Run: 2026-02-20-01KHY9B0E8YSRNKRYHR7975WFH

Run Details

Duration:
1m 1s
Cost:
$0.000293
Provider:
DeepInfra

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The air tasted of damp earth and something else, something floral and cloying. Rory pulled her jacket tighter, the collar scratching against the back of her neck. Richmond Park at midnight was hardly a surprise, but the Fae Grove… the Fae Grove felt like stepping into a held breath. She’d been here before, with Eva, daylight chasing away the uneasy feeling, but tonight, swallowed by darkness, the grove pressed in. She’d followed Isolde’s directions, the cryptic scribbles on the back of a napkin from the bar. *‘Past the Isabella Plantation, towards the old oaks. Listen for the water, but don’t follow it.’* Easy enough, during the day. Now, every rustle of leaves sounded like footsteps. The standing stones, those ancient oaks gnarled with centuries, marked the periphery. They weren’t imposing, not in the way a cathedral was, but they felt...aware. Like they’d seen things. Things they weren’t sharing. Rory touched the silver chain around her neck, her fingers instinctively finding the cool, smooth surface of the Heartstone pendant. She hadn’t felt it pulse in weeks. It had been a comfort, a silent guardian after… after Evan. Now, it felt like a cold weight. She’d come looking for answers, of course. Old Man Hemlock, the antique dealer, had been insistent. *‘The pendant… it reacts to breaches. And I’ve felt a coldness in the air, child. Something’s opening.’* A Hel portal. Hemlock's words, thick with the scent of dust and regret, echoed in her mind. A Hel portal meant trouble, the kind of trouble that wasn't solved with a strongly worded letter or a quick phone call to the police. She walked deeper, the wildflowers underfoot strangely vibrant even in the moonlight. They shouldn’t be blooming in November. That was the first thing that felt truly wrong, a discord in the natural order. She should be crunching through frosted leaves, not brushing against velvety petals. A twig snapped to her left. She froze, breath catching in her throat. It was just a deer, she told herself. Richmond Park was full of them. But the sound hadn't been the clumsy crack of an animal moving through undergrowth. It had been… deliberate. A branch cleanly broken. Rory scanned the trees, her eyes straining to pierce the darkness. Nothing. Only the deep, unyielding blackness. She kept walking, forcing herself to focus on her steps, on the scent of damp earth and cloying sweetness. Then came the music. It wasn't loud, not at first. A faint, lilting melody carried on the breeze. Flute and strings, delicate and mournful. A folk tune, perhaps, but one she didn’t recognize. It sounded… distant, ethereal. And wrong. It didn’t belong. She stopped again, listening. The music swelled slightly, then faded, replaced by a new sound. Water. She remembered Isolde's warning. *‘Don’t follow it.’* But the sound wasn’t coming *from* the direction Isolde had warned against. It was behind her, subtly closer now than it had been a moment before. A trickle, a gurgle, like a small stream meandering through the trees. There wasn't a stream on any map of Richmond Park. Rory’s hand tightened around the pendant. It remained stubbornly cold. She opened her mouth to call out, to shatter the silence, but found her voice caught in her throat. The air felt thick, resistant. Movement. A flicker at the edge of her vision, just beyond the circle of moonlight. Something pale, fleeting. A trick of the light, she thought. But she couldn’t shake the feeling that she’d seen a shape, something tall and slender, partially obscured by the trees. The music returned, louder this time. It was no longer mournful. It was… teasing. A playful, unsettling melody that seemed to slither around her ears. And underneath the music, she became aware of a new sound. A soft, rhythmic rustling. Like fabric brushing against leaves. She turned slowly, her gaze sweeping across the trees. Again, nothing. But the feeling of being watched intensified, a prickling sensation on the back of her neck. It wasn’t the casual observation of a deer or a fox. This was… scrutiny. Intense, focused, and utterly alien. A patch of wildflowers directly in front of her stirred, though there was no wind. The blossoms dipped and swayed as if