hip. The familiar weight of her sidearm was a cold comfort. The stairwell exhaled a damp, earthy smell, like a forgotten cellar. No light from below. This wasn’t a random bolt-hole. This was a destination. She paused at the top step, listening. The rain pattered on her shoulders. From the darkness below, a new sound filtered up—not silence, but a low, pervasive hum of activity. Voices, distorted by echo. The clink of glass. A strange, melodic chime that had no business in a Camden basement. Her mind flashed to Morris. To the case notes that stopped making sense three years ago. To the look in his eyes in the moment before the radio went dead—not fear, but bewildered recognition. She’d buried the file, but not the itch. The itch was here, now, pulsing from that staircase. Protocol said call for backup. Secure the perimeter. Wait for Armed Response if the location was unknown. Protocol hadn’t saved Morris. She unclipped her torch, its beam cutting a stark white path down the wet steps. She descended, each footfall careful, quiet. The air grew colder, carrying new scents—ozone, incense, something metallic like old blood. The hum resolved into distinct sounds: bartering, laughter, the scrape of a chair. At the bottom, the stairs opened not into a cellar, but into a vast, vaulted space—an abandoned Tube station platform. Her beam swept across curved, tiled walls adorned with faded London Transport logos. But layered over them were stalls, tents, and carts glowing with lanterns that burned with unnatural colours: witch-light green, deep violet, sun-gold. The Veil Market. People moved through the stalls. *Mostly* people. Her brain stuttered, trying to process a silhouette too tall and thin, a whisper of sound that was almost language, a trader with eyes that reflected her torchlight like a cat’s. And there, twenty yards away, weaving through the crowd, was the suspect. He glanced back, saw her framed in the stairwell light. His face was a mask of shock, then anger. He turned and pushed deeper into the throng. Quinn’s fingers tightened around the torch. Every instinct honed over two decades screamed that this was a bad idea. An *impossible* idea. She was a guest in a world that hadn’t invited her, armed with a authority that meant nothing here. A large man stepped into her path, blocking her view. He wore a long leather coat and had the build of a retired rugby player. His gaze dropped to the badge clipped to her belt, then back to her face. No fear. Just a cold, assessing curiosity. “Lost, darling?” His voice was a gravelly rumble. “Surface-dwellers usually are.” “Metropolitan Police. I’m in pursuit of a suspect.” The man smiled, revealing a gold-capped canine. “Is that so? And did you pay the toll?” “What toll?” He nodded towards the archway leading onto the main platform. A small, wizened figure sat on a stool beside it, a bowl in its lap. As Quinn watched, a woman in a trench coat approached, dropped a small, pale object into the bowl, and passed through. The object clicked against the ceramic. It looked like a knucklebone. The bone token. “No token, no entry,” the big man said, folding his arms. “Market rules.” Over his shoulder, Quinn saw her suspect slip behind a curtain at the far end of the platform. He was getting away. Into whatever labyrinth lay beyond. “I don’t have a token. I have a warrant card and a duty to apprehend a criminal.” “Criminal.” The man chuckled. “Down here, that’s a flexible term. Your rules don’t track. Your warrant’s just pretty paper.” He leaned in slightly. The scent of him was moss and old stone. “Walk back up those stairs, detective. Have a nice night. Forget the damp down here ever played tricks on your eyes.” Forget. That was the word they’d used about Morris too. *A tragic accident. A confusing scene. Best to move on, Harlow.* Her hand moved away from her hip. She met the man’s gaze, her own brown eyes flat and hard. “The man I’m following. He had a token?” “Wouldn’t be here if he didn’t.” “Then he can spare it.” Before the man could react, Quinn sidestepped him with a fluid motion and strode towards the archway. The wizened gatekeeper looked up, its eyes large and liquid black in a wrinkled face. “Token.” The voice was the sound of dry leaves. “The man who just passed. The one in the dark jacket. He’s wanted. I’m confiscating his entry fee as evidence.” The creature blinked slowly. It said nothing. Quinn reached for her cuffs, the steel loud in the humid air. “You can comply, or I can arrest you for obstruction. Your choice.” A hush fell over the nearest stalls. Conversations died. Dozens of eyes, human and otherwise, turned towards the confrontation at the gate. The big man in the leather coat took a step forward, then stopped, a slow smile spreading as he decided to watch the show. The gatekeeper’s long fingers