Run: 2026-03-06-01KK1H11GXA50RMPQ72H14G8J5

Run Details

Duration:
5.3s
Cost:
$0.002812
Provider:
Inception

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn's boots splashed through the slick cobblestones as she pursued the shadow. The suspect darted between narrow alleys, his coat flapping like a startled bird. A low hiss rose from his shoes, a warning that the pavement still held the night’s damp. She vaulted over a discarded bicycle, her leather watch flashing a brief red pulse as she pressed the button. The device buzzed, a soft thrum that matched the rhythm of her heartbeat. "Stop!" she barked, voice cutting through the muffled city sounds. The figure glanced over his shoulder, a flash of a scar across his cheek catching the neon glint from a nearby sign. He slipped through a side door marked by a faded green neon sign—The Raven's Nest. Quinn followed, slamming the door shut behind her with a clang that echoed off the bar's black‑and‑white photographs. Inside, the dim light fell on walls plastered with old maps, each line a memory of forgotten routes. A bartender polished a glass, eyes flickering to the newcomer. "You shouldn't be here," he muttered, voice low. Quinn ignored him, scanning the room. The suspect melted into a crowd of patrons, his eyes flickering toward a bookshelf that lined the far wall. She moved, her steps silent on the worn floorboards, and reached for the hidden latch. The shelf swung open, revealing a narrow passage lit by a single flickering bulb. A sudden gasp escaped a patron as a glass shattered behind the secret room. "What the—" a man shouted, but Quinn pressed forward, the scent of stale ale and old paper filling her nostrils. The passage narrowed, the walls closing in like a throat. She heard a faint thump, then a muffled voice. "You think you can hide forever?" The words were barely audible over the hum of a distant ventilation fan. She turned a corner and found herself in a vaulted chamber, the ceiling disappearing into darkness. In the centre, a table bore a single object: a bone token, its surface etched with runes that glowed faintly. The suspect knelt, his fingers brushing the token, and a low chant rose from his lips. Quinn's hand tightened around her sidearm, the grip familiar under her palm. She stepped forward, the floorboards creaking beneath her weight. "Drop it," she commanded, eyes locked on his. He laughed, a dry, unsettling sound. "You think you can stop what's already begun?" The chant grew louder, the runes pulsing with an eerie light. A sudden crash echoed from behind a stack of crates. A figure emerged, cloaked in shadows, holding a compact device that crackled with static. "Tomás," the cloaked figure whispered, voice hoarse. Tomás Herrera stepped into the dim, his Saint Christopher medallion catching the weak light. His scarred forearm bore a fresh cut, blood glistening against the grime. He glanced at Quinn, his eyes scanning the room. "We need to move," he said, his tone calm but urgent. Quinn's gaze flicked between the suspect and Tomás. The underground market's entrance loomed ahead, a rusted gate etched with symbols that seemed to shift when watched. The Veil Market, hidden beneath an abandoned Tube station, pulsed with a low hum that hinted at forbidden commerce. She hesitated, the weight of the bone token heavy in her mind. The suspect's chant rose, a crescendo that seemed to vibrate the very walls. "You have a choice," he hissed, "follow me into darkness, or watch the city bleed." Quinn's jaw tightened. She had chased ghosts before, but this felt different—something beyond the ordinary criminal underworld. The scent of ozone and old incense seeped from the market's depths, promising both danger and answers. She turned to Tomás. "You know this place?" she asked, voice low. Tomás shrugged, his shoulders relaxed despite the tension. "I've treated the market's clientele before. They pay in secrets, not cash. But their bargains come with a price." Quinn glanced back at the suspect, his eyes now glowing with an unholy light. "What are you after?" she demanded. He raised the bone token, and a burst of energy