Run: 2026-02-25-01KJBDD2TZZHJ6PCXJZ5SS3PEY

Run Details

Duration:
48.8s
Cost:
$0.010412
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Boots slammed against the wet asphalt, splashing a dark puddle that smelled of diesel and rot. Quinn did not slow. Her breath hitched in her throat, sharp and cold, but her eyes locked on the fleeing figure ahead. The suspect wore a grey hooded coat that swallowed his silhouette, merging with the shadows of the Camden archway. He knew the streets. He knew where to run. Rain lashed against her cropped hair, stinging her eyes. She wiped the water away with a gloved hand and checked the worn leather watch on her left wrist. Three minutes since the scuffle at the bodega. Two minutes since the suspect dropped the bag. He was discarding the evidence. She pushed off the pavement, gaining speed. The suspect turned left into a narrow alleyway that reeked of stale beer and urine. Quinn followed, her tactical boots finding purchase on the slick bricks. The city lights above were swallowed by the gloom, replaced by the flickering orange of a dying streetlamp. He stopped at a rusted iron grate set into the ground. A ventilation shaft for the old tube lines. He fumbled in his pocket, produced a small object, and pressed it against a slot in the metal. The grate groaned, hinges protesting as they gave way. He dropped through the opening before Quinn could reach him. Quinn skidded to a halt. She stared down the hole. Darkness pooled below, thick and absolute. The air rushing up from the depths carried a scent she did not recognise. It was not the damp earth of the Underground. It smelled of ozone, copper, and something sweet like rotting lilies. She holstered her sidearm and pulled her flashlight from her belt. The beam cut through the falling rain, illuminating the ladder rungs descending into the black. "Stop." The voice came from the shadows above. Quinn spun, gun raised. A figure stepped from the gloom. He was young, olive skin glistening with sweat, a silver medallion resting against his chest. He held his hands up, palms open. "I am not the one you want," he said. His accent carried the soft lilt of Seville. Quinn lowered the weapon an inch. She recognised the scar running along his left forearm. Tomás Herrera. Former paramedic. Off-the-books medic for the clique. "Where did he go?" Quinn asked. "Below." Tomás did not move. "You cannot follow him there." "I have a warrant." "This is not your jurisdiction." Tomás took a step closer. "The Veil Market does not welcome the police. It does not welcome the living." Quinn scanned the perimeter. No backup. No cameras. Just the rain and the hole in the ground. "Morris went down there three years ago." Tomás flinched. The movement was small, but Quinn caught it. "DS Morris is gone." "His file says missing. I say dead." Quinn stepped toward the grate. "I am going down." "You will die." Tomás reached into his coat. Quinn tensed, finger tightening on the trigger. He pulled out a small bone token, carved with intricate runes. He tossed it to her. It clattered against her palm, cold and heavy. "Take this. It buys you one hour. If you stay longer, the Market claims you." Quinn closed her fingers around the bone. "Why help me?" "Because the man you chase carries a curse." Tomás looked toward the grate. "He does not want to give it to the Market. He wants to sell it." Quinn holstered the gun and gripped the ladder. "Stay here." She descended. The metal rungs were slick with condensation. The air grew warmer as she dropped, the smell of ozone intensifying until it made her teeth ache. The darkness did not yield to her flashlight. It seemed to absorb the light, leaving her beam weak and wavering. She hit the bottom with a thud. The station platform was no longer a station. Stalls lined the walls, draped in velvet and silk. Candles floated in mid-air, unlit by wicks. People moved between the tables. Some wore suits. Others wore rags. Some did not have faces. Quinn stepped onto the tiles. The bone token burned in her pocket. She pulled it out. It glowed with a faint, sickly green light. "New meat." A voice rasped from the shadows. A figure emerged from behind a stall selling jars of preserved eyes. He wore a long coat that seemed to ripple like water. His eyes were entirely black. "Looking for something?" the figure asked. "Looking for a man." Quinn kept the token raised. "Grey coat. Hood up." The figure laughed. It sounded like dry leaves skittering on stone. "He is already gone. He paid his debt." "Where did he go?" "Further in." The figure pointed a long, thin finger toward the tunnel that stretched into the deep earth. "Past the turnstiles." Quinn moved past him. She did not look back. The Market hummed with a low vibration that she felt in her bones. The