Run: 2026-02-20-01KHXPQJT342B3J6SN1XBVVN31

Run Details

Duration:
53.4s
Cost:
$0.005951
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pavement exploded beneath Quinn’s boots as she vaulted the wrought-iron railing, her shoulder slamming into the suspect’s back just as he reached the alley’s mouth. He staggered, one arm windmilling for balance, the other clutching something small and metallic to his chest. Rain hissed against the cobblestones, turning the alley into a slick gauntlet of reflected neon—green from the pub sign above, blue from the flickering police lights at the street’s end. “Police! Drop it!” Her voice cut through the downpour, sharp as the knife she knew he carried. He didn’t drop it. Instead, he twisted, his elbow cracking against her ribs hard enough to knock the breath from her lungs. Quinn grunted, pivoted, and grabbed his hoodie—only for the fabric to tear free in her grip. The suspect bolted, his trainers splashing through puddles that sent up arcs of filthy water. She lunged after him, her fingers brushing the back of his jacket before he ducked beneath a rusted fire escape. *Shit.* Quinn skidded to a halt at the alley’s dead end, her chest heaving. The fire escape led to a boarded-up window three storeys up. No way he’d climbed it that fast. Her gaze dropped to the manhole cover at her feet, its iron surface beaded with rain. A faint *clang* echoed from below. She crouched, fingers hooking into the manhole’s rusted grooves. The stench of damp earth and something older—something like burnt copper—rose to meet her. Her torch flickered to life, beam cutting through the dark. The ladder descended into blackness. *Morris would’ve followed.* The thought hit like a gut-punch. Three years, and she still heard his voice in moments like this—*Come on, Quinn, what’s the worst that could happen?*—right before the case that broke them both. She exhaled sharply, the breath fogging in the cold air. Then she dropped into the tunnel. The ladder ended in a pool of stagnant water that soaked through her boots instantly. Her torch swept left, right—brick walls slick with moss, the occasional rat scuttling into the shadows. Ahead, the tunnel split. She pressed forward, her free hand resting on the grip of her sidearm. The suspect’s footsteps had faded, but the air hummed with something electric, like the moment before a storm breaks. Then she saw it: a flicker of movement where the tunnel curved. Not a person. A *symbol*, carved into the brickwork—a serpent swallowing its own tail, the edges still fresh. Quinn’s fingers traced the grooves. Wet. Recent. A whisper of sound came from deeper in the tunnel. Not footsteps. *Voices.* She killed the torch. Darkness pressed in, thick and suffocating. Quinn slowed her breathing, listening. The voices grew louder—low, rapid, the cadence wrong, like words spoken backward. A scent hit her next: incense and something metallic, like old coins left in the rain. Her pulse hammered in her throat. *This isn’t just a chase anymore.* Ahead, the tunnel opened into a cavernous space, the ceiling lost in shadow. Flickering lanterns cast jagged light across stalls draped in mismatched fabrics—silk, burlap, something that looked like *skin*. Figures moved between them, their shapes distorted by the dim glow. A woman with too many fingers counted coins into a scale. A man with a face like cracked porcelain sipped tea from a chipped cup. *The Veil Market.* Quinn’s stomach twisted. She’d heard the whispers, of course—every cop had. The underground bazaar that wasn’t on any map, that moved with the moon. The place where you could buy anything, if you knew the price. And the price was never money. She ducked behind a stall piled with glass jars, their contents shifting unnaturally in the low light. One held a pair of eyes that blinked at her. She looked away. The suspect was twenty feet ahead, hunched over a table laden with small metal objects—tokens, keys, a pocket watch with hands moving backward. The vendor, a gaunt figure in a threadbare suit, slid something across the table. A *bone*. White. Human. Quinn’s fingers tightened around her sidearm. Then the suspect turned, and she saw his face for the first time. *Tomás Herrera.