Run: 2026-02-19-01KHV72HMWC8X8H3Y91VXSFJMM

Run Details

Duration:
40.9s
Cost:
$0.036093
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn spotted him the moment he bolted. She'd been watching the entrance to The Raven's Nest for forty minutes, collar up against the damp, when the side door cracked open and a figure slipped out into the alley. Hood up. Shoulders tight. Moving with the particular urgency of someone who'd clocked they were being watched. She crossed the street at a jog. "Police! Stop where you are!" He ran. The alley spat them both out onto Wardour Street, where Saturday night Soho churned on regardless. A hen party scattered, shrieking. Quinn ducked past a doorman and found her stride, eyes fixed on the dark hooded figure weaving through the crowd ahead. He was fast, she'd give him that. Young legs. But she'd run suspects through worse than this. He cut left onto Berwick Street, where the market stalls sat folded and dark, their metal frames glistening. Her boots cracked against wet cobblestones. Rain had been falling for an hour, just enough to turn the city into a mirror of itself, every streetlight doubled in the puddles underfoot. She nearly caught him at the junction. Her fingers grazed the back of his jacket. He twisted away and vaulted a bollard. Quinn followed, breathing hard now, and radioed in. "DS Quinn in foot pursuit, Soho, heading north on Berwick. Suspect male, dark clothing, five-ten approximately. Need units on Broadwick and Oxford." Static. A broken response. She shook the radio and got nothing useful back. The hood came down as he glanced over his shoulder, and she caught his face under a lamppost, just for a second. Young. Dark curly hair plastered to his forehead. An expression not of guilt but of desperate calculation. She'd seen that face before, recently, and the recognition sat somewhere just out of reach as she rounded the corner and lost him. She stopped. The street was empty. Her breath came in clouds. She turned in a slow circle, scanning doorways, parked vans, the narrow gap between a boarded restaurant and a chicken shop. Then, twenty metres ahead, a figure descended stone steps into what looked like the entrance to an abandoned Tube station. The tiled mouth of it gaped beneath a defunct sign, the Underground roundel faded to a ghost. A chain that should have barred the entrance hung loose, one end freshly cut. Quinn walked to the top of the steps and looked down. Damp air rose up from below, carrying something underneath the usual Tube smell of rust and stale electricity. Something she couldn't name. Smoke, almost. Spice. The particular weight of a place that held more people than it should. Her hand moved to her holster. Standard instinct, meaningless gesture, she wasn't armed. Hadn't been since Morris. She pulled out her phone. No signal. She radioed again. Still nothing. She stood there for three full seconds, which was, in her experience, the exact length of time it took to talk yourself out of something you knew you needed to do. She went down. The staircase was old London brick, the kind that sweated regardless of the season. Emergency lighting, cheap and amber, lined the ceiling at intervals, and around the first bend the sound of the city above vanished entirely, replaced by a low, constant murmur that grew as she descended. Voices. Music, if you were generous with the definition. The clatter of transaction. The platform opened up ahead of her and Quinn stopped dead. The old station had been resurrected. Not restored, nothing so clean as that. It had been overtaken. The tracks were gone, or buried under decades of sediment, and in their place stretched row upon row of stalls and tables and curtained alcoves, all lit by lanterns and mismatched strings of light. The vaulted ceiling disappeared into darkness above, the original tile-work still visible in patches between the things that had been nailed and strung and built across it. The crowd moved in slow, purposeful patterns. Nobody rushed here. Nobody looked up when she entered. She was the only one who looked wrong. The stalls sold things she couldn't immediately categorise. Glass bottles stoppered with wax. Parcels wrapped in brown paper marked with symbols she didn't recognise. Bundles of dried matter that might have been herbs, or might not. A man behind one table appeared to be selling teeth, sorted by size into shallow wooden trays. His customer examined one between thumb and forefinger with the concentration of a jeweller. Quinn kept moving, eyes forward, hand loose at her side. Look like you belong and people extend remarkable charity. She found him at the far end of the platform, in a curtained alcove, arguing in low, rapid Spanish with a man she recognised now with a certainty that landed like a stone in cold water. Tomás Herrera. Former NHS paramedic. She'd pulled his file three weeks ago when his name surfaced on the edges of a witness statement. Lost his licence under circumstances the GMC had been conspicuously vague about. She'd flagged him as a person of interest and then lost the thread when her sergeant reassigned her caseload. He had a bag open on the table, medical, she could see the shape of it, and inside, between rolled bandages and blister packs, sat something that caught the lamplight in a way no medical supply should. She stepped into the alcove. Herrera looked up. His hand moved to the bag. "Don't," she said. He didn't reach for the bag. He reached for something underneath the table, and when his hand came back up it held a bone. Small, pale, carved into the shape of a token. He set it on the table between them with the careful deliberation of a chess player. "Detective Quinn." His accent was soft, unhurried, the ghost of Seville in every syllable. "You shouldn't be down here." "Save it. Both of you, hands where I can see them." "I'm a medic." "You were a medic." She looked at the token. Looked at the bag. Looked at the curtained walls around them and understood, with the particular sick clarity that had been building since Morris died three years ago, that she was in a place her warrant card meant absolutely nothing. The boy with the curly hair wasn't looking at her any more. He was watching the curtain behind her. Something moved on the other side of it.
