Run: 2026-02-19-01KHV72HMWCWKR1AZ1AY22AZH4

Run Details

Duration:
39.5s
Cost:
$0.034323
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn spotted him the moment he stepped out of the Raven's Nest. She'd been watching the green neon sign from across the street for forty minutes, her back pressed against the cold brick of a shuttered newsagent, when the door swung open and a figure in a dark jacket slipped out sideways, like someone who'd been taught by experience to avoid standing in doorways. Young. Olive skin. A medallion catching the bar's green light at his throat. Tomás Herrera. She moved before he reached the corner. Rain hammered the Soho cobblestones, turning the street into a mirror of neon smears and headlight blurs. Herrera moved fast for someone who hadn't spotted a tail yet. Head down, shoulders tucked, weaving through the Friday night crowd with a paramedic's ease, stepping around bodies without breaking stride. Quinn matched his pace thirty metres back, hands loose at her sides, her worn leather watch face turned inward so it wouldn't catch the light. He turned north on Wardour Street. Still clean. No looks back. She'd had three separate tipoffs linking Herrera to the clique's operations over the past six weeks. Unlicensed medical procedures. Supernatural patients. The kind of case that, two years ago, she'd have laughed out of the office. She didn't laugh anymore. Not since Morris. Herrera ducked left without warning. She quickened her pace. The alley he'd chosen was a narrow slot between two restaurants, smelling of kitchen grease and wet cardboard. By the time she reached the mouth of it, he was already ten metres ahead, and he was running. So he'd spotted her. Fine. Quinn ran. The alley spat them both onto a broader street running parallel, and Herrera cut right hard, sending a stack of plastic crates clattering into the road. She vaulted them without slowing. He was fast, younger, but she'd run suspects through worse than a wet Friday in Soho. She paced herself, kept her breathing measured, and closed the gap by two metres before he reached the next junction. "Herrera." She didn't shout. She projected. "Metropolitan Police. Stop." He did not stop. He flew across the junction against the lights, a cab squealing to a halt and blasting its horn, and turned north. Quinn followed, badge already in her left hand out of habit rather than necessity. The streets thickened as they crossed into Camden. The rain was heavier here, falling in sheets that flattened her salt-and-pepper hair against her skull and filled her shoes within a block. He knew where he was going. That was the thing that prickled at her between breaths. No hesitation at corners. No wasted looks around. He had a destination. Herrera took a sharp turn down a stairwell she nearly missed entirely, so flush with the surrounding facade that it might have been painted on. Steep concrete steps, no railing, descending below street level. A rusted gate at the bottom stood ajar, a padlock cut clean through and hanging open. She stopped at the top of the stairs. Below, Herrera's footsteps splashed and faded into something larger, echoing in a way that suggested considerable space. The sound changed quality as the rain fell into it. A hollow, subterranean sound. Old stone. Old air. Quinn knew these streets. Eighteen years of working London had given her a working map of every tube line, every service tunnel, every buried river. This had the sound of a disused station. She thought of the Jubilee line extension, the stops they'd walled off in the fifties. She thought of Morris. Her jaw tightened. Her hand moved to the stairwell railing out of reflex before remembering there wasn't one. She descended anyway, one hand pressed flat to the damp brick wall, her footfalls deliberate on the slick steps. The gate groaned as she pushed through it. The space beyond stopped her short. It sprawled. An abandoned tube platform, curved ceiling intact, old cream tiles still legible beneath decades of grime. But what filled it had nothing to do with London Underground. Wooden stalls packed the platform in crooked rows, lit by clusters of amber lanterns and strings of copper-filament bulbs. The smell hit her first: burnt herbs, copper, something beneath that she had no name for, a low note that sat behind the sinuses like pressure before a storm. People. Dozens of them. Not ordinary people. A man at the nearest stall wore his hood up despite being indoors, and his hands, when they moved across the goods on the table, moved too many fingers. A woman with chalk-white skin bartered in a language that wasn't any language Quinn's ear could classify. None of them looked at her. Every single one of them knew she was there. Herrera had vanished into the rows. Quinn stood at the platform edge, the drop to the old track bed behind her, the market ahead. Her hand found the inside of her jacket, fingers touching the grip of her Glock without drawing it. Eighteen years of instinct telling her to call for backup, get eyes on the exits, establish a perimeter. Eighteen years of protocol. And then the other thing, the smaller, quieter thing that had been growing in her chest since Morris died on a case that the official report still described as inconclusive. A word she'd stopped believing in. She scanned the stalls. Movement at the far end of the platform. A dark jacket, a Saint Christopher medallion catching amber light. Herrera glanced back. Their eyes met across the full length of the market. He turned and walked calmly through a door at the far end that had no business existing in a walled-up tube station, and the door swung shut behind him with the soft certainty of something that locked from the inside. Quinn stepped off the platform edge and dropped down onto the old track bed.