* The recognition hit like a physical blow. The former paramedic. The one who’d lost his license after that mess in Whitechapel—the one with the *supernatural* patients. The one who’d been at the edge of every odd case she’d worked since Morris died. Their eyes locked. Herrera’s hand twitched toward his jacket. Quinn didn’t wait. She lunged from cover, her gun levelled. “Freeze! Police!” The market erupted. Stalls overturned. Lanterns shattered. The air filled with shouts—not in English, not in any language she knew. Herrera bolted, knocking over a display of blackened teeth strung on wire. Quinn fired a warning shot into the ceiling. Plaster rained down. She gave chase, dodging grasping hands and things that weren’t hands at all. A woman with a mouth full of needles hissed at her. Quinn shouldered past, her boots slipping on something wet and *wrong*. Herrera ducked into a narrow passage between stalls, the walls lined with cages. Something inside them *breathed* in unison. Quinn didn’t look. The passage ended in a dead drop. Herrera was already climbing down a rope ladder, his movements desperate. Quinn holstered her gun and followed, her palms burning on the rough hemp. The ladder dumped her into a smaller tunnel, the air thick with the scent of damp wool and gunpowder. Herrera was ten feet ahead, his breath ragged. “Quinn,” he gasped, pressing his back to the wall. “You *cannot* be here.” “Save it.” She advanced, her gun back in hand. “What the hell is this place?” “Somewhere you don’t belong.” His eyes darted past her. “And we’re *both* about to be in serious trouble.” A shadow moved at the tunnel’s end. Not a person. Not *anything* she recognised. It had too many joints, too many eyes, and it was coming toward them fast. Quinn’s finger tightened on the trigger. Herrera grabbed her wrist. “Shooting it won’t help.” “Then what will?” He didn’t answer. Instead, he yanked her into a side passage just as the thing *screeched*, the sound like nails on every blackboard in hell. The tunnel shook. Dust rained from the ceiling. Quinn’s back hit the wall. Herrera was pressed against her, his breath hot on her ear. “There’s a door,” he whispered. “Fifty feet. *Run.*” She didn’t argue. They moved as one, boots pounding against the uneven stone. The thing behind them kept pace, its many-limbed shadow stretching along the walls. Quinn’s lungs burned. The door appeared—a slab of iron, rusted but intact. Herrera slammed into it, shoulder first. It didn’t budge. “Help me,” he snarled. Quinn holstered her gun and added her weight. The door groaned, then gave way with a shriek of metal. They stumbled into darkness, the door slamming shut behind them. Quinn fumbled for her torch. The beam flickered, then steadied. They were in a storage room. Crates lined the walls, stamped with symbols that made her eyes ache. Herrera sagged against the door, his chest heaving. Quinn didn’t lower her gun. “Talk. Now.” He wiped blood from his lip. “You followed me into the Veil Market, Detective. That’s like walking into a lion’s den and asking why it smells like meat.” “Try again.” “Fine.” He exhaled sharply. “I was buying a *token*. To get someone out.” “Who?” “Someone your lot locked up for things they didn’t do.” His eyes flashed. “Someone *like me*.” Quinn’s finger twitched on the trigger. “You lost your license for a reason.” “Because I *know* things!” His voice cracked. “Because I’ve seen what happens when you ignore the rules of this city! Morris wasn’t the first cop to disappear chasing shadows, Quinn. He won’t be the last.” The name hit her like a blade. “What do you know about Morris?” Herrera’s gaze dropped to her left wrist—to the watch she still wore, the one Morris had given her. “More than you,” he said quietly. A sound echoed from beyond the door. A slow, wet *clicking*, like bones knocking together. Quinn’s blood turned to ice. “We’re not alone.” Herrera’s hand closed around her arm. “Then we move. *Now.*” The storage room had one other exit—a narrow staircase leading up. Quinn took point, her gun raised. The steps creaked under their weight. At the top, a heavy metal hatch. Herrera boosted her up. She shoved it open. Cold night air rushed in. They were in an alley, the rain still falling. The hatch clanged shut behind them. Quinn spun, her gun trained on Herrera’s chest. “One wrong move.” He didn’t flinch. “You’re welcome.” Sirens wailed in the distance. Backup. *Sanity.* Quinn didn’t lower her weapon. “You’re coming with me.” Herrera smirked, despite everything. “And if I say no?” She cocked the hammer. “Then I shoot you and tell them you resisted.” For a heartbeat, neither moved. Then Herrera raised his hands slowly. “Fair enough.” Quinn reached for her cuffs. Behind them, the hatch *rattled*.
