Run: 2026-02-20-01KHY9WDM99WV9K58N4F47HV6D

Run Details

Duration:
10.5s
Cost:
$0.001114
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
--- The neon flicker of a dying streetlamp cast jagged shadows across the slick pavement. Detective Harlow Quinn’s breath came in sharp, controlled bursts as she skidded around a corner, her boots splashing through puddles that reflected the sickly green glow of *The Raven’s Nest* sign above. The suspect—a wiry man in a soaked trench coat—had vanished into the alley, but Quinn’s instincts screamed he wasn’t gone. Not yet. She pressed her back against the damp brick, listening. The city hummed around her: distant car horns, the occasional shriek of brakes, the rhythmic *thump-thump* of her own pulse in her ears. Then—footsteps. Light. Hurried. Quinn exhaled through her nose, then pushed off the wall. The alley twisted like a labyrinth, the air thick with the metallic tang of rain and something older, something *wrong*. She moved low, her service weapon drawn, the leather of her watch strap creaking against her wrist. The suspect had to be close. Too close. A flicker of movement. A shadow detaching from the wall. Quinn lunged, her fingers closing around the man’s collar. He twisted, but she drove her knee into his ribs, pinning him against the brick. “Police,” she growled, pressing the muzzle of her pistol against his temple. “Where do you think you’re going?” The man’s breath hitched. “You don’t understand—” “Try me.” His eyes darted past her, toward the mouth of the alley. “There’s a way down. Through the old Tube station. They’ll be waiting.” Quinn’s grip tightened. “Who?” “People who don’t like cops asking questions.” A cold prickle ran down her spine. She knew that tone. Knew the kind of people who operated in the dark. The kind who didn’t leave bodies. They left *messages*. She holstered her weapon, keeping one hand on the man’s shoulder. “Show me.” --- The entrance to the abandoned Tube station yawned like a forgotten mouth, its edges lined with rusted tracks and peeling signs. The air down here was thick, stale, the kind of breath that clung to the back of the throat. Quinn’s torch cut through the gloom, illuminating graffiti—twisted symbols, names scrawled in what looked like dried blood. The suspect, still clutching his ribs, led her deeper, his steps faltering as they descended a crumbling staircase. “You’re making a mistake,” he muttered. “This isn’t your fight.” Quinn didn’t answer. Her mind was already racing. The Veil Market. She’d heard whispers of it—black-market deals, supernatural goods, the kind of place where the rules of the world bent. And if her suspect was telling the truth, she was about to step into it. The torchlight caught something glinting in the man’s palm. A bone token, carved with strange markings. He pressed it against a section of wall—hidden until now—and the bricks shifted, revealing a narrow passage. Quinn’s fingers twitched toward her weapon. “Last chance to talk.” The man swallowed. “Too late for that.” The passage swallowed them whole. --- The Veil Market was nothing like Quinn had imagined. The air here was thick with the scent of incense and something older, something that made her skin prickle. Stalls lined the narrow corridor, their wares glowing faintly in the dim light—bottles of swirling liquid, bundles of herbs, objects that shouldn’t exist. A woman with too many eyes watched Quinn from behind a counter, her fingers tracing the edge of a knife that hummed with energy. Nearby, a man with a face like cracked leather haggled over a pouch that pulsed like a heartbeat. Quinn kept her expression blank, her hand resting on the butt of her gun. The suspect had already melted into the crowd, but she could feel eyes on her. Judging. Waiting. A voice cut through the murmur of the market. “Detective Quinn.” She turned. Tomás Herrera stood a few paces away, his Saint Christopher medallion glinting in the low light. His olive skin was pale, his dark eyes sharp with something she couldn’t read. “You shouldn’t be here.” Quinn didn’t lower her hand. “Neither should you.” Tomás exhaled, slow and deliberate. “I know what you’re looking for. And I know what you’ll find.” “Then tell me.” His gaze flicked past her, toward the deeper shadows of the market. “Some doors shouldn’t be opened, Harlow.” A chill ran down her spine. No one called her that. “My partner didn’t just disappear,” she said, voice low. “He was *taken*. And I’m going to find out by who.” Tomás’s jaw tightened. “You don’t understand what you’re dealing with.” “Then explain it to me.” For a moment, the market seemed to hold its breath. Then Tomás stepped closer, his voice dropping to a whisper. “The Veil Market doesn’t just sell things. It *trades* them. Souls. Memories. Pieces of people.” His fingers brushed the medallion around his neck. “And some deals… they have a way of coming back.” Quinn’s grip on her weapon didn’t waver. “Where is he?” Tomás’s eyes darkened. “You’re not ready.” “Try me.” A shadow moved behind him. Quinn’s instincts screamed— Then the world exploded in pain. Something *pulled* at her, yanking her forward, her boots skidding on slick stone. She barely had time to register the bone token in her hand—*his* token, the one she’d taken from the suspect—before the market blurred, the stalls twisting, the air thickening like syrup. And then she was falling. Not down. *Through.* The last thing she saw was Tomás’s face, his mouth moving, but the words were lost in the roar of the abyss. Then—darkness.
