Run: 2026-03-03-01KJTXYAB663T7FWF6S5N3CEWX

Run Details

Duration:
8.8s
Cost:
$0.003699
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The heavy leaden sky unleashed a deluge, turning the Soho cobbles into oil-slicked glass. I pushed off the damp brickwork, boots skidding for a fraction of a second before I found my footing. Up ahead, the suspect doubled back around the corner of a darkened tailor shop, a flash of gray fabric fluttering like a moth in the sodium-lamp glare. "Stop right there! Police!" The figure didn't hesitate. They banked hard toward the narrow alleyway behind The Raven's Nest, the green neon light of the bar casting a sickly, bioluminescent glow over their receding back. My lungs burned with the cold, wet air of a London midnight. I closed the distance, the leather watch on my left wrist ticking against my pulse, a metronome for the hunt. I slammed into the alley entrance, the smell of stale beer and ozone hitting me in a suffocating wave. The suspect was faster, leaner, leaping over a stack of rotted wooden pallets with the kind of practiced agility that bothered me. People didn't just sprint across broken glass and uneven masonry unless they had a reason to be fast, or a reason to be terrified. "I said stop! You’re only making the inevitable harder!" No response. Just the frantic pitter-patter of rubber soles hitting sodden tarmac. They plunged toward the entrance of an abandoned Tube station, the iron gate hanging off its hinges, a gaping maw in the city's underbelly. I reached the threshold, my hand dropping instinctively to the holster at my hip. The darkness beyond the gate wasn't mundane; it felt heavy, viscous, like stepping into a refrigerated room after being out in the sun. I paused, catching my breath. The warning signs were everywhere. The way the shadows clung to the walls instead of dissipating, the faint, rhythmic thrumming of something large and ancient vibrating in the deep. "Detective Quinn. You’ve come a long way from the precinct." The voice didn't come from the suspect. It drifted from the gloom ahead, smooth as silk and twice as cold. I squinted, straining to see past the threshold. "I’m here for the runner, Tomás. Don't make me add obstruction to your laundry list of violations." Tomás Herrera stepped into a shaft of moonlight filtering through a crack in the station’s ceiling. His olive skin looked pale, almost translucent in the dim light. He wore a heavy wool coat, his left forearm shielded by a thick, scarred bandage. The Saint Christopher medallion at his throat caught the gray light, glinting with a dull, matte finish. "He isn't a criminal, Harlow. He’s a patient. And by your own jurisdiction, this territory is off-limits to the Met." "Since when did you start quoting police codes, Tomás? I stopped licensing your brand of medicine three months ago. Your opinion on my jurisdiction is worth less than the scrap metal you're standing on." "Licenses are for those who operate within the laws of physics. I work in the margins." He gestured toward the dark staircase leading deeper into the earth, down toward the Veil Market. "The air down there doesn't agree with people who carry badges. You’ll find nothing but ghosts and things that eat them." "Try me." I took a step forward, the iron grate groaning under my weight. The air grew thick with the scent of dried herbs and something metallic—iron shavings. Or blood. Old, dried blood. "You're chasing whispers, Detective." Tomás shook his head, his brown eyes unreadable. "My patient has something the Clique needs to keep the balance. If you follow, you aren't just obstructing an investigation. You're walking into a trade deal with forces that don't care about your decorated service record or your dead partner." The mention of Morris hit like a physical blow. The air in my lungs turned to static. "What do you know about that night?" "I know that not everyone stays dead in Soho, Harlow. Especially not when they die in the dark." He turned on his heel and descended, his footsteps silent on the ancient, filth-caked stairs. The temptation to reach out, to grab him, to drag him back into the rain was an itch beneath my skin. If I let him go, I lost the trail. If I followed, I was stepping into a world that had claimed my best friend’s sanity three years ago. I stared into the darkness. A faint, low-frequency hum grew louder, like a choir singing beneath the floorboards. Ahead, the glow of bioluminescent fungi illuminated the tunnel walls, revealing bizarre, occult markings scraped into the grime. "Detective!" His voice echoed, distant and amused. "The Market only opens for the ones holding a bone token. I assume you don't have one." I fumbled in my pocket. My fingers brushed against a cold, calcified object—a small, carved femur fragment I’d pulled from the evidence bag of a closed case six months ago. The one I’d told the captain was missing. *Lucky guess.