Run: 2026-02-24-01KJ8WCWHN50EMGKCF0NYM5SA8

Run Details

Duration:
1m 9s
Cost:
$0.088640
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
She lost him at the intersection of Chalk Farm Road. One second, the figure in the dark hoodie cut left through a knot of Friday-night stragglers. The next, gone. Swallowed by the slick Camden pavement like he'd never existed at all. Quinn pressed her back against a shopfront awning, chest heaving, rain hammering the canvas above her head. Eighteen years on the force and she could still sprint six blocks in heeled boots without rolling an ankle. The knees, though. The knees had opinions. She scanned the road. A kebab shop throwing greasy light across the wet tarmac. A row of shuttered market stalls. Two girls sharing a cigarette under an umbrella, oblivious. No hoodie. No Tomás Herrera. Her radio crackled. "Quinn, what's your position?" She ignored it. Dispatch could wait. Herrera couldn't. Three weeks she'd tracked the former paramedic through a web of off-the-books medical records, whispered favours, and patients who healed too fast from injuries that should have killed them. The kind of cases that reminded her of Morris. Of that night in the warehouse in Rotherhithe when her partner walked through a door and never walked back out, and the official report called it "structural collapse" despite the fact that not a single beam had fallen. She pushed off the wall and moved. The rain intensified. It came in sheets now, turning the gutters into rivers that swirled around her ankles as she crossed toward the old Camden Town tube station, the one Transport for London had sealed off two years ago after "subsidence concerns." She'd read the report at the time. Hadn't thought twice about it. Now the padlocked gate at the side entrance stood six inches ajar, the chain hanging limp and gleaming. Fresh water pooled on the top step leading down. Someone had passed through here. Recently. Quinn pulled her coat tighter and checked her phone. No signal. Of course. She glanced back at the street behind her, at the safe, rain-blurred glow of Camden's nightlife, at the world that made sense. Then she squeezed through the gate. The stairs descended in a tight spiral, old Victorian ironwork slippery underfoot. The sound of the rain faded. In its place rose something else, a hum, low and resonant, like the memory of a train that hadn't run these tracks in decades. The walls sweated condensation. The air tasted of damp stone and something sharper underneath it, copper and ozone, the flavour you get before lightning strikes. She reached the bottom and stopped. The platform stretched before her, but it bore no resemblance to any tube station she'd ever seen. Somebody had transformed it. Stalls lined both sides in a cramped, chaotic bazaar, draped in fabrics that shimmered between colours she couldn't name. Lanterns hung from the ceiling on chains of varying length, each one burning with a flame that shifted from amber to violet without any visible fuel. The crowd moved shoulder to shoulder, dozens of people browsing, haggling, arguing in at least five languages. Some of them looked normal enough, north London types in vintage jackets and too-clean trainers. Others didn't look normal at all. A woman passed with skin the colour and texture of birch bark, living wood, smooth and pale with dark knot-holes where her eyes should have been. She carried a jar of something that pulsed with its own heartbeat. Behind her, a man with fingers twice the length of any human's counted out small bones onto a velvet cloth. The bones clicked against each other like dice. Quinn's hand drifted to her hip. Her warrant card sat in her inside pocket. Her collapsible baton on her belt. Neither felt adequate. She spotted Herrera thirty metres ahead, weaving through the crowd with the ease of someone who knew exactly where he was going. The dark hoodie had come down, revealing short curly hair, olive skin catching the lantern light. He stopped at a stall near the far wall where an old woman sat behind rows of glass vials. Quinn watched him pull something from his pocket, small and pale, and hand it to the woman. The woman examined it, nodded, and passed him two vials of murky liquid. A bone token. That's what he'd used for entry. Quinn looked down at her own empty hands. "You're not from here." The voice came from her left. A boy, couldn't have been older than fifteen, sat cross-legged on an upturned crate. He wore a threadbare school blazer over a Tottenham shirt and held a paper cup of something that steamed green. "Police?" he asked, though his tone suggested he already knew. "Just browsing." "Nobody browses the Veil Market. You come with a list or you come with a death wish." He sipped his drink. "Which is it?" "The man in the hoodie. At the far stall. You know him?" "Tommy? Everyone knows Tommy. He patches people up. Good hands. Steady." The boy