created_at"2026-02-19T15:07:41.426Z" 2/19/2026, 3:07:41 PM
model"anthropic/claude-4.6-sonnet-20260217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1257
moderation_latency(null)
generation_time40218
tokens_prompt4663
tokens_completion1613
native_tokens_prompt4721
native_tokens_completion1462
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.036093
router(null)
provider_responses
0
endpoint_id"6d408764-7dd7-4626-bb87-a6cc1589bc86"
id"msg_015UPEkwtmfSMN1P9AB5ZLoj"
is_byokfalse
latency1254
model_permaslug"anthropic/claude-4.6-sonnet-20260217"
provider_name"Anthropic"
status200
api_type"completions"
id"gen-1771513661-40wR09gfWW4s42L0KNV4"
upstream_id"msg_015UPEkwtmfSMN1P9AB5ZLoj"
total_cost0.036093
cache_discount(null)
upstream_inference_cost0
provider_name"Anthropic"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences8
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1063
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
67.07% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1063
totalAiIsms7
found
0
word"churned"
count1
1
word"glistening"
count1
2
word"scanning"
count1
3
word"weight"
count1
4
word"standard"
count1
5
word"remarkable"
count1
6
word"absolutely"
count1
highlights
0"churned"
1"glistening"
2"scanning"
3"weight"
4"standard"
5"remarkable"
6"absolutely"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences95
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences95
filterMatches(empty)
hedgeMatches
0"appeared to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences100
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1061
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount1008
uniqueNames16
maxNameDensity0.6
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Raven1
Nest1
Wardour1
Street2
Saturday1
Soho1
Berwick1
Tube2
Underground1
Morris2
London1
Quinn6
Spanish1
Herrera2
Seville1
Looked2
persons
0"Morris"
1"Quinn"
2"Herrera"
3"Looked"
places
0"Raven"
1"Wardour"
2"Street"
3"Soho"
4"Berwick"
5"London"
6"Seville"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences63
glossingSentenceCount1
matches
0"looked like the entrance to an abandoned"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.943
wordCount1061
matches
0"not of guilt but of desperate calculation"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences100
matches
0"seen that face"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean26.53
std24.7
cv0.931
sampleLengths
07
148
27
35
42
559
664
77
88
922
1013
1162
122
134
1477
1511
1638
1717
1812
1931
203
2161
2211
2394
248
2567
2619
2736
2854
2937
305
319
323
3349
3419
3511
363
3749
3819
398
90.49% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences95
matches
0"been resurrected"
1"been overtaken"
2"were gone"
3"been nailed"
87.01% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs177
matches
0"were being"
1"wasn't looking"
2"was watching"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences100
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1009
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.023785926660059464
lyAdverbCount11
lyAdverbRatio0.010901883052527254
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences100
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences100
mean10.61
std8.89
cv0.838
sampleLengths
07
131
22
32
413
57
65
72
816
95
1021
117
122
138
1418
156
1625
177
188
197
208
2122
221
233
249
2522
261
277
289
2923
302
314
325
3321
3420
3517
3614
3711
3818
394
402
411
4213
436
447
454
465
472
483
492
71.00% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.48
totalSentences100
uniqueOpeners48
82.30% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences81
matches
0"Dark curly hair plastered to"
1"Then, twenty metres ahead, a"
ratio0.025
61.98% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount32
totalSentences81
matches
0"She'd been watching the entrance"
1"She crossed the street at"
2"He was fast, she'd give"
3"He cut left onto Berwick"
4"Her boots cracked against wet"
5"She nearly caught him at"
6"Her fingers grazed the back"
7"He twisted away and vaulted"
8"She shook the radio and"
9"She'd seen that face before,"
10"Her breath came in clouds."
11"She turned in a slow"
12"Her hand moved to her"
13"She pulled out her phone."
14"She radioed again."
15"She stood there for three"
16"She went down."
17"It had been overtaken."
18"She was the only one"
19"His customer examined one between"
ratio0.395
46.42% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences81
matches
0"Quinn spotted him the moment"
1"She'd been watching the entrance"
2"She crossed the street at"
3"The alley spat them both"
4"A hen party scattered, shrieking."
5"Quinn ducked past a doorman"
6"He was fast, she'd give"
7"He cut left onto Berwick"
8"Her boots cracked against wet"
9"Rain had been falling for"
10"She nearly caught him at"
11"Her fingers grazed the back"
12"He twisted away and vaulted"
13"Quinn followed, breathing hard now,"
14"A broken response."
15"She shook the radio and"
16"The hood came down as"
17"An expression not of guilt"
18"She'd seen that face before,"
19"The street was empty."
ratio0.827
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences81
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount7
matches
0"Moving with the particular urgency of someone who'd clocked they were being watched."
1"The staircase was old London brick, the kind that sweated regardless of the season."
2"Emergency lighting, cheap and amber, lined the ceiling at intervals, and around the first bend the sound of the city above vanished entirely, replaced by a low,…"
3"The vaulted ceiling disappeared into darkness above, the original tile-work still visible in patches between the things that had been nailed and strung and buil…"
4"She found him at the far end of the platform, in a curtained alcove, arguing in low, rapid Spanish with a man she recognised now with a certainty that landed li…"
5"He had a bag open on the table, medical, she could see the shape of it, and inside, between rolled bandages and blister packs, sat something that caught the lam…"
6"Looked at the curtained walls around them and understood, with the particular sick clarity that had been building since Morris died three years ago, that she wa…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences8
tagDensity0.125
leniency0.25
rawRatio0
effectiveRatio0
86.8756%