Run: 2026-03-11-01KKFHY76CN6MRKG3VW1AB0480

Run Details

Duration:
17.9s
Cost:
$0.000000
Provider:
Stealth

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Harlow Quinn’s boots slapped against the rain-slicked pavement, the sound lost in the drumming of a London downpour. She didn’t feel the cold seeping through her tactical jacket, or the weight of the water in her cropped hair. All she felt was the burn in her lungs and the singular, burning need to close the distance. The suspect, a wiry figure in a dark hoodie, was twenty yards ahead, his frantic splashes through ankle-deep puddles a beacon in the fractured neon glare. He’d darted from the alley behind the Veil Market’s previous known drop point, a discarded satchel crashing at his feet. A quick flash of his face in a shop window’s reflection—pale, gaunt, eyes wide with more than just the chase—had confirmed he was one of them. Another loose end from the clique’s tangled web. She couldn’t afford to let him disappear. “Police!” The word was a guttural roar torn from her chest, swallowed almost immediately by the city’s din. The figure glanced back once, a feral glint in his eyes, and swerved sharply into the maw of an alley. Quinn pumped her legs harder, her leather watch strap slick against her wrist. Morris would have called this a bad bet. An alley was a funnel. A trap. But Morris was gone, and his rules died with him. The alley reeked of stale beer and rotting bins. A chain-link fence blocked the far end. Dead end. But her quarry didn’t stop. He hit the fence at full speed, scrammed up it with the agility of a frightened monkey, and dropped down the other side into the darkness of the old goods yard beyond. Quinn didn’t hesitate. She leapt, fingers finding cold, wet metal, her body hauling itself over with a grunt of effort. She landed in a crouch, eyes scanning the gloom. Yards of cracked concrete stretched ahead, bordered by the skeletal remains of industrial walls. To her left, the dark, arched mouth of a service tunnel gaped open. A faded sign above it read ‘CAMDEN TOWN – SERVICE ACCESS ONLY’. The suspect’s footsteps echoed from within, fading. A direct line towards the old Northern Line stations. Towards the place her CI had whispered about with a shiver in his voice. The Veil Market. Quinn’s hand tightened on her holstered sidearm. She’d spent three years piecing together fragments since Morris, chasing whispers and shadows. The official reports on his death were a mess of contradictions, but she’d seen the symbols carved into the warehouse floor where they’d found him. She’d felt the unnatural chill that never left the room, even under harsh fluorescents. And she’d started listening to the city’s darker murmurs, the ones that spoke of markets that moved like phantoms, of trades that weren’t all monetary. This suspect, this chase, it was a thread. Pull it, and something vast and rotten might unravel. Or it might pull her into the dark. She entered the tunnel, the sound of rain cutting off abruptly. The air was thick with damp and the metallic tang of old rails. Her torch beam cut a shaky path through the gloom, illuminating walls weeping with moisture and the rusted skeletons of forgotten equipment. The footsteps ahead had slowed, changed. They were no longer running on concrete, but on something hollow and metallic. A grating. She found him at the top of a spiralling iron staircase that descended into perfect blackness. He stood there, panting, a knife now in his hand. It wasn’t a normal knife. The blade had a faint, sickly luminescence, like bioluminescent algae in deep water. “You shouldn’t have followed me down here, detective,” he gasped. His voice was reedy, strained. “Drop the knife.” Quinn’s voice was level, a flat command. Her weapon was drawn but pointed at a low ready. The stairwell was too confined for a clean shot. He laughed, a sharp, cracking sound. “You have no idea what you’re interrupting. This is bigger than your little missing person cases.” “I’m not investigating a missing person.” She took a step forward. The metal groaned under her boot. “I’m investigating you. And what that satchel you dropped was full of.” His face twisted. “You can’t stop it. The exchange is happening now. You go down there, you’re not a cop anymore. You’re just prey.” “So you keep telling yourselves.” Quinn took another step. The air grew colder as she approached the stairwell’s opening. A smell wafted up, something alien and rich, like ozone, damp earth, and a hint of cinnamon. It was wrong. Everything about it was wrong. Every instinct honed by eighteen years on the force, every raw nerve left exposed by Morris’s death, screamed at her. *Turn back. File a report. Get a warrant. Get a team.