Run: 2026-02-19-01KHVPJEWWQ11FJ2T64MXX83JY

Run Details

Duration:
1m 53s
Cost:
$0.140282
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Lungs burning, Detective Harlow Quinn vaulted a scattered pile of splintered wooden shipping pallets and lunged for the fleeing man's throat. Her outstretched fingers grazed slick wet fabric before he tore around the dark brick corner. She skidded on the slickened tarmac, her boots sliding, catching her balance with rigid military precision. Tomás Herrera did not slow down. He darted left down another narrow Camden alley. Streetlamps cut through the heavy downpour, illuminating his short curly dark brown hair. A silver Saint Christopher medallion bounced wildly against his dark wool coat with every frantic stride. "End of the line, Tommy." Quinn drew her heavy black steel service baton. Herrera ignored her. He pushed forward, bursting out of the alleyway and onto the bustling Camden High Street. A crimson double-decker bus blared a deafening horn. Herrera wove seamlessly through the halted evening traffic. Quinn followed without hesitation. She slapped her free hand against the soaked bonnet of an idling black cab and vaulted the metal fender, boots hitting the asphalt hard. He zig-zagged through a mish-mash of crowded night market stalls. Pedestrians scattered in blind panic. Rain hammered the blue canvas awnings overhead, a constant pitter-patter drowning out the aggressive city noise. An angry street food vendor shouted vicious curses as his stall shook. The pungent scent of sizzling pork grease stung her nostrils. She tuned out the chaos. Eighteen years of decorated Metropolitan Police service hardened her focus into a singular razor edge. Herrera threw his entire body weight against a rotting wooden fence door at the end of the market stretch. The fragile wood splintered into a dozen useless pieces. Quinn followed him through the ruined doorway, entering a narrow residential garden space. Overgrown thorny rosebushes tore at her dark trousers. She ignored the stinging cuts. A terrified fox darted across their chaotic path, vanishing into the deep brush. Herrera scrambled up a tall brick dividing wall. His wet trainers struggled for purchase on the slick green moss. Quinn closed the distance rapidly. She launched herself forward, grabbing the thick fabric of his sweeping coat just as he crested the top. He kicked backward wildly. A heavy rubber heel connected flush with her sharp jaw. Quinn fell to the muddy grass. The metallic taste of blood filled her mouth instantly. She spat an angry red glob onto the wet weeds, pushed herself upright, and scaled the brick wall with practiced ease. She dropped into the adjacent alleyway just in time to see him turn another sharp corner. A quick glance at the worn leather watch on her left wrist revealed she operated completely off the grid tonight. Backup remained miles away in a dry station house. Morris always hated when she played the lone wolf. Morris died because she waited for useless backup. The chaotic chase bled out of the colorful tourist traps and plunged into the industrial rot beneath the towering railway arches. Herrera pushed his olive-skinned frame harder, his harsh breathing echoing against the wet brick walls. He wrenched open a rusted chain-link iron gate, slipped inside, and plunged down a dark concrete stairwell. Quinn stopped sharply at the threshold. Cold subterranean air blasted upward, biting her face. The air carried the heavy stench of raw ozone, burning sage, and ancient copper. Blood. Recent. She descended the cracked stone stairs cautiously, drawing a flashlight from her duty belt. The bright beam sliced through the thick, oppressive underground gloom. Graffiti-scarred subway tiles lined the curved walls. The relentless drip-drop of leaking pipes echoed upward from the abandoned passenger platform below. Footsteps slashed through a deep puddle. Quinn swept the beam left. Herrera stood backed against a row of archaic rusted iron turnstiles. The damp air caused his ruined coat sleeve to ride up, revealing a jagged raised pink scar running along his left forearm. A nasty knife attack. He favored his right leg, his chest heaving violently. "There is no way out down here, Herrera." Quinn blocked the narrow stairwell exit entirely. "You do not belong here, Detective." His smooth voice carried a dangerous calm. "Turn around." "You treated unlicensed patients. You practiced botched street medicine for Soho gangsters." "I keep people breathing." "You run an illegal slaughterhouse." "I save patients your fancy London hospitals turn away in terror." He wiped cold rain from his brow. "People like your partner." Quinn