Run: 2026-02-20-01KHY9CF378N3BP50GKN804XNE

Run Details

Duration:
30.5s
Cost:
$0.000515
Provider:
Nebius

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The park gates clanged shut behind her with a finality that didn't sit well. Rory checked her watch—11:17 PM. Stupid to come alone, even for a quick look. Eva had warned her, of course. “Richmond Park at night? Rory, that’s where people go to… disappear.” She’d brushed it off. Needed to see for herself. The pendant, cool against her skin beneath her worn leather jacket, hadn’t pulsed all day, but the anxiety coiled in her gut felt like a premonition. She’d been tracking these fluctuations for weeks, ever since the old woman on Portobello Road had pressed the Heartstone Pendant into her palm with a cryptic warning about “thin places.” This grove, Isolde’s Grove, was supposed to be one of them. A nexus. A tear. The map Silas had sketched on a napkin was surprisingly accurate. Winding paths led between skeletal winter trees, the ground softening underfoot with a thick carpet of damp leaves. The air grew colder as she moved deeper, the city sounds of London fading until only the rustle of the wind remained. She found the standing stones easily enough – three ancient oaks, their branches gnarled and reaching like arthritic fingers, encircling a clearing bathed in an unnatural moonlight. It felt…wrong. Not menacing, exactly, but undeniably *off*. A misplaced note in a familiar melody. The wildflowers Silas mentioned blooming regardless of the season were there, a riot of color in the gloom, but they didn't smell of anything. Usually, even in winter, there was a faint floral scent. This was just…stillness. Sterile beauty. Her boots crunched on the gravel path as she passed between the oaks, stepping into the clearing. The pendant remained stubbornly inert. Disappointing. She’d hoped for a reaction, a sign. A confirmation. Instead, nothing. Rory pulled out her phone, switching on the flashlight. The beam cut through the darkness, revealing a perfect circle of moss, and beyond that, the woods pressing in close. Too close. She swept the light along the tree line, a habit she’d picked up from years spent trying to avoid dark alleys. Nothing. Just trees. But she *felt* watched. She told herself it was the isolation, the late hour, the stories Silas had been telling behind the bar about the Fae and the creatures that slipped through the cracks. He’d always been a teller of tales, Silas. Rory took a deep breath, trying to center herself. Focus. She walked to the center of the clearing, tracing a finger over the smooth, cool surface of the moss. It yielded slightly under her touch, almost like…flesh. She snatched her hand back, a prickle of unease crawling up her spine. A twig snapped to her left. She whipped around, flashlight beam dancing wildly. Nothing. Just the trees, swaying gently in the wind. “Hello?” she called out, her voice sounding thin and reedy in the vast darkness. Silence. She was being ridiculous. It was probably a deer. Or a fox. Or just her imagination. She lowered the flashlight, trying to appear calm, rational. Examined the ground around her. It was neatly cleared, almost…too neatly. No fallen branches, no loose leaves. As if someone – or something – deliberately maintained it. Another sound. This time, a faint rustling, like silk brushing against silk. It came from the woods directly in front of her. Rory aimed the flashlight, her hand trembling slightly. The beam landed on a patch of wildflowers, swaying in a breeze she couldn’t feel. But beyond the flowers, at the very edge of the light, something moved. A fleeting glimpse of white, a shape too tall, too slender to be human. She blinked, and it was gone. “Okay,” she whispered to herself. “That was…something.” She started to walk around the perimeter of the clearing, scanning the trees, trying to get a better sense of her surroundings. The pendant warmed slightly, a faint throb against her skin. Not a strong pulse, but enough. There was something here. Something close. The air grew heavy, thick with a cloying sweetness that made her stomach churn. The wildflowers seemed to swell, their colors becoming unnaturally vibrant. Rory coughed, covering her mouth with her sleeve. Then she heard it. A melody. Faint, ethereal, sung in a language she didn't recognize. It seemed to come from everywhere and nowhere at once, weaving its way into her thoughts, tugging at something deep inside her. She stopped, straining to listen. The song wasn't quite beautiful. It was haunting, melancholic, laced with a subtle undercurrent of sorrow. It felt ancient, older than the trees, older than the stones. The pendant warmed again, this time more noticeably. A steady pulse, like a heartbeat. She looked down at it, the crimson gemstone glowing faintly in the darkness. It was definitely reacting to something. A third sound joined the rustling and the song. A soft, rhythmic tapping, like fingernails drumming on wood. It was coming from behind her, near one of the standing oaks. Rory slowly turned, her heart hammering against her ribs. She swept the flashlight beam across the tree trunk. Nothing. Just the bark, rough and textured under the light. But as she focused on the