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Run: 2026-03-09-01KK9PW99DZCX0SQGTYF092P9P
Run Details
Model:
GPT-5.4 (Reasoning)
Test:
Bad Writing Habits
Scenario:
Thriller: chase through city streets
Duration:
3m 1s
Cost:
$0.106795
Provider:
OpenAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
87.42%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
50.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
63.20%
Sentence opener variety
(details)
65.36%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
33.53%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
89.9837%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The runner slammed into a
stack of black bins and sent lids clattering across the alley before Quinn reached the mouth of it. “Police, stop.”
He cut left instead, skinny
and quick, one hand clamped over the black courier bag under his arm. Quinn drove after him. Wet brick flashed under the street lamps.
Grease, rainwater and old beer
slicked the ground.
Her right shoe slid; she
caught the wall with her palm, shoved off, and kept pace.
He cleared the alley in
three bounds and burst onto Camden High Street.
A bus heaved past, red
paint streaked with reflected neon. Horns blared. Pedestrians scattered under shop awnings, swearing as the runner shouldered through them.
Quinn followed the gap he
carved through bodies, umbrellas and carrier bags.
Her coat slapped at her
knees.
Her worn leather watch knocked
her wrist each time she pumped her arms. “Move.” A couple sprang aside.
A man in a puffer
jacket spun after her and shouted abuse. Quinn ignored him. The runner glanced back once. Young, sharp nose, rain plastering dark hair to his forehead.
Fright had opened his eyes
too wide.
He knew she had seen
his face. Good. Fear made people sloppy.
He vaulted a low rail
outside a fried chicken shop and hit the pavement hard.
The courier bag thumped against
his ribs. Not empty, then.
He veered off the main
drag and plunged into a side street lined with shuttered record shops and tattoo parlours. Water streamed off the corrugated metal fronts. A kebab skewer turned behind fogged glass somewhere to her right, filling the lane with lamb fat and burnt spice.
Then that smell vanished under
a harsher one, hot copper, fresh blood. Quinn’s jaw tightened. He
was bleeding
. “Control, suspect on foot, south off Camden High Street, headed towards Buck Street.”
She thumbed the radio clipped
under her lapel. “Male, mid twenties, black jacket, carrying a courier bag. I need units now.” Static scratched back at her. “Say again, Detective. You’re breaking up.” “Of course I am.” The runner crashed through a hanging strip curtain at the back of a covered market and vanished into a maze of closed stalls. Quinn hit it a second later. Cheap plastic slapped her face. Inside, darkness pooled between rows of metal tables. Someone had left fairy lights burning over a vintage clothes stand, weak gold bulbs swaying over leather jackets and sequinned dresses. Rain drummed on the roof. The runner’s footfalls rang ahead, quick and hollow. Quinn cut diagonally through the aisle and shaved distance.
She saw him turn, saw
the white flare of panic again, then he yanked a display rail into her path. She ducked. A hanger hooked her shoulder.
She tore free, clipped a
table corner, and kept moving.
He reached the back fire
exit, shouldered it open, and dropped down a short flight of exterior steps. Quinn took the steps in a rush. Her heel hit standing water. Pain shot up her calf.
She bit it back and
landed in a narrow service lane behind the market. Brick walls boxed them in on both sides. Graffiti climbed drainpipes and electricity boxes.
He was ten yards ahead
now, splashing through the lane towards the railway arches. A train rattled overhead. Dust shivered loose from the brickwork. “Done running yet?” Quinn called. He looked back and smiled, mad and breathless.
Then he flung a glass
vial over his shoulder. Quinn twisted aside. The vial burst against the wall at head height. Clear liquid sprayed her sleeve and hit the bricks with a violent hiss. The smell bit her nose, sharp as bleach and old coins. Steam curled up in pale threads. Not acid. Something worse. That smell snagged at a rotten corner of memory, a warehouse floor, Morris on his knees, the air stinging as if the dark itself had teeth. Quinn shoved the memory down so hard it hurt. The runner shot under the first arch and out into the open square behind the stables. A few drinkers huddled under canopies, pints close to their chests, eyes bright with that greedy London hunger for public disaster. One lifted a phone. Another stepped into Quinn’s way.