dipped into the bowl. It pulled out a single, yellowed bone token and held it up. The gesture felt less like surrender and more like a judge passing a sentence. “Your evidence,” it hissed. Quinn took the token. It was warm, and etched with tiny, spiralling marks. She dropped it into the bowl. The click echoed. Without a backward glance, she walked under the arch and into the heart of the Veil Market. The sensory assault was immediate. A stall to her right sold jars of swirling light that cast moving shadows. Another displayed wicked-looking blades that seemed to drink the ambient glow. The crowd parted before her, not in fear, but in a wary, silent acknowledgment of a wrong element in their midst. She kept her eyes forward, scanning for the dark jacket. She found him at a stall dealing in what looked like antique clocks and odd brass instruments. He was talking urgently to the vendor, a slender man with grease-stained fingers. He hadn’t seen her yet. Quinn moved closer, using a group of hooded figures as cover. She was ten feet away when the suspect pulled a small, cloth-wrapped package from his inside pocket and slid it across the counter. The vendor unfolded the cloth. Nestled inside was a police-issue digital voice recorder. Morris’s recorder. The one that had never been found. The vendor picked it up, his thumb hovering over the play button. “Don’t!” the suspect barked, too loud. Every nerve in Quinn’s body went wire-tight. She stepped out from cover. “Met Police. Don’t move.” The suspect whirled. His eyes widened in pure terror. Not at her, she realized, but at the recorder in the vendor’s hand. The vendor, curious, pressed play. A burst of static screeched from the tiny speaker, then a voice—Morris’s voice, strained, breathless, *“—not human, Harlow, the sounds, the sounds are all wrong—”* The vendor’s eyes shot up from the recorder, locking onto Quinn with sudden, horrifying understanding. “Oh,” he whispered. “You’re *her*.” The suspect made a desperate grab for the recorder. Quinn lunged. Her hand closed around his wrist. At the same moment, the vendor slammed his hand down on a brass bell on his counter. A single, clear, resonant chime cut through the market noise. And everywhere, the talking stopped. All movement ceased. Every head in the cavernous platform turned, as one, towards the source of the sound. Towards Quinn. A hundred eyes, in a hundred different faces, now held the same cold, unified intent. The vendor pointed a trembling, greasy finger directly at Detective Harlow Quinn. “She hears the dead,” he announced to the silent, waiting market.
created_at"2026-02-19T12:48:19.77Z" 2/19/2026, 12:48:19 PM
model"deepseek/deepseek-v3.2-20251201"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3794
moderation_latency(null)
generation_time66546
tokens_prompt4663
tokens_completion3380
native_tokens_prompt4220
native_tokens_completion2857
native_tokens_completion_images(null)
native_tokens_reasoning815
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00233934
router(null)
provider_responses
0
endpoint_id"b39a588a-b338-43ba-b046-226b9e24afa8"
id"019c75f1b47374de0c15fedd62db5560"
is_byokfalse
latency3794
model_permaslug"deepseek/deepseek-v3.2-20251201"
provider_name"SiliconFlow"
status200
api_type"completions"
id"gen-1771505299-wSU2Tbd3H6Ew3nZfnGs5"
upstream_id"019c75f1b47374de0c15fedd62db5560"
total_cost0.00233934
cache_discount(null)
upstream_inference_cost0
provider_name"SiliconFlow"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount1
adverbTags
0"A sign half torn away [away]"
dialogueSentences25
tagDensity0.4
leniency0.8
rawRatio0.1
effectiveRatio0.08
93.46% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1530
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"slowly"
count1
highlights
0"slightly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
57.52% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1530
totalAiIsms13
found
0
word"fleeting"
count1
1
word"maw"
count1
2
word"familiar"
count1
3
word"weight"
count1
4
word"silence"
count1
5
word"echo"
count1
6
word"stark"
count1
7
word"footfall"
count1
8
word"resolved"
count1
9
word"whisper"
count1
10
word"etched"
count1
11
word"echoed"
count1
12
word"scanning"
count1
highlights
0"fleeting"
1"maw"
2"familiar"
3"weight"
4"silence"
5"echo"
6"stark"
7"footfall"
8"resolved"
9"whisper"
10"etched"
11"echoed"
12"scanning"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences145
matches
0"t in fear"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences145
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences159
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans7
markdownWords32
totalWords1515
ratio0.021
matches
0"Eighteen years"
1"and I’m still sprinting through alleys."
2"Mostly"
3"impossible"
4"A tragic accident. A confusing scene. Best to move on, Harlow."
