NC Bench
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Run: 2026-02-20-01KHYAR0JEVZYTPD8SYZ7B5YFC
Run Details
Model:
Gemma 3 27B
Test:
Bad Writing Habits
Scenario:
Thriller: chase through city streets
Duration:
1m 8s
Cost:
$0.000718
Provider:
DeepInfra
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
93.83%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
38.31%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
83.33%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
92.99%
Passive voice overuse
(details)
25.33%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
99.90%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
56.89%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
53.85%
Pronoun-first sentence starts
(details)
52.31%
Subject-first sentence starts
(details)
76.92%
Subordinate conjunction sentence starts
(details)
54.95%
Technical jargon density
(details)
0.00%
Useless dialogue additions
(details)
85.48%
Dialogue tag variety (said vs. fancy)
(details)
83.8028%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The cobblestones slicked under my
soles, each step a gamble. Rain hammered the back of my neck, gluing my salt-and-pepper hair to my skin.
He’d been surprisingly fast for
a man his size, a bullish sprint that cut through the late-night Soho crowds like a hot knife through butter. Not fast enough, though. A flash of crimson – his jacket – disappeared into a narrow alleyway between a vintage clothing shop and a shuttered pub. I risked a glance behind. Nothing.
Just the shimmering reflection of
neon signs in the puddles, a distorted
kaleidoscope
of colour. Damn rain. It washed away everything, evidence, footprints, hope. I pushed into the alley, the stench of stale beer and damp cardboard hitting me like a wall.
Graffiti crawled up the brickwork
– a tangled mess of tags and half-formed faces. At the alley’s end, a heavy steel door, half-obscured by overflowing bins. And a green glow seeping from beneath it. The Raven’s Nest. Silas’ bar.
I’d been inside a handful
of times, mostly for information.
The kind you don’t find
in police reports.
The kind you pay for
in favours and quiet threats.
This wasn’t a night for
favours. I kicked the door open, the muffled
throb
of bass and conversation washing over me. The bar was dimly lit, the air thick with cigarette smoke and something else… something acrid, almost metallic. Old maps and black-and-white photographs covered every inch of wall space.
A deliberate aesthetic, designed to
lull you into a false
sense of
antiquity.
Silas, a man who looked
like a retired boxer and
smelled like cloves, was polishing glasses
. He didn’t look up. "Looking for someone, Detective?"
His voice was a low
rumble, barely audible above the music. "Man in a red jacket. Just came through." Silas finally raised his eyes, which were the colour of aged whiskey. “Went downstairs.”
He gestured with a thumb
towards a bookcase at the back of the bar. “Downstairs?” “Silas likes his secrets,” a voice drawled from the bar. A woman with heavily kohled eyes and lips the colour of ripe cherries took a slow drag from a slender cigarette. I knew her type. Information broker. Expensive. "What's downstairs?"
I asked, keeping my tone
neutral.
She exhaled a plume of
smoke. “Depends what you’re looking for. They say Silas built his fortune on more than just good gin.” The bookcase wasn’t a bookcase at all.
It was a cleverly disguised
door. A subtle seam ran down the middle, almost invisible, and a slight give when I pressed against it. A hidden room.
Or, more accurately, a hidden
passage. I didn't bother with politeness. I shoved the bookcase aside, revealing a narrow, winding staircase descending into darkness. The bass from upstairs
was muffled
now, replaced by a low,
rhythmic
hum. The scent of metal was stronger here, mingled with something else… something earthy, like damp soil and decay. “You sure about this, Detective?” Silas’ voice came from behind me.
He hadn’t moved, still polishing
glasses with a meticulous slowness. “Veil Market isn't a place for Metropolitan Police.” “He’s a suspect in a series of disappearances. Three young women, all vanished without a trace. I’m not letting him disappear too.” Silas shrugged. “Suit yourself. But be warned. That market…it doesn’t play by your rules.” I started down the stairs, each step
echoing
in the confined space. The air grew colder, heavier. The hum intensified, vibrating in my chest. The wooden steps creaked under my
weight
, a protesting groan.
It took an age to
reach the bottom. Definite more than three flights of stairs.
Then the passage opened into
a cavernous space. The Veil Market. I’d heard whispers about it, of course. A legendary black market, operating beneath the streets of London, trading in things that weren’t meant to see the light of day. Enchanted artefacts, banned substances, stolen secrets…and worse.