held up his own hand and flexed it. A scar ran across his palm, neat and clean, the work of someone who knew sutures. "Doesn't ask questions. Doesn't charge what he should." "What's he buying?" "Things you can't get at Boots." Quinn watched Herrera tuck the vials into his jacket and turn. For half a second his gaze swept the platform and locked onto hers. Recognition hit his face like voltage. His warm brown eyes went wide, then narrow. He bolted. She shoved through the crowd after him. The stalls blurred past in a rush of strange merchandise, jars of teeth, bundles of dried herbs that smoked without fire, a taxidermied raven with three heads that tracked her movement as she ran. Someone shouted in a language she didn't recognise. A display of ceramic bowls crashed to the ground behind her, and the vendor's curse followed her down the platform in a gust of heat that singed the back of her neck. Herrera vaulted a low table and ducked into a tunnel at the far end, beyond the last row of stalls, where the old tracks disappeared into blackness. Quinn reached the tunnel mouth and stopped. The lantern light didn't penetrate. The darkness ahead was total, thick and textured, the kind of dark that felt solid against your skin. The boy's voice floated from somewhere behind her. "I wouldn't." She pulled her phone out. Used the torch. The beam cut three metres into the tunnel and then stopped, absorbed, as though the darkness had swallowed it. "That tunnel doesn't go where you think," the boy said. He'd followed her. He stood a few paces back, his green drink still steaming. "Comes out different every time. Sometimes Brixton. Sometimes the river. Once it opened into a place that wasn't London at all, and the bloke who went in came back speaking a language nobody's heard in four hundred years." "He's getting away." "Everyone gets away down here. That's the point." Quinn stared into the tunnel. The worn leather of her watch pressed against her wrist, its familiar weight a tether to the world above. Morris had chased something into the dark once. Morris hadn't come back. She switched off the torch. Silence. Then, faint, from deep inside the tunnel, footsteps. Herrera's footsteps. And something else. A second set, heavier, slower, following him. Or waiting for him. The Saint Christopher medallion. She remembered it from his file photo. Patron saint of travellers. Herrera wore it because he'd crossed borders his whole life, Seville to London, the NHS to whatever this was, the world above to the world below. He knew how to navigate in-between spaces. She didn't. But Morris deserved answers. Three years of dead ends and classified files and colleagues who changed the subject when she brought up Rotherhithe. Three years of "structural collapse" that collapsed nothing. Whatever Herrera was mixed up in, whatever this market sold and whoever it served, it connected to the same shadow that had taken her partner. She tightened the strap on her watch. Stepped forward. The darkness closed around her like a fist. Behind her, the lantern light shrank to a coin, then a pinprick, then nothing. The ground beneath her boots changed from concrete to something rougher, older, cobblestones maybe, worn smooth by centuries of foot traffic. The air temperature dropped. The copper-and-ozone taste sharpened until it coated her tongue. The footsteps ahead had stopped. Quinn held her breath. "You shouldn't have followed me." Herrera's voice, close, too close, somewhere off to her left in a space with no visible dimensions. "Tomás Herrera. Metropolitan Police. I need to ask you some questions about, " "Questions." A bitter laugh. "You don't even know what questions to ask. You think this is about unlicensed medical practice? Nicked supplies? You've been building a case out of cardboard, detective." "Then help me build a better one." Silence. She heard him breathing. Heard the medallion clink against his collarbone as he shifted. "There's something in this tunnel with us." Quinn's hand found her baton. Extended it. The click echoed off walls she couldn't see. "Not that kind of something," Herrera said. His voice had changed. The defiance bled out of it, replaced by something flatter, more clinical. The paramedic assessing a situation. "When I say move, you move. Back the way you came. Don't stop. Don't look to your right. Whatever you hear." "I'm not leaving without, " "Detective." The word landed like a slap. "Your partner. Morris. You want to know what happened in Rotherhithe?" Her grip on the baton tightened until the tendons in her forearm burned. "It's here. The same thing that took him. And right now, it knows your name." Something exhaled in the dark to her right, warm and wet and impossibly vast, like the breath of a sleeping animal the size of a building. The cobblestones beneath her feet vibrated with a pulse that wasn't hers. Herrera's hand found her sleeve and pulled. They ran.