responding to an unseen hand. Then, one by one, they began to close, their petals curling inward, the vibrant color fading to a dull gray. Rory took a step back, her heart hammering against her ribs. The temperature had dropped, a sudden chill that seeped into her bones. She could see her breath misting in the air. The music stopped. Silence descended, heavier and more oppressive than before. The only sound was the frantic beating of her own heart. And the faint, rhythmic rustling. Closer now. Much closer. She risked a glance over her shoulder. Standing between the ancient oaks, partially hidden in the shadows, was a figure. Tall and pale, impossibly slender. It was humanoid in shape, but… elongated. Distorted. Rory couldn't make out any features, only the impression of impossible angles and a shifting, shimmering outline. It wasn’t looking *at* her, not exactly. It was looking… *through* her. As if she wasn’t there. As if she were merely an inconvenience. The rustling stopped. The figure tilted its head, a slow, deliberate movement that made Rory’s stomach clench. And then she felt it. A wave of cold, draining energy that seemed to suck the warmth from her very core. It wasn't a physical sensation, not exactly. It was something deeper, something that resonated with a primal fear buried deep within her. The pendant. Finally, she felt the slightest tremor against her skin. A faint pulse, barely perceptible. It wasn’t a warming glow, not like before. It was a panicked throb, like a tiny, frightened heart. The figure took a step forward, and the shadows around it seemed to deepen, to coalesce. Rory wanted to scream, to run, but she was frozen, paralyzed by a terror she hadn’t known existed. Another step. The Heartstone began to vibrate more strongly, a desperate warning. And Rory, finally, understood. This wasn’t just a breach. This wasn’t just a portal opening. Something was *coming through*. And it had been waiting for her.
created_at"2026-02-20T19:44:58.834Z" 2/20/2026, 7:44:58 PM
model"google/gemma-3-27b-it"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency540
moderation_latency(null)
generation_time60997
tokens_prompt836
tokens_completion1629
native_tokens_prompt781
native_tokens_completion1439
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00029272
router(null)
provider_responses
0
endpoint_id"8f22002c-c045-446f-a1b9-9896133536b8"
id"chatcmpl-RxdVFmicZm7gZWmWjyPLj3xG"
is_byokfalse
latency106
model_permaslug"google/gemma-3-27b-it"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771616698-XbhkQVk6HqZkGEfWlosO"
upstream_id"chatcmpl-RxdVFmicZm7gZWmWjyPLj3xG"
total_cost0.00029272
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
75.75% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1031
totalAiIsmAdverbs5
found
0
adverb"truly"
count1
1
adverb"slightly"
count1
2
adverb"slowly"
count1
3
adverb"utterly"
count1
4
adverb"very"
count1
highlights
0"truly"
1"slightly"
2"slowly"
3"utterly"
4"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
7.86% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1031
totalAiIsms19
found
0
word"footsteps"
count1
1
word"imposing"
count1
2
word"pulse"
count2
3
word"weight"
count1
4
word"echoed"
count1
5
word"scanned"
count1
6
word"silence"
count2
7
word"flicker"
count1
8
word"fleeting"
count1
9
word"rhythmic"
count2
10
word"chill"
count1
11
word"oppressive"
count1
12
word"stomach"
count1
13
word"warmth"
count1
14
word"resonated"
count1
15
word"throb"
count1
highlights
0"footsteps"
1"imposing"
2"pulse"
3"weight"
4"echoed"
5"scanned"
6"silence"
7"flicker"
8"fleeting"
9"rhythmic"
10"chill"
11"oppressive"
12"stomach"
13"warmth"
14"resonated"
15"throb"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences124
matches(empty)
85.25% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences124
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences127
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans7
markdownWords41
totalWords1031
ratio0.04
matches
0"‘Past the Isabella Plantation, towards the old oaks. Listen for the water, but don’t follow it.’"
1"‘The pendant… it reacts to breaches. And I’ve felt a coldness in the air, child. Something’s opening.’"
2"‘Don’t follow it.’"
3"from"
4"at"
5"through"
6"coming through"
62.50% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions1
matches
0"It was just a deer, she told herself."