stepped forward, her sharp jaw clenching tight. She tightened her grip on the wet steel baton. "You do not get to say his name." "He bled out right in front of me." A shadow shifted near the old wooden ticket booth. "I stitched his terrible wounds. I gave him the transfusions." "He bled out in an empty warehouse." "He bled out from a bite no human jaw could make." Herrera leveled his gaze at her, his warm brown eyes devoid of any fear. "You saw the classified autopsy photos. You know the jagged teeth marks." Quinn stopped. Cold rain dripped off her closely cropped salt-and-pepper hair. "We raided the secret room behind your bookshelf at The Raven's Nest," Quinn said. "We found the infected blood. We ripped down the distinctive green neon sign and locked Silas in a holding cell. Your entire criminal operation is finished." "You found a triage center. You understand nothing about this hidden city." Herrera reached deep into his heavy coat pocket. Quinn raised her heavy baton under her shoulder. "Hands." He produced a small yellowed human finger bone. "The Veil Market waits for no one." Herrera pressed the little bone token against the rusted metal slot of the central passenger turnstile. The ancient machine consumed the macabre offering instantly. The heavy iron bars spun with a loud mechanical clunk. Herrera slipped through and sprinted down a terrifyingly long, endless escalator shaft. Quinn watched the turnstile lock firmly into place. She placed one gloved hand on the cold wet iron rail. She pushed hard. It held like welded solid steel. Locked. Someone wanted their secrets kept. She could work with that. She backed up three deliberate steps, planted her combat boots on the slick tiles, and vaulted the massive barrier. Her boots hit the dusty floorboards on the other side with a heavy resonating thud. The atmosphere shifted instantly. The biting Camden chill vanished completely, replaced by an oppressive humid heat. The scent of ozone dissolved into the raw metallic tang of exotic spices and fresh slaughter. Rhythmic chanting vibrated upward through the concrete walls. Quinn clicked her flashlight off and holstered the baton. She unholstered her trusted loaded firearm. The dark broken escalator descended deeper than any normal Tube line. It spiraled down into the forgotten, rotting roots of London. She hugged the cold curved wall, stepping carefully down the rusted metal stairs. Strange luminescent moss clung to the crumbling brickwork. The shadows twisted into unnatural, fluid shapes. With every downward step, the underground noises grew considerably louder. A chaotic symphony of screeching metal, inhuman roars, and the flip-flop of heavy, wet footsteps dragging across bare stone. The descent felt endless. Quinn trailed her left hand along the rusted metal handrail. The rotting rubber felt sticky, completely eroded by decades of neglect. Her mind flashed back to the awful night she lost Morris. The rain fell just as heavily then. Three years ago, answering a routine disturbance call at the shipping docks. Standard procedure. Then the screaming started. She remembered the terrible scent of fresh copper. The pale walls painted with wild arterial spray. Morris lay on the broken concrete floor, his throat torn open by something impossible. He kept repeating the exact same word through bubbling blood. Silas. That single dying word eventually brought her to investigate The Raven's Nest. It brought her to uncover the secret bookshelf room. It eventually brought her to hunt Tomás Herrera. Now she walked straight into the literal nightmare underworld that tore her life apart. She rounded the final bottom landing. A massive subterranean cavern opened before her wide eyes, sprawling far beyond the normal confines of any abandoned railway station. Hundreds of bizarre creatures crowded the glowing fungal-lit market stalls. Cloaked figures traded thick glass vials of swirling liquids. Grotesque heavy-set brutes with pale gray skin hauled massive wooden cages filled with thrashing shadowy beasts. Winged deformities perched high upon the ancient steel support beams, their eyes glowing like hot coals in the dark. The Veil Market. Herrera stood at the far edge of the central concrete platform, speaking frantically to a massive armored figure draped in tattered bloody robes. He pointed back toward the escalator. He pointed right at her. Quinn raised her weapon, lining up the iron sights perfectly with Herrera's chest. A cold, skeletal hand clamped down on her right shoulder from behind. "No stray meat allowed in the Market." A terrifying voice whispered directly into her ear. It did not sound human. It sounded like grinding tombstones.
