Run: 2026-02-20-01KHY9EBR9Y090XSW826NZWGXW

Run Details

Duration:
31.9s
Cost:
$0.000393
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The knife tasted of iron and rain. Harlow pressed her shoulder against the grimy brick, the cold seeping through her coat, and lunged again. He was fast, deceptively so for a man his size, but she’d cornered him well. The alley reeked of stale beer and desperation, the perfect hunting ground for shadows and secrets. "Nowhere to run, Silas!" she called out, her voice swallowed by the city's ceaseless murmur. He didn’t bother to respond, just twisted, evaded, and sliced again. This time the blade grazed her forearm, a red bloom blossoming on her sleeve. Harlow grunted, forcing herself to ignore the sting. Silas Blackwood was bad news. And he knew it. The rain intensified, plastering his dark hair to his forehead as he sprinted towards the street. Harlow surged after him, ignoring the ache in her legs and the warning throb in her injured arm. The main road was a torrent of taxi cabs and hurried pedestrians, a river of light and noise. Silas vanished into the throng, a dark ripple swallowed by the current. Harlow cursed, her breath misting in the cold air. She scanned the crowd, searching for a flash of his coat, a glimpse of his receding silhouette. He was gone. Or so she thought. A puddle reflected a hint of black fabric disappearing down an unmarked iron grate further down the street. Harlow’s stomach clenched. She knew that grate. Locals called it “The Devil's Mouth.” An abandoned Tube station, sealed off decades ago. Rumor had it, it connected to all sorts of forgotten places beneath London. Places best left undisturbed. She hesitated, the rain drumming a frantic rhythm against her collar. The rational part of her – the years of training, the ingrained protocols of the Metropolitan Police – screamed at her to call for backup. To assess the situation, secure the perimeter, and proceed cautiously. But Silas Blackwood wasn’t a situation. He was a threat. And threats didn't wait for permission slips. Harlow shifted her weight, pulling the worn leather watch further up her wrist. It was a relic from her partner, DS Morris. A constant reminder of a case gone wrong, a life lost. Another shadow lurking beneath London's polished surface. She pulled the grate open with a screech, the rusty hinges protesting with a drawn-out moan. The stench of damp earth and something indefinably older wafted up, a subterranean breath that tasted of decay and secrets. A single bare bulb flickered weakly at the bottom of the staircase, casting long, distorted shadows on the concrete walls. She descended. The air grew colder with each step, the sound of the rain fading into a dull roar. The staircase spiralled downwards, a concrete maw leading into the earth’s belly. At the bottom, a tunnel stretched before her, dimly lit by more of those flickering bulbs. But it wasn’t the tunnel that made her freeze. It was the noise. A low hum of activity, a cacophony of unfamiliar sounds – bartering, laughter, the clatter of unseen objects. She'd heard whispers, of course. Rumors traded in the darker corners of Soho. Of a market that moved with the moon, a bazaar of the strange and forbidden. But she’d always dismissed them as folklore, the fanciful tales of drug-addled dreamers. Now, the folklore was breathing down her neck. The Veil Market. It was even more bizarre than she’d imagined. Stalls were crammed into the cavernous space, overflowing with an impossible array of goods. Glowing crystals pulsed with an inner light. Vials filled with viscous, iridescent liquids sat next to bundles of dried herbs that smelled of alien spices. Strange, masked figures hawked their wares in a dozen different languages. And everywhere, the shadows moved. Harlow moved cautiously, her hand resting on the butt of her Glock. This wasn’t a police precinct. This was something else entirely. Something deeper, older, and far more dangerous. She spotted a familiar figure weaving through the crowd. Silas Blackwood. His coat, a splash of dark blue amidst the kaleidoscopic chaos, was a beacon in the gloom. He was talking to a man shrouded in a hooded cloak, his face hidden in the shadows. Harlow started moving towards them, her boots crunching on the damp concrete floor. "Looking for something, Detective?" The voice came from behind her, smooth and laced with a mocking amusement. Harlow turned to face the speaker. It was Tomás Herrera. He leaned against a stall displaying rows of intricately carved bone pendants, his olive skin gleaming in the flickering light. A Saint Christopher medallion hung around his neck, a stark contrast to the ethereal strangeness surrounding them. “Herrera,” Harlow said, her voice tight. “What are you doing here?” "Just doing a little… procurement," he said, gesturing vaguely at the market. "Providing a service. What about you? Lost?" "You know why I'm here," she said, her gaze fixed on Silas and the cloaked figure. "Do I?" His warm brown eyes held an unsettling playfulness. “Perhaps you should have brought a permit. This is a private establishment, Detective.” "Don't play games, Herrera. Blackwood's involved in something. I can feel it." He shrugged. “Feelings aren’t exactly admissible evidence in a courtroom, are they?" He paused, his gaze lingering on her injured arm. "Though your intuition has always been remarkably sharp, Detective.” “Sharp enough to see you’re involved too.” Herrera chuckled, a low, melodious sound. "I'm a healer, Detective. I alleviate