created_at"2026-02-24T22:30:27.648Z" 2/24/2026, 10:30:27 PM
model"anthropic/claude-4.6-opus-20260205"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1856
moderation_latency227
generation_time68319
tokens_prompt4663
tokens_completion2781
native_tokens_prompt4738
native_tokens_completion2598
native_tokens_completion_images(null)
native_tokens_reasoning238
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.08864
router(null)
provider_responses
0
endpoint_id"a8708fb9-08ea-43bb-a3b1-165c87ef09df"
id"e07d3283-520d-4e8d-88b3-6f729f363291"
is_byokfalse
latency1769
model_permaslug"anthropic/claude-4.6-opus-20260205"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771972227-MmdNkOJMgD9hMVI5jaXM"
upstream_id"e07d3283-520d-4e8d-88b3-6f729f363291"
total_cost0.08864
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount1
adverbTags
0"The word landed like [like]"
dialogueSentences31
tagDensity0.29
leniency0.581
rawRatio0.111
effectiveRatio0.065
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1649
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
48.45% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1649
totalAiIsms17
found
0
word"scanned"
count1
1
word"gleaming"
count1
2
word"chaotic"
count1
3
word"shimmered"
count1
4
word"pulsed"
count1
5
word"velvet"
count1
6
word"familiar"
count1
7
word"weight"
count1
8
word"silence"
count2
9
word"footsteps"
count3
10
word"navigate"
count1
11
word"echoed"
count1
12
word"vibrated"
count1
13
word"pulse"
count1
highlights
0"scanned"
1"gleaming"
2"chaotic"
3"shimmered"
4"pulsed"
5"velvet"
6"familiar"
7"weight"
8"silence"
9"footsteps"
10"navigate"
11"echoed"
12"vibrated"
13"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences138
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences138
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences158
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1651
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions50
wordCount1398
uniqueNames20
maxNameDensity0.79
worstName"Herrera"
maxWindowNameDensity2
worstWindowName"Herrera"
discoveredNames
Chalk1
Farm1
Road1
Friday-night1
Camden3
Tomás1
Herrera11
Morris4
Rotherhithe2
Town1
Transport1
London3
Victorian1
Tottenham1
Saint1
Christopher1
Seville1
Silence2
Quinn10
Three3
persons
0"Tomás"
1"Herrera"
2"Morris"
3"Saint"
4"Christopher"
5"Quinn"
places
0"Chalk"
1"Farm"
2"Road"
3"Camden"
4"Rotherhithe"
5"Town"
6"London"
7"Tottenham"
8"Seville"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences87
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1651
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences158
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs62
mean26.63
std25.7
cv0.965
sampleLengths
010
174
234
33
44
58
676
77
872
915
1035
116
1267
136
14104
1566
1623
1787
1817
194
2040
2110
222
2324
2412
2545
263
276
2840
2981
3057
318
322
3327
3462
353
368
3736
385
3925
4050
4156
429
438
4448
455
464
4722
4813
4931
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences138
matches
0"was mixed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs216
matches
0"was going"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences158
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1408
adjectiveStacks1
stackExamples
0"safe, rain-blurred glow"
adverbCount32
adverbRatio0.022727272727272728
lyAdverbCount4
lyAdverbRatio0.002840909090909091
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences158
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences158
mean10.45
std8.53
cv0.816
sampleLengths
010
116
23
312
417
519
63
74
84
910
106
119
122
133
143
154
163
173
182
1929
209
2138
227
233
2446
255
2618
279
285
291
309
312
322
3322
346
3512
366
3724
384
3921
406
4117
424
4319
4426
4517
4615
476
4826
4912
60.13% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.4177215189873418
totalSentences158
uniqueOpeners66
53.76% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences124
matches
0"Then she squeezed through the"
1"Then, faint, from deep inside"
ratio0.016
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences124
matches
0"She lost him at the"
1"She scanned the road."
2"Her radio crackled."
3"She ignored it."
4"She pushed off the wall"
5"It came in sheets now,"
6"She glanced back at the"
7"She reached the bottom and"
8"She carried a jar of"
9"Her warrant card sat in"
10"Her collapsible baton on her"
11"She spotted Herrera thirty metres"
12"He stopped at a stall"
13"He wore a threadbare school"
14"he asked, though his tone"
15"He sipped his drink"
16"His warm brown eyes went"
17"She shoved through the crowd"
18"She pulled her phone out."
19"He'd followed her."
ratio0.226
48.71% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount102
totalSentences124
matches
0"She lost him at the"
1"One second, the figure in"
2"The next, gone."
3"Quinn pressed her back against"
4"The knees, though."
5"The knees had opinions."
6"She scanned the road."
7"A kebab shop throwing greasy"
8"A row of shuttered market"
9"Her radio crackled."
10"She ignored it."
11"Dispatch could wait."
12"The kind of cases that"
13"She pushed off the wall"
14"The rain intensified."
15"It came in sheets now,"
16"Someone had passed through here."
17"Quinn pulled her coat tighter"
18"She glanced back at the"
19"The stairs descended in a"
ratio0.823
40.32% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences124
matches
0"Now the padlocked gate at"
ratio0.008
53.57% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount6
matches
0"Three weeks she'd tracked the former paramedic through a web of off-the-books medical records, whispered favours, and patients who healed too fast from injuries…"
1"She glanced back at the street behind her, at the safe, rain-blurred glow of Camden's nightlife, at the world that made sense."
2"The stalls blurred past in a rush of strange merchandise, jars of teeth, bundles of dried herbs that smoked without fire, a taxidermied raven with three heads t…"
3"A display of ceramic bowls crashed to the ground behind her, and the vendor's curse followed her down the platform in a gust of heat that singed the back of her…"
4"The darkness ahead was total, thick and textured, the kind of dark that felt solid against your skin."
5"Three years of dead ends and classified files and colleagues who changed the subject when she brought up Rotherhithe."
69.44% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount1
matches
0"he asked, though his tone suggested he already knew"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences31
tagDensity0.097
leniency0.194
rawRatio0
effectiveRatio0
88.9464%