Run: 2026-03-11-01KKFHQC07YE1PB3RHDM2K099E

Run Details

Duration:
38.7s
Cost:
$0.000000
Provider:
Nvidia

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn’s boot struck the puddle, sending a spray of dirty water across the cobbles as she lunged after the shadow that flickered beneath the flickering lamplight. Rain hammered the street, turning the neon signs of Soho into smeared halos. She shoved past a late‑night kebab stall, the sizzle of meat mixing with the hiss of tyres on wet asphalt. The suspect glanced back, his olive skin catching the green glow from a broken sign, the Saint Christopher medallion at his throat flashing like a warning. “Herrera! Stop!” Quinn’s voice cut through the downpour, sharp and clipped, the words echoing off brick façades. He did not break stride. His shoes splashed in rhythm with hers, the scar on his left forearm catching a glint of light each time he shifted his weight. The medallion swung, a dull pulse against his chest. “You can’t outrun the rain,” she muttered, more to herself than to him. Her leather watch ticked against her wrist, a steady metronome in the chaos. The suspect veered into a narrow alley, the walls closing in like a throat. Quinn followed, feeling the slick brick scrape her coat. A distant siren wailed, its cry muffled by the storm. She could smell ozone and something metallic, the tang of blood perhaps, though no wound showed on his back. “Why are you running?” she called again, keeping her tone even, the way she had learned to speak during interrogations—short, factual, no room for plea. He paused at the mouth of a side street, glanced over his shoulder, and for a heartbeat his eyes met hers. There was no fear, only a weary resignation. Then he turned and slipped through a gap between two boarded‑up shop fronts, disappearing into darkness. Quinn slammed her shoulder against the wet wood, the boards groaning under her weight. She pushed through, the smell of damp rot and old paper filling her nostrils. The alley opened onto a forgotten service road, its surface cracked and littered with discarded newspapers. At the far end, a set of rusted iron stairs descended into blackness, the mouth of an abandoned Tube station yawning like a wound. The suspect halted at the top of the steps, his hand disappearing into the pocket of his coat. He drew out a small, carved token—bone white, etched with strange symbols. He pressed it against a rusted plate set into the wall. The metal shivered, then slid aside, revealing a yawning stairwell that swallowed the faint glow of the streetlamps. Quinn’s gaze flicked to the token. She had none. The entry requirement was clear: a bone token. She could feel the weight of her decision pressing against her chest, as heavy as the rain soaking her sleeves. She took a breath, the air cold and sharp, and stepped forward. Her boot hit the first rung, the metal ringing softly. The stairwell swallowed her whole, the sound of the rain above fading to a dull throb. The descent was steep, each step echoing in the confined space. The walls were slick with condensation, the smell of damp earth mingling with something sweet and acrid—incense, perhaps, or old oil. Halfway down, a faint hum began to vibrate through the stone, like the low note of a cello played underwater. At the bottom, the tunnel opened into a cavernous chamber. Stalls made of salvaged wood and tarpaulin lined the space, their awnings dyed deep indigo and burnt orange. Lanterns flickered with flames that burned blue at the base, casting shifting shadows over tables piled with oddities: vials of glowing liquid, shards of crystal that seemed to pulse, talismans wrapped in wire. The air thrummed with low