* But teams got compromised. Warrants took time he didn’t have. And the thread was right here, dangling before her. She raised her light. The beam plunged down the spiralling stairs, illuminating dozens of steps before the darkness swallowed it whole. The metallic footsteps had gone quiet. “Final warning,” Quinn said, though they both knew it was empty. The suspect gave her one last, pitying look, and then he scrambled down the stairs, his silhouette vanishing into the abyss. The sound of his descent echoed up, a frantic clatter. Quinn stood at the lip of the void. The strange scent was stronger now, a physical presence. Her left hand brushed the worn leather of her watch. *Morris. What did you find?* She holstered her weapon. A gun was useless here, in a place that probably didn’t play by the rules of ballistics. She switched her torch to a tighter beam, held it low in her left hand, and placed her right hand on the cold, damp railing. The iron was biting. She took the first step down, then the second, her shadow long and grotesque against the curved tunnel wall behind her. The air pressure changed, feeling like it was pressing in on her eardrums. Down and down she went, the spiral endless. The sounds of the city, of the rain, of her own life, fell away into absolute silence. It wasn’t just a lack of noise; it was an active, swallowing quiet. After what felt like an age, the stairs levelled out. She stepped off onto a smooth, stone floor. The air here was different—dry, but thick with that impossible scent, now layered with the smell of hot wax, ancient paper, and something vaguely biological, like a wet dog but not quite. Her torch beam swept the space. It wasn’t a Tube station. Not exactly. The walls were rough-hewn stone, not tiled. Arches led off in several directions, their depths inky. Along the base of one wall, a series of low wooden stalls were set up, draped in heavy black cloth. Flickering, shadowless candles burned in iron sconces, casting a dim, orange glow that didn’t seem to reach the vaulted ceiling. Figures moved in the gloom. Hooded, cloaked, some stooped, some unnaturally tall. They didn’t seem to notice her arrival. The air hummed with a low, collective murmur, a language that wasn’t quite language. To her immediate right, a heavy bookshelf stood against the stone wall, filled with crumbling tomes. Her CI had mentioned something about that. A hidden room. A way out. A trap. The possibilities tangled in her mind. She took a single, decisive step forward into the gloom of the Veil Market. The silence of the stairwell broke, replaced by the low hum and the faint clink of glass. A figure across the room turned its head, its face hidden in shadow, and seemed to look directly at her. Not at a police officer. Not at Harlow Quinn. At the intruder. She had crossed a line. The thread she’d pulled wasn’t just unravelling a case; it was weaving her into its tapestry.
created_at"2026-03-11T22:58:04.139Z" 3/11/2026, 10:58:04 PM
model"openrouter/healer-alpha"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency616
moderation_latency(null)
generation_time17746
tokens_prompt4663
tokens_completion2448
native_tokens_prompt4209
native_tokens_completion2068
native_tokens_completion_images(null)
native_tokens_reasoning480
native_tokens_cached4207
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773269884-G14rEclIQ7sXasI16g8h"
upstream_id"gen-1773269884-G14rEclIQ7sXasI16g8h"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Stealth"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences9
tagDensity0.667
leniency1
rawRatio0
effectiveRatio0
96.17% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1306
totalAiIsmAdverbs1
found
0
adverb"sharply"
count1
highlights
0"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
15.77% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1306
totalAiIsms22
found
0
word"weight"
count1
1
word"beacon"
count1
2
word"fractured"
count1
3
word"glint"
count1
4
word"maw"
count1
5
word"scanning"
count1
6
word"gloom"
count4
7
word"footsteps"
count3
8
word"echoed"
count2
9
word"chill"
count1
10
word"unravel"
count1
11
word"perfect"
count1
12
word"silence"
count2
13
word"depths"
count1
14
word"tapestry"
count1
highlights
0"weight"
1"beacon"
2"fractured"
3"glint"
4"maw"
5"scanning"
6"gloom"
7"footsteps"
8"echoed"
9"chill"
10"unravel"
11"perfect"
12"silence"
13"depths"
14"tapestry"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"air was thick with"
count1
highlights
0"The air was thick with"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences118
matches(empty)
70.22% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount3
narrationSentences118
filterMatches
0"watch"
1"look"
hedgeMatches
0"seem to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences121
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords16
totalWords1304
ratio0.012
matches
0"Turn back. File a report. Get a warrant. Get a team."