suffering. I offer… assistance. Don't mistake necessity for malice.” Harlow wasn’t buying it. Herrera was a chameleon, always shifting to suit his surroundings. A parasite, feeding off the edges of their world. “Where's Morris?” Herrera asked suddenly, his tone hardening. Harlow’s breath hitched. The question had been lying dormant for years, a knot of unanswered grief and simmering rage. “Don’t you dare bring him up.” “Just curious.” Herrera raised his hands in mock surrender. "He seemed to enjoy this place. Used to tell me stories about it. Said it held secrets worth knowing." "He's gone," Harlow said, her voice barely a whisper. "And it's thanks to people like you." Herrera’s expression didn’t change, but Harlow detected a flicker of something in his eyes – a brief, almost imperceptible flash of sadness. "Some roads are best left unexplored, Detective," he said softly. "Turn back. This place… it can consume you.” Harlow ignored him, pushing past him and focusing on Silas. He was handing the cloaked figure a small, ornate box. The man took it, then disappeared into the throng. Silas turned, his eyes locking onto Harlow's. A slow, predatory smile spread across his face. "Detective Quinn," he said, his voice amplified by the acoustics of the cavern. "So glad you could join us." He snapped his fingers. Suddenly, the market erupted. Figures emerged from the shadows, their faces obscured by masks and hoods. They moved with a coordinated fluidity, closing in on her from all sides. Harlow drew her Glock, the metallic click echoing in the sudden silence. “Looks like you didn’t listen to my friend,” Silas sneered. “Now, you’re going to pay the price.”
created_at"2026-02-20T19:46:48.74Z" 2/20/2026, 7:46:48 PM
model"google/gemma-3-12b-it"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency395
moderation_latency(null)
generation_time31706
tokens_prompt4687
tokens_completion1905
native_tokens_prompt4515
native_tokens_completion1633
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00039289
router(null)
provider_responses
0
endpoint_id"eb06dc92-5a16-47ec-a776-6ef956457c47"
id"chatcmpl-Rt7G5zKm8BMXPhB5k8pve38B"
is_byokfalse
latency160
model_permaslug"google/gemma-3-12b-it"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771616808-8OYaGvxGbqE5HzPm8tto"
upstream_id"chatcmpl-Rt7G5zKm8BMXPhB5k8pve38B"
total_cost0.00039289
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
51.85% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount2
adverbTags
0"Herrera asked suddenly [suddenly]"
1"he said softly [softly]"
dialogueSentences27
tagDensity0.481
leniency0.963
rawRatio0.154
effectiveRatio0.148
78.63% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1170
totalAiIsmAdverbs5
found
0
adverb"cautiously"
count2
1
adverb"suddenly"
count2
2
adverb"softly"
count1
highlights
0"cautiously"
1"suddenly"
2"softly"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Blackwood"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
5.98% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1170
totalAiIsms22
found
0
word"perfect"
count1
1
word"ceaseless"
count1
2
word"throb"
count1
3
word"scanned"
count1
4
word"stomach"
count1
5
word"weight"
count1
6
word"reminder"
count1
7
word"flickered"
count1
8
word"maw"
count1
9
word"cacophony"
count1
10
word"pulsed"
count1
11
word"familiar"
count1
12
word"amidst"
count1
13
word"beacon"
count1
14
word"gloom"
count1
15
word"gleaming"
count1
16
word"stark"
count1
17
word"simmering"
count1
18
word"whisper"
count1
19
word"flicker"
count1
20
word"echoing"
count1
21
word"silence"
count1
highlights
0"perfect"
1"ceaseless"
2"throb"
3"scanned"
4"stomach"
5"weight"
6"reminder"
7"flickered"
8"maw"
9"cacophony"
10"pulsed"
11"familiar"
12"amidst"
13"beacon"
14"gloom"
15"gleaming"
16"stark"
17"simmering"
18"whisper"
19"flicker"
20"echoing"
21"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences99
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences99
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences113
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen23
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1172
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions48
wordCount994
uniqueNames16
maxNameDensity1.71
worstName"Harlow"
maxWindowNameDensity3.5
worstWindowName"Harlow"
discoveredNames
Blackwood3
Tube1
London2
Metropolitan1
Police1
Silas8
Morris1
Soho1
Veil1
Market1
Glock2
Tomás1
Herrera6
Saint1
Christopher1
Harlow17
persons
0"Blackwood"
1"Police"
2"Silas"
3"Morris"
4"Tomás"
5"Herrera"
6"Saint"
7"Christopher"
8"Harlow"
places
0"London"
1"Soho"
globalScore0.645
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences74
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1172
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences113
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean23.44
std15.67
cv0.668
sampleLengths
055
115
242
334
456
53
64
756
846
917
1040
1136
1220
132
1429
1547
1641
178
183
1958
205
2129
2245
2313
244
2519
264
2737
2811
2919
3016
3123
3212
3330
347
3521
3623
378
3825
3928
4016
4122
4218
4329
4415
4519
464
4729
4812
4917
98.17% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences99
matches
0"was gone"
1"were crammed"
48.48% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs176
matches
0"was breathing"
1"was talking"
2"wasn’t buying"
3"was handing"
67.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences3
totalSentences113
ratio0.027
matches
0"The rational part of her – the years of training, the ingrained protocols of the Metropolitan Police – screamed at her to call for backup."