shot outward, scattering shards of light across the chamber. The shards struck the hidden door, unlocking it with a resonant click. The passage beyond opened, revealing a stairwell that descended into the heart of the city. Quinn felt a surge of adrenaline. The chase had taken her from rain‑slick streets to a secret bar, now to an underground market that whispered of ancient pacts. She stepped toward the stairwell, her boots echoing against the stone. "Hold on," Tomás called, his voice barely audible over the growing chant. He slipped a small vial into his pocket, the liquid inside swirling with a faint violet hue. Quinn paused, the decision hanging in the air like a blade. She could retreat, report the suspect's supernatural activity, and leave the market's secrets untouched. Or she could plunge deeper, risking whatever lurked below. A sudden clang reverberated from the stairwell, a metallic clang that sounded like a warning. The suspect's chant faltered, his eyes widening as the light from the token flickered and died. The darkness behind him seemed to swallow the glow, leaving only a silhouette. Quinn tightened her grip on her sidearm, the barrel humming with anticipation. "You're not getting away," she snarled, stepping forward. The suspect lunged, his hand reaching for a concealed blade. Tomás moved with surprising speed, grabbing a nearby pipe and swinging it with a grunt. The pipe struck the suspect's wrist, sending the blade skittering across the stone floor. Quinn seized the moment, pulling the suspect's coat away to reveal a tattoo of an ancient sigil etched into his skin. The sigil pulsed, a faint amber glow spreading across his forearm. She felt a strange pull, as if the tattoo resonated with the bone token's power. "Enough," she hissed, aiming her gun at the suspect's chest. The barrel clicked, a soft metallic sound that seemed louder than the surrounding chaos. A sudden roar erupted from the stairwell, a guttural howl that shook the stone walls. The ground trembled, and the air filled with a metallic scent. The hidden door behind the suspect slammed shut, sealing the passage. Quinn's eyes widened as a figure emerged from the darkness—a tall, gaunt silhouette draped in a tattered coat, its face hidden beneath a hood. The figure lifted a hand, and the air crackled with unseen energy. The suspect stared, his tattoo flaring brighter, and whispered, "You shouldn't have come." A flash of light erupted from the figure's hand, blinding the room for a heartbeat. When the glare faded, the suspect lay motionless on the stone, his eyes glazed, the tattoo dimming to ash. Quinn lowered her gun, breath ragged. The figure turned its head, revealing a pair of eyes that glowed like twin moons. "You have entered my domain," it said, voice echoing as if spoken from a cavern. Tomás stepped forward, clutching the vial. "What do you want?" he asked, voice steady. The figure smiled, a thin, cruel curve. "The market demands a price." A sudden rumble shook the stairwell, and the stone walls began to crumble. A hidden trapdoor opened beneath the figure's feet, revealing a yawning abyss that pulsed with an otherworldly glow. Quinn's heart pounded as she realized the market's true nature—an abyss that swallowed light, a place where bargains were sealed with blood. She glanced at Tomás, his expression a mixture of fear and resolve. The figure raised its hand, and the abyss seemed to reach toward them, tendrils of darkness curling like smoke. "Choose," it whispered, "stay and become part of this, or fall and watch the city drown in its own secrets." Quinn's eyes narrowed. She felt the weight of her partner's death, the unresolved mystery that haunted her. The bone token lay forgotten on the floor, its power still humming faintly. A scream echoed from the market's depths, a sound that seemed to come from every direction at Simultaneously, a metallic clang rang out as the hidden door behind them slammed shut, sealing them inside. Quinn lunged forward, her gun raised, as the darkness surged, swallowing the light. The figure's grin widened, and the abyss roared, ready to claim its next victims.
