Run: 2026-02-24-01KJ8WRSQ4M1BHX84D1DTXJ0ZS

Run Details

Duration:
1m 26s
Cost:
$0.096865
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect cut left on Hawley Crescent and Quinn's boots slipped on the wet cobblestones as she followed. She caught herself on a bollard, hip slamming iron, and pushed off without breaking stride. Thirty metres ahead. Hooded figure. Moving fast but not panicked. That bothered her more than the distance between them. "Metropolitan Police! Stop!" The figure didn't stop. They never stopped. Quinn keyed her radio. Nothing but static hissed back. She'd lost signal two streets back when the suspect led her off the main road and into the tangle of side streets behind Camden Lock. Rain hammered the Victorian brickwork around her and turned the narrow lane into a shallow river. Her left knee, the one she'd wrecked in Hendon training fifteen years ago, sent a sharp reminder up her thigh with every footfall. The suspect rounded another corner. Quinn rounded it three seconds later and nearly collided with a stack of wooden pallets leaning against a shuttered shop front. She squeezed past, felt a splinter drag across her forearm, ignored it. The leather band of her watch caught on a nail and she ripped it free. An alley opened ahead, barely wide enough for two people abreast. Victorian brick on both sides, no light except the orange glow bleeding from a window four storeys up. The rain fell straight down between the buildings like a curtain. At the far end, the hooded figure paused. Turned. Quinn couldn't make out a face. Just the pale oval of skin inside the hood, there and gone. Then the figure dropped. Not fell. Dropped, as though the ground had swallowed them. She reached the spot twelve seconds later, breathing hard. A grate in the pavement, the heavy cast-iron kind that covered old coal chutes, sat propped open on its hinge. Stone steps descended into blackness. Warm air drifted up, carrying a smell that didn't belong in Camden, something like cinnamon and hot metal and old books left too long in the sun. Quinn crouched at the edge. Drew her torch. The beam caught the first five steps, slick with rainwater, then dissolved into nothing. She checked her radio again. Dead. Checked her phone. No signal. Of course. Three years ago, DS Morris had followed a lead into a basement in Rotherhithe. Quinn had stayed topside to cover the exits, the correct tactical decision, the one she'd been trained to make. Morris went down. Morris never came back up. When they finally breached the basement forty minutes later, they found his torch, his warrant card, and three litres of blood soaked into concrete. No body. No explanation. The investigation stalled in six weeks and Internal Affairs filed it as a cold case eight months after that. Quinn had spent the years since collecting fragments. Odd cases. Unexplained crime scenes. Witness statements that uniform officers dismissed as drug-induced hallucinations. She kept a separate notebook for them, the black one she carried in her inside pocket, and the pages were getting full. The warm air pushed against her face again. That cinnamon-and-metal smell coiled into her sinuses. She descended. The steps were older than the street above. Worn smooth in the centre, the kind of erosion that took centuries, not decades. Her torch beam swung across walls of bare London clay giving way to Victorian tile, then to something rougher and darker that she couldn't name. The sound of the rain faded behind her, replaced by a low hum she felt more than heard, a vibration in the bones of her jaw. Twenty-two steps down. She counted them the way she counted everything, because precision was armour and approximation got people killed. A landing. A corridor stretching left into darkness. And at the far end, a warm amber glow. Quinn killed her torch. Let her eyes adjust. The glow resolved into the outline of an archway, and beyond it, movement. Shadows. The murmur of voices. She pressed her back to the tiled wall and advanced. The corridor opened into what had once been a Tube platform. She recognised the curved ceiling, the alcoves where advertisements would have hung, the ghost of a tiled station name half-scraped from the wall. But whatever this place had been, it had become something else entirely. Stalls lined the platform edge where passengers once stood. Canvas and timber and repurposed scaffold poles held up canopies strung with glass lanterns that burned without wicks. The light they cast was amber and unsteady and made the whole space look like a painting left too close to a fire. Thirty, forty people moved between the stalls, browsing wares that Quinn's brain refused to categorise. Jars of liquid that shifted colour when she looked at them. Bundled herbs that writhed. A taxidermied crow on a wooden perch that tracked her with one clouded eye. The Veil Market. She'd heard the name in three separate witness statements over the past eighteen months. Always dismissed. Always filed away in the black notebook. It was real. Quinn pulled her collar up and stepped onto the platform. She kept her warrant card in her pocket, kept her pace casual, kept her eyes hunting. The hooded figure had a twenty-second lead. In a space this size, that meant they could be anywhere. Quinn swept the stalls methodically, left to right, the way she'd clear a building. A woman with bone-white skin and pupils like keyholes