Run: 2026-02-20-01KHYBAVA9EC63625PG6T11H81

Run Details

Duration:
18.1s
Cost:
$0.000309
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The rain smelled of burnt sugar and regret. A greasy film slicked the cobblestones of Soho, reflecting the neon bleed of The Raven’s Nest sign – a distinctive green glow smeared across the wet pavement. Detective Harlow Quinn adjusted the worn leather strap of her watch, the rhythmic tick-tock a small, insistent counterpoint to the drumming on her raincoat. It wasn’t an apology for the weather, of course; it was a reminder that time, as always, was a commodity she couldn’t afford to waste. Across the street, a figure melted into the shadows beneath a flickering gas lamp, a dark silhouette against the bruised purple of the sky. Silas’ bar, a perpetually damp haven for unsavory characters, offered no easy refuge, but the man – Tomás Herrera – had vanished into its maw with practiced ease. Quinn moved, a military precision honed over eighteen years of chasing shadows and unraveling lies. She crossed the street, the rain immediately intensifying, plastering her dark hair to her forehead. The scent of stale beer and something vaguely medicinal – Tomás’ signature – clung to the air. He’d been meeting with someone, a low, urgent conversation punctuated by the clinking of glasses and hushed voices. Now, only the rain remained, and the lingering impression of a hasty exit. She scanned the entrance, the heavy wooden door thick with shadow, then checked her watch again. Five minutes. Five minutes since he’d disappeared. Five minutes before whatever he was involved in escalated further. “Damn it,” she muttered, pulling her collar higher. This wasn't a straightforward pursuit; it was a tangled thread woven with occult whispers and the unsettling implications of DS Morris’s last case. Three years. Three years since the unexplained, sickeningly sweet rain that preceded Morris’s disappearance. Three years since she'd started hunting for answers she didn't yet understand, answers that seemed to be hiding just beyond the veil. She pushed open the door to The Raven’s Nest, the counter assaulted her with the smell of cheap whiskey and desperation. The bar was dimly lit, the walls lined with aged maps and unsettling black and white photographs. A few patrons huddled in corners, their faces obscured by the gloom, nursing their drinks and ignoring the storm raging outside. A low hum of conversation, punctuated by the mournful strains of a blues saxophone, filled the room. A waiter, a thin man with nicotine-stained fingers, shuffled towards her. “Can I help you, Detective?” he asked, his voice barely audible above the music. “Looking for someone,” Quinn stated, her brown eyes scanning the room. “Tomás Herrera. Olive skin, scar on his forearm.” The waiter hesitated, glancing around nervously. “Herrera? Yeah, he was here earlier. Left about fifteen minutes ago.” “Where did he go?” “Downstairs. There’s a back room. Silas keeps it private. Said it was for ‘important business’.” He fidgeted, wiping down the already spotless counter. “Don’t ask me anything more. You’re asking a lot of questions for someone dressed like a drowned rat.” Quinn ignored the jab, pushing past the waiter and heading towards a bookshelf that appeared incongruously placed at the back of the bar. She ran her hand along the spines of the aged volumes, feeling for the hidden mechanism. It was there, a pressure plate disguised as a worn copy of *Grimm’s Fairy Tales*. With a soft click, the bookshelf swung inwards, revealing a narrow, descending staircase leading into darkness. The air immediately shifted, colder and heavier, laced with the distinct aroma of damp earth and something metallic – the scent of blood, perhaps. The stairs spiralled down into a labyrinth of dimly lit corridors – the secret room. The walls were lined with crude murals depicting bizarre symbols and scenes of ritualistic gatherings. Tables littered the floor, scattered with tarot cards, vials of iridescent liquids, and strange, intricately carved bone tokens. Several figures were present, engaged in hushed discussion, their faces illuminated by flickering candlelight. Amongst them, Tomás Herrera. He was arguing with a tall, imposing man clad in a crimson velvet coat – a known antiquities dealer with a penchant for procuring rare and dangerous artifacts. “You promised me the key!” Herrera hissed, his voice strained. “You said you had it.” “Promises are cheap, Herrerra,” the man replied, his voice a low growl. “Especially in this business. You owe me.” Quinn didn’t hesitate. She burst into the room, her service pistol drawn and leveled. “Don’t move!” The room erupted in chaos. The men scattered, scrambling for cover behind tables and crates. Herrera, startled, instinctively reached for a small, intricately carved bone token – a bone token, Quinn knew from her research, used as an entry requirement for The Veil Market. A desperate, foolish attempt to create a distraction. He fumbled with it, dropping it onto the stone floor. Quinn moved swiftly, kicking the token aside. “Herrera, you’re under arrest for conspiracy to traffic in enchanted goods and obstruction of justice.” As she moved to apprehend him, a figure emerged from the shadows – a young woman, her eyes glittering with unnerving intensity. She wore a dark, flowing dress and clutched a silver dagger in her hand. It was Seraphina, a known associate of Silas, rumored to be a practitioner of dark arts. And she wasn’t letting Herrera go quietly. “Let him go, Detective,” Seraphina said, her voice a silken