created_at"2026-03-06T12:12:45.997Z" 3/6/2026, 12:12:45 PM
model"inception/mercury-2-20260304"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1894
moderation_latency(null)
generation_time5228
tokens_prompt4663
tokens_completion2918
native_tokens_prompt3961
native_tokens_completion2430
native_tokens_completion_images(null)
native_tokens_reasoning715
native_tokens_cached4
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00281185
router(null)
provider_responses
0
endpoint_id"c2a24e34-c306-4b4d-9e2f-b162c2d8bf0e"
id"chatcmpl-5acc1c04-3f1a-47e7-9464-0c31b7eccbb6"
is_byokfalse
latency54
model_permaslug"inception/mercury-2-20260304"
provider_name"Inception"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1772799166-4PCGeof9xIqSdJ7WQAv6"
upstream_id"chatcmpl-5acc1c04-3f1a-47e7-9464-0c31b7eccbb6"
total_cost0.00281185
cache_discount9e-7
upstream_inference_cost0
provider_name"Inception"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags17
adverbTagCount0
adverbTags(empty)
dialogueSentences20
tagDensity0.85
leniency1
rawRatio0
effectiveRatio0
96.34% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1365
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1365
totalAiIsms33
found
0
word"pulse"
count1
1
word"glint"
count1
2
word"echoed"
count3
3
word"scanning"
count2
4
word"shattered"
count1
5
word"etched"
count3
6
word"familiar"
count1
7
word"weight"
count3
8
word"glistening"
count1
9
word"flicked"
count1
10
word"loomed"
count1
11
word"pulsed"
count3
12
word"depths"
count2
13
word"tension"
count1
14
word"echoing"
count2
15
word"reverberated"
count1
16
word"flickered"
count1
17
word"anticipation"
count1
18
word"resonated"
count1
19
word"trembled"
count1
20
word"otherworldly"
count1
21
word"resolve"
count1
highlights
0"pulse"
1"glint"
2"echoed"
3"scanning"
4"shattered"
5"etched"
6"familiar"
7"weight"
8"glistening"
9"flicked"
10"loomed"
11"pulsed"
12"depths"
13"tension"
14"echoing"
15"reverberated"
16"flickered"
17"anticipation"
18"resonated"
19"trembled"
20"otherworldly"
21"resolve"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"eyes widened/narrowed"
count2
highlights
0"eyes widened"
1"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences100
matches
0"g with anticipation"
42.86% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount6
narrationSentences100
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences102
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1361
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions21
unquotedAttributions0
matches(empty)
78.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions35
wordCount1250
uniqueNames11
maxNameDensity1.44
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Raven1
Nest1
Quinn18
Tomás8
Herrera1
Saint1
Christopher1
Veil1
Market1
Tube1
Simultaneously1
persons
0"Raven"
1"Quinn"
2"Tomás"
3"Herrera"
4"Saint"
5"Christopher"
places
0"Market"
1"Simultaneously"
globalScore0.78
windowScore0.833
11.11% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences90
glossingSentenceCount5
matches
0"symbols that seemed to shift when watched"
1"crescendo that seemed to vibrate the very walls"
2"sounded like a warning"
3"seemed louder than the surrounding chaos"
4"sound that seemed to come from every direction at Simultaneously, a metallic clang rang out as the hidden door behind them slammed shut, sealing them inside"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1361
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences102
matches
0"warning that the"
48.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean34.03
std10.82
cv0.318
sampleLengths
042
142
255
336
454
534
638
752
829
925
1031
1146
1245
1340
1434
1512
1627
1720
1846
1939
2029
2134
2244
2320
2439
2547
2624
2737
2836
2913
3034
3136
3214
3312
3431
3534
3639
3730
3834
3927
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences100
matches
0"were sealed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs234
matches(empty)
30.81% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences4
totalSentences102
ratio0.039
matches
0"He slipped through a side door marked by a faded green neon sign—The Raven's Nest."
1"She had chased ghosts before, but this felt different—something beyond the ordinary criminal underworld."
2"Quinn's eyes widened as a figure emerged from the darkness—a tall, gaunt silhouette draped in a tattered coat, its face hidden beneath a hood."