* I gripped the token. It felt warm, pulsating with a heartbeat that wasn't mine. "I have exactly what I need, Tomás." I didn't wait for his reply. I descended the first step. The darkness didn't just wrap around me; it felt like it was checking me for weapons, for intent, for soul. The air turned frigid, the sound of the rain above dying away into the rhythmic, heartbeat-thump of the Market. The staircase opened into a vast, cavernous hall—the old ticket lobby of the disused station. But it wasn't empty. Stalls were carved into the ticket booths. Creatures with eyes that caught the light like polished gems haggled over glowing tinctures and jars of swirling shadows. A man in a tailored suit, his face shifting imperceptibly between features, traded a bag of crushed beetle shells for a scroll that seemed to be bleeding. Tomás stood near a pillar, his arms crossed. He watched me with a mixture of pity and annoyance. "This isn't a crime scene, Harlow. It's a sanctuary." "Looks like a flea market for sociopaths." "Same thing, really." He gestured toward the far end of the platform, where my suspect—a young man with shivering hands—was disappearing into a crowd of hooded figures. "If you move, they'll see you. If they see you, you aren't leaving with your service weapon. You’ll be lucky to leave with your mind intact." I didn't look at him. I watched the suspect. The boy was clutching a leather satchel, his knuckles white. Whatever was inside that bag, it had brought me into the deep, and it was going to be the reason I finally found out what happened to Morris. "I’m moving," I muttered, my hand tightening on the grip of my Sig Sauer. "Don't say I didn't warn you." I broke cover. The ground felt uneven, the stone floor vibrating with the voices of a hundred different realms. The hooded figures stopped their haggling. Dozens of eyes—all sizes, all colors, all hungry—swiveled toward me. The silence that fell over the Market was heavy, oppressive, like the moment before a skyscraper collapses. The boy dropped his satchel. A thick, dark sludge spilled out, pulsing, alive. The entire room lunged toward it. *Shit.* The collective movement of the crowd was like a tidal wave of shadow. My hand came up, leveling my weapon at the center of the crush, but the air turned to liquid lead. Every movement became a struggle against the very density of the atmosphere. "Harlow, move!" Tomás shouted. He lunged for me, but it was too late. A massive, taloned hand shot out from the gloom, its grip cold enough to snap bone, and the world dissolved into flickering, chaotic light.
created_at"2026-03-03T22:43:47.204Z" 3/3/2026, 10:43:47 PM
model"google/gemini-3.1-flash-lite-preview-20260303"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency708
moderation_latency(null)
generation_time8608
tokens_prompt4663
tokens_completion1946
native_tokens_prompt4507
native_tokens_completion1715
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
usage0.00369925
router(null)
provider_responses
0
endpoint_id"e004ce39-eb0c-4474-93d5-55072e725970"
is_byokfalse
latency708
model_permaslug"google/gemini-3.1-flash-lite-preview-20260303"
provider_name"Google AI Studio"
status200
api_type"completions"
id"gen-1772577827-xfIuNSbbtip6trMI0Edl"
upstream_id(null)
total_cost0.00369925
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences23
tagDensity0.217
leniency0.435
rawRatio0
effectiveRatio0
92.18% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1278
totalAiIsmAdverbs2
found
0
adverb"really"
count1
1
adverb"very"
count1
highlights
0"really"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
37.40% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1278
totalAiIsms16
found
0
word"pulse"
count1
1
word"maw"
count1
2
word"rhythmic"
count2
3
word"gloom"
count2
4
word"silk"
count1
5
word"glinting"
count1
6
word"weight"
count1
7
word"unreadable"
count1
8
word"footsteps"
count1
9
word"echoed"
count1
10
word"sanctuary"
count1
11
word"silence"
count1
12
word"oppressive"
count1
13
word"chaotic"
count1
highlights
0"pulse"
1"maw"
2"rhythmic"
3"gloom"
4"silk"
5"glinting"
6"weight"
7"unreadable"
8"footsteps"
9"echoed"
10"sanctuary"
11"silence"
12"oppressive"
13"chaotic"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences79
matches(empty)
88.61% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences79
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"happened to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences97
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords3
totalWords1271
ratio0.002
matches
0"Lucky guess."
