Run: 2026-02-20-01KHXQ12G58T3BPF86N010PXZ2

Run Details

Duration:
30.5s
Cost:
$0.004478
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pavement cracked under Quinn’s boot as she skidded around the corner, her breath ragged in the cold night air. The suspect’s coat—dark wool, torn at the hem—flapped ahead like a wounded crow. Rain slashed sideways, turning the neon signs of Soho into smears of green and red. She adjusted her grip on the radio, the plastic slick against her palm. "Suspect heading east on Brewer Street," she barked, but the static swallowed her words. No backup. Of course. The suspect vaulted over a pile of discarded crates, landing hard on the cobblestones. Quinn followed, her boots splashing through puddles that reflected the flickering streetlights. The man glanced back, his face a pale smudge in the gloom, and then he was gone—ducking into the mouth of an alley so narrow it looked like a crack in the city’s skin. Quinn didn’t hesitate. She plunged after him, her shoulder brushing the damp brick as she squeezed through. The alley opened into a courtyard, empty except for a rusted fire escape and a single flickering bulb. No sign of him. She cursed under her breath, scanning the shadows. Then—a scuffle of footsteps on metal. She looked up. The suspect was halfway up the fire escape, his movements jerky, desperate. Quinn lunged for the bottom rung, her fingers closing around the cold metal. She hauled herself up, the fire escape groaning under her weight. The rain made the rungs slippery, but she didn’t slow down. At the top, she paused, crouched on the landing, and peered over the edge. The suspect was already dropping onto the next rooftop, a low-slung building with a flat tar-paper roof. Quinn followed, landing hard, her knees absorbing the impact. She straightened, her eyes locked on the dark shape ahead. He was fast, but she was faster. She closed the distance, her breath coming in sharp, controlled bursts. Then he vanished. One second he was there, the next—gone. Quinn skidded to a stop, her boots sending up a spray of gravel. She scanned the rooftop, her pulse hammering in her throat. No doors, no hatches, no ladders. Just a low wall at the edge, and beyond it, the drop to the street below. She edged forward, her fingers brushing the rough brick of the wall. Below, the street was a river of headlights and rain, the sounds of the city muffled by the storm. No way down. No way he could’ve gone down. Unless he hadn’t. Quinn’s gaze flicked to the corner of the roof, where a shadow pooled unnaturally thick. She stepped closer, her boots silent on the wet tar paper. The shadow shifted, deepening, and then—there. A gap. A narrow fissure in the brickwork, just wide enough for a man to slip through. She crouched, peering into the darkness. A ladder. Rusty, old, but sturdy enough. It led down into the bowels of the city. Quinn hesitated. The rational part of her brain screamed *wait for backup*. But the part of her that had spent three years chasing ghosts—the part that still woke up in a cold sweat, hearing Morris’s voice in the dark—knew she couldn’t. Not this time. She swung her legs over the edge and climbed down. The ladder deposited her in a damp, narrow tunnel, the air thick with the scent of mildew and something older, something metallic. Her boots splashed into shallow water, the sound echoing off the curved brick walls. Ahead, the tunnel split in two. Left or right. She listened. A faint scuff of footsteps to the left. She turned, her hand brushing the grip of her baton. The tunnel sloped downward, the air growing colder with each step. Then, a flicker of light. A glow, pale and sickly, seeping from around a corner. Quinn slowed, pressing herself against the wall. She inched forward, her breath shallow. The light grew brighter, revealing a heavy iron gate, its bars rusted but still solid. Beyond it, a cavernous space hummed with activity. Voices, low and urgent. The clink of glass. The scent of smoke and something sharper, like ozone. The Veil Market. She’d heard whispers of it, of course. A black market for things that weren’t supposed to exist. Things that defied explanation. Things like the case that had taken Morris. The gate was ajar. Quinn pushed it open, the hinges groaning in protest. The market unfolded before her, a labyrinth of stalls and shadows. The ceiling was low, the walls lined with flickering lanterns that cast long, wavering shadows. The air was thick with the scent of incense and something darker, something that made her skin prickle. She stepped inside, her boots silent on the packed earth floor. The stalls were a riot of color and movement—jars of glowing liquid, bundles of herbs that pulsed with an eerie light, stacks of yellowed parchment covered in symbols that made her eyes ache. A man with too many teeth grinned at her from behind a counter, his fingers drumming on a glass case filled with what looked like human teeth. Quinn ignored him, her gaze scanning the crowd. The suspect was here somewhere. She