created_at"2026-02-20T14:19:47.929Z" 2/20/2026, 2:19:47 PM
model"mistralai/mistral-medium-3.1" 3/1/2001, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency7025
moderation_latency(null)
generation_time53248
tokens_prompt4663
tokens_completion2439
native_tokens_prompt4288
native_tokens_completion2118
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0059512
router(null)
provider_responses
0
endpoint_id"13c5002b-8c5b-490c-8a5f-52ec0242804f"
id"a496dc4bd10a47a381731768a10a4ebb"
is_byokfalse
latency7025
model_permaslug"mistralai/mistral-medium-3.1" 3/1/2001, 12:00:00 AM
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771597187-PtdlZAcRckT1k1lbcGr2"
upstream_id"a496dc4bd10a47a381731768a10a4ebb"
total_cost0.0059512
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
82.35% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount2
adverbTags
0"He exhaled sharply [sharply]"
1"he said quietly [quietly]"
dialogueSentences34
tagDensity0.294
leniency0.588
rawRatio0.2
effectiveRatio0.118
90.05% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1507
totalAiIsmAdverbs3
found
0
adverb"sharply"
count2
1
adverb"slowly"
count1
highlights
0"sharply"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
40.28% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1507
totalAiIsms18
found
0
word"echoed"
count2
1
word"flickered"
count2
2
word"footsteps"
count2
3
word"electric"
count1
4
word"flicker"
count1
5
word"traced"
count1
6
word"whisper"
count1
7
word"pulse"
count1
8
word"silk"
count1
9
word"porcelain"
count1
10
word"stomach"
count1
11
word"shattered"
count1
12
word"pounding"
count1
13
word"weight"
count2
highlights
0"echoed"
1"flickered"
2"footsteps"
3"electric"
4"flicker"
5"traced"
6"whisper"
7"pulse"
8"silk"
9"porcelain"
10"stomach"
11"shattered"
12"pounding"
13"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences159
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences159
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences183
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans26
markdownWords45
totalWords1488
ratio0.03
matches
0"Shit."
1"clang"
2"Morris would’ve followed."
3"Come on, Quinn, what’s the worst that could happen?"
4"symbol"
5"Voices."
6"This isn’t just a chase anymore."
7"skin"
8"The Veil Market."
9"bone"
10"Tomás Herrera."
11"supernatural"
12"wrong"
13"breathed"
14"cannot"
15"both"
16"anything"
17"screeched"
18"Run."
19"token"
20"like me"
21"know"
22"clicking"
23"Now."
24"Sanity."
25"rattled"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions49
wordCount1312
uniqueNames7
maxNameDensity1.91
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Quinn25
Ahead2
Veil1
Whitechapel1
Morris3
English1
Herrera16
persons
0"Quinn"
1"Ahead"
2"Morris"
3"Herrera"
places
0"Whitechapel"
1"English"
globalScore0.547
windowScore0.5
98.45% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences97
glossingSentenceCount2
matches
0"something like burnt copper—rose to meet her"
1"looked like *skin*"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1488
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences183
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs68
mean21.88
std18.84
cv0.861
sampleLengths
073
117
273
31
453
538
63
749
867
937
1013
114
1245
136
1466
153
1642
1730
1841
196
2013
212
2242
233
2418
253
2640
2735
2822
2950
3021
3115
3218
3329
346
358
363
3733
3824
393
4044
414
4239
4326
447
4528
462
4713
481
4916
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences159
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs239
matches
0"was coming"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount17
semicolonCount0
flaggedSentences15
totalSentences183
ratio0.082
matches
0"Rain hissed against the cobblestones, turning the alley into a slick gauntlet of reflected neon—green from the pub sign above, blue from the flickering police lights at the street’s end."
1"Quinn grunted, pivoted, and grabbed his hoodie—only for the fabric to tear free in her grip."
2"The stench of damp earth and something older—something like burnt copper—rose to meet her."