created_at"2026-02-19T15:07:41.41Z" 2/19/2026, 3:07:41 PM
model"anthropic/claude-4.6-sonnet-20260217"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency930
moderation_latency(null)
generation_time39032
tokens_prompt4663
tokens_completion1483
native_tokens_prompt4721
native_tokens_completion1344
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.034323
router(null)
provider_responses
0
endpoint_id"6d408764-7dd7-4626-bb87-a6cc1589bc86"
id"msg_01P9odfi3yEfRn7p2ivBf4MT"
is_byokfalse
latency930
model_permaslug"anthropic/claude-4.6-sonnet-20260217"
provider_name"Anthropic"
status200
api_type"completions"
id"gen-1771513661-I1UMhtESyzesUSmgAYlw"
upstream_id"msg_01P9odfi3yEfRn7p2ivBf4MT"
total_cost0.034323
cache_discount(null)
upstream_inference_cost0
provider_name"Anthropic"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences2
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount975
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
69.23% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount975
totalAiIsms6
found
0
word"quickened"
count1
1
word"measured"
count1
2
word"facade"
count1
3
word"footsteps"
count1
4
word"echoing"
count1
5
word"scanned"
count1
highlights
0"quickened"
1"measured"
2"facade"
3"footsteps"
4"echoing"
5"scanned"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences88
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences88
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences89
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen52
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords970
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions39
wordCount966
uniqueNames17
maxNameDensity0.93
worstName"Herrera"
maxWindowNameDensity2
worstWindowName"Herrera"
discoveredNames
Raven1
Nest1
Herrera9
Soho2
Friday2
Wardour1
Street1
Morris3
Camden1
London2
Jubilee1
Underground1
Quinn8
Glock1
Saint1
Christopher1
Eighteen3
persons
0"Raven"
1"Herrera"
2"Morris"
3"Quinn"
4"Saint"
5"Christopher"
places
0"Soho"
1"Friday"
2"Wardour"
3"Street"
4"Camden"
5"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount970
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences89
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs35
mean27.71
std23.86
cv0.861
sampleLengths
012
165
22
37
473
511
643
75
841
95
102
1167
129
134
1466
1528
1650
178
1835
1948
204
2137
228
236
2477
2553
2615
276
2858
2936
3022
313
3210
3340
3414
97.29% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences88
matches
0"been taught"
1"been painted"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs154
matches
0"was running"
1"was going"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences89
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount971
adjectiveStacks0
stackExamples(empty)
adverbCount15
adverbRatio0.015447991761071062
lyAdverbCount3
lyAdverbRatio0.003089598352214212
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences89
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences89
mean10.9
std9.36
cv0.858
sampleLengths
012
152
21
32
410
52
67
717
811
920
1025
116
122
133
1416
153
162
1715
184
193
205
214
2218
2319
244
251
262
2726
285
2916
3020
314
322
333
344
3521
3614
378
3823
396
4010
414
424
434
4425
459
4616
478
4817
4910
61.05% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.42696629213483145
totalSentences89
uniqueOpeners38
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences76
matches(empty)
ratio0
93.68% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences76
matches
0"She'd been watching the green"
1"She moved before he reached"
2"He turned north on Wardour"
3"She'd had three separate tipoffs"
4"She didn't laugh anymore."
5"She quickened her pace."
6"She vaulted them without slowing."
7"He was fast, younger, but"
8"She paced herself, kept her"
9"She didn't shout"
10"He did not stop."
11"He flew across the junction"
12"He knew where he was"
13"He had a destination."
14"She stopped at the top"
15"She thought of the Jubilee"
16"She thought of Morris."
17"Her jaw tightened."
18"Her hand moved to the"
19"She descended anyway, one hand"
ratio0.316
78.42% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount58
totalSentences76
matches
0"Quinn spotted him the moment"
1"She'd been watching the green"
2"A medallion catching the bar's"
3"She moved before he reached"
4"Herrera moved fast for someone"
5"Quinn matched his pace thirty"
6"He turned north on Wardour"
7"She'd had three separate tipoffs"
8"The kind of case that,"
9"She didn't laugh anymore."
10"Herrera ducked left without warning."
11"She quickened her pace."
12"The alley he'd chosen was"
13"The alley spat them both"
14"She vaulted them without slowing."
15"He was fast, younger, but"
16"She paced herself, kept her"
17"She didn't shout"
18"He did not stop."
19"He flew across the junction"
ratio0.763
65.79% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences76
matches
0"By the time she reached"
ratio0.013
17.86% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount7
matches
0"She'd been watching the green neon sign from across the street for forty minutes, her back pressed against the cold brick of a shuttered newsagent, when the doo…"
1"Head down, shoulders tucked, weaving through the Friday night crowd with a paramedic's ease, stepping around bodies without breaking stride."
2"The rain was heavier here, falling in sheets that flattened her salt-and-pepper hair against her skull and filled her shoes within a block."
3"The smell hit her first: burnt herbs, copper, something beneath that she had no name for, a low note that sat behind the sinuses like pressure before a storm."
4"A woman with chalk-white skin bartered in a language that wasn't any language Quinn's ear could classify."
5"And then the other thing, the smaller, quieter thing that had been growing in her chest since Morris died on a case that the official report still described as …"
6"He turned and walked calmly through a door at the far end that had no business existing in a walled-up tube station, and the door swung shut behind him with the…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
89.4440%