could feel it. Then she saw him. He was moving through the crowd, his head down, his shoulders hunched. Quinn followed, keeping to the shadows. The market was a maze, the stalls shifting and changing as she passed, the paths twisting in on themselves. She lost sight of him twice, but each time she caught a glimpse of his coat, the torn hem flapping like a flag. He ducked into a narrow alley between two stalls, and Quinn followed. The alley opened into a wider space, a kind of plaza at the heart of the market. The ground here was paved with smooth stones, worn down by centuries of footsteps. At the center stood a fountain, its basin filled with dark water. The suspect was there, standing at the edge, his back to her. Quinn stepped forward, her hand resting on her baton. "Police," she said, her voice cutting through the hum of the market. "Don’t move." The suspect turned slowly. His face was pale, his eyes wide and dark. He wasn’t the man she’d been chasing. He was a boy. No older than twenty, his cheeks still soft with youth. His hands trembled at his sides. Quinn’s grip on her baton loosened. "Where is he?" she demanded. The boy swallowed, his gaze flicking to something over her shoulder. "You shouldn’t be here," he said, his voice barely above a whisper. Quinn turned. The man she’d been chasing stood at the edge of the plaza, his coat dripping with rainwater, his face twisted in a snarl. Behind him, the shadows moved, coalescing into shapes that didn’t belong in the world of men. Tall, gaunt figures with too many joints, their eyes glowing like embers in the dark. The boy grabbed Quinn’s arm, his fingers digging into her sleeve. "Run," he hissed. The man in the coat smiled. And then the shadows lunged.
created_at"2026-02-20T14:24:58.907Z" 2/20/2026, 2:24:58 PM
model"mistralai/mistral-large-2512" 1/1/2512, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency862
moderation_latency(null)
generation_time30460
tokens_prompt4663
tokens_completion1748
native_tokens_prompt4288
native_tokens_completion1556
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.004478
router(null)
provider_responses
0
endpoint_id"fa718841-07ea-4b7e-b8a3-6069545c7e6a"
id"03f66163aab445ec8fb9f911fa759a5b"
is_byokfalse
latency840
model_permaslug"mistralai/mistral-large-2512" 1/1/2512, 12:00:00 AM
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771597498-Yq0fzH4ynMygBsMxEXt7"
upstream_id"03f66163aab445ec8fb9f911fa759a5b"
total_cost0.004478
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity0.833
leniency1
rawRatio0
effectiveRatio0
91.48% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1174
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"barely above a whisper"
count1
highlights
0"slowly"
1"barely above a whisper"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
23.34% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1174
totalAiIsms18
found
0
word"gloom"
count1
1
word"scanning"
count2
2
word"footsteps"
count3
3
word"weight"
count1
4
word"scanned"
count1
5
word"pulse"
count1
6
word"flicked"
count1
7
word"sturdy"
count1
8
word"echoing"
count1
9
word"flicker"
count1
10
word"wavering"
count1
11
word"pulsed"
count1
12
word"could feel"
count1
13
word"trembled"
count1
14
word"whisper"
count1
highlights
0"gloom"
1"scanning"
2"footsteps"
3"weight"
4"scanned"
5"pulse"
6"flicked"
7"sturdy"
8"echoing"
9"flicker"
10"wavering"
11"pulsed"
12"could feel"
13"trembled"
14"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"air was thick with"
count1
highlights
0"The air was thick with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences115
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences115
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences116
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords3
totalWords1163
ratio0.003
matches
0"wait for backup"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
75.83% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount1146
uniqueNames5
maxNameDensity1.48
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Quinn17
Soho1
Morris2
Veil1
Market1
persons
0"Quinn"
1"Morris"
2"Market"
places
0"Soho"
globalScore0.758
windowScore1
91.18% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences85
glossingSentenceCount2
matches
0"looked like a crack in the city’s skin"
1"looked like human teeth"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1163
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences116
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean30.61
std22.82
cv0.746
sampleLengths
061
118
260
353
43
561
654
73
852
940
103
1149
1222
1344
1410
1545
162
1744
1853
193
2029
214
2253
2371
2417
254
2660
2767
2823
2920
3020
3111
3223
332
3454
3514
366
375
99.16% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences115
matches
0"was gone"
1"was paved"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs183
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences7
totalSentences116
ratio0.06
matches
0"The suspect’s coat—dark wool, torn at the hem—flapped ahead like a wounded crow."
