Run: 2026-03-11-01KKFEK1ASP87M8GDVKTR47WEC

Run Details

Duration:
30.1s
Cost:
$0.000858
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The figure slipped through the puddle‑slicked alley, boots splashing against the cobblestones, a flash of charcoal coat disappearing behind a rusted fire escape. Quinn moved fast, boots thudding on the packed earth, her left wrist watch ticking with military precision, the leather strap creaking with each stride. The chase had begun three blocks back, when the suspect vaulted over a low wall and vanished into the night. The city’s neon veins flickered, reflecting off the wet concrete, but Quinn kept her eyes fixed on the narrow gap ahead. A low, guttural laugh echoed from a doorway ahead, the sound swallowed by the rain‑sodden night. “Stay where you are,” Quinn called, voice low but edged with steel, the words cutting through the drizzle. The figure didn’t stop. It darted past a closed café, its neon sign flickering “Café Nexus – Open Late”. She vaulted over a low railing, the edge of her coat catching on a rusted pipe, sending a spray of water into the air. The city’s pulse seemed to slow for a heartbeat as she closed the distance. The alley opened onto a narrow side street, the air thick with the smell of wet wool and something metallic, like copper stinging her nostrils. She could feel the rain soaking through her coat, but the cold didn’t slow her. The suspect turned a corner and vanished behind a faded green door, the distinctive green neon sign above it humming “The Raven’s Nest”. Quinn pushed the door open, the bell jingling a dull note. Inside, the bar was dim, walls plastered with old maps and black‑and‑white photographs of a city long gone. The scent of stale ale and old wood mingled with a faint, lingering perfume of jasmine, oddly comforting amidst the gloom. The suspect slipped through a gap between two patrons, heading toward a bookshelf laden with tattered tomes. Quinn followed, the click of her boots echoing against the polished floorboards. She stepped closer, hand hovering over the spines, feeling the weight of the leather-bound volumes. The suspect slipped a hand behind the shelf, pushing it aside with a practiced motion. The shelf swung open, revealing a narrow corridor illuminated by a single, flickering bulb. The corridor descended, stone steps spiralling down into darkness. The air grew colder, the smell of damp earth rising up, a faint metallic tang that made her throat tighten. “Hey!” Quinn shouted, her voice bouncing off the stone walls, “Stop!” No answer. The figure kept moving, descending deeper, the corridor narrowing until it opened into a cavernous space lit by phosphorescent lanterns. The Veil Market sprawled before her, stalls draped in tattered canvas, tables littered with jars of strange powders, bone‑white tokens glinting on polished stone. The market breathed, a living thing of whispers and shuffling feet. The suspect vanished behind a stall selling jars of iridescent liquid, the flickering light catching the edge of a silver medallion hanging from a stall‑owner’s neck. “Hold!” Quinn shouted, but the crowd swallowed the sound, the murmurs of bargain hunters drowning her voice. A man stepped out from behind a stall, his coat dripping, eyes narrowed. He wore a Saint Christopher medallion around his neck, the silver catching the lantern light. He held a tray of herbs, his scarred forearm exposed, the scar running along his left forearm a stark line against his olive skin. “Detective Quinn,” the man said, his voice warm, tinged with a Spanish lilt, “what brings a Metropolitan officer into my little corner of the world?” Quinn’s eyes flicked to the medallion, then to the suspect disappearing deeper into the market. She felt the weight of her watch, the familiar weight of duty pulling her forward. “I’m chasing a suspect,” she replied, voice cutting through the ambient chatter. “He’s involved in something… unsavory. You’ve seen him?” The man’s eyes flickered, a flicker of recognition, then masked it with a practiced smile. He lifted a small bone token, letting it catch the lantern light. “You’ll need more than a badge to navigate this place,” he said, his tone calm, almost weary. “The market doesn’t take kindly to strangers.” Quinn’s grip tightened around the edge of the shelf, her fingers digging into the worn leather. “I need to see him,” she said, each word deliberate, each syllable measured. “He knows something about DS Morris.” The man’s smile faded, his expression hardening. “Morris… you still talk about him?” “Yes,” Quinn answered, the word hanging heavy. “His death haunts me. I think the clique you work with knows more.” The man’s eyes narrowed, the scar on his forearm catching a glint of lantern light. “You think I’m part of that… clique?” Quinn’s jaw clenched, her bearing sharpening. “I suspect you all are.” A low murmur rose from the surrounding crowd, the sound of a thousand whispering voices, each one a secret waiting to be bought. The suspect emerged from behind a stall, clutching a small