Run: 2026-02-20-01KHY9DA6CDAEX8R66C2H95XS7

Run Details

Duration:
8.9s
Cost:
$0.000869
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
--- The alley smelled of wet concrete and something older—rust and damp earth, the faint metallic tang of blood that never quite washed away. Quinn’s breath fogged in the cold air as she ducked beneath a flickering neon sign, her boots splashing through a puddle that might’ve been rain or something darker. The suspect’s scent—leather gloves, cheap cologne, and the sharp tang of adrenaline—lingered just ahead, cutting through the filth like a blade. She moved like a ghost, her movements precise, her gun low in her holster. The alley twisted, the walls closing in, the distant hum of the city muffled by the weight of the rain. Then—footsteps. Fast, deliberate. Not running, not yet. Testing the ground. Quinn’s fingers twitched toward her weapon, but she held. Not yet. She needed to see his face. A flicker of movement. A shadow slipping between two crates, the kind that lined the backstreets of Soho like silent sentinels. Quinn’s pulse hammered in her throat. She could hear him now—breathing hard, but controlled. A man who knew how to disappear. Then, the sound. A door creaking open, just slightly. Not enough to be seen from the alley, but enough to be heard. The suspect was moving deeper into the shadows, toward something unseen. Quinn exhaled through her nose, her breath steady. She had him. Or she thought she did. A hand clamped over her mouth before she could react. Strong fingers, calloused, yanking her backward into the darkness. She twisted, her elbow slamming into ribs, but the grip only tightened. A voice, low and urgent, pressed against her ear. *"You’re not supposed to be here."* Quinn froze. The voice wasn’t British. It wasn’t even English, not quite. It had a rhythm, a cadence—Spanish, maybe. But the words were wrong. Too precise. Too *calculated*. She wrenched her head back, teeth bared. "Let go of me." The hand didn’t move. "Or what? You’ll shoot me? Detective Quinn, I’ve seen what you do to people who get in your way." Her stomach twisted. She knew that voice. Knew the way it slithered through the dark like a serpent. *Tomás Herrera.* But why was he helping her? Or was this just another game? She jerked free, spinning to face him. The alley was gone. She stood in a cavernous space, the air thick with the scent of damp stone and something electric—like ozone before a storm. Above her, the ceiling vanished into darkness, punctuated by flickering lanterns that cast long, shifting shadows. The walls were lined with stalls, their wares hidden beneath tarps or draped in velvet. The air hummed with whispers, the murmur of deals made in the dark. And then she saw him. The suspect. Standing a few feet away, his back to her, his hands raised in surrender—or was it a plea? He wore a long coat, the collar turned up against the cold, his face half-hidden in shadow. But Quinn knew him. Knew the way his shoulders tensed, the way his fingers flexed like he was fighting the urge to reach for something. *"You’re late,"* the suspect said, his voice rough. *"I was starting to think you’d lost your way."* Quinn’s jaw tightened. "Not yet." Tomás stepped forward, his presence a wall between them. "He’s not worth it. Not anymore." The suspect turned slowly, his gaze locking onto Quinn’s. His face was gaunt, his eyes hollow. "Then why are you here, Detective?" Quinn didn’t answer. She didn’t have to. The way he looked at her—like he already knew. Like he’d seen the things she’d done and still wanted more. Tomás sighed, rubbing his scarred forearm. "The Veil Market. It’s not for the faint of heart." The suspect smirked. "No. But neither are you." Quinn’s fingers twitched toward her gun. "Where is he taking me?" Tomás’s expression darkened. "He’s not taking you anywhere. You’re here because you’re *stupid*." The suspect laughed, a sharp, bitter sound. "She’s always been stupid. That’s why she’s still breathing." Quinn’s blood ran cold. She knew that voice. Knew the way it slithered through the dark like a serpent. *Silas.* But Silas was dead. Or so she thought. The suspect—Silas—stepped closer, his voice dropping to a whisper. "You should’ve stayed in your lane, Detective. But then, you never did listen, did you?" Quinn’s hand found the grip of her gun. "Where is he?" Silas’s smile was a blade. "Right under your nose." Tomás’s voice cut through the tension, sharp and urgent. "She’s not listening. We need to move." Quinn didn’t hesitate. She fired. The shot echoed through the cavernous space, the bullet striking the wall behind Silas, sending a shower of sparks and dust into the air. He didn’t flinch. Didn’t even look back. *"You’re going to regret that,"* he said, his voice calm, almost amused. Quinn didn’t wait. She lunged forward, her gun raised, her body coiled like a spring. But before she could fire again, Tomás grabbed her arm, yanking her back. *"No,"* he snapped. *"Not here. Not like this."