conversation, a mix of accents and languages she could not place, punctuated by the occasional clink of glass. Quinn moved silently, her hand resting on the butt of her service revolver. She kept her eyes scanning, noting the way vendors glanced at her—some wary, some curious, all aware that she did not belong. Ahead, the suspect slipped between a stall selling curved blades and another piled with dried herbs. He stopped at a curtain of deep violet beads, lifted it, and disappeared behind it. Quinn followed, pushing the beads aside. They swung softly, releasing a whisper of sandalwood and something sharper—maybe iron. Inside the makeshift back room, a single bulb hung from a frayed cord, throwing a pale glow over a wooden table. On it lay a bone token identical to the one the suspect had used, placed beside a leather‑bound notebook filled with spidery script. The suspect stood facing away, his shoulders tense, the medallion catching the light as he turned his head slightly. Quinn stepped into the room, the beads falling back into place with a soft clack. “You think you can hide down here?” she said, voice low, the edge of authority honed from years on the force. He did not turn immediately. When he finally did, his eyes were narrowed, the warm brown hardened by something she could not name. “You shouldn’t have followed me, Detective,” he replied, his tone measured, each word deliberate, as if weighing them on a scale. “This isn’t your jurisdiction.” She felt the familiar surge of adrenaline, the same rush that had driven her through countless chases, the same that had haunted her since Morris vanished. “Your friend’s dead,” she said, keeping her tone flat, the words a blade. “Your clinic’s been raided. You know why I’m here.” A flicker of something—regret? fear—passed across his face before he smoothed it into a mask. He lifted his hand, not in surrender but in gesture, revealing a thin blade glinting from his sleeve. The metal caught the lantern light, throwing a thin line of brilliance across the space. Quinn’s hand tightened on her grip. The rain above seemed a world away, the storm now a distant drum. The market around them buzzed on, unaware of the tension coiling in the cramped space. She took a step forward, the wet sole of her boot squeaking against the packed earth floor. “Drop it,” she ordered, the command short, the kind she had used a hundred times before, each time hoping it would be enough. The suspect’s lips twitched, not quite a smile. “You really think a badge will stop what’s down here?” he whispered, the words barely audible over the hum of the market. Quinn’s eyes flicked to the notebook, to the token, to the blade. She knew the choice: retreat and lose the trail, or press forward into a world she barely understood, where the rules were written in bone and blood. She inhaled, the scent of incense and iron filling her lungs, and made her move.
created_at"2026-03-11T22:54:19.687Z" 3/11/2026, 10:54:19 PM
model"nvidia/nemotron-3-super-120b-a12b-20230311:free"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3389
moderation_latency(null)
generation_time38539
tokens_prompt4679
tokens_completion3568
native_tokens_prompt4299
native_tokens_completion3051
native_tokens_completion_images(null)
native_tokens_reasoning1877
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses
0
endpoint_id"970aecad-f13b-4ec3-9362-e1758aea3e56"
id"chatcmpl-a7544c7848a8ba56"
is_byokfalse
latency244
model_permaslug"nvidia/nemotron-3-super-120b-a12b-20230311"
provider_name"Nvidia"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773269659-UiwwMO7tIW7qQJQ576nA"
upstream_id"chatcmpl-a7544c7848a8ba56"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Nvidia"