I’d dismissed it as urban
myth, a fanciful tale spun by bored constables. It was all too real. The abandoned Tube station had
been repurposed
with a
macabre
ingenuity. Flickering gas lamps cast long,
dancing
shadows across the vaulted ceilings, illuminating stalls overflowing with bizarre and unsettling merchandise. Dried herbs hung in bundles, their scent a strange and cloying mixture of sweetness and decay. Glass jars contained unidentifiable organs suspended in viscous fluids. Strange symbols adorned every surface,
etched
into the walls, painted onto the stalls, woven into the fabrics. The crowd was… eclectic. A mix of shadowy figures, their faces obscured by hoods and scarves, and more exotic specimens. Skin in shades of grey and violet, eyes that glowed with an unnatural light, creatures that shouldn’t exist. They moved through the stalls with a silent urgency, bartering and trading in hushed tones. The air thrummed with a
palpable
energy, a potent mix of fear,
desire
, and something ancient and malevolent. I
scanned
the crowd, my hand instinctively resting on the butt of my weapon. My eyes followed the flow of people, searching for a flash of crimson. He wasn’t immediately visible. Then I saw him. Across the market, near a stall selling antique weapons. He
was talking
to a woman with skin like polished obsidian and eyes like molten gold. She
was handing
him something small and metallic. A token, perhaps. The entry requirement, I remembered reading. A bone token. I
started to
move, trying to weave my way through the throng. It was like swimming upstream against a tide of unsettling energy. People brushed against me, their eyes lingering for a moment too long, assessing, judging. I caught snippets of conversations in languages I didn’t recognise, whispers that scratched at the edge of my sanity. “Looking for something, Detective?” I turned to see a man with an oily smile and a predatory gleam in his eyes. He
was dressed
in a
velvet
suit, his fingers adorned with heavy silver rings. He was leaning against a stall piled high with grimoires and spell books. “Just passing through,”
I said, my voice tight
. “This isn't a place for ‘passing through’, Detective. This is a place for… transactions. Exchanges. Favours. What can I offer you?” “Information. Man in a red jacket. Just came through here. Seen him?” The man’s smile widened, revealing teeth that were just a little too sharp. “Ah, yes. The gentleman with the impulsive fashion sense. He's headed towards the back. The Alchemist’s Quarter.” “And what’s in the Alchemist’s Quarter?” “Things you wouldn’t want to know about, Detective. Things that would shatter your
carefully
constructed
reality.” He chuckled, a dry, rasping sound. “But if you insist… they deal in transformations. Elixirs. Potions. All sorts of… alterations.” My gut twisted. Transformations. Disappearances. It
was starting
to fit. “Thanks for the information.” I
started to
move past him, but he blocked my path, his smile fading. “Just a word of advice, Detective. This isn't your jurisdiction. Some doors are best left unopened. Some secrets are best left buried.” I didn't respond. I pushed past him, ignoring his warning, and continued towards the back of the market. The Alchemist’s Quarter was even more unsettling than the rest. Cauldrons bubbled with viscous liquids, emitting noxious fumes. Strange, glowing plants grew in glass cases, their tendrils reaching out like grasping fingers.
The air was thick with
the smell of sulphur and something else… something vaguely floral, yet undeniably poisonous. I spotted him again, talking to a figure shrouded in shadows. He
was handing
over a small,
velvet
pouch. A transaction. This was my chance. I
quickened
my pace, closing the distance between us. Then, a shout. A commotion. A stall overturned, scattering its contents across the floor. Chaos erupted. People screamed and scattered, their faces contorted with fear. And in the midst of it all, he
was gone
. Vanished. Panic swelled in my chest. I spun around, searching for him,
scanning
the crowd. But he was nowhere to be seen. A hand grabbed my arm, stopping me in my tracks. I whirled around to face my attacker, ready to fight. It was Tomás. His warm brown eyes were wide with alarm, and his usually calm face
was etched
with concern. “Detective, you shouldn't be here,”
he said, his voice urgent
. “This place…it’s dangerous. You're out of your depth.” I shook off his grip. "He was here. I saw him. He was making a deal." Tomás's gaze followed mine, then he sighed. “He moved deeper. Towards the Collector’s Den.” “And what’s the Collector’s Den?” Tomás hesitated. "You
really
don't want to know." "Tell me." Tomás glanced around,
ensuring
no one was close enough to overhear. “He trades in… souls.”
