Run: 2026-03-03-01KJTXVV1VQ10M4YCSCGSHXPJ7

Run Details

Duration:
4m 1s
Cost:
$0.004081
Provider:
Seed

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rain slices Harlow Quinn’s eyes shut as she plants her boots on slick cobblestones, the heel of her left palm smearing rainwater off her leather watch face. She’s three paces behind the suspect, the dark curl of his hair bobbing ahead of her, olive skin glistening with rain that has soaked through his cheap wool jacket. A thin, pale scar runs along his left forearm, catching the faint glow of a nearby streetlamp as he rounds the corner onto Dean Street. She’s been tracking Tomás Herrera for six weeks, ever since a tip landed on her desk about a former paramedic running off-the-books medical care for a clique of supernatural fixers. Three years ago, her partner DS Morris died down a Camden tunnel, his body drained of blood, the only trace left a single rat bone wedged in his belt loop. This is the same kind of bone she found tucked into Morris’s case file, marked “unresolved” in scrawled red ink. Tomás dives through a back door tucked between an overflowing trash bin and a graffiti-splattered wall, and Harlow skids to a halt, slamming her shoulder into the wooden frame. Above the entrance, a green neon raven flickers, its wings half-frayed from years of rain and salt, the words THE RAVEN’S NEST glowing faintly behind it. She draws her service weapon, the weight of it familiar in her hand, and pushes the door open wide enough to squeeze through. The air inside hits her first: warm bourbon, aged paper, and the sharp tang of pickled onions from the bar’s snack jar. The walls are lined with yellowed black-and-white photographs and frayed old maps of London’s backstreets, just as her surveillance notes promised. Three patrons huddle at the bar, their drinks forgotten, their eyes wide at the gun in her hand. The bartender, a man with a raven tattoo curling up his neck, freezes mid-pour, a glass of amber liquid halfway to his mouth. “Met Police,” Harlow barks, nodding at the bartender to stay put. “Freeze.” Tomás is halfway across the room, his hand reaching for a tall oak bookshelf pressed flush against the back wall. He yanks a leather-bound travel volume off the shelf, and the entire unit slides inward with a low, groaning whine, revealing a narrow, unlit hallway behind it. “Don’t,” he shouts, but he’s already climbing through the gap, his boots thudding on concrete behind the shelf. Harlow fires a single round into the ceiling plaster, the crack echoing over the muted jazz tune playing from a jukebox in the corner. The bar patrons duck, and the bartender slams his hands over his head. She grabs the edge of the bookshelf, yanking it aside far enough to squeeze through, the oak frame scraping her closely cropped salt-and-pepper hair. The hallway behind the bar is narrow, the walls lined with scratch marks she can’t identify, the floor uneven with dirt and fallen leaves. A single bare bulb hangs from the ceiling, its glow flickering as she follows the sound of Tomás’s quickening footsteps ahead. At the end of the hallway, a rusted metal ladder bolts downward into darkness. Tomás’s boots thud on the first few rungs, and Harlow’s flashlight beam cuts through the dark, catching the glint of his Saint Christopher medallion against his chest. She grips the ladder’s cold metal rungs, her left wrist strap digging into her skin as she climbs down, each rung creaking under her weight. She counts twelve rungs, same as the ladder outside Morris’s flat, a trivial, unsettling detail that makes her pause for half a second before she pushes onward. The bottom of the ladder opens into an abandoned Tube tunnel, the rusted tracks stretching ahead of her, their ends covered in thick green mold. A single dead pigeon lies crumpled on the third rail, its feathers matted with rainwater that has seeped through the concrete ceiling. The air smells like ozone and burnt sugar, a scent that makes the back of her throat tighten, the taste of copper flooding her mouth. Three years ago, she found Morris’s badge wedged under a loose tile in this exact tunnel, his blood still drying on the metal. She shakes her head, blinking away the memory, and shines her flashlight ahead. Tomás is standing ten feet away, his back to her, pulling a small, smooth rat bone from the pocket of his jacket. He presses the bone to a stone carving etched into the tunnel wall, a swirling symbol that glows bright green when the bone touches it. A hidden door in the wall swings inward, revealing a large, bustling space filled with green and purple glowing lights. Harlow’s boots crunch on broken glass and discarded bone tokens as she steps forward, the sounds of the market washing over her: a vendor yelling in a language she doesn’t recognize, the clink of glass potion bottles, the soft hum of enchanted fabrics being draped over wooden stalls. This is the Veil Market, the hidden supernatural black market she’s only read about in classified case files, the one that moves locations every full moon. Tomás turns around, his face pale, his scarred left forearm trembling as he drops the rat bone to the concrete. “You don’t understand,” he says, his voice shaking. “This market shifts every full moon, you can’t arrest anyone here, they’ll be gone by sunrise. They’ll kill you before you draw a breath.” Harlow steps closer, her flashlight beam cutting through the market’s glow, catching the glint of the Saint Christopher medallion on his chest. She remembers Morris’s final radio call, static crackling over the line, a single word: “Bone.” “You know exactly what this is,” she says, her voice sharp, matching the military precision she learned at Sandhurst. “Morris died here. I’m not leaving until I find out why.” She takes another step forward, her hand tightening around her service weapon, and the hidden market’s glow wraps around her like a blanket.
created_at"2026-03-03T22:42:26.009Z" 3/3/2026, 10:42:26 PM
model"bytedance-seed/seed-2.0-mini-20260224"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency770