5"“—not human, Harlow, the sounds, the sounds are all wrong—”"
6"her"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions35
wordCount1351
uniqueNames14
maxNameDensity1.04
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Camden2
High1
Street1
Morris5
Armed1
Response1
Tube1
London1
Transport1
Veil2
Market2
Quinn14
Detective1
Harlow2
persons
0"Morris"
1"Quinn"
2"Harlow"
places
0"Camden"
1"High"
2"Street"
3"London"
4"Market"
5"Detective"
globalScore0.982
windowScore0.833
98.45% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences97
glossingSentenceCount2
matches
0"blades that seemed to drink the ambient glow"
1"looked like antique clocks and odd brass"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches5
per1kWords3.3
wordCount1515
matches
0"not silence, but a low, pervasive hum of activity"
1"not fear, but bewildered recognition"
2"not into a cellar, but into a vast, vaulted space"
3"not in fear, but in a wary, silent acknowledgment of a wrong element in their"
4"Not at her, she realized, but at the recorder in the vendor’s hand"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences159
matches
0"screamed that this"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs62
mean24.44
std17.51
cv0.716
sampleLengths
057
156
234
33
436
543
639
79
850
951
1017
114
1247
1355
143
1538
1639
1741
1847
1911
208
2116
222
2357
243
2513
2627
2717
2853
2921
3019
318
326
3337
349
3520
367
3724
3846
3934
404
4122
4217
4361
4435
4534
4622
4712
486
4912
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences145
matches
0"was swallowed"
1"been found"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs214
matches
0"was leading"
1"was talking"
35.04% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount6
semicolonCount0
flaggedSentences6
totalSentences159
ratio0.038
matches
0"The suspect darted left, towards a grimy staircase leading below street level—a disused goods entrance for the old markets."
1"From the darkness below, a new sound filtered up—not silence, but a low, pervasive hum of activity."
2"To the look in his eyes in the moment before the radio went dead—not fear, but bewildered recognition."
3"The air grew colder, carrying new scents—ozone, incense, something metallic like old blood."
4"At the bottom, the stairs opened not into a cellar, but into a vast, vaulted space—an abandoned Tube station platform."
5"A burst of static screeched from the tiny speaker, then a voice—Morris’s voice, strained, breathless, *“—not human, Harlow, the sounds, the sounds are all wrong—”*"
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount336
adjectiveStacks0
stackExamples(empty)
adverbCount9
adverbRatio0.026785714285714284
lyAdverbCount2
lyAdverbRatio0.005952380952380952
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences159
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences159
mean9.53
std5.97
cv0.627
sampleLengths
026
113
214
34
418
511
66
711
810
99
109
119
127
133
1416
155
165
177
183
1911
2019
217
226
2314
2410
2511
264
275
284
297
306
3117
324
334
3412
355
3611
3718
388
399
405
413
429
434
4415
456
4613
4713
4820
4913
56.39% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.3836477987421384
totalSentences159
uniqueOpeners61
24.51% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences136
matches
0"Just a cold, assessing curiosity."
ratio0.007
84.71% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount46
totalSentences136
matches
0"Her shoulder slammed into wet"
1"He was fast, but he"
2"She moved with purpose."
3"Her shoes skidded on something"
4"She recovered, her body remembering"
5"He vaulted a low iron"
6"She followed, the cold metal"
7"Her worn leather watch caught"
8"She didn’t stop to check"
9"He didn’t even glance back."
10"He was leading her somewhere."
11"They emerged onto a deserted"
12"He vanished into the dark"
13"She paused at the top"
14"Her mind flashed to Morris."
15"She’d buried the file, but"
16"She unclipped her torch, its"
17"She descended, each footfall careful,"
18"Her beam swept across curved,"
19"Her brain stuttered, trying to"
ratio0.338
40.88% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount114
totalSentences136
matches
0"Her shoulder slammed into wet"
1"Quinn’s breath burned in her"
2"He was fast, but he"
3"She moved with purpose."
4"Pavement became slick cobbles as"
5"The smell of stale beer"
6"Her shoes skidded on something"
7"She recovered, her body remembering"
8"He vaulted a low iron"
9"She followed, the cold metal"
10"Her worn leather watch caught"
11"She didn’t stop to check"
12"The shout was swallowed by"
13"He didn’t even glance back."
14"He was leading her somewhere."
15"Purpose had replaced panic in"
16"That was worse."
17"They emerged onto a deserted"
18"The suspect darted left, towards"
19"A sign, half torn away,"
ratio0.838
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences136
matches
0"To the case notes that"
1"To the look in his"
2"Before the man could react,"
ratio0.022
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences59
technicalSentenceCount3
matches
0"But layered over them were stalls, tents, and carts glowing with lanterns that burned with unnatural colours: witch-light green, deep violet, sun-gold."
1"Her brain stuttered, trying to process a silhouette too tall and thin, a whisper of sound that was almost language, a trader with eyes that reflected her torchl…"
2"Another displayed wicked-looking blades that seemed to drink the ambient glow."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount6
fancyTags
0"The man chuckled (chuckle)"
1"it hissed (hiss)"
2"the suspect barked (bark)"
3"static screeched (screech)"
4"he whispered (whisper)"
5"he announced (announce)"
dialogueSentences25
tagDensity0.28
leniency0.56
rawRatio0.857
effectiveRatio0.48
82.4767%