Run: 2026-02-24-01KJ8V9BGPXAFCFWPWNTVGAPJC

Run Details

Model:
Aion 2.0
Duration:
1m 20s
Cost:
$0.006948
Provider:
AionLabs

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect’s shoulder clipped a overflowing bin, sending it spinning into the path of a black cab. Tyres screeched. A symphony of horns. Detective Harlow Quinn didn’t break stride. She vaulted the spilled rubbish, her worn leather watch strap digging into her wrist. Eighteen years on the Met had taught her one immutable truth: momentum was everything. Lose it, and the city swallowed you whole. “Police! Stop!” The figure ahead, a blur of dark clothing, ducked into an alley off Berwick Street. Quinn followed, the rain-slick cobbles treacherous under her boots. The air shifted from the greasy warmth of late-night kebabs to the damp, mineral chill of old stone. The alley narrowed, a canyon between soot-stained brick. A dead end. *Got you.* But the figure didn’t slow. It reached a rusted service door, wrenched it open, and vanished into deeper darkness. Quinn skidded to a halt. Not a door. A maintenance hatch, hanging open on a yawning shaft. A gust of damp, subterranean air washed over her, carrying a faint, coppery tang that had nothing to do with pipes. She knew that smell. It had lingered in the air three years ago, in the warehouse where they found Morris. Where they didn’t find an explanation. Her radio crackled. “Delta-Seven, status?” She thumbed the button, her breath coming in controlled clouds. “In pursuit. Heading… underground. Camden direction.” “Say again? Underground?” The suspect was getting away. The shaft led down a fixed metal ladder, rungs slick with condensation. Into the belly of the city. Into the places her maps didn’t show. Quinn clipped the radio back to her belt. She went down. The descent was a study in controlled fear. Each rung a decision. The light from the alley faded, replaced by a faint, greenish luminescence that seemed to seep from the brickwork itself. The ladder ended in a narrow service tunnel, dripping with moisture. The sound of the rain was gone, replaced by a low, resonant hum and the distant murmur of a crowd. She drew her torch, the beam cutting through the gloom. The tunnel opened into a vast, vaulted space. An abandoned Tube station, but not abandoned at all. The Veil Market. She’d heard the whispers. A cop’s nightmare. A place that moved, that required a price of entry she didn’t possess. The air was thick with strange perfumes, ozone, and the earthy scent of turned soil. Stalls constructed from old shipping containers and patched canvas lined the curved platforms. The greenish light came from glowing fungi cultivated in hanging baskets and from orbs of captured will-o’-the-wisp bobbing in glass jars. And the people. A woman with iridescent scales tracing her jawline haggled over a vial of swirling smoke. A tall, thin man in an impeccable suit had the eyes of a bird of prey. Quinn’s hand went to the butt of her service weapon, a useless comfort here. She scanned the crowd. There. The dark-clothed figure was weaving through the throng, heading for a curtained-off area at the far end of the platform. Quinn moved, keeping to the shadows of support columns. Her military bearing made her stride too purposeful, too straight. She forced herself to amble, to look at the wares. A stall displayed rows of teeth, each labelled in a language that hurt her eyes. Another sold bottled memories, their contents swirling like storm clouds. “Looking for something specific, Detective?” The voice was smooth, accented. Spanish. She turned. A man leaned against a stall stacked with medical supplies. Olive skin, warm brown eyes, a Saint Christopher medallion glinting at his throat. Tomás Herrera. His file photo didn’t do him justice, nor did it show the keen intelligence in his gaze, or the scar along his left forearm. “Herrera.” “A pleasure. Though I doubt this is a social call.” He gestured with his chin towards the retreating suspect. “He’s one of Silas’s runners. You’re in the wrong pond, Detective Quinn.” “I go where the job takes me.” “This job requires a token.” His eyes flicked to her empty hands. “Or an invitation. You have neither.” “I have a warrant for his questioning. That’s all the invitation I need.” Tomás gave a soft, humourless laugh. “Paper. How quaint.” He pushed off the stall. “That curtain he’s heading for? That’s the Bone Yard. Where