Run: 2026-02-20-01KHY7HB1WC1QAQCWCPHSQZ1BC

Run Details

Duration:
22.6s
Cost:
$0.000325
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The rain hadn’t stopped since it started, a greasy, insistent sheet clinging to the slick asphalt of Soho. It tasted of grit and exhaust fumes, a familiar London cocktail. Detective Harlow Quinn pulled her collar higher, the salt-and-pepper strands plastered to her neck, and adjusted the worn leather strap of her watch – a futile gesture against the relentless humidity. Seventeen years on the force hadn’t dulled the instinctive urge to run a hand over that watch, a silent check against the inevitable, the almost-certain. The man she was pursuing – Silas Blackwood, a name whispered in shadowy corners and encrypted messages – was fast. Damn fast. He’d vanished into an alleyway off Berwick Street, a ripple of dark fabric swallowed by the gloom. Quinn followed, her boots echoing on the wet pavement, the rhythmic thump a counterpoint to the relentless drumming of the rain. The alley opened abruptly onto a cobbled side street, narrow and choked with overflowing bins and the pungent aroma of stale beer. No sign of Blackwood, just the lingering scent of sandalwood and something else… something metallic and unsettling. She checked her watch again. The leather felt cold and stiff against her skin. He’d been sloppy. Too confident. That was usually a fatal mistake. Rounding a corner, she found him. Not running, but leaning against the wall of The Raven’s Nest, nursing a drink – a sickly green concoction – and arguing with a woman in a scarlet dress. The neon sign above the bar pulsed with a lurid glow, casting long, distorted shadows. Quinn didn’t bother with a preamble. She moved with the military precision she’d honed over two decades, drawing her Sig Sauer 9mm with practiced ease. The weapon felt solid, a reassuring weight in the downpour. "Silas Blackwood," she stated, her voice clipped and devoid of emotion. "You’re under arrest." Blackwood didn't flinch. He simply took a slow sip of his drink, his dark eyes, the color of polished obsidian, meeting hers without a flicker of surprise. The woman in red, whose name she now registered as Isobel Thorne, let out a startled gasp. “Detective Quinn,” she said, her voice a silken thread trying to unravel. “What’s all this?” “A routine investigation,” Quinn replied, gesturing to the weapon. “You're going to come with me.” He pushed himself off the wall, a fluid movement that suggested a coiled predator. “Routine is overrated, Detective. Especially when it interferes with a perfectly good evening.” He offered a thin, almost sardonic smile. “Besides, I believe you're barking up the wrong tree.” Before Quinn could respond, Blackwood moved, a blur of movement that defied his apparent age – he looked to be in his late thirties, though the darkness around him always seemed to obscure precisely that. He shoved Isobel Thorne roughly towards the bar and disappeared into the darkness at the back of the pub. Quinn reacted instantly, leveling her gun and following, the rain immediately plastered her hair to her face. The back room of The Raven’s Nest was a suffocating space, thick with the smell of stale tobacco and something older, something vaguely chemical. Maps covered the walls – ancient charts of London, overlaid with cryptic symbols and handwritten annotations. Dust motes danced in the shafts of weak light filtering through the grimy windows. A large, scarred wooden bookshelf dominated one wall, concealing a heavy, steel door. This was it – Silas Blackwood’s sanctuary. “Don’t,” Quinn said, her voice low and strained. “This place… it’s not safe.” Blackwood was already behind the bookshelf, the door swinging open with a groan, revealing a narrow, descending staircase that plunged into darkness. The air grew colder, heavier, laced with the same unsettling metallic scent that had clung to the alleyway. “Safety is a subjective concept, Detective,” he said, his voice echoing in the confined space. “Especially when you’re dealing with things that operate outside your understanding.” He didn’t wait for her to respond. He stepped down the stairs, and Quinn followed, her weapon trained on him. The stairs led to