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount996
uniqueNames13
maxNameDensity0.9
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Park3
Fae2
Grove2
Eva1
Isolde2
Heartstone2
Evan1
Man1
Hemlock2
Hel1
November1
Richmond3
Rory9
persons
0"Eva"
1"Isolde"
2"Heartstone"
3"Evan"
4"Hemlock"
5"Rory"
places
0"Park"
1"Fae"
2"Grove"
3"November"
4"Richmond"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences75
glossingSentenceCount6
matches
0"felt like stepping into a held breath"
1"sounded like footsteps"
2"felt like a cold weight"
3"melody that seemed to slither around her ears"
4"as if responding to an unseen hand"
5"energy that seemed to suck the warmth from her very core"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.97
wordCount1031
matches
0"not in the way a cathedral was, but they felt"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences127
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean35.55
std20.28
cv0.57
sampleLengths
070
145
278
375
445
549
636
74
838
916
1055
1134
121
1344
1445
1546
1647
1732
183
1928
207
2143
2224
2317
2443
2534
2634
272
2836
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences124
matches(empty)
2.76% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount5
totalVerbs169
matches
0"weren’t imposing"
1"weren’t sharing"
2"wasn’t looking"
3"was looking…"
4"was *coming"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences127
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount86
adjectiveStacks0
stackExamples(empty)
adverbCount3
adverbRatio0.03488372093023256
lyAdverbCount1
lyAdverbRatio0.011627906976744186
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences127
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences127
mean8.12
std5.34
cv0.657
sampleLengths
013
114
212
310
421
516
68
713
88
912
1013
114
124
1320
147
159
162
177
187
199
202
214
229
235
2414
2525
2612
276
2815
2912
306
317
328
336
3414
353
361
374
3811
391
405
4119
424
436
448
456
469
472
482
492
52.76% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.3543307086614173
totalSentences127
uniqueOpeners45
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences103
matches
0"Only the deep, unyielding blackness."
1"Then came the music."
2"Then, one by one, they"
3"Finally, she felt the slightest"
ratio0.039
91.84% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount33
totalSentences103
matches
0"She’d been here before, with"
1"She’d followed Isolde’s directions, the"
2"They weren’t imposing, not in"
3"She hadn’t felt it pulse"
4"It had been a comfort,"
5"She’d come looking for answers,"
6"it reacts to breaches."
7"She walked deeper, the wildflowers"
8"They shouldn’t be blooming in"
9"She should be crunching through"
10"She froze, breath catching in"
11"It was just a deer,"
12"It had been…"
13"She kept walking, forcing herself"
14"It wasn't loud, not at"
15"It didn’t belong."
16"She stopped again, listening."
17"She remembered Isolde's warning."
18"It was behind her, subtly"
19"It remained stubbornly cold."
ratio0.32
81.36% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount78
totalSentences103
matches
0"The air tasted of damp"
1"Rory pulled her jacket tighter,"
2"Richmond Park at midnight was"
3"the Fae Grove felt like"
4"She’d been here before, with"
5"She’d followed Isolde’s directions, the"
6"The standing stones, those ancient"
7"They weren’t imposing, not in"
8"Things they weren’t sharing."
9"Rory touched the silver chain"
10"She hadn’t felt it pulse"
11"It had been a comfort,"
12"She’d come looking for answers,"
13"it reacts to breaches."
14"Hemlock's words, thick with the"
15"A Hel portal meant trouble,"
16"She walked deeper, the wildflowers"
17"They shouldn’t be blooming in"
18"That was the first thing"
19"She should be crunching through"
ratio0.757
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount4
totalSentences103
matches
0"Now, every rustle of leaves"
1"Now, it felt like a"
2"As if she wasn’t there."
3"As if she were merely"
ratio0.039
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount2
matches
0"The figure tilted its head, a slow, deliberate movement that made Rory’s stomach clench."
1"It was something deeper, something that resonated with a primal fear buried deep within her."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
85.3361%