created_at"2026-02-19T19:38:31.048Z" 2/19/2026, 7:38:31 PM
model"google/gemini-3.1-pro-preview-20260219"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3137
moderation_latency(null)
generation_time112450
tokens_prompt4663
tokens_completion6876
native_tokens_prompt4507
native_tokens_completion10939
native_tokens_completion_images0
native_tokens_reasoning9069
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.140282
router(null)
provider_responses
0
endpoint_id"2abf5677-0826-45d9-8470-3d62c31d54a1"
is_byokfalse
latency3137
model_permaslug"google/gemini-3.1-pro-preview-20260219"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1771529911-q4fxqR9GukH6HwdpdB1Y"
upstream_id(null)
total_cost0.140282
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount1
adverbTags
0"A terrifying voice whispered directly [directly]"
dialogueSentences21
tagDensity0.476
leniency0.952
rawRatio0.1
effectiveRatio0.095
76.51% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1490
totalAiIsmAdverbs7
found
0
adverb"completely"
count3
1
adverb"sharply"
count1
2
adverb"cautiously"
count1
3
adverb"carefully"
count1
4
adverb"perfectly"
count1
highlights
0"completely"
1"sharply"
2"cautiously"
3"carefully"
4"perfectly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
29.53% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1490
totalAiIsms21
found
0
word"weight"
count1
1
word"chaotic"
count3
2
word"practiced ease"
count1
3
word"echoing"
count1
4
word"oppressive"
count2
5
word"gloom"
count1
6
word"echoed"
count1
7
word"footsteps"
count2
8
word"clenching"
count1
9
word"macabre"
count1
10
word"mechanical"
count1
11
word"firmly"
count1
12
word"chill"
count1
13
word"rhythmic"
count1
14
word"vibrated"
count1
15
word"symphony"
count1
16
word"standard"
count1
highlights
0"weight"
1"chaotic"
2"practiced ease"
3"echoing"
4"oppressive"
5"gloom"
6"echoed"
7"footsteps"
8"clenching"
9"macabre"
10"mechanical"
11"firmly"
12"chill"
13"rhythmic"
14"vibrated"
15"symphony"
16"standard"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences130
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences130
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences141
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen26
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1477
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions54
wordCount1299
uniqueNames19
maxNameDensity1.31
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow1
Quinn17
Herrera14
Camden3
Saint1
Christopher1
High1
Street1
Metropolitan1
Police1
Tube1
London1
Morris4
Raven1
Nest1
Tomás2
Veil1
Market1
persons
0"Harlow"
1"Quinn"
2"Herrera"
3"Saint"
4"Christopher"
5"Police"
6"Morris"
7"Raven"
8"Tomás"
places
0"Camden"
1"High"
2"Street"
3"London"
globalScore0.846
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences104
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1477
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences141
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean29.54
std18.75
cv0.635
sampleLengths
036
159
213
362
473
567
642
714
852
946
1053
1130
1245
1311
1446
1515
1615
1712
184
195
2022
2125
2227
237
2437
2511
2640
2720
289
298
3023
3130
3228
3311
3434
3540
3636
3757
3861
3940
401
4129
4214
4326
4454
453
4634
4713
4812
4925
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences130
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs218
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences141
ratio0
matches(empty)
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1312
adjectiveStacks2
stackExamples
0"thick, oppressive underground gloom."
1"glowing fungal-lit market"
adverbCount44
adverbRatio0.03353658536585366
lyAdverbCount26
lyAdverbRatio0.019817073170731708
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences141
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences141
mean10.48
std5.64
cv0.538
sampleLengths
021
115
216
36
48
513
616
713
83
915
108
118
124
1324
1410
155
1616
1712
1810
195
2015
2119
229
2313
248
255
2613
278
2811
295
3018
314
3210
336
349
3521
3616
3720
389
399
408
4121
4215
4317
446
458
4614
471
481
4914
47.52% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.3404255319148936
totalSentences141
uniqueOpeners48
27.10% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences123
matches
0"Then the screaming started."
ratio0.008
93.17% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount39
totalSentences123
matches
0"Her outstretched fingers grazed slick"
1"She skidded on the slickened"
2"He darted left down another"
3"He pushed forward, bursting out"
4"She slapped her free hand"
5"He zig-zagged through a mish-mash"
6"She tuned out the chaos."
7"She ignored the stinging cuts."
8"His wet trainers struggled for"
9"She launched herself forward, grabbing"
10"He kicked backward wildly."
11"She spat an angry red"
12"She dropped into the adjacent"
13"He wrenched open a rusted"
14"She descended the cracked stone"
15"He favored his right leg,"
16"His smooth voice carried a"
17"He wiped cold rain from"
18"She tightened her grip on"
19"He produced a small yellowed"
ratio0.317
20.98% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount108
totalSentences123
matches
0"Lungs burning, Detective Harlow Quinn"
1"Her outstretched fingers grazed slick"
2"She skidded on the slickened"
3"Tomás Herrera did not slow"
4"He darted left down another"
5"Streetlamps cut through the heavy"
6"A silver Saint Christopher medallion"
7"Quinn drew her heavy black"
8"Herrera ignored her."
9"He pushed forward, bursting out"
10"A crimson double-decker bus blared"
11"Herrera wove seamlessly through the"
12"Quinn followed without hesitation."
13"She slapped her free hand"
14"He zig-zagged through a mish-mash"
15"Pedestrians scattered in blind panic."
16"An angry street food vendor"
17"The pungent scent of sizzling"
18"She tuned out the chaos."
19"Herrera threw his entire body"
ratio0.878
40.65% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences123
matches
0"Now she walked straight into"
ratio0.008
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences58
technicalSentenceCount2
matches
0"She skidded on the slickened tarmac, her boots sliding, catching her balance with rigid military precision."
1"Now she walked straight into the literal nightmare underworld that tore her life apart."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount0
matches(empty)
54.76% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"Herrera pressed (press)"
1"A terrifying voice whispered directly (whisper)"
dialogueSentences21
tagDensity0.143
leniency0.286
rawRatio0.667
effectiveRatio0.19
84.2739%