leather satchel, his coat drenched, eyes darting. He glanced at Quinn, then at the man with the medallion, then slipped the satchel into the shadows. Quinn’s mind raced, calculating, her military precision taking over—she needed to cut off the escape route, to secure the suspect before he vanished into the labyrinth of the market. She lunged forward, the steps echoing louder than before. The suspect turned, a flash of determination in his eyes. He raised a hand, pulling something from his coat—a glint of metal, a small vial that caught the lantern light. “Don’t…?” Quinn’s voice trailed off, the word caught in her throat. The suspect smirked, a thin smile slicing through the gloom. “You think you’re the hunter, but you’re the prey now,” he whispered, the words barely audible over the market’s hum. The man with the medallion stepped forward, his hands hovering over the stall’s wares. He lifted a small vial, the liquid inside swirling with an eerie, violet glow. “You can’t turn back once you’ve seen what’s here,” he said, his voice low, almost reverent. Quinn’s hand hovered over her holster, the grip firm, her mind flashing to the night three years ago when DS Morris had disappeared under similar circumstances, the case unsolved, the supernatural whispers still echoing in her mind. “Give it up,” Quinn demanded, her voice louder this time, the words reverberating off the stone walls. “Or I’ll call in the precinct.” The suspect laughed, a short, sharp sound. “You think the precinct can protect you from what’s coming?” He lifted the vial, the liquid sloshing, the scent of copper sharp in the air. At that moment, a sudden, high‑pitched crack echoed through the market. The lanterns flickered, casting wild shadows that danced across the walls. A hidden door slammed shut somewhere in the market, the sound reverberating like a gunshot. The crowd froze, eyes turning toward the source of the noise. “Everyone out!” a voice barked, the voice of Tomás Herrera, his tone urgent, his eyes scanning the chaos. His hands moved quickly, pulling a vial from his pocket and throwing it onto the ground. The liquid hissed, releasing a cloud of phosphorescent mist that filled the air. The suspect stared at the mist, his eyes widening. “What…?” he gasped, clutching the satchel tighter. Quinn’s gaze snapped to the hidden door that had slammed shut, a heavy wooden door now ajar, revealing a stairwell that led further down into darkness. The door’s hinges groaned as it swung open, revealing a stairwell lined with ancient symbols, the air growing colder, the scent of iron thickening. “Detective Quinn,” Tomás called, his voice cutting through the chaos, “the exit is this way. It leads to the river. If you go down there, you’ll—” A sudden, guttural roar erupted from the shadows behind the door, the sound reverberating through the stone, shaking the lanterns. The roar was not human, an otherworldly growl that seemed to vibrate the very bones of the market. Quinn’s heart hammered against her ribs, her breath caught, her mind racing. The suspect lunged, the vial shattering on the stone floor, the violet liquid spilling and sizzling, releasing a cloud of acrid smoke that filled her lungs. She made a split‑second decision, her mind racing through the possibilities—follow the suspect into the deeper darkness, or retreat to the safety of the market’s edge where the police awaited. She stepped forward, the steps slick with rainwater that had seeped down the stairwell, each footfall echoing like a drumbeat. The suspect slipped past her, his coat flapping as he disappeared into the darkness, the satchel bouncing against his thigh. The man with the medallion reached out, his hand hovering over Quinn’s shoulder, his fingers brushing her coat, a silent warning. “Don’t follow,” he whispered, the words barely a breath, “or you’ll never return.” Quinn’s eyes flicked to the open door, the darkness beyond beckoning, the roar growing louder, the smell of copper and iron thickening. She felt the weight of her watch, the tick echoing in her ears, a reminder of every second lost. She made a choice— The market erupted in chaos, lanterns flickering, voices shouting, the scent of copper and fear mingling in the air. The suspect’s silhouette vanished into the darkness, the door slamming shut behind him, a deafening clang reverberating through the stone. Quinn stood on the edge of the abyss, the stairwell yawning before her, the roar swelling, the scent of copper binding her lungs. She took a breath, the air tasting of iron, and stepped forward into the abyss, the stone cold beneath her boots, the sound of her own heartbeat louder than any echo in the market. The door slammed shut behind her, sealing the market in darkness, the roar growing louder, the unseen presence breathing, waiting. The night outside the market swallowed the sound, but inside, the darkness breathed, waiting for her to stumble deeper, to uncover the truth that had haunted her for three long years. The chase had turned into a hunt, and the hunter had become the prey.