a labyrinth of tunnels and chambers beneath the street, beneath Camden. The Veil Market. It wasn't on any map she’d ever seen – a clandestine network of illicit trade, trafficking in enchanted objects and forbidden knowledge. A place where the rules of reality blurred and the line between the mundane and the supernatural vanished entirely. The Market wasn’t illuminated by artificial light. It was illuminated by bioluminescent fungi clinging to the damp stone walls, casting an eerie, pulsating green glow over the scene. Merchants hawked their wares in hushed voices – vials of swirling iridescent liquids, intricately carved bone tokens, fragments of ancient texts bound in human skin. The air hummed with a strange energy, a palpable sense of unease. A man with one milky eye and fingers adorned with rings of polished obsidian examined a glistening geode, while a woman with skin like polished granite haggled over the price of a miniature, fully functional obsidian dagger. “Impressive,” Quinn muttered, her senses on high alert. “Not exactly a tourist destination.” “It caters to a specific clientele,” Blackwood replied, gesturing towards a group of hooded figures huddled around a table, examining a collection of tarot cards. “People who appreciate the finer things in life, the things that lie just beyond the veil.” As they moved deeper into the Market, the atmosphere grew increasingly oppressive. The sounds of bartering and hushed conversation faded into a low, continuous drone. Quinn felt a prickle of apprehension on the back of her neck. This wasn’t just a black market; it was something… else. Something ancient. Something hungry. Then she saw him. Tomás Herrera, sitting alone in a shadowed corner of the Market, meticulously cleaning a bandage on his forearm. The scar, a jagged white line, was a stark reminder of his past – a past filled with brutal encounters and improvisational medicine. He looked up as they approached, his warm brown eyes briefly meeting Quinn's before he quickly averted his gaze and returned to his task. Herrera was a contact, a source, an exception to the vital interpretation of a detective. He was also a liability. “Tommy,” Quinn said, her voice carefully neutral. “I need information. About Blackwood.” Herrera hesitated, his hand pausing mid-swipe. “Silas… Silas is a complicated man, Detective.” He looked around nervously, as if expecting to be overheard. "He likes to deal in questions, not answers. And secrets." “He’s trafficking in dark magic,” Quinn pressed, gripping her weapon tighter. “I need to know where he's operating, who he’s dealing with.” Herrera sighed, placing the bandage aside. “He’s moved deeper into the Market. To the heart of it. To the Collector’s chamber.” Before Quinn could ask him to elaborate, a figure stepped out from the shadows. A tall, gaunt man with silver hair and eyes that seemed to absorb all light. Silas Blackwood. He was accompanied by two figures - two men dressed in black armor, their faces hidden behind polished steel masks. "Detective Quinn," Blackwood said, his voice a smooth, unsettling purr. “A pleasure. You’ve found your way to my humble abode. I was beginning to think you wouldn't.” He raised a hand, and the armored figures moved forward, flanking Quinn. The air thickened with an almost tangible sense of malice. The metallic scent intensified, now overlaid with a sickeningly sweet aroma – the scent of iron and decay. A low growl echoed through the chamber, and Quinn realized with a chilling certainty that she wasn’t just facing a criminal; she was stepping into something far older, far darker. The Veil Market wasn’t just a place to buy and sell secrets; it was a doorway to something best left undisturbed. And Silas Blackwood, she now understood, wasn’t just a dealer – he was a gatekeeper. "You shouldn’t have followed me," Blackwood said, a cruel amusement flickering in his obsidian eyes. “Now, you’ll have to *earn* your way out.” He gestured towards a pedestal at the center of the chamber, upon which rested a single, pulsating bone token – a bone token that radiated a cold, malevolent energy. "The price of entry," Blackwood concluded, drawing a slender, wickedly curved blade from beneath his cloak. "Your soul."
