Run: 2026-02-20-01KHYA0N73AD4FRFQ0VQZ6MB2W

Run Details

Duration:
10.1s
Cost:
$0.001127
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
--- The neon glow of a flickering streetlamp splashed across the pavement in jagged streaks as Detective Harlow Quinn skidded around the corner, her boots splashing through puddles that smelled of diesel and something older, something rotten. The suspect’s silhouette darted between lampposts, his coat flapping like a crow’s wings. She didn’t need to see his face to know he was running scared—his breath came in ragged bursts, audible even over the distant wail of sirens. Quinn’s fingers tightened around the grip of her service pistol. *Too easy.* The chase had been too easy. The suspect had led her through Soho’s back alleys like a rat through a maze, but rats didn’t know the exits. And this one did. A shadow detached itself from the brick wall ahead. Quinn’s pulse spiked. She pressed herself against the cold stone, her breath fogging in the damp air. The suspect paused, glancing back over his shoulder. For a second, their eyes locked—just long enough for her to see the panic in his gaze, the way his Adam’s apple bobbed as he swallowed hard. Then he was moving again, bolting toward the mouth of an alley so narrow Quinn had to turn sideways to slip through. The stench hit her first—sewage, mildew, and something metallic, like old blood. Her torch flickered over the graffiti-scarred walls, illuminating a rusted fire escape that spiraled downward into darkness. Quinn hesitated. No way down. No way out. A floorboard creaked behind her. She spun, pistol raised, but the alley was empty. Just the echo of footsteps fading into the distance. The suspect had vanished. Then she saw it—a loose brick near the base of the wall, half-hidden by ivy. Quinn crouched, brushing away the damp leaves. Behind it, a narrow gap, just wide enough for a man to squeeze through. A maintenance hatch, half-hidden by years of grime. She exhaled sharply. *The Veil Market.* No one knew about the Veil Market. No one except the people who sold there, the people who bought, and the people who got lost down there and never came back. The underground black market moved with the moon, shifting locations every full cycle, slipping between the cracks of the city like a ghost. And tonight, it was beneath her feet. Quinn holstered her pistol and pressed her palm against the cold metal of the hatch. The air coming from below was thick, humid, carrying the scent of damp earth and something else—something electric, like ozone after a storm. She could turn back. Call for backup. But backup wouldn’t know where to look. And the suspect? He’d be long gone by the time the uniforms arrived. Quinn gripped the edge of the hatch and pulled. The metal groaned, then gave way with a metallic shriek. She dropped into darkness, her boots hitting something soft—a discarded tarp, maybe, or something worse. The hatch slammed shut above her with a finality that sent a chill down her spine. Her torch cut through the blackness, illuminating a tunnel of brick and rusted pipes. The air was thick with the hum of voices, the clink of glass, the occasional laugh that didn’t sound quite human. Somewhere ahead, a flickering lantern cast long shadows against the wall. Quinn moved forward, her footsteps muffled by the damp earth. The tunnel opened into a cavernous space, lit by flickering lanterns and the eerie glow of bioluminescent fungi clinging to the walls. Stalls lined the edges, selling everything from jars of murky liquid to bundles of dried herbs that made her nose itch. A woman with too many teeth smiled at her from behind a counter, her fingers twitching as if she were counting coins that weren’t there. Quinn ignored her. Her eyes locked onto the suspect, who was weaving through the crowd, his movements frantic. He ducked into a narrow passage between two stalls, disappearing into the darkness. She followed. The passage twisted and turned, the air growing colder with each step. The voices faded, replaced by the drip of water and the occasional skittering of something small and quick. Quinn’s torch flickered, casting long, wavering shadows that seemed to move on their own. Then she saw it—a door, half-hidden by a tattered curtain. The suspect was already inside, his silhouette visible through the cracks. Quinn hesitated. The door wasn’t just hidden—it was *wrong*. The wood was warped, the hinges rusted, and the air coming from within smelled like burnt sugar and something older, something that made her skin prickle. She reached for the handle. A hand clamped down on her shoulder. Quinn spun, her pistol drawn in an instant. A man stood behind her, his face half-hidden by a hood. His eyes—pale, almost colorless—locked onto hers. “You shouldn’t be here,” he said, his voice a rasp. Quinn didn’t lower her gun. “Neither should he.” The man’s gaze flicked past her, toward the door. For a second, his expression darkened. Then he stepped aside, his hand still on her shoulder, guiding her back toward the tunnel. “This isn’t your fight,” he muttered. Quinn yanked her arm free. “It is now.” The door creaked open. Inside, the suspect was kneeling on the floor, his hands bound behind his back. A figure stood over him, its form shifting in the dim light—too tall, too thin, its limbs bending at impossible angles. The suspect’s breath came in short, terrified gasps. Quinn raised her pistol. “Drop the weapon,” the figure hissed, its voice like dry leaves scraping stone. She didn’t. The suspect’s eyes met hers, wide with terror. “Quinn,” he whispered. “You have to—” A shadow moved behind the figure. Quinn’s torch flickered, catching the glint of a blade. Then the figure turned. And Quinn saw the truth. It wasn’t a person at all. It was something wearing a skin that wasn’t its own, a mask stretched over its face like wet paper. Its eyes—black, endless—locked onto hers. Quinn’s finger tightened on the trigger. The suspect screamed. The blade flashed. And the world went white.