created_at"2026-03-11T21:59:31.958Z" 3/11/2026, 9:59:31 PM
model"nvidia/nemotron-3-nano-30b-a3b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency960
moderation_latency(null)
generation_time29897
tokens_prompt4663
tokens_completion3742
native_tokens_prompt4299
native_tokens_completion3216
native_tokens_completion_images(null)
native_tokens_reasoning1030
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason(null)
native_finish_reason(null)
usage0.00085815
router(null)
provider_responses
0
endpoint_id"2bd3912d-8b35-4818-b873-24ccfefa6cf9"
id"chatcmpl-R77fh2j5RtQV18HY9JQa0gmw"
is_byokfalse
latency189
model_permaslug"nvidia/nemotron-3-nano-30b-a3b"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773266371-2gx5wAok8F1Cw0uiVr8c"
upstream_id"chatcmpl-R77fh2j5RtQV18HY9JQa0gmw"
total_cost0.00085815
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount0
adverbTags(empty)
dialogueSentences27
tagDensity0.704
leniency1
rawRatio0
effectiveRatio0
93.98% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1662
totalAiIsmAdverbs2
found
0
adverb"quickly"
count1
1
adverb"very"
count1
highlights
0"quickly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1662
totalAiIsms42
found
0
word"flickered"
count3
1
word"echoed"
count2
2
word"pulse"
count1
3
word"could feel"
count1
4
word"comforting"
count1
5
word"amidst"
count1
6
word"gloom"
count2
7
word"echoing"
count5
8
word"weight"
count4
9
word"glinting"
count1
10
word"stark"
count1
11
word"tinged"
count1
12
word"lilt"
count1
13
word"flicked"
count2
14
word"familiar"
count1
15
word"flicker"
count1
16
word"navigate"
count1
17
word"measured"
count1
18
word"glint"
count2
19
word"jaw clenched"
count1
20
word"raced"
count1
21
word"calculating"
count1
22
word"scanning"
count1
23
word"otherworldly"
count1
24
word"racing"
count2
25
word"footfall"
count1
26
word"reminder"
count1
27
word"echo"
count1
highlights
0"flickered"
1"echoed"
2"pulse"
3"could feel"
4"comforting"
5"amidst"
6"gloom"
7"echoing"
8"weight"
9"glinting"
10"stark"
11"tinged"
12"lilt"
13"flicked"
14"familiar"
15"flicker"
16"navigate"
17"measured"
18"glint"
19"jaw clenched"
20"raced"
21"calculating"
22"scanning"
23"otherworldly"
24"racing"
25"footfall"
26"reminder"
27"echo"
0.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches4
maxInWindow4
found
0
label"eyes widened/narrowed"
count2
1
label"jaw/fists clenched"
count1
2
label"flicker of emotion"
count1
highlights
0"eyes narrowed"
1"jaw clenched"
2"a flicker of recognition"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences94
matches(empty)
66.87% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount2
narrationSentences94
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences102
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1660
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions14
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount1493
uniqueNames9
maxNameDensity1.41
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Quinn21
Veil1
Market1
Saint1
Christopher1
Spanish1
Morris1
Tomás2
Herrera1
persons
0"Quinn"
1"Saint"
2"Christopher"
3"Morris"
4"Tomás"
5"Herrera"
places
0"Market"
globalScore0.797
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences91
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1660
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences102
matches(empty)
85.66% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs54
mean30.74
std13.83
cv0.45
sampleLengths
047
141
216
318
457
563
650
729
844
929
1011
1157
1226
1317
1452
1525
1630
1720
1851
1935
2013
2120
2222
2311
2423
2535
2629
2739
2811
2930
3044
3137
3223
3332
3437
3511
3647
3716
3850
3926
4038
4138
4230
4340
4421
4513
4641
474
4839
4923
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences94
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs260
matches(empty)
30.81% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences4
totalSentences102
ratio0.039
matches
0"Quinn’s mind raced, calculating, her military precision taking over—she needed to cut off the escape route, to secure the suspect before he vanished into the labyrinth of the market."
1"He raised a hand, pulling something from his coat—a glint of metal, a small vial that caught the lantern light."