created_at"2026-02-20T19:13:29.173Z" 2/20/2026, 7:13:29 PM
model"google/gemma-3-4b-it"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency336
moderation_latency(null)
generation_time22157
tokens_prompt4687
tokens_completion2208
native_tokens_prompt4515
native_tokens_completion1810
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0003254
router(null)
provider_responses
0
endpoint_id"d3de3bd4-81bc-48fb-924f-2a87b2a36e75"
id"chatcmpl-RlsXznjIcW6opsNdYSwpERER"
is_byokfalse
latency56
model_permaslug"google/gemma-3-4b-it"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771614809-QbdfnUx6DRSFWMHIjebS"
upstream_id"chatcmpl-RlsXznjIcW6opsNdYSwpERER"
total_cost0.0003254
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount1
adverbTags
0"He looked around [around]"
dialogueSentences29
tagDensity0.517
leniency1
rawRatio0.067
effectiveRatio0.067
77.86% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1355
totalAiIsmAdverbs6
found
0
adverb"perfectly"
count1
1
adverb"precisely"
count1
2
adverb"quickly"
count1
3
adverb"carefully"
count1
4
adverb"nervously"
count1
5
adverb"wickedly"
count1
highlights
0"perfectly"
1"precisely"
2"quickly"
3"carefully"
4"nervously"
5"wickedly"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Blackwood"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
11.44% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1355
totalAiIsms24
found
0
word"familiar"
count1
1
word"gloom"
count1
2
word"echoing"
count2
3
word"rhythmic"
count1
4
word"pulsed"
count1
5
word"practiced ease"
count1
6
word"weight"
count1
7
word"flicker"
count1
8
word"unravel"
count1
9
word"predator"
count1
10
word"sanctuary"
count1
11
word"clandestine"
count1
12
word"palpable"
count1
13
word"sense of"
count2
14
word"glistening"
count1
15
word"oppressive"
count1
16
word"apprehension"
count1
17
word"stark"
count1
18
word"reminder"
count1
19
word"tangible"
count1
20
word"echoed"
count1
21
word"chilling"
count1
highlights
0"familiar"
1"gloom"
2"echoing"
3"rhythmic"
4"pulsed"
5"practiced ease"
6"weight"
7"flicker"
8"unravel"
9"predator"
10"sanctuary"
11"clandestine"
12"palpable"
13"sense of"
14"glistening"
15"oppressive"
16"apprehension"
17"stark"
18"reminder"
19"tangible"
20"echoed"
21"chilling"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells2
narrationSentences87
matches
0"a flicker of surprise"
1"felt a prickle"
77.18% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount2
narrationSentences87
filterMatches
0"watch –"
1"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences101
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1366
ratio0.001
matches
0"earn"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions60
wordCount1182
uniqueNames18
maxNameDensity1.35
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Soho1
London2
Harlow1
Quinn16
Silas4
Blackwood12
Berwick1
Street1
Raven2
Nest2
Sig1
Sauer1
Isobel2
Thorne2
Camden1
Veil2
Market5
Herrera4
persons
0"Harlow"
1"Quinn"
2"Silas"
3"Blackwood"
4"Raven"
5"Nest"
6"Isobel"
7"Thorne"
8"Herrera"
places
0"Soho"
1"London"
2"Berwick"
3"Street"
globalScore0.823
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences74
glossingSentenceCount1
matches
0"as if expecting to be overheard"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.732
wordCount1366
matches
0"Not running, but leaning against the wall of The Raven’s Nest, nursing a drin"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences101
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs27
mean50.59
std31.89
cv0.63
sampleLengths
0107
1102
285
314
459
515
643
771
874
913
1040
1126
1279
13102
1413
1541
1651
1789
1812
1933
2022
2121
2251
2327
24106
2552
2618
97.20% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences87
matches
0"was illuminated"
1"was accompanied"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs188
matches
0"was pursuing –"
1"was stepping"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount15
semicolonCount3
flaggedSentences16
totalSentences101
ratio0.158
matches
0"Detective Harlow Quinn pulled her collar higher, the salt-and-pepper strands plastered to her neck, and adjusted the worn leather strap of her watch – a futile gesture against the relentless humidity."
1"The man she was pursuing – Silas Blackwood, a name whispered in shadowy corners and encrypted messages – was fast."
2"Not running, but leaning against the wall of The Raven’s Nest, nursing a drink – a sickly green concoction – and arguing with a woman in a scarlet dress."
3"Before Quinn could respond, Blackwood moved, a blur of movement that defied his apparent age – he looked to be in his late thirties, though the darkness around him always seemed to obscure precisely that."
4"Maps covered the walls – ancient charts of London, overlaid with cryptic symbols and handwritten annotations."
5"This was it – Silas Blackwood’s sanctuary."
6"It wasn't on any map she’d ever seen – a clandestine network of illicit trade, trafficking in enchanted objects and forbidden knowledge."
7"Merchants hawked their wares in hushed voices – vials of swirling iridescent liquids, intricately carved bone tokens, fragments of ancient texts bound in human skin."
8"This wasn’t just a black market; it was something…"
9"The scar, a jagged white line, was a stark reminder of his past – a past filled with brutal encounters and improvisational medicine."