1"Shit."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount989
uniqueNames14
maxNameDensity0.4
worstName"Tomás"
maxWindowNameDensity1
worstWindowName"Tomás"
discoveredNames
Soho1
Raven1
Nest1
London1
Tube1
Herrera1
Saint1
Christopher1
Veil1
Market3
Morris2
Sig1
Sauer1
Tomás4
persons
0"Raven"
1"Herrera"
2"Saint"
3"Christopher"
4"Morris"
5"Tomás"
places
0"Soho"
1"London"
2"Veil"
globalScore1
windowScore1
68.03% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences61
glossingSentenceCount2
matches
0"felt like it was checking me for weapon"
1"scroll that seemed to be bleeding"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1271
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences97
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean28.24
std21.11
cv0.748
sampleLengths
060
14
263
365
49
512
661
734
810
928
1017
1159
1220
1334
1453
152
1631
1752
1817
197
2018
2164
2236
2324
2438
252
2614
277
2850
2972
3018
319
327
333
3424
3526
3647
3714
386
3952
4019
411
4245
434
4433
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences79
matches
0"were carved"
25.71% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs153
matches
0"was stepping"
1"was checking"
2"was disappearing"
3"was clutching"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount2
flaggedSentences7
totalSentences97
ratio0.072
matches
0"The darkness beyond the gate wasn't mundane; it felt heavy, viscous, like stepping into a refrigerated room after being out in the sun."
1"The air grew thick with the scent of dried herbs and something metallic—iron shavings."
2"My fingers brushed against a cold, calcified object—a small, carved femur fragment I’d pulled from the evidence bag of a closed case six months ago."
3"The darkness didn't just wrap around me; it felt like it was checking me for weapons, for intent, for soul."
4"The staircase opened into a vast, cavernous hall—the old ticket lobby of the disused station."
5"He gestured toward the far end of the platform, where my suspect—a young man with shivering hands—was disappearing into a crowd of hooded figures."
6"Dozens of eyes—all sizes, all colors, all hungry—swiveled toward me."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1002
adjectiveStacks1
stackExamples
0"ancient, filth-caked stairs."
adverbCount23
adverbRatio0.022954091816367265
lyAdverbCount6
lyAdverbRatio0.005988023952095809
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences97
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences97
mean13.1
std8.27
cv0.631
sampleLengths
014
119
227
34
44
527
612
720
819
922
1024
119
122
1310
1424
1514
1623
175
185
1924
2010
217
2213
238
2417
2516
2611
2715
2817
2920
3034
3132
3221
332
3412
3514
362
373
3812
3940
409
418
427
4318
4415
4521
469
4719
485
4913
51.20% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.38144329896907214
totalSentences97
uniqueOpeners37
45.05% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences74
matches
0"Just the frantic pitter-patter of"
ratio0.014
52.43% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences74
matches
0"I pushed off the damp"
1"They banked hard toward the"
2"My lungs burned with the"
3"I closed the distance, the"
4"I slammed into the alley"
5"They plunged toward the entrance"
6"I reached the threshold, my"
7"I paused, catching my breath."
8"It drifted from the gloom"
9"I squinted, straining to see"
10"His olive skin looked pale,"
11"He wore a heavy wool"
12"He gestured toward the dark"
13"I took a step forward,"
14"He turned on his heel"
15"I stared into the darkness."
16"His voice echoed, distant and"
17"I fumbled in my pocket."
18"My fingers brushed against a"
19"I gripped the token."
ratio0.419
7.30% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences74
matches
0"The heavy leaden sky unleashed"
1"I pushed off the damp"
2"The figure didn't hesitate."
3"They banked hard toward the"
4"My lungs burned with the"
5"I closed the distance, the"
6"I slammed into the alley"
7"The suspect was faster, leaner,"
8"People didn't just sprint across"
9"They plunged toward the entrance"
10"I reached the threshold, my"
11"The darkness beyond the gate"
12"I paused, catching my breath."
13"The warning signs were everywhere."
14"The way the shadows clung"
15"The voice didn't come from"
16"It drifted from the gloom"
17"I squinted, straining to see"
18"Tomás Herrera stepped into a"
19"His olive skin looked pale,"
ratio0.905
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences74
matches
0"If I let him go,"
1"If I followed, I was"
ratio0.027
77.92% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount4
matches
0"The suspect was faster, leaner, leaping over a stack of rotted wooden pallets with the kind of practiced agility that bothered me."
1"If I followed, I was stepping into a world that had claimed my best friend’s sanity three years ago."
2"Creatures with eyes that caught the light like polished gems haggled over glowing tinctures and jars of swirling shadows."
3"A man in a tailored suit, his face shifting imperceptibly between features, traded a bag of crushed beetle shells for a scroll that seemed to be bleeding."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount2
matches
0"Tomás shook, his brown eyes unreadable"
1"I muttered, my hand tightening on the grip of my Sig Sauer"
63.04% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"I muttered (mutter)"
1"Tomás shouted (shout)"
dialogueSentences23
tagDensity0.087
leniency0.174
rawRatio1
effectiveRatio0.174
76.7623%