3"Quinn's heart pounded as she realized the market's true nature—an abyss that swallowed light, a place where bargains were sealed with blood."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1254
adjectiveStacks0
stackExamples(empty)
adverbCount17
adverbRatio0.013556618819776715
lyAdverbCount8
lyAdverbRatio0.006379585326953748
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences102
echoCount0
echoWords(empty)
91.21% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences102
mean13.34
std5.04
cv0.378
sampleLengths
012
113
217
319
413
510
622
715
818
918
1010
118
126
1319
1415
1514
1614
1720
1810
199
2019
2116
2220
2316
2412
259
268
276
2819
2910
3014
317
3214
3312
349
3511
368
3718
3819
3912
4013
4115
423
4314
4417
454
468
478
4819
4914
41.18% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.19607843137254902
totalSentences102
uniqueOpeners20
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences97
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences97
matches
0"She vaulted over a discarded"
1"she barked, voice cutting through"
2"He slipped through a side"
3"he muttered, voice low"
4"She moved, her steps silent"
5"She heard a faint thump,"
6"She turned a corner and"
7"She stepped forward, the floorboards"
8"she commanded, eyes locked on"
9"He laughed, a dry, unsettling"
10"His scarred forearm bore a"
11"He glanced at Quinn, his"
12"he said, his tone calm"
13"She hesitated, the weight of"
14"She had chased ghosts before,"
15"She turned to Tomás."
16"she asked, voice low"
17"He raised the bone token,"
18"She stepped toward the stairwell,"
19"He slipped a small vial"
ratio0.289
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount93
totalSentences97
matches
0"Quinn's boots splashed through the"
1"The suspect darted between narrow"
2"A low hiss rose from"
3"She vaulted over a discarded"
4"The device buzzed, a soft"
5"she barked, voice cutting through"
6"The figure glanced over his"
7"He slipped through a side"
8"Quinn followed, slamming the door"
9"A bartender polished a glass,"
10"he muttered, voice low"
11"Quinn ignored him, scanning the"
12"The suspect melted into a"
13"She moved, her steps silent"
14"The shelf swung open, revealing"
15"A sudden gasp escaped a"
16"a man shouted, but Quinn"
17"The passage narrowed, the walls"
18"She heard a faint thump,"
19"The words were barely audible"
ratio0.959
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences97
matches(empty)
ratio0
14.93% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences67
technicalSentenceCount12
matches
0"Quinn followed, slamming the door shut behind her with a clang that echoed off the bar's black‑and‑white photographs."
1"The suspect melted into a crowd of patrons, his eyes flickering toward a bookshelf that lined the far wall."
2"The underground market's entrance loomed ahead, a rusted gate etched with symbols that seemed to shift when watched."
3"The Veil Market, hidden beneath an abandoned Tube station, pulsed with a low hum that hinted at forbidden commerce."
4"The passage beyond opened, revealing a stairwell that descended into the heart of the city."
5"The chase had taken her from rain‑slick streets to a secret bar, now to an underground market that whispered of ancient pacts."
6"The pipe struck the suspect's wrist, sending the blade skittering across the stone floor."
7"The barrel clicked, a soft metallic sound that seemed louder than the surrounding chaos."
8"The figure turned its head, revealing a pair of eyes that glowed like twin moons."
9"Quinn's heart pounded as she realized the market's true nature—an abyss that swallowed light, a place where bargains were sealed with blood."
10"She felt the weight of her partner's death, the unresolved mystery that haunted her."
11"A scream echoed from the market's depths, a sound that seemed to come from every direction at Simultaneously, a metallic clang rang out as the hidden door behin…"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags17
uselessAdditionCount9
matches
0"she barked, voice cutting through the muffled city sounds"
1"he muttered, voice low"
2"she commanded, eyes locked on his"
3"The chant grew, the runes pulsing with an eerie light"
4"he said, his tone calm but urgent"
5"she asked, voice low"
6"Tomás called, his voice barely audible over the growing chant"
7"it said, voice echoing as if spoken from a cavern"
8"he asked, voice steady"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags14
fancyCount9
fancyTags
0"she barked (bark)"
1"he muttered (mutter)"
2"a man shouted (shout)"
3"figure whispered (whisper)"
4"he hissed (hiss)"
5"she demanded (demand)"
6"she snarled (snarl)"
7"she hissed (hiss)"
8"it whispered (whisper)"
dialogueSentences20
tagDensity0.7
leniency1
rawRatio0.643
effectiveRatio0.643
64.0365%