She slammed her shoulder into
him and sent him spinning into a table. “Police.” The runner slipped on cobbles, recovered, and made for an alley half-hidden by scaffolding and black netting. Quinn knew the area. Dead end, unless he knew a cut-through. He did. He vanished behind the scaffolding. Quinn
charged
after him and found a rusted gate propped open into a tiled passage she had never noticed before, sunk between two old buildings like a crack in the city. A single bulb burned above the entrance. The enamel sign over it had lost most of its letters, but she could still read the ghost of the old Underground roundel beneath the grime. A man in a butcher’s apron blocked the stairs beyond the gate. Thick neck. Flat eyes.
He held out his hand
to the runner without a word. The runner slapped something pale into it, no bigger than a pound coin, and barreled past. The apron man moved to swing the gate shut. Quinn hit him before he touched it. Her forearm smashed into his throat. His back cracked against the tiles. The pale token dropped from his hand and clinked across the step. Bone. Smooth with wear, drilled through the middle and threaded with black cord. He clawed at her sleeve. Quinn drove a knee into his thigh. He folded with a grunt. She scooped up the token and pinned him harder to the wall. “What’s down there?” He bared bloodied teeth. “Not for you.” Quinn flashed her warrant card in his face. “Everything in London is for me.” He spat at her boots. From below came the sound of voices, dozens layered over dozens, a market murmur carried on stale air. Coins rang. Glass knocked glass. Something laughed, high and thin and wrong enough to raise the hair at the back of her neck. Her radio crackled. “Quinn, nearest unit is seven minutes out. Hold your position.” She stared down the stairs. The passage dropped steep and old, white tiles stained tobacco-brown with age, old poster frames hanging crooked and empty. Water ran down the centre in a black ribbon. The city above
throbbed
behind her, buses, sirens, late trade. Down there, the hum felt separate, sealed off, as if London had grown a second
pulse
under its own skin. Seven minutes. The runner had stabbed an informant in a gin bar toilet, grabbed a sealed evidence pouch off the cistern, and bolted through the back door before uniform had reached the street. Her informant had bled out with two words in his mouth. Veil Market. Quinn curled her fingers around the bone token. “Control, I’m going in.” “Quinn, hold position.” She clipped the radio back to her coat and descended. The air changed by the third landing. Street stink faded. Damp brick took over, then coal dust, frying oil, incense, formaldehyde, wet wool. Sound swelled around the bends in the stairwell until the passage opened onto a disused platform and the whole hidden world hit her at once. Stalls packed the old station from wall to wall. Canvas awnings hung between cracked tiled pillars. Lamps burned green, blue, amber, some
electric
, some not. Traders lined the platform edge behind tables loaded with knives, bottles, bundles of dried herbs, old books bound in flayed leather, silver rings, jars of cloudy teeth, pocket watches that ticked out of time with one another. The original station signs still clung to the walls under layers of soot, but fresh symbols had
been painted
over them in chalk and ash. Men in good suits haggled beside women in market aprons. A boy with fox-bright eyes ran a tray of black tea between them. At the far end, where the tracks vanished into the tunnel, a cage big enough to hold a horse stood under a tarpaulin that breathed. Quinn slowed for half a beat.