created_at"2026-02-20T19:56:48.253Z" 2/20/2026, 7:56:48 PM
model"mistralai/ministral-14b-2512"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency208
moderation_latency(null)
generation_time9682
tokens_prompt4663
tokens_completion1590
native_tokens_prompt4288
native_tokens_completion1347
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4224
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.001127
router(null)
provider_responses
0
endpoint_id"0b53717b-9af5-4de3-80af-ebedd2adf981"
id"1401885078e7450f9878efc3377c7253"
is_byokfalse
latency208
model_permaslug"mistralai/ministral-14b-2512"
provider_name"Mistral"
status200
api_type"completions"
id"gen-1771617408-OtRd2MuzS1UE6uXeplqI"
upstream_id"1401885078e7450f9878efc3377c7253"
total_cost0.001127
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.571
leniency1
rawRatio0
effectiveRatio0
95.09% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1018
totalAiIsmAdverbs1
found
0
adverb"sharply"
count1
highlights
0"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
36.15% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1018
totalAiIsms13
found
0
word"pulse"
count1
1
word"flickered"
count3
2
word"echo"
count1
3
word"footsteps"
count2
4
word"electric"
count1
5
word"chill"
count1
6
word"down her spine"
count1
7
word"wavering"
count1
8
word"flicked"
count1
9
word"glint"
count1
highlights
0"pulse"
1"flickered"
2"echo"
3"footsteps"
4"electric"
5"chill"
6"down her spine"
7"wavering"
8"flicked"
9"glint"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"air was thick with"
count1
1
label"sent a shiver through"
count1
highlights
0"The air was thick with"
1"sent a chill down"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences94
matches
0"e with terror"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences94
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences97
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords6
totalWords1000
ratio0.006
matches
0"Too easy."
1"The Veil Market."
2"wrong"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
52.86% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions27
wordCount978
uniqueNames7
maxNameDensity1.94
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow1
Quinn19
Soho1
Adam1
Veil2
Market2
persons
0"Harlow"
1"Quinn"
2"Adam"
3"Market"
places
0"Soho"
globalScore0.529
windowScore0.667
73.08% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences65
glossingSentenceCount2
matches
0"shadows that seemed to move on their own"
1"smelled like burnt sugar and something old"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1000
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences97
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs44
mean22.73
std21.66
cv0.953
sampleLengths
01
175
243
361
451
58
65
722
844
96
1061
1138
1227
139
1441
1546
1678
1731
182
1944
2056
215
227
2325
2410
258
2631
276
288
294
3043
314
3213
332
3414
3515
364
375
386
3924
406
413
423
435
97.80% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences94
matches
0"got lost"
1"was warped"
46.74% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs174
matches
0"was running"
1"were counting"
2"was weaving"
3"was kneeling"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount0
flaggedSentences11
totalSentences97
ratio0.113
matches
0"She didn’t need to see his face to know he was running scared—his breath came in ragged bursts, audible even over the distant wail of sirens."
1"For a second, their eyes locked—just long enough for her to see the panic in his gaze, the way his Adam’s apple bobbed as he swallowed hard."
2"The stench hit her first—sewage, mildew, and something metallic, like old blood."