bark, she noticed something that hadn't been there before. A pattern. Carvings. Intricate, swirling designs that seemed to shift and change as she looked at them. They weren’t etched into the bark. They *were* the bark. The surface of the tree itself was forming the designs, growing and evolving before her eyes. And then she saw the eyes. Two pinpricks of light, glowing a pale, icy blue, embedded within the carvings. They weren't reflecting her flashlight beam. They were emanating their own light. The tapping grew faster, more insistent. The song swelled, louder now, almost deafening. The pendant burned against her skin. Rory took a step back, her breath catching in her throat. She tried to speak, to scream, but no sound came out. The eyes widened, and a voice, cold and clear as glacial ice, echoed in her mind. *“Welcome, Aurora Carter. We have been expecting you.”* Rory finally found her voice, a strangled whisper. “Who…who are you?” The carvings on the tree began to move, twisting and contorting until they formed a face. A face that was both beautiful and terrifying, with skin like polished ivory and eyes that held the weight of centuries. And as the face fully formed, Rory realized with a chilling certainty that she wasn’t in Richmond Park anymore.
created_at"2026-02-20T19:45:46.611Z" 2/20/2026, 7:45:46 PM
model"google/gemma-3-27b-it"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency433
moderation_latency(null)
generation_time30023
tokens_prompt836
tokens_completion1689
native_tokens_prompt781
native_tokens_completion1456
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0005149
router(null)
provider_responses
0
endpoint_id"db3af039-8c6e-4b32-bbf5-c858d644d1b5"
id"chatcmpl-559b30de4a2c45c1a0367ad2644a2a1e"
is_byokfalse
latency432
model_permaslug"google/gemma-3-27b-it"
provider_name"Nebius"
status200
api_type"completions"
id"gen-1771616746-WrMc1cTTtPYStuNpH5jT"
upstream_id"chatcmpl-559b30de4a2c45c1a0367ad2644a2a1e"
total_cost0.0005149
cache_discount(null)
upstream_inference_cost0
provider_name"Nebius"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.429
leniency0.857
rawRatio0
effectiveRatio0
67.20% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1067
totalAiIsmAdverbs7
found
0
adverb"slightly"
count3
1
adverb"gently"
count1
2
adverb"deliberately"
count1
3
adverb"very"
count1
4
adverb"slowly"
count1
highlights
0"slightly"
1"gently"
2"deliberately"
3"very"
4"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1067
totalAiIsms24
found
0
word"pulsed"
count1
1
word"familiar"
count1
2
word"gloom"
count1
3
word"perfect"
count1
4
word"tracing"
count1
5
word"dancing"
count1
6
word"silence"
count1
7
word"silk"
count2
8
word"fleeting"
count1
9
word"scanning"
count1
10
word"sense of"
count1
11
word"throb"
count1
12
word"pulse"
count2
13
word"stomach"
count1
14
word"churn"
count1
15
word"rhythmic"
count1
16
word"intricate"
count1
17
word"etched"
count1
18
word"echoed"
count1
19
word"whisper"
count1
20
word"weight"
count1
21
word"chilling"
count1
highlights
0"pulsed"
1"familiar"
2"gloom"
3"perfect"
4"tracing"
5"dancing"
6"silence"
7"silk"
8"fleeting"
9"scanning"
10"sense of"
11"throb"
12"pulse"
13"stomach"
14"churn"
15"rhythmic"
16"intricate"
17"etched"
18"echoed"
19"whisper"
20"weight"
21"chilling"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences113
matches(empty)
54.36% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount6
narrationSentences113
filterMatches
0"watch"
hedgeMatches
0"started to"
1"seemed to"
2"tried to"
3"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences117
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords11
totalWords1069
ratio0.01
matches
0"off"
1"felt"
2"were"
3"“Welcome, Aurora Carter. We have been expecting you.”"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions24
wordCount1041
uniqueNames13
maxNameDensity0.86
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Silas"
discoveredNames
Portobello1
Road1
Heartstone1
Pendant1
Isolde1
Grove1
Silas4
London1
Fae1
Silence1
Rory9
Richmond1
Park1
persons
0"Pendant"
1"Isolde"
2"Silas"
3"Rory"
places
0"Portobello"
1"Road"
2"Grove"
3"London"
4"Richmond"
5"Park"
globalScore1
windowScore1
85.06% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences77
glossingSentenceCount2
matches
0"felt like a premonition"
1"designs that seemed to shift and change as she looked at them"
12.91% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.871
wordCount1069
matches
0"Not menacing, exactly, but undeniably *off*"
1"Not a strong pulse, but enough"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences117
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean29.69
std19.13
cv0.644
sampleLengths
045
180
251
381
434
555
64
738
850
922
1014
111
1216
1336
1430
1548
167
1744
1832
1937
2032
2133
2230
2318
241
2541
2626
276
2825
2919
3022
3116
328
3311
3437
3519
99.05% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences113
matches
0"was supposed"
1"was gone"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount6
totalVerbs179
matches
0"was being"
1"was haunting"
2"was coming"
3"was forming"
4"weren't reflecting"
5"were emanating"
69.60% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences3
totalSentences117
ratio0.026
matches
0"Rory checked her watch—11:17 PM."