Then every face nearest her
turned. A hush rippled out six feet in every direction. Conversations stuttered. Hands paused over money. A woman selling bottled smoke narrowed her gaze at Quinn’s coat, her shoes, the hard set of her shoulders. A man with scarred cheeks sniffed the air and took one careful step back. Police did not belong here. The crowd knew it before they saw her warrant card. Good. Fear made crowds part. The runner shoved through them halfway down the platform. He glanced back again. Blood streaked one sleeve now. He clutched the courier bag tighter and cut towards the opposite side, where a row of shuttered kiosks framed a descending service corridor. Quinn moved. “Out of the way.” No one answered. They shifted just enough to deny her a clear path. Elbows pressed in. Shoulder blades hardened in front of her. A woman laughed low in her throat. A man muttered something in a language Quinn did not know and drew a line down his own chest with two fingers. Quinn palmed her badge. “Metropolitan Police. Move.” A lane opened, narrow and resentful. She hit it at a run. A glass vial exploded at her left boot, hurled from somewhere in the stalls. White smoke belched up. Her eyes burned. She burst through it, half blind, and slammed hip-first into a metal trolley stacked with medical supplies. Bandages spilled. Bottles clattered. A hand shot out and caught her wrist before she could fall. “Easy. Breathe through your mouth.” The man holding her had warm brown eyes and olive skin gone sallow under the station lights. Short dark curls stuck to his forehead. A scar ran along his left forearm. A Saint Christopher medallion flashed at his throat when he leaned close enough to wrap a clean cloth around her hand. She had not felt the cut until then. Tomás Herrera. NHS suspension. Unlicensed treatments. Three unofficial clinics shut down, none of them enough to keep him off the streets. Quinn jerked her hand back. “I didn’t ask for treatment.” “No, you brought chaos instead.” His accent rolled soft over the edges of the words. “Close your fist. That glass was not clean.” “You know him?” Herrera looked past her at the fleeing runner, then back. “I know panic. I know blood loss. He’s got both.” “Name.” “He didn’t introduce himself.” Quinn stepped around the trolley. Herrera caught her sleeve. “Detective.” She turned. “Keep your hand off your gun in here. Half this market carries steel. The polite half.” “I can manage.” “So could the last officer who came below.” That landed harder than he could know. Or perhaps he knew it all too well. “Which way?” Quinn said. Herrera held her gaze for a beat, then nodded towards the dark end of the platform. “Service tunnel. Platform three.” “There is no platform three.” A
flicker
touched his mouth, no humour in it. “Here there is.” He let go. Quinn ran. The far end of the market grew stranger with each stride. The respectable stalls thinned first, then the lighting. Tar blackened the old tiles. The roof dipped lower. A man sat cross-legged behind a table of human-looking keys and watched her pass without blinking.
Somewhere behind a shutter, something
scratched in slow, patient strokes. The murmur of trade gave way to the heavier sounds of secrecy, hushed bargaining, a wet cough, chain on concrete. Ahead, the runner shouldered into a crowd gathered at the mouth of an unmarked corridor. They cursed but let him through. Quinn drove in after him and found a rusted gate hanging open on one hinge. Beyond it, an old platform spread along a dead line, hidden from the main station by a curve in the wall. No signs. No lights beyond a few hurricane lamps placed far apart. The rails shone with fresh wet. The runner stumbled near the edge and nearly lost the courier bag. It hit the platform with a thud and a muffled clang from inside. Metal, not paper. He snatched it back up and saw Quinn closing. “No further,” he gasped. “That’s not your call.” He backed towards the track, eyes darting between her and the tunnel mouth behind him. His breath rasped. Rain still dripped from his hair, but the rest of him had begun to dry in the sour heat below. Blood ran down from a slice across his palm and darkened the bag strap. “What did you take?” “Nothing from you.” “You stabbed a witness.” “He shouldn’t have sold me.” A shape moved to Quinn’s right. Herrera again, keeping to the wall, chest rising fast from the run. “Listen to me,” he said to the runner. “Put the bag down.” “Stay back.” Herrera lifted both hands, doctor calm settling over him like a second skin. “You’ve torn the seal.” Quinn’s eyes snapped to the courier bag. A red wax mark near the zip had split. Pale vapour threaded out in slow curls, almost invisible in the low light. “Open it,” Quinn said. The runner laughed once, dry and cracked. “You think this is evidence?” “Open it.” His gaze skittered to the tunnel. The rails
began to
hum underfoot, so low at first Quinn felt it through her soles before she heard it. Herrera’s head turned at once. “Oh, hell.” “What?” Quinn said. “Off the line.” The runner shook his head. Sweat shone on his face. “No. No, he said the last train never comes if you stand your ground.” “Who said that?” Quinn advanced one step. “Who gave you the bag?” Herrera’s voice sharpened. “Detective, get back. Now.” The hum rose into a hard metallic whine. Dust danced on the sleepers. Lamps along the wall
flickered
. Down the tunnel, deep in the black, a pinprick of dead white light blinked on. Quinn stopped. This line had
been bricked
up in 1987. She knew because she had read the council files on every abandoned station in Camden two nights ago. The light grew. Fast. Too fast. People at the corridor mouth
began to
run. The runner clutched the bag to his chest and staggered onto the track. Herrera lunged for Quinn’s coat. “Move.” From the tunnel came the scream of steel, and then the train burst out of the dark.