created_at"2026-02-20T19:54:29.407Z" 2/20/2026, 7:54:29 PM
model"mistralai/ministral-14b-2512"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency311
moderation_latency(null)
generation_time10243
tokens_prompt4663
tokens_completion1520
native_tokens_prompt4288
native_tokens_completion1284
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0011144
router(null)
provider_responses
0
endpoint_id"0b53717b-9af5-4de3-80af-ebedd2adf981"
id"2974675cf7854a7394a56bcfb1ea2631"
is_byokfalse
latency311
model_permaslug"mistralai/ministral-14b-2512"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771617269-WKwRtedPgV8raWKV8iRB"
upstream_id"2974675cf7854a7394a56bcfb1ea2631"
total_cost0.0011144
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences27
tagDensity0.148
leniency0.296
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount918
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
1.96% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount918
totalAiIsms18
found
0
word"flicker"
count2
1
word"rhythmic"
count1
2
word"pulse"
count1
3
word"footsteps"
count1
4
word"down her spine"
count2
5
word"gloom"
count1
6
word"racing"
count1
7
word"glinting"
count2
8
word"tracing"
count1
9
word"pulsed"
count1
10
word"could feel"
count1
11
word"flicked"
count1
12
word"chill"
count1
13
word"whisper"
count1
14
word"the last thing"
count1
highlights
0"flicker"
1"rhythmic"
2"pulse"
3"footsteps"
4"down her spine"
5"gloom"
6"racing"
7"glinting"
8"tracing"
9"pulsed"
10"could feel"
11"flicked"
12"chill"
13"whisper"
14"the last thing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences79
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences79
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences102
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans9
markdownWords11
totalWords907
ratio0.012
matches
0"The Raven’s Nest"
1"thump-thump"
2"wrong"
3"messages"
4"taken"
5"trades"
6"pulled"
7"his"
8"Through."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
58.26% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount763
uniqueNames10
maxNameDensity1.83
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Tomás"
discoveredNames
Harlow1
Quinn14
Raven1
Tube1
Veil2
Market2
Herrera1
Saint1
Christopher1
Tomás6
persons
0"Harlow"
1"Quinn"
2"Raven"
3"Market"
4"Herrera"
5"Saint"
6"Christopher"
7"Tomás"
places(empty)
globalScore0.583
windowScore0.667
97.92% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences48
glossingSentenceCount1
matches
0"looked like dried blood"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount907
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences102
matches
0"knew that tone"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs48
mean18.9
std20.59
cv1.089
sampleLengths
01
168
245
345
410
542
67
72
823
94
107
1130
1213
131
1475
1510
1645
1733
1810
197
205
211
229
2384
2431
2511
262
2734
288
2917
303
3118
3211
3320
3410
355
3653
3710
386
392
408
416
4244
435
442
451
4622
471
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences79
matches
0"were lost"
97.44% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs130
matches
0"was telling"
1"was falling"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount0
flaggedSentences9
totalSentences102
ratio0.088
matches
0"The suspect—a wiry man in a soaked trench coat—had vanished into the alley, but Quinn’s instincts screamed he wasn’t gone."