* She wrenched free, her eyes locked onto Silas. He was already moving, slipping through the crowd of unseen figures that filled the market. The stalls blurred around her, their wares shifting like shadows—enchanted goods, forbidden knowledge, things that shouldn’t exist. Tomás cursed under his breath. "He’s leading you into a trap." Quinn didn’t answer. She followed. The market stretched on, a labyrinth of darkness and light. The air grew thicker, the scent of something metallic and sweet filling her nostrils. She could hear whispers now, voices that weren’t quite human, their words slurring together in a language that made her skin crawl. Then, a sound. A door. Heavy. Metal. Silas was ahead of her, his silhouette stark against the dim light. He turned, his gaze locking onto hers. "You really don’t know when to quit, do you?" Quinn raised her gun. "Tell me where he is." Silas laughed, a sound that echoed through the cavernous space. "You’ll find him when you’re ready." And then he was gone, slipping through the shadows like a ghost. Tomás grabbed her arm again, his voice urgent. "We need to go. Now." Quinn didn’t argue. She followed him, her gun raised, her heart hammering in her chest. The market stretched on, the shadows closing in around her. She could feel it now—the weight of something ancient, something dark. Something that had been waiting for her. And she was right where it wanted her.
created_at"2026-02-20T19:46:14.375Z" 2/20/2026, 7:46:14 PM
model"mistralai/ministral-8b-2512"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency296
moderation_latency(null)
generation_time8249
tokens_prompt4663
tokens_completion1710
native_tokens_prompt4288
native_tokens_completion1503
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00086865
router(null)
provider_responses
0
endpoint_id"c85d26e1-1e0c-449b-9775-2afce7ae510b"
id"b9dee2b207e74c868091590f0cf3bfe9"
is_byokfalse
latency296
model_permaslug"mistralai/ministral-8b-2512"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771616774-huH2Id9XIeGhWE8Xgxns"
upstream_id"b9dee2b207e74c868091590f0cf3bfe9"
total_cost0.00086865
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences25
tagDensity0.12
leniency0.24
rawRatio0
effectiveRatio0
86.12% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1081
totalAiIsmAdverbs3
found
0
adverb"slightly"
count1
1
adverb"slowly"
count1
2
adverb"really"
count1
highlights
0"slightly"
1"slowly"
2"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
25.99% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1081
totalAiIsms16
found
0
word"weight"
count2
1
word"footsteps"
count1
2
word"flicker"
count1
3
word"sentinels"
count1
4
word"pulse"
count1
5
word"calculated"
count1
6
word"stomach"
count1
7
word"electric"
count1
8
word"velvet"
count1
9
word"whisper"
count1
10
word"tension"
count1
11
word"echoed"
count2
12
word"stark"
count1
13
word"could feel"
count1
highlights
0"weight"
1"footsteps"
2"flicker"
3"sentinels"
4"pulse"
5"calculated"
6"stomach"
7"electric"
8"velvet"
9"whisper"
10"tension"
11"echoed"
12"stark"
13"could feel"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"blood ran cold"
count1
highlights
0"blood ran cold"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences114
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences114
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences136
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans10
markdownWords33
totalWords1069
ratio0.031
matches
0"\"You’re not supposed to be here.\""
1"calculated"
2"Tomás Herrera."
3"\"You’re late,\""
4"\"I was starting to think you’d lost your way.\""
5"stupid"
6"Silas."
7"\"You’re going to regret that,\""
8"\"No,\""
9"\"Not here. Not like this.\""
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount904
uniqueNames8
maxNameDensity1.88
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Quinn"
discoveredNames
Soho1
British1
English1
Spanish1
Quinn17
Silas8
Tomás8
Knew3
persons
0"Quinn"
1"Silas"
2"Tomás"
places
0"Soho"
globalScore0.56
windowScore0.333
74.24% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount2
matches
0"not quite"
1"quite human, their words slurring together in a language that made her skin crawl"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.935
wordCount1069
matches
0"Not enough to be seen from the alley, but enough to be heard"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences136
matches
0"knew that voice"
1"knew that voice"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean21.38
std16.99
cv0.795
sampleLengths
01
172
244
317
442
533
616
740
86
928
1011
1123
1220
1312
1477
155
1662
1717
185
1915
2022
2127
2216
238
2411
2513
2616
2720
288
2924
3011
319
3216
335
3431
3512
3628
378
3840
3911
405
4146
427
4328
449
4516
4612
4713
4843
498
96.03% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences114
matches
0"was gone"
1"were lined"
2"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs175
matches
0"was fighting"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount0
flaggedSentences11
totalSentences136
ratio0.081
matches
0"The alley smelled of wet concrete and something older—rust and damp earth, the faint metallic tang of blood that never quite washed away."