created_at
"2026-03-09T16:28:57.02Z"
3/9/2026, 4:28:57 PM
model
"openai/gpt-5.4-20260305"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
96499
moderation_latency
(null)
generation_time
180654
tokens_prompt
4663
tokens_completion
4007
native_tokens_prompt
4132
native_tokens_completion
6431
native_tokens_completion_images
0
native_tokens_reasoning
3376
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
usage
0.106795
router
(null)
provider_responses
0
endpoint_id
"9ff5625c-403f-4d7f-b895-58ac7295062c"
id
"resp_0eb1be609c3be7f10169aef5491acc8197b4163b9c000dc1c2"
is_byok
false
latency
201
model_permaslug
"openai/gpt-5.4-20260305"
provider_name
"OpenAI"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer
(null)
api_type
"completions"
id
"gen-1773073737-Z7HFWpjeg5ckRZybx3Io"
upstream_id
"resp_0eb1be609c3be7f10169aef5491acc8197b4163b9c000dc1c2"
total_cost
0.106795
cache_discount
(null)
upstream_inference_cost
0
provider_name
"OpenAI"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
9
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
53
tagDensity
0.17
leniency
0.34
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
2385
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
87.42%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
2385
totalAiIsms
6
found
0
word
"charged"
count
1
1
word
"throbbed"
count
1
2
word
"pulse"
count
1
3
word
"electric"
count
1
4
word
"flicker"
count
1
5
word
"flickered"
count
1
highlights
0
"charged"
1
"throbbed"
2
"pulse"
3
"electric"
4
"flicker"
5
"flickered"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
235
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
2
narrationSentences
235
filterMatches
0
"watch"
hedgeMatches
0
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
279
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
maxSentenceWordsSeen
37
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
2385
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
10
unquotedAttributions
0
matches
(empty)
50.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
59
wordCount
2146
uniqueNames
12
maxNameDensity
1.72
worstName
"Quinn"
maxWindowNameDensity
3.5
worstWindowName
"Quinn"
discoveredNames
Quinn
37
Camden
2
High
1
Street
2
Static
1
Morris
1
London
2
Underground
1
Market
1
Saint
1
Christopher
1
Herrera
9
persons
0
"Quinn"
1
"Static"
2
"Morris"
3
"Saint"
4
"Christopher"
5
"Herrera"
places
0
"Camden"
1
"High"
2
"Street"
3
"London"
globalScore
0.638
windowScore
0.5
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
148
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
2385
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
279
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
139
mean
17.16
std
21.32
cv
1.242
sampleLengths
0
23
1
2
2
53
3
13
4
55
5
1
6
48
7
5
8
84
9
3
10
3
11
34
12
5
13
6
14
4
15
76
16
29
17
35
18
59
19
10
20
5
21
8
22
9
23
42
24
4
25
26
26
9
27
46
28
13
29
1
30
28
31
2
32
69
33
27
34
16
35
9
36
44
37
29
38
3
39
4
40
3
41
8
42
6
43
5
44
41
45
3
46
10
47
5
48
58
49
2
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
235
matches
0
"been painted"
1
"been bricked"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
373
matches
0
"was bleeding"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
1
flaggedSentences
1
totalSentences
279
ratio
0.004
matches
0
"Her right shoe slid; she caught the wall with her palm, shoved off, and kept pace."