watched her from behind a table stacked with pocket watches. Quinn looked away. "You're bleeding." She spun. A man stood beside a narrow stall wedged between a bookseller and something that smelled of burnt sage. Olive skin, short curly dark hair, a scar running the length of his left forearm that he made no effort to hide. A small silver medallion, Saint Christopher, hung at his collar. He gestured at her arm. Quinn glanced down. The splinter from the pallets had opened a gash across her forearm. Blood mixed with rainwater and dripped from her fingertips onto the platform floor. "Occupational hazard." "Sit." He pulled a stool from behind his stall and set it in front of her with the casual authority of someone used to giving orders in emergencies. His stall, she noticed, was medical. Suture kits, rolls of gauze, brown glass bottles with handwritten labels. "I'm fine." "That's a four-centimetre laceration and you're dripping on my floor. Sit." She sat. Not because he told her to, but because it gave her a vantage point. From the stool she could watch the main thoroughfare of the market while he worked. He cleaned the wound without asking permission, quick and efficient, hands steady. Former medic. She catalogued the detail automatically. "First time below?" "What makes you say that?" "You're clenching your jaw hard enough to crack a molar. And you've checked the exits four times in ninety seconds." He applied a butterfly closure with practiced fingers. "Cop." "That obvious?" "I grew up in Seville. Guardia Civil walked the same way. Shoulders back, eyes everywhere, hand near the hip even when there's no gun." He taped a square of gauze over the closure. "You won't find what you're looking for down here." "You don't know what I'm looking for." He looked up. Brown eyes, the colour of dark honey, holding a kind of tired patience. "Someone ran. You followed. Happens once a month. Surface people chase surface problems into a place that doesn't follow surface rules." He released her arm. "The person you're after either has a bone token or knows someone who does. Either way, they belong here more than you do." "Bone token." "Entry requirement. Without one, you're a guest. Guests are tolerated. For a while." He began packing his kit. "After a while, they're not." "And what are you? Guest or resident?" "I'm the one who patches up people too stubborn to leave." The medallion at his throat caught the lantern light. "Tomás." Quinn stood. The gauze held. His work was clean. "The person I followed. Hooded. Medium build. Entered through the coal chute on the alley off Hawley Crescent." Tomás's hands paused over his medical bag. "Lots of people come through that entrance." "This one ran from a police officer for six blocks in the rain. That narrows the field." "Does it." Not a question. His fingers resumed their packing, slower now. Quinn leaned forward. Close enough to smell the antiseptic on his hands. "Three weeks ago, a body turned up in a skip behind King's Cross. Every bone removed. Every single one. Surgically. The flesh was intact, no external incisions, but the skeleton was gone. Pathologist couldn't explain it. Neither could the three specialists she called in." Tomás said nothing. "The victim had a token in his pocket. Small. White. Carved from bone." She let the word sit between them. "I kept it. Evidence, obviously. But when I showed it to a colleague, he couldn't see it. Looked right at it, saw nothing. I put it in an evidence bag and the bag registered as empty." Tomás closed his medical kit. The clasp clicked shut. "That kind of talk will get you noticed down here. Not the good kind." "I've been noticed for three years. Since my partner walked into a basement in Rotherhithe and didn't come out." Something shifted behind Tomás's eyes. Recognition. Or fear. Hard to tell in the amber light. "Morris." He said the name like a stone dropped into still water. Quinn's hand shot out and caught his wrist. His scar was rough under her fingers. "How do you know that name?" Before he could answer, the lanterns flickered. All of them, the entire length of the platform, in perfect unison. The market noise dropped to silence as though someone had thrown a switch. Forty faces turned toward the far end of the platform, where the tunnel mouth gaped black and absolute. Something moved inside it. Tomás pulled his wrist free and grabbed Quinn's shoulder. "We need to leave. Now." "What is that?" The lanterns flickered again. Three of them burst, raining hot glass onto the nearest stalls. A woman screamed. The crowd began to move, not running but flowing, the way a school of fish parts before a shadow. "The market's shifting," Tomás said. His voice had lost its calm. "It's not supposed to move for another week." From the tunnel, a sound. Low. Wet. Like something enormous drawing breath through flooded lungs. Tomás shoved his medical bag into Quinn's chest. "Hold this. Don't drop it. And whatever you do, don't show your warrant card." He vaulted the stall counter and ripped a panel from the back wall to reveal a narrow passage behind the brickwork. The lanterns died, every last one, plunging the platform into a darkness so complete that Quinn couldn't see her own hands. The breathing sound grew louder. Tomás grabbed her sleeve and pulled her into the passage just as something, vast, reeking of copper and canal water, surged onto the platform behind them.