Before I could respond, a
spotlight snapped on, blinding us both. A voice boomed through the market, amplified by unseen speakers. “Intruder alert! Metropolitan Police presence detected! All units, secure the perimeter!” The market descended into pandemonium. A dozen figures, their faces hidden behind masks, converged on our position, their hands reaching for weapons. Tomás grabbed my arm again, pulling me towards a darkened alleyway. “Come on! We need to get out of here!” But it was too late. They
were closing
in, surrounding us, their eyes
gleaming
with malice. I drew my weapon, bracing for a fight. And then, I saw something that froze the blood in my veins. Standing at the edge of the crowd, watching us with an impassive expression, was Detective Harlow Quinn. Her closely cropped salt-and-pepper hair was neatly in place, her sharp jaw set in a grim line. And on her left wrist, a worn leather
watch
glinted in the flickering lamplight. She had a strange smile on her lips, watching the impending chaos with something resembling amusement. She raised a hand, and the figures surged forward. Everything went dark.
created_at
"2026-02-20T20:09:33.542Z"
2/20/2026, 8:09:33 PM
model
"google/gemma-3-27b-it"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
957
moderation_latency
(null)
generation_time
68355
tokens_prompt
4687
tokens_completion
2623
native_tokens_prompt
4515
native_tokens_completion
2233
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.00071848
router
(null)
provider_responses
0
endpoint_id
"8f22002c-c045-446f-a1b9-9896133536b8"
id
"chatcmpl-RtwtApnIHwc3WC12o2JENFga"
is_byok
false
latency
71
model_permaslug
"google/gemma-3-27b-it"
provider_name
"DeepInfra"
status
200
api_type
"completions"
id
"gen-1771618173-nw6SrD6zUgZWpWe4Azs8"
upstream_id
"chatcmpl-RtwtApnIHwc3WC12o2JENFga"
total_cost
0.00071848
cache_discount
(null)
upstream_inference_cost
0
provider_name
"DeepInfra"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
7
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
31
tagDensity
0.226
leniency
0.452
rawRatio
0
effectiveRatio
0
93.83%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1621
totalAiIsmAdverbs
2
found
0
adverb
"carefully"
count
1
1
adverb
"really"
count
1
highlights
0
"carefully"
1
"really"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
38.31%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1621
totalAiIsms
20
found
0
word
"kaleidoscope"
count
1
1
word
"throb"
count
1
2
word
"sense of"
count
1
3
word
"rhythmic"
count
1
4
word
"echoing"
count
1
5
word
"weight"
count
1
6
word
"macabre"
count
1
7
word
"dancing"
count
1
8
word
"etched"
count
2
9
word
"palpable"
count
1
10
word
"desire"
count
1
11
word
"scanned"
count
1
12
word
"velvet"
count
2
13
word
"constructed"
count
1
14
word
"quickened"
count
1
15
word
"scanning"
count
1
16
word
"ensuring"
count
1
17
word
"gleaming"
count
1
highlights
0
"kaleidoscope"
1
"throb"
2
"sense of"
3
"rhythmic"
4
"echoing"
5
"weight"
6
"macabre"
7
"dancing"
8
"etched"
9
"palpable"
10
"desire"
11
"scanned"
12
"velvet"
13
"constructed"
14
"quickened"
15
"scanning"
16
"ensuring"
17
"gleaming"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"air was thick with"
count
1
highlights
0
"The air was thick with"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
1
narrationSentences
143
matches
0
"d with fear"
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
2
narrationSentences
143
filterMatches
0
"watch"
hedgeMatches
0
"started to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
167
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
26
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1615
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
12
unquotedAttributions
0
matches
(empty)
83.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
20
wordCount
1335
uniqueNames
14
maxNameDensity
0.37
worstName
"Tomás"
maxWindowNameDensity
2.5
worstWindowName
"Tomás"
discoveredNames
Soho
1
Raven
1
Nest
1
Silas
3
Veil
1
Market
1
London
1
Tube
1
Alchemist
1
Quarter
1
Tomás
5
Detective
1
Harlow
1
Quinn
1
persons
0
"Raven"
1
"Silas"
2
"Market"
3
"Alchemist"
4
"Tomás"
5
"Harlow"
6
"Quinn"
places
0
"Soho"
1
"London"
globalScore
1
windowScore
0.833
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
101
glossingSentenceCount
1
matches
0
"looked like a retired boxer and smelled l"
1
"smelled like cloves, was polishing glasses"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1615
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
167
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
61
mean
26.48
std
19.33
cv
0.73
sampleLengths
0
53
1
52
2
52
3
39
4
77
5
15
6
8
7
28
8
1
9
38
10
8
11
23
12
40
13
49
14
29
15
22
16
14
17
57
18
3
19
54
20
72
21
53
22
18
23
31
24
49
25
56
26
4
27
44
28
8
29
21
30
12
31
30
32
6
33
36
34
10
35
18
36
22
37
68
38
21
39
13
40
25
41
11
42
21
43
20
44
20
45
18
46
16
47
14
48
5
49
8
92.99%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
5
totalSentences
143
matches
0
"was muffled"
1
"been repurposed"
2
"was dressed"
3
"was gone"
4
"was etched"
25.33%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
6
totalVerbs
229
matches
0
"was polishing"
1
"was talking"
2
"was handing"
3
"was starting"
4
"was handing"
5
"were closing"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
3
semicolonCount
0
flaggedSentences
2
totalSentences
167
ratio
0.012
matches
0
"A flash of crimson – his jacket – disappeared into a narrow alleyway between a vintage clothing shop and a shuttered pub."