1"The man glanced back, his face a pale smudge in the gloom, and then he was gone—ducking into the mouth of an alley so narrow it looked like a crack in the city’s skin."
2"Then—a scuffle of footsteps on metal."
3"One second he was there, the next—gone."
4"The shadow shifted, deepening, and then—there."
5"But the part of her that had spent three years chasing ghosts—the part that still woke up in a cold sweat, hearing Morris’s voice in the dark—knew she couldn’t."
6"The stalls were a riot of color and movement—jars of glowing liquid, bundles of herbs that pulsed with an eerie light, stacks of yellowed parchment covered in symbols that made her eyes ache."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1157
adjectiveStacks0
stackExamples(empty)
adverbCount38
adverbRatio0.032843560933448576
lyAdverbCount4
lyAdverbRatio0.003457216940363008
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences116
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences116
mean10.03
std6.41
cv0.64
sampleLengths
020
113
215
313
414
52
62
714
812
934
103
1114
1218
134
148
156
163
1712
1813
1911
2011
2114
2217
239
2410
257
2611
273
287
2913
3010
316
3216
3312
3419
353
366
373
3815
3911
406
412
4215
436
442
455
469
472
4810
4929
41.38% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.29310344827586204
totalSentences116
uniqueOpeners34
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences106
matches
0"Then—a scuffle of footsteps on"
1"Then he vanished."
2"Just a low wall at"
3"Then, a flicker of light."
4"Then she saw him."
ratio0.047
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount30
totalSentences106
matches
0"She adjusted her grip on"
1"she barked, but the static"
2"She plunged after him, her"
3"She cursed under her breath,"
4"She looked up."
5"She hauled herself up, the"
6"She straightened, her eyes locked"
7"He was fast, but she"
8"She closed the distance, her"
9"She scanned the rooftop, her"
10"She edged forward, her fingers"
11"She stepped closer, her boots"
12"She crouched, peering into the"
13"It led down into the"
14"She swung her legs over"
15"Her boots splashed into shallow"
16"She turned, her hand brushing"
17"She inched forward, her breath"
18"She’d heard whispers of it,"
19"She stepped inside, her boots"
ratio0.283
63.77% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount84
totalSentences106
matches
0"The pavement cracked under Quinn’s"
1"The suspect’s coat—dark wool, torn"
2"Rain slashed sideways, turning the"
3"She adjusted her grip on"
4"she barked, but the static"
5"The suspect vaulted over a"
6"Quinn followed, her boots splashing"
7"The man glanced back, his"
8"Quinn didn’t hesitate."
9"She plunged after him, her"
10"The alley opened into a"
11"She cursed under her breath,"
12"She looked up."
13"The suspect was halfway up"
14"Quinn lunged for the bottom"
15"She hauled herself up, the"
16"The rain made the rungs"
17"The suspect was already dropping"
18"Quinn followed, landing hard, her"
19"She straightened, her eyes locked"
ratio0.792
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences106
matches(empty)
ratio0
77.92% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences55
technicalSentenceCount5
matches
0"Quinn followed, her boots splashing through puddles that reflected the flickering streetlights."
1"The ceiling was low, the walls lined with flickering lanterns that cast long, wavering shadows."
2"The air was thick with the scent of incense and something darker, something that made her skin prickle."
3"The stalls were a riot of color and movement—jars of glowing liquid, bundles of herbs that pulsed with an eerie light, stacks of yellowed parchment covered in s…"
4"The man she’d been chasing stood at the edge of the plaza, his coat dripping with rainwater, his face twisted in a snarl."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount3
matches
0"she barked, but the static swallowed her words"
1"she said, her voice cutting through the hum of the market"
2"he said, his voice barely above a whisper"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount3
fancyTags
0"she barked (bark)"
1"she demanded (demand)"
2"he hissed (hiss)"
dialogueSentences6
tagDensity0.833
leniency1
rawRatio0.6
effectiveRatio0.6
78.8021%