air tasted of ash. She reached the turnstiles. They were rusted iron bars that swung open for her without a touch. Beyond them, the platform widened into a cavernous space. A large banner hung from the ceiling, displaying a symbol she recognised from Morris's case files. A raven with a broken wing. She stepped onto the central dais. The crowd parted. Silence fell over the market. Even the floating candles dimmed. A man stood in the centre of the dais. He wore the grey coat. He held a small box in his hands. He looked up as Quinn approached. His eyes were empty. "Detective Quinn." His voice was flat. "You are too late." "Give me the box." Quinn raised her gun. "You cannot take it." The man smiled. It was a wide, unnatural smile that showed too many teeth. "The Market wants it." "I am the law." "The law does not exist here." The man opened the box. A red light pulsed from within. The crowd began to murmur. The sound grew louder, a rising tide of whispers. Quinn fired. The bullet struck the man's shoulder. He did not flinch. He did not bleed. The wound sealed itself instantly, the skin knitting together like liquid. Quinn fired again. The second bullet hit the box. It shattered. The red light exploded outward. It was not light. It was a wave of force. Quinn was thrown backward. She hit the tiles hard, her breath knocked from her lungs. The bone token in her hand turned to dust. The whispers stopped. The man looked at the broken box. He looked at Quinn. "You broke the seal." Quinn scrambled to her feet. Her legs shook. The man raised his hand. The shadows around him lengthened, stretching toward her like grasping fingers. "Run," Tomás's voice echoed in her mind. Quinn turned. The tunnel she had entered was gone. The wall behind her was solid brick. The only way out was through the crowd. The man stepped forward. The shadows detached from his coat. They formed shapes, tall and thin, surrounding the dais. Quinn drew her knife. She was not a soldier. She was a detective. But she had survived eighteen years of this city. She would not die in a hole beneath Camden. The shadows lunged. Quinn slashed at the air. Her blade cut through nothing. The first shadow wrapped around her ankle. She fell. The man stood over her. He held the box again. It was whole. "It is not broken," he said. Quinn looked at the box. It was pulsing faster now. The red light cast long, dancing shadows across the cavern. "Who are you?" Quinn asked. "I am the Collector." The shadows tightened. Quinn squeezed her eyes shut. She felt the cold of the earth seeping into her skin. She felt the weight of the Market pressing down. The Collector leaned down. "You have a choice, Detective." "Give it to me." "No." The Collector opened the box fully. A sound emerged. A scream. It was Morris's voice. Quinn's eyes flew open. She reached for her gun. The Collector caught her wrist. His grip was iron. "Morris is here," the Collector said. "He is waiting." Quinn kicked the man's knee. He stumbled. She rolled away, scrambling for the gun on the floor. Her fingers brushed the cold steel. She grabbed it. She aimed at the Collector. "Shoot," the Collector said. "But you will kill him too." Quinn's finger hovered over the trigger. The red light pulsed in time with her heartbeat. The crowd watched in silence. The shadows waited. She pulled the trigger.
created_at"2026-02-25T22:06:09.088Z" 2/25/2026, 10:06:09 PM
model"qwen/qwen3.5-27b-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2202
moderation_latency(null)
generation_time47939
tokens_prompt4663
tokens_completion4064
native_tokens_prompt4482
native_tokens_completion3778
native_tokens_completion_images(null)
native_tokens_reasoning1868
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0104118
router(null)
provider_responses
0
endpoint_id"f3f88554-0c22-4d57-973b-0dec948808e8"
id"chatcmpl-4ae17e57-c60b-976a-888d-1d9f7e09790a"
is_byokfalse
latency2202
model_permaslug"qwen/qwen3.5-27b-20260224"
provider_name"Alibaba"
status200
api_type"completions"
id"gen-1772057169-Qw9XgKLY6mWgf3b5lutd"
upstream_id"chatcmpl-4ae17e57-c60b-976a-888d-1d9f7e09790a"
total_cost0.0104118
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount0
adverbTags(empty)
dialogueSentences45
tagDensity0.422
leniency0.844
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1419
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
36.58% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1419
totalAiIsms18
found
0
word"gloom"
count2
1
word"depths"
count1
2
word"glistening"
count1
3
word"lilt"
count1
4
word"scanned"
count1
5
word"intricate"
count1
6
word"wavering"
count1
7
word"velvet"
count1
8
word"silk"
count1
9
word"silence"
count2
10
word"pulsed"
count2
11
word"shattered"
count1
12
word"echoed"
count1
13
word"dancing"
count1
14
word"weight"
count1