1
"Graffiti crawled up the brickwork – a tangled mess of tags and half-formed faces."
99.90%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
673
adjectiveStacks
0
stackExamples
(empty)
adverbCount
27
adverbRatio
0.04011887072808321
lyAdverbCount
6
lyAdverbRatio
0.008915304606240713
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
167
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
167
mean
9.67
std
5.56
cv
0.575
sampleLengths
0
10
1
14
2
25
3
4
4
22
5
5
6
1
7
15
8
2
9
7
10
18
11
14
12
12
13
8
14
3
15
2
16
10
17
8
18
10
19
6
20
15
21
14
22
4
23
11
24
13
25
16
26
4
27
15
28
8
29
12
30
16
31
1
32
10
33
21
34
4
35
2
36
1
37
8
38
6
39
17
40
7
41
6
42
18
43
3
44
6
45
5
46
13
47
13
48
11
49
7
56.89%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
10
diversityRatio
0.3772455089820359
totalSentences
167
uniqueOpeners
63
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
4
totalSentences
130
matches
0
"Just the shimmering reflection of"
1
"Then the passage opened into"
2
"Then I saw him."
3
"Then, a shout."
ratio
0.031
53.85%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
54
totalSentences
130
matches
0
"He’d been surprisingly fast for"
1
"I risked a glance behind."
2
"It washed away everything, evidence,"
3
"I pushed into the alley,"
4
"I’d been inside a handful"
5
"I kicked the door open,"
6
"He didn’t look up."
7
"His voice was a low"
8
"He gestured with a thumb"
9
"I knew her type."
10
"I asked, keeping my tone"
11
"She exhaled a plume of"
12
"It was a cleverly disguised"
13
"I didn't bother with politeness."
14
"I shoved the bookcase aside,"
15
"He hadn’t moved, still polishing"
16
"I started down the stairs,"
17
"It took an age to"
18
"I’d heard whispers about it,"
19
"I’d dismissed it as urban"
ratio
0.415
52.31%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
106
totalSentences
130
matches
0
"The cobblestones slicked under my"
1
"He’d been surprisingly fast for"
2
"A flash of crimson –"
3
"I risked a glance behind."
4
"It washed away everything, evidence,"
5
"I pushed into the alley,"
6
"Graffiti crawled up the brickwork"
7
"The Raven’s Nest."
8
"I’d been inside a handful"
9
"The kind you don’t find"
10
"The kind you pay for"
11
"This wasn’t a night for"
12
"I kicked the door open,"
13
"The bar was dimly lit,"
14
"something acrid, almost metallic."
15
"A deliberate aesthetic, designed to"
16
"Silas, a man who looked"
17
"He didn’t look up."
18
"His voice was a low"
19
"Silas finally raised his eyes,"
ratio
0.815
76.92%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
2
totalSentences
130
matches
0
"Or, more accurately, a hidden"
1
"Before I could respond, a"
ratio
0.015
54.95%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
65
technicalSentenceCount
8
matches
0
"A legendary black market, operating beneath the streets of London, trading in things that weren’t meant to see the light of day."
1
"Skin in shades of grey and violet, eyes that glowed with an unnatural light, creatures that shouldn’t exist."
2
"People brushed against me, their eyes lingering for a moment too long, assessing, judging."
3
"I caught snippets of conversations in languages I didn’t recognise, whispers that scratched at the edge of my sanity."
4
"The man’s smile widened, revealing teeth that were just a little too sharp."
5
"Strange, glowing plants grew in glass cases, their tendrils reaching out like grasping fingers."
6
"They were closing in, surrounding us, their eyes gleaming with malice."
7
"She had a strange smile on her lips, watching the impending chaos with something resembling amusement."
0.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
7
uselessAdditionCount
2
matches
0
"I said, my voice tight"
1
"he said, his voice urgent"
85.48%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
5
fancyCount
2
fancyTags
0
"a voice drawled (drawl)"
1
"He chuckled (chuckle)"
dialogueSentences
31
tagDensity
0.161
leniency
0.323
rawRatio
0.4
effectiveRatio
0.129
83.8028%