3"Three years, and she still heard his voice in moments like this—*Come on, Quinn, what’s the worst that could happen?*—right before the case that broke them both."
4"Her torch swept left, right—brick walls slick with moss, the occasional rat scuttling into the shadows."
5"A *symbol*, carved into the brickwork—a serpent swallowing its own tail, the edges still fresh."
6"The voices grew louder—low, rapid, the cadence wrong, like words spoken backward."
7"Flickering lanterns cast jagged light across stalls draped in mismatched fabrics—silk, burlap, something that looked like *skin*."
8"She’d heard the whispers, of course—every cop had."
9"The suspect was twenty feet ahead, hunched over a table laden with small metal objects—tokens, keys, a pocket watch with hands moving backward."
10"The one who’d lost his license after that mess in Whitechapel—the one with the *supernatural* patients."
11"The air filled with shouts—not in English, not in any language she knew."
12"The door appeared—a slab of iron, rusted but intact."
13"Herrera’s gaze dropped to her left wrist—to the watch she still wore, the one Morris had given her."
14"The storage room had one other exit—a narrow staircase leading up."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1331
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.02779864763335838
lyAdverbCount7
lyAdverbRatio0.005259203606311044
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences183
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences183
mean8.13
std5.78
cv0.711
sampleLengths
026
117
230
317
44
518
616
715
820
91
1013
1111
127
1316
146
159
1614
1710
185
193
206
2127
2210
236
2415
2516
264
2713
2819
2912
303
3115
325
331
341
3510
362
371
384
396
405
4112
4216
436
446
4513
4617
4711
4811
4914
52.82% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.34972677595628415
totalSentences183
uniqueOpeners64
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences144
matches
0"Instead, he twisted, his elbow"
1"Then she dropped into the"
2"Then she saw it: a"
3"Then the suspect turned, and"
4"Instead, he yanked her into"
5"Then Herrera raised his hands"
ratio0.042
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount37
totalSentences144
matches
0"He staggered, one arm windmilling"
1"Her voice cut through the"
2"He didn’t drop it."
3"She lunged after him, her"
4"Her gaze dropped to the"
5"She crouched, fingers hooking into"
6"Her torch flickered to life,"
7"She exhaled sharply, the breath"
8"Her torch swept left, right—brick"
9"She pressed forward, her free"
10"She killed the torch."
11"Her pulse hammered in her"
12"She’d heard the whispers, of"
13"She ducked behind a stall"
14"She looked away."
15"Their eyes locked."
16"She lunged from cover, her"
17"She gave chase, dodging grasping"
18"he gasped, pressing his back"
19"She advanced, her gun back"
ratio0.257
36.39% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount122
totalSentences144
matches
0"The pavement exploded beneath Quinn’s"
1"He staggered, one arm windmilling"
2"Rain hissed against the cobblestones,"
3"Her voice cut through the"
4"He didn’t drop it."
5"Quinn grunted, pivoted, and grabbed"
6"The suspect bolted, his trainers"
7"She lunged after him, her"
8"Quinn skidded to a halt"
9"The fire escape led to"
10"Her gaze dropped to the"
11"A faint *clang* echoed from"
12"She crouched, fingers hooking into"
13"The stench of damp earth"
14"Her torch flickered to life,"
15"The ladder descended into blackness."
16"*Morris would’ve followed.*"
17"The thought hit like a"
18"She exhaled sharply, the breath"
19"The ladder ended in a"
ratio0.847
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences144
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences57
technicalSentenceCount2
matches
0"The pavement exploded beneath Quinn’s boots as she vaulted the wrought-iron railing, her shoulder slamming into the suspect’s back just as he reached the alley’…"
1"Flickering lanterns cast jagged light across stalls draped in mismatched fabrics—silk, burlap, something that looked like *skin*."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount0
matches(empty)
61.76% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"he gasped (gasp)"
1"he whispered (whisper)"
2"he snarled (snarl)"
dialogueSentences34
tagDensity0.118
leniency0.235
rawRatio0.75
effectiveRatio0.176
83.7370%