3"Then she saw it—a loose brick near the base of the wall, half-hidden by ivy."
4"The air coming from below was thick, humid, carrying the scent of damp earth and something else—something electric, like ozone after a storm."
5"She dropped into darkness, her boots hitting something soft—a discarded tarp, maybe, or something worse."
6"Then she saw it—a door, half-hidden by a tattered curtain."
7"The door wasn’t just hidden—it was *wrong*."
8"His eyes—pale, almost colorless—locked onto hers."
9"A figure stood over him, its form shifting in the dim light—too tall, too thin, its limbs bending at impossible angles."
10"Its eyes—black, endless—locked onto hers."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount997
adjectiveStacks0
stackExamples(empty)
adverbCount36
adverbRatio0.03610832497492478
lyAdverbCount1
lyAdverbRatio0.0010030090270812437
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences97
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences97
mean10.3
std7.18
cv0.697
sampleLengths
036
113
226
310
48
521
64
79
83
914
108
1127
1222
1312
1417
152
163
173
185
199
209
214
2215
237
2414
258
263
273
287
2924
3023
317
3215
3323
344
353
367
373
3810
399
4010
4115
4216
4314
4421
4511
4610
4722
4821
4925
42.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.25773195876288657
totalSentences97
uniqueOpeners25
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount8
totalSentences88
matches
0"*Too easy.* The chase had"
1"Then he was moving again,"
2"Just the echo of footsteps"
3"Then she saw it—a loose"
4"Somewhere ahead, a flickering lantern"
5"Then she saw it—a door,"
6"Then he stepped aside, his"
7"Then the figure turned."
ratio0.091
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences88
matches
0"She didn’t need to see"
1"She pressed herself against the"
2"Her torch flickered over the"
3"She spun, pistol raised, but"
4"She exhaled sharply."
5"She could turn back."
6"He’d be long gone by"
7"She dropped into darkness, her"
8"Her torch cut through the"
9"Her eyes locked onto the"
10"He ducked into a narrow"
11"She reached for the handle."
12"His eyes—pale, almost colorless—locked onto"
13"he said, his voice a"
14"It wasn’t a person at"
15"It was something wearing a"
16"Its eyes—black, endless—locked onto hers."
ratio0.193
90.68% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount65
totalSentences88
matches
0"The neon glow of a"
1"The suspect’s silhouette darted between"
2"She didn’t need to see"
3"Quinn’s fingers tightened around the"
4"The suspect had led her"
5"A shadow detached itself from"
6"Quinn’s pulse spiked."
7"She pressed herself against the"
8"The suspect paused, glancing back"
9"The stench hit her first—sewage,"
10"Her torch flickered over the"
11"A floorboard creaked behind her."
12"She spun, pistol raised, but"
13"The suspect had vanished."
14"Quinn crouched, brushing away the"
15"A maintenance hatch, half-hidden by"
16"She exhaled sharply."
17"*The Veil Market.*"
18"The underground black market moved"
19"Quinn holstered her pistol and"
ratio0.739
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences88
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount9
matches
0"The neon glow of a flickering streetlamp splashed across the pavement in jagged streaks as Detective Harlow Quinn skidded around the corner, her boots splashing…"
1"Her torch flickered over the graffiti-scarred walls, illuminating a rusted fire escape that spiraled downward into darkness."
2"The air was thick with the hum of voices, the clink of glass, the occasional laugh that didn’t sound quite human."
3"Stalls lined the edges, selling everything from jars of murky liquid to bundles of dried herbs that made her nose itch."
4"A woman with too many teeth smiled at her from behind a counter, her fingers twitching as if she were counting coins that weren’t there."
5"Quinn’s torch flickered, casting long, wavering shadows that seemed to move on their own."
6"The wood was warped, the hinges rusted, and the air coming from within smelled like burnt sugar and something older, something that made her skin prickle."
7"A figure stood over him, its form shifting in the dim light—too tall, too thin, its limbs bending at impossible angles."
8"It was something wearing a skin that wasn’t its own, a mask stretched over its face like wet paper."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount1
matches
0"he said, his voice a rasp"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"he muttered (mutter)"
1"the figure hissed (hiss)"
2"he whispered (whisper)"
dialogueSentences7
tagDensity0.571
leniency1
rawRatio0.75
effectiveRatio0.75
73.3950%