1"Morris. What did you find?"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount1224
uniqueNames9
maxNameDensity0.74
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Quinn9
London1
Veil3
Market3
Morris5
Northern1
Line1
Tube1
Harlow2
persons
0"Quinn"
1"Market"
2"Morris"
3"Harlow"
places
0"London"
globalScore1
windowScore1
59.64% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences83
glossingSentenceCount3
matches
0"felt like an age, the stairs levelled o"
1"not quite"
2"quite language"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1304
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences121
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs26
mean50.15
std27.69
cv0.552
sampleLengths
082
161
276
384
472
584
625
767
844
915
1029
1122
1229
1324
1475
1519
1627
1711
1831
1932
2084
2188
22102
2337
2463
2521
96.34% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences118
matches
0"was gone"
1"was drawn"
2"got compromised"
95.29% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs191
matches
0"was biting"
1"was weaving"
2"wasn’t just unravelling"
48.41% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount2
flaggedSentences4
totalSentences121
ratio0.033
matches
0"A quick flash of his face in a shop window’s reflection—pale, gaunt, eyes wide with more than just the chase—had confirmed he was one of them."
1"It wasn’t just a lack of noise; it was an active, swallowing quiet."
2"The air here was different—dry, but thick with that impossible scent, now layered with the smell of hot wax, ancient paper, and something vaguely biological, like a wet dog but not quite."
3"The thread she’d pulled wasn’t just unravelling a case; it was weaving her into its tapestry."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount397
adjectiveStacks0
stackExamples(empty)
adverbCount10
adverbRatio0.02518891687657431
lyAdverbCount2
lyAdverbRatio0.005037783375314861
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences121
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences121
mean10.78
std6.86
cv0.637
sampleLengths
018
120
218
326
420
526
68
77
818
920
1013
118
125
132
1410
159
167
172
185
1932
203
2117
229
2314
2413
2512
267
279
2814
293
307
3113
3225
3314
3425
358
369
378
3811
3913
4022
416
4213
432
4416
4510
465
4713
4810
495
56.20% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.371900826446281
totalSentences121
uniqueOpeners45
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences110
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount33
totalSentences110
matches
0"She didn’t feel the cold"
1"He’d darted from the alley"
2"She couldn’t afford to let"
3"He hit the fence at"
4"She leapt, fingers finding cold,"
5"She landed in a crouch,"
6"She’d spent three years piecing"
7"She’d felt the unnatural chill"
8"She entered the tunnel, the"
9"Her torch beam cut a"
10"They were no longer running"
11"She found him at the"
12"He stood there, panting, a"
13"It wasn’t a normal knife."
14"His voice was reedy, strained."
15"Her weapon was drawn but"
16"He laughed, a sharp, cracking"
17"She took a step forward"
18"His face twisted."
19"It was wrong."
ratio0.3
64.55% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences110
matches
0"Harlow Quinn’s boots slapped against"
1"She didn’t feel the cold"
2"The suspect, a wiry figure"
3"He’d darted from the alley"
4"A quick flash of his"
5"Another loose end from the"
6"She couldn’t afford to let"
7"The word was a guttural"
8"The figure glanced back once,"
9"Quinn pumped her legs harder,"
10"Morris would have called this"
11"An alley was a funnel."
12"The alley reeked of stale"
13"A chain-link fence blocked the"
14"He hit the fence at"
15"Quinn didn’t hesitate."
16"She leapt, fingers finding cold,"
17"She landed in a crouch,"
18"Yards of cracked concrete stretched"
19"A faded sign above it"
ratio0.791
90.91% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences110
matches
0"To her left, the dark,"
1"To her immediate right, a"
ratio0.018
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount2
matches
0"She found him at the top of a spiralling iron staircase that descended into perfect blackness."
1"Flickering, shadowless candles burned in iron sconces, casting a dim, orange glow that didn’t seem to reach the vaulted ceiling."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount0
matches(empty)
38.89% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"he gasped (gasp)"
dialogueSentences9
tagDensity0.222
leniency0.444
rawRatio0.5
effectiveRatio0.222
84.4127%