whisper. “He has information you need.” Before Quinn could react, Seraphina lunged, the dagger flashing in the candlelight. Quinn deftly dodged the attack, returning fire. A shot rang out, echoing through the corridors. The smell of gunpowder mingled with the other scents of the room – the musty odor of the market, the metallic tang of blood, and something else... something ancient and unsettling. The shot pinged off of a wall, ending in a section of the brick. “Get out!” the dealer shouted, firing his own weapon. Quinn realized she was trapped. The secret room wasn’t just a meeting place; it was a nexus, a conduit to something far darker than she’d anticipated. A sudden tremor shook the floor, and the walls began to pulse with a faint, ethereal light, illuminating the symbols on the murals with an eerie glow. The air thickened, becoming heavy and oppressive. “Time to go,” Quinn said, her voice grim as she moved to retreat. As she turned, Herrera scrambled to retrieve the bone token, clutching it desperately. But before he could reach it, the floor beneath him gave way, sending him plummeting into a hidden pit. A collective gasp filled the room as Quinn stared down into the darkness, a chilling silence descending as she saw a shimmering darkness within the pit. A circular space filled with an unearthly light and several figures cloaked in shadows. “The Veil Market,” Quinn murmured, recognizing the signs – the bone token, the ritualistic symbols, the palpable sense of dread. This wasn’t just a criminal operation; this was a gateway. And she’d just stepped through it. Suddenly, the figure in crimson velvet stepped forward, a cruel smile spreading across his face. “Welcome, Detective,” he said, his voice dripping with satisfaction. “I’ve been expecting you.” As a blinding blue light emanated from the pit, Quinn heard a voice echo around the room– a voice she knew all too well. “Don’t you realize? It’s started again.”
created_at"2026-02-20T20:19:50.753Z" 2/20/2026, 8:19:50 PM
model"google/gemma-3-4b-it"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency179
moderation_latency(null)
generation_time17918
tokens_prompt4687
tokens_completion1966
native_tokens_prompt4515
native_tokens_completion1605
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.000309
router(null)
provider_responses
0
endpoint_id"d3de3bd4-81bc-48fb-924f-2a87b2a36e75"
id"chatcmpl-RVkczdM2GfvhoKcD2uW0R5ni"
is_byokfalse
latency61
model_permaslug"google/gemma-3-4b-it"
provider_name"DeepInfra"
status200
api_type"completions"
id"gen-1771618790-wwvTUB7f15hettwxnqpm"
upstream_id"chatcmpl-RVkczdM2GfvhoKcD2uW0R5ni"
total_cost0.000309
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount0
adverbTags(empty)
dialogueSentences22
tagDensity0.545
leniency1
rawRatio0
effectiveRatio0
91.69% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1203
totalAiIsmAdverbs2
found
0
adverb"nervously"
count1
1
adverb"suddenly"
count1
highlights
0"nervously"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
12.72% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1203
totalAiIsms21
found
0
word"rhythmic"
count1
1
word"reminder"
count1
2
word"maw"
count1
3
word"practiced ease"
count1
4
word"unraveling"
count1
5
word"scanned"
count1
6
word"gloom"
count1
7
word"scanning"
count1
8
word"imposing"
count1
9
word"velvet"
count2
10
word"intensity"
count1
11
word"whisper"
count1
12
word"echoing"
count1
13
word"pulse"
count1
14
word"oppressive"
count1
15
word"chilling"
count1
16
word"silence"
count1
17
word"palpable"
count1
18
word"sense of"
count1
19
word"echo"
count1
highlights
0"rhythmic"
1"reminder"
2"maw"
3"practiced ease"
4"unraveling"
5"scanned"
6"gloom"
7"scanning"
8"imposing"
9"velvet"
10"intensity"
11"whisper"
12"echoing"
13"pulse"
14"oppressive"
15"chilling"
16"silence"
17"palpable"
18"sense of"
19"echo"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences76
matches(empty)
67.67% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount2
narrationSentences76
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences87
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords3
totalWords1213
ratio0.002
matches
0"Grimm’s Fairy Tales"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
83.01% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount1045
uniqueNames15
maxNameDensity1.34
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Soho1
Raven2
Nest2
Harlow1
Quinn14
Morris2
Fairy1
Tomás1
Herrera5
Veil1
Market1
Seraphina3
Silas1
Five3
Three3
persons
0"Raven"
1"Nest"
2"Harlow"
3"Quinn"
4"Morris"
5"Tomás"
6"Herrera"
7"Seraphina"
8"Silas"
places
0"Soho"
1"Veil"
globalScore0.83
windowScore0.833
75.37% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount2
matches
0"answers that seemed to be hiding just beyond the veil"
1"appeared incongruously placed at the back of the bar"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1213
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences87
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs24
mean50.54
std39.71
cv0.786
sampleLengths
0136
1111
2143
325
419
517
64
741
894
994
1015
1119
1216
1369
1415
1559
1616
1772
189
1960
2026
2159
2236
2358
96.03% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences76
matches
0"was involved"
1"were lined"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs176
matches
0"was arguing"
1"wasn’t letting"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount4
flaggedSentences14
totalSentences87
ratio0.161
matches
0"A greasy film slicked the cobblestones of Soho, reflecting the neon bleed of The Raven’s Nest sign – a distinctive green glow smeared across the wet pavement."