Evaluation details

Result Evaluator Details Meta Data
75.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount1
adverbTags
0"she called again [again]"
dialogueSentences10
tagDensity0.8
leniency1
rawRatio0.125
effectiveRatio0.125
82.11% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1118
totalAiIsmAdverbs4
found
0
adverb"softly"
count2
1
adverb"slightly"
count1
2
adverb"really"
count1
highlights
0"softly"
1"slightly"
2"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1118
totalAiIsms23
found
0
word"flickered"
count2
1
word"echoing"
count2
2
word"glint"
count1
3
word"weight"
count3
4
word"pulse"
count2
5
word"etched"
count1
6
word"flicked"
count2
7
word"could feel"
count1
8
word"throb"
count1
9
word"crystal"
count1
10
word"scanning"
count1
11
word"whisper"
count1
12
word"measured"
count1
13
word"familiar"
count1
14
word"flicker"
count1
15
word"glinting"
count1
16
word"tension"
count1
highlights
0"flickered"
1"echoing"
2"glint"
3"weight"
4"pulse"
5"etched"
6"flicked"
7"could feel"
8"throb"
9"crystal"
10"scanning"
11"whisper"
12"measured"
13"familiar"
14"flicker"
15"glinting"
16"tension"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences70
matches(empty)
81.63% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences70
filterMatches
0"watch"
hedgeMatches
0"began to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences72
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1111
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount1059
uniqueNames6
maxNameDensity0.94
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Soho1
Saint1
Christopher1
Tube1
Morris1
Quinn10
persons
0"Saint"
1"Christopher"
2"Morris"
3"Quinn"
places
0"Soho"
globalScore1
windowScore1
36.36% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences66
glossingSentenceCount3
matches
0"crystal that seemed to pulse, talismans wrapped in wire"
1"as if weighing them on a scale"
2"not quite a smile"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.9
wordCount1111
matches
0"not in surrender but in gesture, revealing a thin blade glinting from his sleeve"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences72
matches(empty)
68.49% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs25
mean44.44
std17.32
cv0.39
sampleLengths
085
117
238
326
452
525
645
768
859
937
1038
1152
1284
1335
1449
1563
1636
1748
1848
1948
2034
2140
2230
2339
2415
95.24% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences70
matches
0"were narrowed"
1"were written"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs177
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount0
flaggedSentences7
totalSentences72
ratio0.097
matches
0"“Why are you running?” she called again, keeping her tone even, the way she had learned to speak during interrogations—short, factual, no room for plea."
1"He drew out a small, carved token—bone white, etched with strange symbols."
2"The walls were slick with condensation, the smell of damp earth mingling with something sweet and acrid—incense, perhaps, or old oil."
3"She kept her eyes scanning, noting the way vendors glanced at her—some wary, some curious, all aware that she did not belong."
4"They swung softly, releasing a whisper of sandalwood and something sharper—maybe iron."
5"A flicker of something—regret?"
6"fear—passed across his face before he smoothed it into a mask."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1066
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.0225140712945591
lyAdverbCount9
lyAdverbRatio0.008442776735459663
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences72
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences72
mean15.43
std6.44
cv0.417
sampleLengths
026
113
220
326
417
55
624
79
813
913
1014
119
1210
1319
1425
1521
168
1716
1814
1914
2016
2124
2218
2312
2411
2518
266
273
288
2920
3012
3110
3216
3311
3421
3520
3610
3718
3833
3923
4013
4122
4216
4315
446
4512
4621
4723
4819
4915
50.46% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.3611111111111111
totalSentences72
uniqueOpeners26
47.62% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences70
matches
0"Then he turned and slipped"
ratio0.014
54.29% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount29
totalSentences70
matches
0"She shoved past a late‑night"
1"He did not break stride."
2"His shoes splashed in rhythm"
3"she muttered, more to herself"
4"Her leather watch ticked against"
5"She could smell ozone and"
6"she called again, keeping her"
7"He paused at the mouth"
8"She pushed through, the smell"
9"He drew out a small,"
10"He pressed it against a"
11"She had none."
12"She could feel the weight"
13"She took a breath, the"
14"Her boot hit the first"
15"She kept her eyes scanning,"
16"He stopped at a curtain"
17"They swung softly, releasing a"
18"she said, voice low, the"
19"He did not turn immediately."
ratio0.414
24.29% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount61
totalSentences70
matches
0"Quinn’s boot struck the puddle,"
1"She shoved past a late‑night"
2"The suspect glanced back, his"
3"Quinn’s voice cut through the"
4"He did not break stride."
5"His shoes splashed in rhythm"
6"The medallion swung, a dull"
7"she muttered, more to herself"
8"Her leather watch ticked against"
9"The suspect veered into a"
10"Quinn followed, feeling the slick"
11"A distant siren wailed, its"
12"She could smell ozone and"
13"she called again, keeping her"
14"He paused at the mouth"
15"Quinn slammed her shoulder against"
16"She pushed through, the smell"
17"The alley opened onto a"
18"The suspect halted at the"
19"He drew out a small,"
ratio0.871
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences70
matches(empty)
ratio0
57.14% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences50
technicalSentenceCount6
matches
0"Quinn’s boot struck the puddle, sending a spray of dirty water across the cobbles as she lunged after the shadow that flickered beneath the flickering lamplight…"
1"The suspect glanced back, his olive skin catching the green glow from a broken sign, the Saint Christopher medallion at his throat flashing like a warning."
2"The metal shivered, then slid aside, revealing a yawning stairwell that swallowed the faint glow of the streetlamps."
3"Lanterns flickered with flames that burned blue at the base, casting shifting shadows over tables piled with oddities: vials of glowing liquid, shards of crysta…"
4"She kept her eyes scanning, noting the way vendors glanced at her—some wary, some curious, all aware that she did not belong."
5"She felt the familiar surge of adrenaline, the same rush that had driven her through countless chases, the same that had haunted her since Morris vanished."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount2
matches
0"she muttered, more to herself than to him"
1"he whispered, the words barely audible over the hum of the market"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount3
fancyTags
0"she muttered (mutter)"
1"she ordered (order)"
2"he whispered (whisper)"
dialogueSentences10
tagDensity0.7
leniency1
rawRatio0.429
effectiveRatio0.429
69.0876%