Run: 2026-02-20-01KHY8BFCBS6A65ZKVJBWM8W01

Run Details

Duration:
3.4s
Cost:
$0.000516
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The neon sign of *The Raven’s Nest* flickered like a dying ember, casting jagged shadows across the slick pavement. Detective Quinn’s boots crunched wet leaves as she sprinted past the dim glow of a streetlamp, her breath coming in sharp, controlled bursts. The scent of damp earth and old wood clung to the air, thick with the promise of something darker lurking beneath. She didn’t look back. Her pulse hammered against her ribs, each beat a countdown. The suspect—a man with a scarred forearm—had vanished into the labyrinth of Soho’s back alleys, but Quinn wasn’t about to let him slip away. Not after three years of watching her partner vanish under the same kind of cover. Not after the way the numbers had started to add up. Ahead, the alley narrowed, the air growing colder. The scent of something metallic—blood, maybe, or the faint tang of ozone—cut through the rain. Quinn’s fingers tightened around the worn leather watch on her wrist. She’d been tracking this lead for weeks, but the deeper she went, the more the city seemed to resist her. Then she heard it—a low, rhythmic *clink*. Her pulse spiked. The sound came again, closer this time, like a coin being struck against a bone. Quinn’s instincts flared. This wasn’t just another suspect. This was a warning. She turned the corner. The alley opened into a cavernous space, the kind of place that made her stomach twist. The walls were lined with shelves of dusty books, their spines worn smooth by generations of hands. But the real horror was the hidden door—buried behind a stack of leather-bound tomes, its presence announced by the faintest whisper of movement. Quinn’s breath hitched. She didn’t need to see it to know what waited behind that door. Not just a suspect. Something worse. Her hand hovered over the bookshelf, the weight of her badge pressing into her palm. She could turn back. She *should* turn back. But the clinking had stopped. And the silence that followed was worse than any scream. Then the door creaked open. Not with a bang. Not with a sound at all. Just a slow, deliberate *hiss*, like a secret being let out. Quinn’s blood turned to ice. The air inside the hidden room was thick with the scent of something old and rotting, the kind of smell that lingered in the back of your throat long after you left. And then she saw him. Silas. Or what was left of him. His body was slumped against the far wall, his face half-melted, his skin stretched too tight over his bones. The air was thick with the stench of something *wrong*—not just decay, but something *alive* beneath it. Quinn’s mind raced. She’d seen this before. The way the flesh peeled back. The way the eyes— A sharp *thud* from the alleyway made her jump. The suspect was back. She didn’t have time to think. Not when the man with the scarred forearm was already moving, his boots pounding against the floorboards, his voice cutting through the silence like a blade. *"You shouldn’t have come in here."* Quinn didn’t answer. She didn’t have to. She lunged. The bookshelf groaned as she shoved it aside, the door slamming shut behind her with a sound like a tomb being sealed. The suspect was already there, his hand outstretched, his fingers brushing against the edge of the hidden door. *"You’re too late,"* he said, his voice low, dangerous. *"They’re already inside."* Quinn didn’t hesitate. She grabbed a heavy tome from the shelf, swinging it with all her strength. The book crashed into the man’s chest, sending him stumbling back. He didn’t fall. He didn’t even scream. Instead, he laughed—a sound like dry bones shifting. *"You don’t understand,"* he said, his voice dripping with something that wasn’t quite fear. *"This isn’t just a market. It’s a prison."* The door behind Quinn *creaked* again. And then it opened.
created_at"2026-02-20T19:27:45.571Z" 2/20/2026, 7:27:45 PM
model"mistralai/ministral-3b-2512"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency229
moderation_latency(null)
generation_time2920
tokens_prompt4663
tokens_completion1026
native_tokens_prompt4288
native_tokens_completion876
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0005164
router(null)
provider_responses
0
endpoint_id"b9f6828f-aef9-498a-91f5-6816fbf72420"
id"e38a502c9e5f48529665759c1a9051c1"
is_byokfalse
latency229
model_permaslug"mistralai/ministral-3b-2512"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771615665-Kc60VjZuyWPbrhGOysLK"
upstream_id"e38a502c9e5f48529665759c1a9051c1"
total_cost0.0005164
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences5
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount662
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
16.92% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount662
totalAiIsms11
found
0
word"flickered"
count1
1
word"pulse"
count2
2
word"rhythmic"
count1
3
word"stomach"
count1
4
word"whisper"
count1
5
word"weight"
count1
6
word"silence"
count2
7
word"raced"
count1
8
word"pounding"
count1
highlights
0"flickered"
1"pulse"
2"rhythmic"
3"stomach"
4"whisper"
5"weight"
6"silence"
7"raced"
8"pounding"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"air was thick with"
count1
highlights
0"The air was thick with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences65
matches(empty)
76.92% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences65
filterMatches
0"watch"
hedgeMatches
0"started to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences68
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
98.93% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans13
markdownWords33
totalWords653
ratio0.051
matches
0"The Raven’s Nest"
1"clink"
2"should"
3"hiss"
4"wrong"
5"alive"
6"thud"
7"\"You shouldn’t have come in here.\""
8"\"You’re too late,\""
9"\"They’re already inside.\""
10"\"You don’t understand,\""
11"\"This isn’t just a market. It’s a prison.\""
12"creaked"
75.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions1
matches
0"Instead, he laughed—a sound like dry bones shifting."