2"She made a split‑second decision, her mind racing through the possibilities—follow the suspect into the deeper darkness, or retreat to the safety of the market’s edge where the police awaited."
3"She made a choice—"
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1497
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.013360053440213761
lyAdverbCount5
lyAdverbRatio0.0033400133600534404
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences102
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences102
mean16.27
std6.94
cv0.426
sampleLengths
023
124
220
321
416
518
64
715
824
914
1025
1115
1223
1311
1418
1521
1617
1712
1815
1915
2014
219
2220
2311
242
2520
2624
2711
2826
2917
3013
3115
3224
3325
3415
3515
3612
378
3815
3912
4017
417
4216
4313
446
457
466
477
4813
4915
33.33% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.22549019607843138
totalSentences102
uniqueOpeners23
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences93
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences93
matches
0"It darted past a closed"
1"She vaulted over a low"
2"She could feel the rain"
3"She stepped closer, hand hovering"
4"He wore a Saint Christopher"
5"He held a tray of"
6"She felt the weight of"
7"she replied, voice cutting through"
8"He lifted a small bone"
9"he said, his tone calm,"
10"she said, each word deliberate,"
11"He glanced at Quinn, then"
12"She lunged forward, the steps"
13"He raised a hand, pulling"
14"he whispered, the words barely"
15"He lifted a small vial,"
16"he said, his voice low,"
17"He lifted the vial, the"
18"His hands moved quickly, pulling"
19"he gasped, clutching the satchel"
ratio0.28
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount91
totalSentences93
matches
0"The figure slipped through the"
1"Quinn moved fast, boots thudding"
2"The chase had begun three"
3"The city’s neon veins flickered,"
4"A low, guttural laugh echoed"
5"Quinn called, voice low but"
6"The figure didn’t stop."
7"It darted past a closed"
8"She vaulted over a low"
9"The city’s pulse seemed to"
10"The alley opened onto a"
11"She could feel the rain"
12"The suspect turned a corner"
13"Quinn pushed the door open,"
14"The scent of stale ale"
15"The suspect slipped through a"
16"Quinn followed, the click of"
17"She stepped closer, hand hovering"
18"The suspect slipped a hand"
19"The shelf swung open, revealing"
ratio0.978
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences93
matches(empty)
ratio0
56.28% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences66
technicalSentenceCount8
matches
0"She vaulted over a low railing, the edge of her coat catching on a rusted pipe, sending a spray of water into the air."
1"The air grew colder, the smell of damp earth rising up, a faint metallic tang that made her throat tighten."
2"He raised a hand, pulling something from his coat—a glint of metal, a small vial that caught the lantern light."
3"Quinn’s hand hovered over her holster, the grip firm, her mind flashing to the night three years ago when DS Morris had disappeared under similar circumstances,…"
4"Quinn’s gaze snapped to the hidden door that had slammed shut, a heavy wooden door now ajar, revealing a stairwell that led further down into darkness."
5"The suspect lunged, the vial shattering on the stone floor, the violet liquid spilling and sizzling, releasing a cloud of acrid smoke that filled her lungs."
6"The man with the medallion reached out, his hand hovering over Quinn’s shoulder, his fingers brushing her coat, a silent warning."
7"The night outside the market swallowed the sound, but inside, the darkness breathed, waiting for her to stumble deeper, to uncover the truth that had haunted he…"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount11
matches
0"It darted, its neon sign flickering"
1"Quinn shouted, her voice bouncing off the stone walls,"
2"Quinn shouted, but the crowd swallowed the sound, the murmurs of bargain hunters drowning her voice"
3"the man said, his voice warm, tinged with a Spanish lilt,"
4"she replied, voice cutting through the ambient chatter"
5"Quinn answered, the word hanging heavy"
6"Quinn’s voice trailed, the word caught in her throat"
7"he whispered, the words barely audible over the market’s hum"
8"he said, his voice low, almost reverent"
9"Tomás called, his voice cutting through the chaos,"
10"he whispered, the words barely a breath,"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags15
fancyCount7
fancyTags
0"Quinn shouted (shout)"
1"Quinn shouted (shout)"
2"he whispered (whisper)"
3"Quinn demanded (demand)"
4"a voice barked (bark)"
5"he gasped (gasp)"
6"he whispered (whisper)"
dialogueSentences27
tagDensity0.556
leniency1
rawRatio0.467
effectiveRatio0.467
67.7866%