they settle accounts. You follow him in there without a token, you become part of the inventory.” Quinn’s jaw tightened. Morris’s face flashed in her mind. The confusion in his eyes before the end. The official report: *accidental discharge*. The truth, the thing that moved in the shadows that night, was here. In places like this. “What’s in the Bone Yard?” “Answers,” Tomás said simply. “The kind that cost more than your salary. The kind your partner was asking about before he stopped asking questions.” The words hit her like a physical blow. She kept her face a mask. “You knew Morris?” “I tried to patch him up. After.” He looked away, his fingers tracing his medallion. “I lost my licence for that. For knowing what shouldn’t be known. Consider this a professional courtesy. Turn around. Go back up the ladder.” The suspect vanished through the heavy black curtains. Quinn looked at the curtain. Then at Tomás. The hum of the market seemed to grow louder, pressing in on her. This was the divide. The known world of procedure and evidence, and this whispering, living darkness that had taken her partner. She unclipped her badge, held it up. The metal felt cold, insignificant. “This is my token.” She walked towards the Bone Yard. Tomás didn’t try to stop her. He just watched, a sad understanding in his eyes. The curtains were heavier than they looked, thick velvet that swallowed sound. She pushed through. The space beyond was smaller, quieter. A circular chamber lit by a single, sickly yellow bulb. The suspect stood in the centre, facing her. He wasn’t alone. Three figures sat at a rough-hewn stone table. Their faces were obscured by deep hoods. On the table lay objects: a twisted root that pulsed with a slow light, a knife with a blade of obsidian, and a small, leather-bound book. The suspect smiled. It wasn’t a pleasant expression. “Detective Quinn,” he said. His voice had changed, lost its panicked edge. It was calm, almost welcoming. “We’ve been expecting you. Morris said you’d be stubborn.” The hooded figure in the centre lifted a hand. Bone-thin fingers pointed at the empty chair opposite. “Sit,” a voice rasped, like dry leaves over stone. “The account of DS Morris is finally ready to be settled.”
created_at"2026-02-24T22:11:03.332Z" 2/24/2026, 10:11:03 PM
model"aion-labs/aion-2.0-20260223"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3445
moderation_latency(null)
generation_time80344
tokens_prompt4663
tokens_completion2558
native_tokens_prompt4323
native_tokens_completion2181
native_tokens_completion_images(null)
native_tokens_reasoning797
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.006948
router(null)
provider_responses
0
endpoint_id"1e93b0bb-eb0f-49bc-8fda-947105413b86"
id"cc781c59-e01b-41f3-b906-3d25b7dfbcdd"
is_byokfalse
latency129
model_permaslug"aion-labs/aion-2.0-20260223"
provider_name"AionLabs"
status200
api_type"completions"
id"gen-1771971063-WZFZB4AooPedXaZBhkZT"
upstream_id"cc781c59-e01b-41f3-b906-3d25b7dfbcdd"
total_cost0.006948
cache_discount(null)
upstream_inference_cost0
provider_name"AionLabs"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount3
adverbTags
0"Tomás said simply [simply]"
1"He looked away [away]"
2"a voice rasped like [like]"
dialogueSentences25
tagDensity0.32
leniency0.64
rawRatio0.375
effectiveRatio0.24
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1098
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
40.80% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1098
totalAiIsms13
found
0
word"symphony"
count1
1
word"treacherous"
count1
2
word"warmth"
count1
3
word"chill"
count1
4
word"gloom"
count1
5
word"constructed"
count1
6
word"tracing"
count2
7
word"scanned"
count1
8
word"glinting"
count1
9
word"flicked"
count1
10
word"velvet"
count1
11
word"pulsed"
count1
highlights
0"symphony"
1"treacherous"
2"warmth"
3"chill"
4"gloom"
5"constructed"
6"tracing"
7"scanned"
8"glinting"
9"flicked"
10"velvet"
11"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"air was thick with"
count1
highlights
0"The air was thick with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences106
matches(empty)
88.95% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences106
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"try to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences124
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords4
totalWords1097
ratio0.004
matches
0"Got you."