70.63% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions12
wordCount630
uniqueNames3
maxNameDensity1.59
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Raven1
Quinn10
Soho1
persons
0"Raven"
1"Quinn"
places
0"Soho"
globalScore0.706
windowScore1
82.43% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences37
glossingSentenceCount1
matches
0"quite fear"
46.86% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.531
wordCount653
matches
0"not just decay, but something *alive* beneath it"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences68
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean21.06
std19.63
cv0.932
sampleLengths
063
14
260
354
47
530
64
756
83
919
1038
115
1210
1348
145
151
1642
1717
189
194
2032
216
227
232
2440
2512
2635
278
2822
296
304
89.07% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences65
matches
0"being struck"
1"were lined"
2"was slumped"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs106
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences7
totalSentences68
ratio0.103
matches
0"The suspect—a man with a scarred forearm—had vanished into the labyrinth of Soho’s back alleys, but Quinn wasn’t about to let him slip away."
1"The scent of something metallic—blood, maybe, or the faint tang of ozone—cut through the rain."
2"Then she heard it—a low, rhythmic *clink*."
3"But the real horror was the hidden door—buried behind a stack of leather-bound tomes, its presence announced by the faintest whisper of movement."
4"The air was thick with the stench of something *wrong*—not just decay, but something *alive* beneath it."
5"The way the eyes—"
6"Instead, he laughed—a sound like dry bones shifting."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount639
adjectiveStacks0
stackExamples(empty)
adverbCount25
adverbRatio0.03912363067292645
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences68
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences68
mean9.6
std7.12
cv0.741
sampleLengths
019
123
221
34
410
524
615
711
88
915
1011
1120
127
133
1415
153
165
174
184
1916
2017
2123
223
2313
244
252
2615
274
284
295
3010
315
324
336
3411
355
3632
375
381
396
4019
4117
423
434
446
454
469
474
486
4926
38.24% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.3088235294117647
totalSentences68
uniqueOpeners21
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences62
matches
0"Then she heard it—a low,"
1"Then the door creaked open."
2"Just a slow, deliberate *hiss*,"
3"Instead, he laughed—a sound like"
ratio0.065
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences62
matches
0"She didn’t look back."
1"Her pulse hammered against her"
2"She’d been tracking this lead"
3"Her pulse spiked."
4"She turned the corner."
5"She didn’t need to see"
6"Her hand hovered over the"
7"She could turn back."
8"She *should* turn back."
9"His body was slumped against"
10"She’d seen this before."
11"She didn’t have time to"
12"She didn’t have to."
13"he said, his voice low,"
14"She grabbed a heavy tome"
15"He didn’t fall."
16"He didn’t even scream."
17"he said, his voice dripping"
ratio0.29
97.10% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount45
totalSentences62
matches
0"The neon sign of *The"
1"Detective Quinn’s boots crunched wet"
2"The scent of damp earth"
3"She didn’t look back."
4"Her pulse hammered against her"
5"The suspect—a man with a"
6"The scent of something metallic—blood,"
7"Quinn’s fingers tightened around the"
8"She’d been tracking this lead"
9"Her pulse spiked."
10"The sound came again, closer"
11"Quinn’s instincts flared."
12"This wasn’t just another suspect."
13"This was a warning."
14"She turned the corner."
15"The alley opened into a"
16"The walls were lined with"
17"Quinn’s breath hitched."
18"She didn’t need to see"
19"Her hand hovered over the"
ratio0.726
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences62
matches(empty)
ratio0
32.97% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences26
technicalSentenceCount4
matches
0"The alley opened into a cavernous space, the kind of place that made her stomach twist."
1"The air inside the hidden room was thick with the scent of something old and rotting, the kind of smell that lingered in the back of your throat long after you …"
2"Not when the man with the scarred forearm was already moving, his boots pounding against the floorboards, his voice cutting through the silence like a blade."
3"The book crashed into the man’s chest, sending him stumbling back."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"he said, his voice low, dangerous"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences5
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
77.5022%