created_at"2026-02-24T22:36:57.967Z" 2/24/2026, 10:36:57 PM
model"anthropic/claude-4.6-opus-20260205"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3044
moderation_latency158
generation_time85905
tokens_prompt4663
tokens_completion3161
native_tokens_prompt4738
native_tokens_completion2927
native_tokens_completion_images(null)
native_tokens_reasoning334
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.096865
router(null)
provider_responses
0
endpoint_id"a8708fb9-08ea-43bb-a3b1-165c87ef09df"
id"63cd32f8-ce31-4e7b-afa4-a512df25c983"
is_byokfalse
latency3019
model_permaslug"anthropic/claude-4.6-opus-20260205"
provider_name"Amazon Bedrock"
status200
api_type"completions"
id"gen-1771972617-Tjq583w0ti6LRBtuWgqM"
upstream_id"63cd32f8-ce31-4e7b-afa4-a512df25c983"
total_cost0.096865
cache_discount(null)
upstream_inference_cost0
provider_name"Amazon Bedrock"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences38
tagDensity0.237
leniency0.474
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1823
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
75.32% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1823
totalAiIsms9
found
0
word"reminder"
count1
1
word"footfall"
count1
2
word"resolved"
count1
3
word"efficient"
count1
4
word"clenching"
count1
5
word"flickered"
count2
6
word"perfect"
count1
7
word"silence"
count1
highlights
0"reminder"
1"footfall"
2"resolved"
3"efficient"
4"clenching"
5"flickered"
6"perfect"
7"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences156
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences156
filterMatches
0"watch"
1"look"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences184
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1823
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions48
wordCount1438
uniqueNames18
maxNameDensity1.32
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Tomás"
discoveredNames
Hawley1
Crescent1
Quinn19
Camden2
Lock1
Victorian3
Hendon1
Morris3
Rotherhithe1
Internal1
Affairs1
London1
Tube1
Veil1
Market1
Saint1
Christopher1
Tomás8
persons
0"Quinn"
1"Morris"
2"Affairs"
3"Saint"
4"Christopher"
5"Tomás"
places
0"Hawley"
1"Crescent"
2"Camden"
3"Victorian"
4"Hendon"
5"Rotherhithe"
6"London"
globalScore0.839
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences91
glossingSentenceCount1
matches
0"something like cinnamon and hot metal and ol"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.549
wordCount1823
matches
0"not running but flowing, the way a school of fish parts before a shadow"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences184
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs78
mean23.37
std21.24
cv0.909
sampleLengths
033
119
23
37
473
553
648
71
832
961
1022
1113
1288
1344
1415
152
1673
1720
1817
1926
2010
2146
2294
2326
243
2526
2654
272
2857
2928
302
3145
322
3311
3431
3519
363
375
3829
392
4042
417
4216
4348
442
4523
467
4721
489
4918
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences156
matches
0"been trained"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs243
matches
0"were getting"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences184
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1446
adjectiveStacks1
stackExamples
0"short curly dark hair,"
adverbCount29
adverbRatio0.020055325034578148
lyAdverbCount8
lyAdverbRatio0.005532503457814661
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences184
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences184
mean9.91
std7.93
cv0.8
sampleLengths
018
115
23
32
45
59
63
74
83
94
105
1125
1216
1323
145
1521
1612
1715
1811
1918
2011
218
221
236
2412
254
262
278
289
2920
305
3127
325
333
3414
355
361
373
382
392
4014
4119
423
435
4424
452
462
4719
488
492
72.28% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.45652173913043476
totalSentences184
uniqueOpeners84
74.63% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences134
matches
0"Just the pale oval of"
1"Then the figure dropped."
2"Always filed away in the"
ratio0.022
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount32
totalSentences134
matches
0"She caught herself on a"
1"They never stopped."
2"She'd lost signal two streets"
3"Her left knee, the one"
4"She squeezed past, felt a"
5"She reached the spot twelve"
6"She checked her radio again."
7"She kept a separate notebook"
8"Her torch beam swung across"
9"She counted them the way"
10"She pressed her back to"
11"She recognised the curved ceiling,"
12"She'd heard the name in"
13"It was real."
14"She kept her warrant card"
15"He gestured at her arm."
16"He pulled a stool from"
17"His stall, she noticed, was"
18"He cleaned the wound without"
19"She catalogued the detail automatically."
ratio0.239
83.13% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount101
totalSentences134
matches
0"The suspect cut left on"
1"She caught herself on a"
2"That bothered her more than"
3"The figure didn't stop."
4"They never stopped."
5"Quinn keyed her radio."
6"Nothing but static hissed back."
7"She'd lost signal two streets"
8"Her left knee, the one"
9"The suspect rounded another corner."
10"Quinn rounded it three seconds"
11"She squeezed past, felt a"
12"The leather band of her"
13"An alley opened ahead, barely"
14"Victorian brick on both sides,"
15"The rain fell straight down"
16"Quinn couldn't make out a"
17"She reached the spot twelve"
18"A grate in the pavement,"
19"Stone steps descended into blackness."
ratio0.754
37.31% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences134
matches
0"Before he could answer, the"
ratio0.007
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences59
technicalSentenceCount3
matches
0"Warm air drifted up, carrying a smell that didn't belong in Camden, something like cinnamon and hot metal and old books left too long in the sun."
1"Jars of liquid that shifted colour when she looked at them."
2"A man stood beside a narrow stall wedged between a bookseller and something that smelled of burnt sage."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences38
tagDensity0.053
leniency0.105
rawRatio0
effectiveRatio0
93.4446%