1"A low hum of activity, a cacophony of unfamiliar sounds – bartering, laughter, the clatter of unseen objects."
2"Herrera’s expression didn’t change, but Harlow detected a flicker of something in his eyes – a brief, almost imperceptible flash of sadness."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount992
adjectiveStacks0
stackExamples(empty)
adverbCount34
adverbRatio0.034274193548387094
lyAdverbCount14
lyAdverbRatio0.014112903225806451
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences113
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences113
mean10.37
std5.2
cv0.501
sampleLengths
07
117
215
316
415
511
614
78
85
94
1016
1118
1218
1312
149
1517
163
174
1818
193
204
2114
2213
234
2411
2525
2610
276
284
297
3013
319
3211
337
3416
3520
3620
372
3817
3912
4016
419
424
4318
445
458
4615
4713
488
493
69.62% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4336283185840708
totalSentences113
uniqueOpeners49
35.09% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences95
matches
0"Suddenly, the market erupted."
ratio0.011
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences95
matches
0"He was fast, deceptively so"
1"she called out, her voice"
2"He didn’t bother to respond,"
3"She scanned the crowd, searching"
4"He was gone."
5"She knew that grate."
6"She hesitated, the rain drumming"
7"He was a threat."
8"It was a relic from"
9"She pulled the grate open"
10"It was the noise."
11"She'd heard whispers, of course."
12"It was even more bizarre"
13"She spotted a familiar figure"
14"His coat, a splash of"
15"He was talking to a"
16"It was Tomás Herrera."
17"He leaned against a stall"
18"he said, gesturing vaguely at"
19"she said, her gaze fixed"
ratio0.284
33.68% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount81
totalSentences95
matches
0"The knife tasted of iron"
1"Harlow pressed her shoulder against"
2"He was fast, deceptively so"
3"The alley reeked of stale"
4"she called out, her voice"
5"He didn’t bother to respond,"
6"This time the blade grazed"
7"Harlow grunted, forcing herself to"
8"Silas Blackwood was bad news."
9"The rain intensified, plastering his"
10"Harlow surged after him, ignoring"
11"The main road was a"
12"Silas vanished into the throng,"
13"Harlow cursed, her breath misting"
14"She scanned the crowd, searching"
15"He was gone."
16"A puddle reflected a hint"
17"Harlow’s stomach clenched."
18"She knew that grate."
19"Locals called it An abandoned"
ratio0.853
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences95
matches
0"To assess the situation, secure"
1"Now, the folklore was breathing"
ratio0.021
94.16% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount3
matches
0"The stench of damp earth and something indefinably older wafted up, a subterranean breath that tasted of decay and secrets."
1"Vials filled with viscous, iridescent liquids sat next to bundles of dried herbs that smelled of alien spices."
2"Harlow started moving towards them, her boots crunching on the damp concrete floor."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags13
uselessAdditionCount4
matches
0"Harlow said, her voice tight"
1"He paused, his gaze lingering on her injured arm"
2"Herrera asked suddenly, his tone hardening"
3"Harlow said, her voice barely a whisper"
75.93% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags10
fancyCount2
fancyTags
0"she called out (call out)"
1"Silas sneered (sneer)"
dialogueSentences27
tagDensity0.37
leniency0.741
rawRatio0.2
effectiveRatio0.148
79.6200%