1"Then—footsteps."
2"Quinn’s torch cut through the gloom, illuminating graffiti—twisted symbols, names scrawled in what looked like dried blood."
3"She’d heard whispers of it—black-market deals, supernatural goods, the kind of place where the rules of the world bent."
4"He pressed it against a section of wall—hidden until now—and the bricks shifted, revealing a narrow passage."
5"Stalls lined the narrow corridor, their wares glowing faintly in the dim light—bottles of swirling liquid, bundles of herbs, objects that shouldn’t exist."
6"Quinn’s instincts screamed—"
7"She barely had time to register the bone token in her hand—*his* token, the one she’d taken from the suspect—before the market blurred, the stalls twisting, the air thickening like syrup."
8"Then—darkness."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount777
adjectiveStacks0
stackExamples(empty)
adverbCount22
adverbRatio0.028314028314028315
lyAdverbCount3
lyAdverbRatio0.003861003861003861
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences102
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences102
mean8.86
std7.08
cv0.799
sampleLengths
014
132
220
32
49
523
61
71
81
910
1020
1117
126
132
144
156
169
1715
1812
196
204
213
222
2311
2412
253
261
277
287
294
3010
316
323
3311
342
3521
3619
3717
3818
396
404
413
425
433
4419
4515
469
477
4817
496
59.80% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.38235294117647056
totalSentences102
uniqueOpeners39
99.50% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences67
matches
0"Then Tomás stepped closer, his"
1"Then the world exploded in"
ratio0.03
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences67
matches
0"She pressed her back against"
1"She moved low, her service"
2"He twisted, but she drove"
3"she growled, pressing the muzzle"
4"His eyes darted past her,"
5"She knew that tone."
6"They left *messages*."
7"She holstered her weapon, keeping"
8"Her mind was already racing."
9"She’d heard whispers of it—black—market"
10"He pressed it against a"
11"His olive skin was pale,"
12"His gaze flicked past her,"
13"she said, voice low"
14"His fingers brushed the medallion"
15"She barely had time to"
ratio0.239
19.70% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount59
totalSentences67
matches
0"The neon flicker of a"
1"Detective Harlow Quinn’s breath came"
2"The suspect—a wiry man in"
3"She pressed her back against"
4"The city hummed around her:"
5"Quinn exhaled through her nose,"
6"The alley twisted like a"
7"She moved low, her service"
8"The suspect had to be"
9"A flicker of movement."
10"A shadow detaching from the"
11"Quinn lunged, her fingers closing"
12"He twisted, but she drove"
13"she growled, pressing the muzzle"
14"The man’s breath hitched."
15"His eyes darted past her,"
16"Quinn’s grip tightened."
17"A cold prickle ran down"
18"She knew that tone."
19"The kind who didn’t leave"
ratio0.881
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences67
matches(empty)
ratio0
53.57% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences32
technicalSentenceCount4
matches
0"Detective Harlow Quinn’s breath came in sharp, controlled bursts as she skidded around a corner, her boots splashing through puddles that reflected the sickly g…"
1"The air here was thick with the scent of incense and something older, something that made her skin prickle."
2"Stalls lined the narrow corridor, their wares glowing faintly in the dim light—bottles of swirling liquid, bundles of herbs, objects that shouldn’t exist."
3"Something *pulled* at her, yanking her forward, her boots skidding on slick stone."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount1
matches
0"she said, voice low"
75.93% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"she growled (growl)"
1"he muttered (mutter)"
dialogueSentences27
tagDensity0.111
leniency0.222
rawRatio0.667
effectiveRatio0.148
78.8025%