1"It wasn’t an apology for the weather, of course; it was a reminder that time, as always, was a commodity she couldn’t afford to waste."
2"The scent of stale beer and something vaguely medicinal – Tomás’ signature – clung to the air."
3"This wasn't a straightforward pursuit; it was a tangled thread woven with occult whispers and the unsettling implications of DS Morris’s last case."
4"The air immediately shifted, colder and heavier, laced with the distinct aroma of damp earth and something metallic – the scent of blood, perhaps."
5"The stairs spiralled down into a labyrinth of dimly lit corridors – the secret room."
6"He was arguing with a tall, imposing man clad in a crimson velvet coat – a known antiquities dealer with a penchant for procuring rare and dangerous artifacts."
7"Herrera, startled, instinctively reached for a small, intricately carved bone token – a bone token, Quinn knew from her research, used as an entry requirement for The Veil Market."
8"As she moved to apprehend him, a figure emerged from the shadows – a young woman, her eyes glittering with unnerving intensity."
9"The smell of gunpowder mingled with the other scents of the room – the musty odor of the market, the metallic tang of blood, and something else..."
10"The secret room wasn’t just a meeting place; it was a nexus, a conduit to something far darker than she’d anticipated."
11"“The Veil Market,” Quinn murmured, recognizing the signs – the bone token, the ritualistic symbols, the palpable sense of dread."
12"This wasn’t just a criminal operation; this was a gateway."
13"“I’ve been expecting you.” As a blinding blue light emanated from the pit, Quinn heard a voice echo around the room– a voice she knew all too well."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount792
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.030303030303030304
lyAdverbCount12
lyAdverbRatio0.015151515151515152
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences87
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences87
mean13.94
std7.29
cv0.523
sampleLengths
08
127
224
325
424
528
615
715
817
918
1013
1116
122
135
1410
158
1623
172
1812
1922
2021
2117
2221
2317
2411
2514
2611
278
286
2911
304
3123
3218
3323
3416
3515
3616
3724
3815
3915
4018
4114
424
4328
4410
455
4612
477
483
4911
62.07% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.4482758620689655
totalSentences87
uniqueOpeners39
45.05% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences74
matches
0"Suddenly, the figure in crimson"
ratio0.014
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences74
matches
0"It wasn’t an apology for"
1"She crossed the street, the"
2"He’d been meeting with someone,"
3"She scanned the entrance, the"
4"she muttered, pulling her collar"
5"She pushed open the door"
6"he asked, his voice barely"
7"He fidgeted, wiping down the"
8"She ran her hand along"
9"It was there, a pressure"
10"He was arguing with a"
11"She burst into the room,"
12"He fumbled with it, dropping"
13"She wore a dark, flowing"
14"It was Seraphina, a known"
15"he said, his voice dripping"
ratio0.216
74.86% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount57
totalSentences74
matches
0"The rain smelled of burnt"
1"A greasy film slicked the"
2"Detective Harlow Quinn adjusted the"
3"It wasn’t an apology for"
4"Quinn moved, a military precision"
5"She crossed the street, the"
6"The scent of stale beer"
7"He’d been meeting with someone,"
8"She scanned the entrance, the"
9"she muttered, pulling her collar"
10"This wasn't a straightforward pursuit;"
11"She pushed open the door"
12"The bar was dimly lit,"
13"A low hum of conversation,"
14"A waiter, a thin man"
15"he asked, his voice barely"
16"Quinn stated, her brown eyes"
17"The waiter hesitated, glancing around"
18"He fidgeted, wiping down the"
19"Quinn ignored the jab, pushing"
ratio0.77
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences74
matches
0"Now, only the rain remained,"
1"Before Quinn could react, Seraphina"
ratio0.027
96.27% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences46
technicalSentenceCount3
matches
0"Three years since the unexplained, sickeningly sweet rain that preceded Morris’s disappearance."
1"Three years since she'd started hunting for answers she didn't yet understand, answers that seemed to be hiding just beyond the veil."
2"Quinn ignored the jab, pushing past the waiter and heading towards a bookshelf that appeared incongruously placed at the back of the bar."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount7
matches
0"he asked, his voice barely audible above the music"
1"Quinn stated, her brown eyes scanning the room"
2"Herrera hissed, his voice strained"
3"the man replied, his voice a low growl"
4"Seraphina said, her voice a silken whisper"
5"Quinn said, her voice grim as she moved to retreat"
6"he said, his voice dripping with satisfaction"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags10
fancyCount5
fancyTags
0"she muttered (mutter)"
1"Quinn stated (state)"
2"Herrera hissed (hiss)"
3"the dealer shouted (shout)"
4"Quinn murmured (murmur)"
dialogueSentences22
tagDensity0.455
leniency0.909
rawRatio0.5
effectiveRatio0.455
80.1581%