1"accidental discharge"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount904
uniqueNames15
maxNameDensity0.88
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Tomás"
discoveredNames
Harlow1
Quinn8
Met1
Berwick1
Street1
Morris2
Tube1
Veil1
Market1
Saint1
Christopher1
Herrera1
Tomás5
Bone2
Yard1
persons
0"Harlow"
1"Quinn"
2"Met"
3"Morris"
4"Market"
5"Saint"
6"Christopher"
7"Herrera"
8"Tomás"
places
0"Berwick"
1"Street"
2"Bone"
globalScore1
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences69
glossingSentenceCount1
matches
0"luminescence that seemed to seep from the brickwork itself"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1097
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences124
matches
0"knew that smell"
1"moved, that required"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean24.38
std18.95
cv0.777
sampleLengths
023
142
22
353
42
519
664
75
816
93
1030
1111
1263
1327
143
1569
1648
1725
1854
195
2057
211
2231
237
2418
2513
2641
2739
285
2924
3017
3139
328
3342
3412
354
366
3715
3815
3927
4041
418
4226
4317
4420
98.64% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences106
matches
0"was gone"
1"were obscured"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs152
matches
0"was weaving"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences124
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount555
adjectiveStacks0
stackExamples(empty)
adverbCount4
adverbRatio0.007207207207207207
lyAdverbCount2
lyAdverbRatio0.0036036036036036037
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences124
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences124
mean8.85
std5.83
cv0.659
sampleLengths
017
12
24
36
414
514
68
72
815
99
1018
118
123
132
145
1514
165
173
189
1921
204
2116
226
233
242
2510
266
273
285
2912
306
317
328
333
348
354
3620
3711
3820
3910
408
419
423
434
443
4513
4615
4713
4821
493
54.84% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.3870967741935484
totalSentences124
uniqueOpeners48
33.67% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences99
matches
0"Then at Tomás."
ratio0.01
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences99
matches
0"She vaulted the spilled rubbish,"
1"It reached a rusted service"
2"She knew that smell."
3"It had lingered in the"
4"Her radio crackled."
5"She thumbed the button, her"
6"She went down."
7"She drew her torch, the"
8"She’d heard the whispers."
9"She scanned the crowd."
10"Her military bearing made her"
11"She forced herself to amble,"
12"His file photo didn’t do"
13"He gestured with his chin"
14"His eyes flicked to her"
15"He pushed off the stall"
16"She kept her face a"
17"He looked away, his fingers"
18"She unclipped her badge, held"
19"She walked towards the Bone"
ratio0.273
25.66% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount86
totalSentences99
matches
0"The suspect’s shoulder clipped a"
1"A symphony of horns."
2"Detective Harlow Quinn didn’t break"
3"She vaulted the spilled rubbish,"
4"The figure ahead, a blur"
5"Quinn followed, the rain-slick cobbles"
6"The air shifted from the"
7"The alley narrowed, a canyon"
8"A dead end."
9"It reached a rusted service"
10"Quinn skidded to a halt."
11"A maintenance hatch, hanging open"
12"A gust of damp, subterranean"
13"She knew that smell."
14"It had lingered in the"
15"Her radio crackled."
16"She thumbed the button, her"
17"The suspect was getting away."
18"The shaft led down a"
19"Quinn clipped the radio back"
ratio0.869
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences99
matches(empty)
ratio0
81.63% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount3
matches
0"A gust of damp, subterranean air washed over her, carrying a faint, coppery tang that had nothing to do with pipes."
1"The light from the alley faded, replaced by a faint, greenish luminescence that seemed to seep from the brickwork itself."
2"The known world of procedure and evidence, and this whispering, living darkness that had taken her partner."
62.50% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount1
matches
0"He looked away, his fingers tracing his medallion"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences25
tagDensity0.08
leniency0.16
rawRatio0
effectiveRatio0
82.3341%