1"The suspect’s scent—leather gloves, cheap cologne, and the sharp tang of adrenaline—lingered just ahead, cutting through the filth like a blade."
2"Then—footsteps."
3"She could hear him now—breathing hard, but controlled."
4"It had a rhythm, a cadence—Spanish, maybe."
5"She stood in a cavernous space, the air thick with the scent of damp stone and something electric—like ozone before a storm."
6"Standing a few feet away, his back to her, his hands raised in surrender—or was it a plea?"
7"The way he looked at her—like he already knew."
8"The suspect—Silas—stepped closer, his voice dropping to a whisper."
9"The stalls blurred around her, their wares shifting like shadows—enchanted goods, forbidden knowledge, things that shouldn’t exist."
10"She could feel it now—the weight of something ancient, something dark."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount917
adjectiveStacks1
stackExamples
0"urgent, pressed against her"
adverbCount33
adverbRatio0.03598691384950927
lyAdverbCount3
lyAdverbRatio0.003271537622682661
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences136
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences136
mean7.85
std5.52
cv0.703
sampleLengths
023
128
221
314
420
51
62
74
83
99
102
116
124
1317
146
158
167
173
186
1913
2011
218
223
235
2410
259
2612
279
286
292
304
316
327
335
342
352
367
374
384
3919
403
414
4211
432
446
456
467
474
4822
4916
45.59% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.25735294117647056
totalSentences136
uniqueOpeners35
67.34% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences99
matches
0"Then, the sound."
1"Then, a sound."
ratio0.02
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences99
matches
0"She moved like a ghost,"
1"She needed to see his"
2"She could hear him now—breathing"
3"She had him."
4"She twisted, her elbow slamming"
5"It wasn’t even English, not"
6"It had a rhythm, a"
7"She wrenched her head back,"
8"Her stomach twisted."
9"She knew that voice."
10"She jerked free, spinning to"
11"She stood in a cavernous"
12"He wore a long coat,"
13"His face was gaunt, his"
14"She didn’t have to."
15"She knew that voice."
16"He didn’t flinch."
17"he said, his voice calm,"
18"She lunged forward, her gun"
19"She wrenched free, her eyes"
ratio0.253
81.21% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount75
totalSentences99
matches
0"The alley smelled of wet"
1"Quinn’s breath fogged in the"
2"The suspect’s scent—leather gloves, cheap"
3"She moved like a ghost,"
4"The alley twisted, the walls"
5"Quinn’s fingers twitched toward her"
6"She needed to see his"
7"A flicker of movement."
8"A shadow slipping between two"
9"Quinn’s pulse hammered in her"
10"She could hear him now—breathing"
11"A man who knew how"
12"A door creaking open, just"
13"The suspect was moving deeper"
14"Quinn exhaled through her nose,"
15"She had him."
16"A hand clamped over her"
17"She twisted, her elbow slamming"
18"A voice, low and urgent,"
19"The voice wasn’t British."
ratio0.758
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences99
matches(empty)
ratio0
61.22% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount4
matches
0"Quinn’s breath fogged in the cold air as she ducked beneath a flickering neon sign, her boots splashing through a puddle that might’ve been rain or something da…"
1"A shadow slipping between two crates, the kind that lined the backstreets of Soho like silent sentinels."
2"Above her, the ceiling vanished into darkness, punctuated by flickering lanterns that cast long, shifting shadows."
3"The stalls blurred around her, their wares shifting like shadows—enchanted goods, forbidden knowledge, things that shouldn’t exist."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount1
matches
0"the suspect said, his voice rough"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"he snapped (snap)"
dialogueSentences25
tagDensity0.12
leniency0.24
rawRatio0.333
effectiveRatio0.08
78.8363%