highlights
0"gloom"
1"depths"
2"glistening"
3"lilt"
4"scanned"
5"intricate"
6"wavering"
7"velvet"
8"silk"
9"silence"
10"pulsed"
11"shattered"
12"echoed"
13"dancing"
14"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences183
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences183
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences208
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen19
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1419
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
16.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions54
wordCount1213
uniqueNames9
maxNameDensity2.64
worstName"Quinn"
maxWindowNameDensity4.5
worstWindowName"Quinn"
discoveredNames
Camden2
Quinn32
Underground1
Seville1
Herrera1
Tomás7
Market2
Morris2
Collector6
persons
0"Quinn"
1"Herrera"
2"Tomás"
3"Market"
4"Morris"
5"Collector"
places
0"Seville"
globalScore0.181
windowScore0.167
93.18% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences88
glossingSentenceCount2
matches
0"coat that seemed to ripple like water"
1"sounded like dry leaves skittering on ston"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1419
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences208
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs67
mean21.18
std15.4
cv0.727
sampleLengths
066
149
251
356
450
526
61
739
817
924
106
1110
124
1324
1424
1514
1616
1754
1810
1928
2010
2147
2247
2324
242
2534
266
2713
2819
294
3021
3127
3248
3319
3432
3510
368
3722
384
3931
4027
4111
4239
4314
444
4524
467
4724
4819
4931
97.59% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences183
matches
0"were swallowed"
1"were rusted"
2"was thrown"
3"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs236
matches
0"was discarding"
1"was pulsing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences208
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1216
adjectiveStacks1
stackExamples
0"faint, sickly green light."
adverbCount16
adverbRatio0.013157894736842105
lyAdverbCount5
lyAdverbRatio0.004111842105263158
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences208
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences208
mean6.82
std3.84
cv0.563
sampleLengths
016
14
218
319
44
55
69
719
88
98
105
117
1215
1311
1418
1511
168
1718
189
1910
205
215
226
2314
249
2511
2611
2715
281
297
304
316
3215
337
349
358
366
379
382
392
405
416
425
435
444
4510
4614
474
482
492
35.58% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats30
diversityRatio0.2403846153846154
totalSentences208
uniqueOpeners50
39.92% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences167
matches
0"Just the rain and the"
1"Even the floating candles dimmed."
ratio0.012
71.50% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount62
totalSentences167
matches
0"Her breath hitched in her"
1"He knew the streets."
2"He knew where to run."
3"She wiped the water away"
4"He was discarding the evidence."
5"She pushed off the pavement,"
6"He stopped at a rusted"
7"He fumbled in his pocket,"
8"He dropped through the opening"
9"She stared down the hole."
10"It was not the damp"
11"It smelled of ozone, copper,"
12"She holstered her sidearm and"
13"He was young, olive skin"
14"He held his hands up,"
15"His accent carried the soft"
16"She recognised the scar running"
17"He pulled out a small"
18"He tossed it to her."
19"It clattered against her palm,"
ratio0.371
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount160
totalSentences167
matches
0"Boots slammed against the wet"
1"Quinn did not slow."
2"Her breath hitched in her"
3"The suspect wore a grey"
4"He knew the streets."
5"He knew where to run."
6"Rain lashed against her cropped"
7"She wiped the water away"
8"He was discarding the evidence."
9"She pushed off the pavement,"
10"The suspect turned left into"
11"Quinn followed, her tactical boots"
12"The city lights above were"
13"He stopped at a rusted"
14"A ventilation shaft for the"
15"He fumbled in his pocket,"
16"The grate groaned, hinges protesting"
17"He dropped through the opening"
18"Quinn skidded to a halt."
19"She stared down the hole."
ratio0.958
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences167
matches(empty)
ratio0
47.62% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences30
technicalSentenceCount4
matches
0"Boots slammed against the wet asphalt, splashing a dark puddle that smelled of diesel and rot."
1"The suspect wore a grey hooded coat that swallowed his silhouette, merging with the shadows of the Camden archway."
2"The suspect turned left into a narrow alleyway that reeked of stale beer and urine."
3"It was a wide, unnatural smile that showed too many teeth."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount0
fancyTags(empty)
dialogueSentences45
tagDensity0.156
leniency0.311
rawRatio0
effectiveRatio0
81.0877%