1"She found the standing stones easily enough – three ancient oaks, their branches gnarled and reaching like arthritic fingers, encircling a clearing bathed in an unnatural moonlight."
2"As if someone – or something – deliberately maintained it."
83.57% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1039
adjectiveStacks0
stackExamples(empty)
adverbCount58
adverbRatio0.05582290664100096
lyAdverbCount24
lyAdverbRatio0.023099133782483156
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences117
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences117
mean9.14
std6.96
cv0.761
sampleLengths
014
15
29
36
411
54
65
726
841
92
102
1111
1218
1322
1427
152
166
177
1824
1910
203
212
2217
235
241
257
262
272
289
2920
302
3121
321
332
344
3530
368
379
381
3919
408
4113
426
437
441
458
4614
471
484
495
53.56% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.36752136752136755
totalSentences117
uniqueOpeners43
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences94
matches
0"Usually, even in winter, there"
1"Just the trees, swaying gently"
2"Then she heard it."
3"Just the bark, rough and"
ratio0.043
75.32% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount34
totalSentences94
matches
0"She’d brushed it off."
1"She’d been tracking these fluctuations"
2"She found the standing stones"
3"Her boots crunched on the"
4"She’d hoped for a reaction,"
5"She swept the light along"
6"She told herself it was"
7"He’d always been a teller"
8"She walked to the center"
9"It yielded slightly under her"
10"She snatched her hand back,"
11"She whipped around, flashlight beam"
12"she called out, her voice"
13"She was being ridiculous."
14"It was probably a deer."
15"She lowered the flashlight, trying"
16"It was neatly cleared, almost…too"
17"It came from the woods"
18"She blinked, and it was"
19"she whispered to herself"
ratio0.362
82.34% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount71
totalSentences94
matches
0"The park gates clanged shut"
1"Rory checked her watch—11:17 PM."
2"Eva had warned her, of"
3"She’d brushed it off."
4"The pendant, cool against her"
5"She’d been tracking these fluctuations"
6"The map Silas had sketched"
7"The air grew colder as"
8"She found the standing stones"
9"A misplaced note in a"
10"The wildflowers Silas mentioned blooming"
11"This was just…stillness."
12"Her boots crunched on the"
13"The pendant remained stubbornly inert."
14"She’d hoped for a reaction,"
15"Rory pulled out her phone,"
16"The beam cut through the"
17"She swept the light along"
18"She told herself it was"
19"He’d always been a teller"
ratio0.755
53.19% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences94
matches
0"As if someone – or"
ratio0.011
67.67% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount4
matches
0"She told herself it was the isolation, the late hour, the stories Silas had been telling behind the bar about the Fae and the creatures that slipped through the…"
1"The air grew heavy, thick with a cloying sweetness that made her stomach churn."
2"It seemed to come from everywhere and nowhere at once, weaving its way into her thoughts, tugging at something deep inside her."
3"A face that was both beautiful and terrifying, with skin like polished ivory and eyes that held the weight of centuries."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount1
matches
0"she called out, her voice sounding thin and reedy in the vast darkness"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"she called out (call out)"
1"she whispered (whisper)"
dialogueSentences7
tagDensity0.286
leniency0.571
rawRatio1
effectiveRatio0.571
73.4612%