10"He was accompanied by two figures - two men dressed in black armor, their faces hidden behind polished steel masks."
11"The metallic scent intensified, now overlaid with a sickeningly sweet aroma – the scent of iron and decay."
12"A low growl echoed through the chamber, and Quinn realized with a chilling certainty that she wasn’t just facing a criminal; she was stepping into something far older, far darker."
13"The Veil Market wasn’t just a place to buy and sell secrets; it was a doorway to something best left undisturbed."
14"And Silas Blackwood, she now understood, wasn’t just a dealer – he was a gatekeeper."
15"“Now, you’ll have to *earn* your way out.” He gestured towards a pedestal at the center of the chamber, upon which rested a single, pulsating bone token – a bone token that radiated a cold, malevolent energy."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1171
adjectiveStacks2
stackExamples
0"same unsettling metallic scent"
1"far older, far darker."
adverbCount37
adverbRatio0.03159692570452605
lyAdverbCount20
lyAdverbRatio0.017079419299743808
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences101
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences101
mean13.52
std8.19
cv0.605
sampleLengths
018
111
231
325
420
52
617
721
822
913
104
115
129
133
142
156
166
1729
1815
196
2019
2110
2211
233
243
2524
2617
2712
283
299
306
3114
3220
339
3435
3519
3617
3724
3816
3914
4013
417
428
435
4422
4518
4615
4711
487
4913
62.71% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.40594059405940597
totalSentences101
uniqueOpeners41
41.15% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences81
matches
0"Then she saw him."
ratio0.012
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences81
matches
0"It tasted of grit and"
1"He’d vanished into an alleyway"
2"She checked her watch again."
3"He’d been sloppy."
4"She moved with the military"
5"she stated, her voice clipped"
6"He simply took a slow"
7"she said, her voice a"
8"He pushed himself off the"
9"He offered a thin, almost"
10"He shoved Isobel Thorne roughly"
11"he said, his voice echoing"
12"He didn’t wait for her"
13"He stepped down the stairs,"
14"It wasn't on any map"
15"It was illuminated by bioluminescent"
16"He looked up as they"
17"He was also a liability."
18"He looked around nervously, as"
19"He was accompanied by two"
ratio0.272
15.56% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount72
totalSentences81
matches
0"The rain hadn’t stopped since"
1"It tasted of grit and"
2"Detective Harlow Quinn pulled her"
3"The man she was pursuing"
4"He’d vanished into an alleyway"
5"Quinn followed, her boots echoing"
6"The alley opened abruptly onto"
7"something metallic and unsettling."
8"She checked her watch again."
9"The leather felt cold and"
10"He’d been sloppy."
11"That was usually a fatal"
12"The neon sign above the"
13"Quinn didn’t bother with a"
14"She moved with the military"
15"The weapon felt solid, a"
16"she stated, her voice clipped"
17"Blackwood didn't flinch."
18"He simply took a slow"
19"The woman in red, whose"
ratio0.889
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences81
matches
0"Before Quinn could respond, Blackwood"
1"Before Quinn could ask him"
ratio0.025
84.55% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount4
matches
0"Not running, but leaning against the wall of The Raven’s Nest, nursing a drink – a sickly green concoction – and arguing with a woman in a scarlet dress."
1"Before Quinn could respond, Blackwood moved, a blur of movement that defied his apparent age – he looked to be in his late thirties, though the darkness around …"
2"Blackwood was already behind the bookshelf, the door swinging open with a groan, revealing a narrow, descending staircase that plunged into darkness."
3"The air grew colder, heavier, laced with the same unsettling metallic scent that had clung to the alleyway."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount7
matches
0"she said, her voice a silken thread trying to unravel"
1"Quinn said, her voice low and strained"
2"he said, his voice echoing in the confined space"
3"Quinn said, her voice carefully neutral"
4"He looked around, as if expecting to be overheard"
5"Blackwood said, his voice a smooth, unsettling purr"
6"Blackwood said, a cruel amusement flickering in his obsidian eyes"
12.07% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags12
fancyCount4
fancyTags
0"she stated (state)"
1"Quinn muttered (mutter)"
2"Quinn pressed (press)"
3"Blackwood concluded (conclude)"
dialogueSentences29
tagDensity0.414
leniency0.828
rawRatio0.333
effectiveRatio0.276
77.1456%