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
2153
adjectiveStacks
0
stackExamples
(empty)
adverbCount
53
adverbRatio
0.024616813748258245
lyAdverbCount
2
lyAdverbRatio
0.0009289363678588017
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
279
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
279
mean
8.55
std
6.41
cv
0.75
sampleLengths
0
23
1
2
2
18
3
4
4
7
5
8
6
16
7
13
8
10
9
2
10
12
11
12
12
6
13
13
14
1
15
4
16
12
17
3
18
5
19
10
20
7
21
7
22
1
23
4
24
15
25
7
26
3
27
20
28
7
29
20
30
12
31
3
32
3
33
21
34
13
35
5
36
6
37
4
38
23
39
6
40
5
41
8
42
21
43
5
44
8
45
9
46
20
47
2
48
5
49
10
63.20%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
12
diversityRatio
0.4050179211469534
totalSentences
279
uniqueOpeners
113
65.36%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
4
totalSentences
204
matches
0
"Then that smell vanished under"
1
"Then he flung a glass"
2
"Then every face nearest her"
3
"Somewhere behind a shutter, something"
ratio
0.02
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
48
totalSentences
204
matches
0
"He cut left instead, skinny"
1
"Her right shoe slid; she"
2
"He cleared the alley in"
3
"Her coat slapped at her"
4
"Her worn leather watch knocked"
5
"He knew she had seen"
6
"He vaulted a low rail"
7
"He veered off the main"
8
"He was bleeding."
9
"She thumbed the radio clipped"
10
"She saw him turn, saw"
11
"She tore free, clipped a"
12
"He reached the back fire"
13
"Her heel hit standing water."
14
"She bit it back and"
15
"He was ten yards ahead"
16
"He looked back and smiled,"
17
"She slammed her shoulder into"
18
"He vanished behind the scaffolding."
19
"He held out his hand"
ratio
0.235
33.53%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
174
totalSentences
204
matches
0
"The runner slammed into a"
1
"He cut left instead, skinny"
2
"Quinn drove after him."
3
"Grease, rainwater and old beer"
4
"Her right shoe slid; she"
5
"He cleared the alley in"
6
"A bus heaved past, red"
7
"Pedestrians scattered under shop awnings,"
8
"Quinn followed the gap he"
9
"Her coat slapped at her"
10
"Her worn leather watch knocked"
11
"A couple sprang aside."
12
"A man in a puffer"
13
"Quinn ignored him."
14
"The runner glanced back once."
15
"Fright had opened his eyes"
16
"He knew she had seen"
17
"Fear made people sloppy."
18
"He vaulted a low rail"
19
"The courier bag thumped against"
ratio
0.853
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
204
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
86
technicalSentenceCount
3
matches
0
"That smell snagged at a rotten corner of memory, a warehouse floor, Morris on his knees, the air stinging as if the dark itself had teeth."
1
"Down there, the hum felt separate, sealed off, as if London had grown a second pulse under its own skin."
2
"At the far end, where the tracks vanished into the tunnel, a cage big enough to hold a horse stood under a tarpaulin that breathed."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
9
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
6
fancyCount
1
fancyTags
0
"he gasped (gasp)"
dialogueSentences
53
tagDensity
0.113
leniency
0.226
rawRatio
0.167
effectiveRatio
0.038
89.9837%