moderation_latency(null)
generation_time241292
tokens_prompt4663
tokens_completion10180
native_tokens_prompt4541
native_tokens_completion9068
native_tokens_completion_images(null)
native_tokens_reasoning7779
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0040813
router(null)
provider_responses
0
endpoint_id"9265aa87-9657-4d40-b9d7-2a70318e57d9"
id"021772577746294fd3ae808d5ba084b55a7f9e1600032cde9cee9"
is_byokfalse
latency770
model_permaslug"bytedance-seed/seed-2.0-mini-20260224"
provider_name"Seed"
status200
api_type"completions"
id"gen-1772577746-iFrauGAlOOumd6KJ3xH9"
upstream_id"021772577746294fd3ae808d5ba084b55a7f9e1600032cde9cee9"
total_cost0.0040813
cache_discount(null)
upstream_inference_cost0
provider_name"Seed"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences9
tagDensity0.667
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount990
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
54.55% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount990
totalAiIsms9
found
0
word"glistening"
count1
1
word"weight"
count2
2
word"familiar"
count1
3
word"echoing"
count1
4
word"footsteps"
count1
5
word"glint"
count2
6
word"etched"
count1
highlights
0"glistening"
1"weight"
2"familiar"
3"echoing"
4"footsteps"
5"glint"
6"etched"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences42
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences42
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences45
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen48
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords990
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions36
wordCount940
uniqueNames16
maxNameDensity0.74
worstName"Harlow"
maxWindowNameDensity1.5
worstWindowName"Tomás"
discoveredNames
Harlow7
Quinn1
Dean1
Street1
Tomás7
Herrera1
Morris5
Camden1
London1
Saint2
Christopher2
Tube1
Veil1
Market1
Sandhurst1
Three3
persons
0"Harlow"
1"Quinn"
2"Tomás"
3"Herrera"
4"Morris"
5"Saint"
6"Christopher"
places
0"Dean"
1"Street"
2"London"
3"Market"
4"Sandhurst"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences41
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount990
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences45
matches(empty)
72.79% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs16
mean61.88
std25.04
cv0.405
sampleLengths
081
180
278
384
412
547
655
769
893
995
1080
1174
1252
1337
1430
1523
88.55% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences42
matches
0"are lined"
1"being draped"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs132
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences45
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount950
adjectiveStacks0
stackExamples(empty)
adverbCount17
adverbRatio0.017894736842105262
lyAdverbCount4
lyAdverbRatio0.004210526315789474
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences45
echoCount0
echoWords(empty)
70.32% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences45
mean22
std7.17
cv0.326
sampleLengths
027
129
225
330
430
520
629
726
823
922
1021
1118
1223
1311
141
1520
1627
1718
1824
1913
2024
2124
2221
2314
2427
2525
2627
2725
2822
2925
3023
3113
3222
3325
3420
3548
3626
3720
388
3924
4022
4115
4219
4311
4423
54.81% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.35555555555555557
totalSentences45
uniqueOpeners16
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences42
matches(empty)
ratio0
86.67% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount14
totalSentences42
matches
0"She’s three paces behind the"
1"She’s been tracking Tomás Herrera"
2"She draws her service weapon,"
3"He yanks a leather-bound travel"
4"he shouts, but he’s already"
5"She grabs the edge of"
6"She grips the ladder’s cold"
7"She counts twelve rungs, same"
8"She shakes her head, blinking"
9"He presses the bone to"
10"he says, his voice shaking"
11"She remembers Morris’s final radio"
12"she says, her voice sharp,"
13"She takes another step forward,"
ratio0.333
19.52% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount37
totalSentences42
matches
0"Rain slices Harlow Quinn’s eyes"
1"She’s three paces behind the"
2"A thin, pale scar runs"
3"She’s been tracking Tomás Herrera"
4"This is the same kind"
5"Tomás dives through a back"
6"She draws her service weapon,"
7"The air inside hits her"
8"The walls are lined with"
9"The bartender, a man with"
10"Harlow barks, nodding at the"
11"Tomás is halfway across the"
12"He yanks a leather-bound travel"
13"he shouts, but he’s already"
14"Harlow fires a single round"
15"The bar patrons duck, and"
16"She grabs the edge of"
17"The hallway behind the bar"
18"A single bare bulb hangs"
19"Tomás’s boots thud on the"
ratio0.881
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences42
matches(empty)
ratio0
23.81% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount6
matches
0"She’s three paces behind the suspect, the dark curl of his hair bobbing ahead of her, olive skin glistening with rain that has soaked through his cheap wool jac…"
1"A single bare bulb hangs from the ceiling, its glow flickering as she follows the sound of Tomás’s quickening footsteps ahead."
2"She counts twelve rungs, same as the ladder outside Morris’s flat, a trivial, unsettling detail that makes her pause for half a second before she pushes onward."
3"A single dead pigeon lies crumpled on the third rail, its feathers matted with rainwater that has seeped through the concrete ceiling."
4"The air smells like ozone and burnt sugar, a scent that makes the back of her throat tighten, the taste of copper flooding her mouth."
5"Harlow steps closer, her flashlight beam cutting through the market’s glow, catching the glint of the Saint Christopher medallion on his chest."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount3
matches
0"bone she found, marked"
1"he says, his voice shaking"
2"She remembers, static crackling over the line, a single word:"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount2
fancyTags
0"Harlow barks (harlow bark)"
1"he shouts (shout)"
dialogueSentences9
tagDensity0.444
leniency0.889
rawRatio0.5
effectiveRatio0.444
75.7009%