Run: 2026-03-11-01KKFM4CKGF625HF6T5Z14RKV1

Run Details

Duration:
55.4s
Cost:
$0.000000
Provider:
Stealth

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The body hit the pavement thirty feet behind her, a wet slap that cut through the drumming rain. Detective Harlow Quinn didn't slow. She pumped her legs harder, her worn leather watch slapping against her left wrist with every stride. The suspect—a tall figure in a dark waterproof jacket—vaulted a cluster of wheelie bins at the corner of Camden High Street, sending them crashing into a shuttered fishmonger's. She vaulted after him, one hand catching the lip of a bin lid, her shoulder wrenched as she hauled herself over. He cut left into a narrow side street, past a kebab shop where the fluorescent lights buzzed orange against the black sky. She could hear his breathing now, ragged and close, the gap between them shrinking by five metres with every corner they turned. "Metropolitan Police! Stop!" The words dissolved into the rain. He didn't look back. The street opened up ahead, cutting through the wet concrete sprawl of Camden. Old buildings with soot-streaked facades pressed in on both sides, their upper windows dark. A few late-night stragglers pressed themselves against shopfronts as the suspect barrelled through, scattering pigeons from a fried chicken shop awning. Quinn chased the sound of his trainers on wet asphalt, her lungs burning, her jaw set so tight her teeth ached. She'd been tracking this one for three weeks. A back-alley supplier. Bone tokens, black-market trinkets, whispered connections to the Veil Market. The kind of informant who vanished into thin air the moment you got close, and this time she wasn't losing another lead. Not after Morris. The suspect darted right, disappearing into a crumbling brick alley she barely noticed at full speed. She skidded on the wet ground, her left hip slamming into a concrete bollard as she pivoted. Pain flared white-hot. She didn't let it slow her. The alley ended at a chained gate behind an abandoned Tube station. She heard the chain snap, metal clanging against rusted metal. By the time she reached the gate, he was gone. She stood there, chest heaving, rain dripping from the close-cropped salt-and-pepper hair plastered against her skull. Her hand found the small Maglite clipped to her belt and thumbed it on. The beam cut through the dark in a pale white cone. Behind the gate, a concrete staircase descended into the earth. Old Transport for London tilework, cracked and graffitied, vanished around a bend at the bottom. Warm air rose from below. It carried a smell that had no business being underground—cinnamon, copper, something that stung like menthol at the back of her throat. Quinn pulled her warrant card from her jacket pocket and checked it, though nobody was watching. A small ritual. She clicked off the Maglite, letting her eyes adjust to the faint amber glow bleeding up from below. Her pulse kicked in her ears. Morris had followed a suspect underground once too. Three years ago. No one found him for a week. She started down the stairs. The air thickened with every step. The tile walls narrowed, pressing close, and the graffiti gave way to older markings—symbols she didn't recognise carved into the plaster. Some of them looked old. Decades old. The amber glow strengthened until she didn't need the Maglite anymore, and the rumble of distant trains had been replaced by something else: a low, rolling murmur of voices, dozens of them overlapping like the chatter of a market at midday. The staircase opened into the mouth of an abandoned platform. The place had transformed. Old Tube station tilework—the deep green and cream of a bygone era—still lined the curved ceiling, but someone had strung hundreds of mismatched lights across the space, casting everything in a feverish amber-gold glow. Dozens of makeshift stalls had been erected along the platform and the old tracks, stretching into the dark tunnel beyond. Figures moved between them, cloaked and hooded, their faces lost in shadow. The Veil Market. Quinn had heard about it in whispers. Half the snitches she'd cultivated wouldn't touch the subject, and the other half talked about it like it was a fairy tale. A black market that sold enchanted goods, banned alchemical substances, information that the right people would kill for. The kind of place that relocated every full moon, and required a bone token just to walk through the door. She patted her jacket pocket. No token. Nothing but her warrant card, her Maglite, and the standard-issue SIG Sauer holstered against her ribs. She stepped off the last stair onto the platform. The murmur didn't stop, but it shifted. Heads turned. Eyes found her—some pale, some not, some that seemed to catch the light wrong, like a cat's. She felt the weight of thirty, forty stares. A vendor behind a stall draped in hanging dried herbs pressed a hand to his chest and retreated into the shadows. "Bone token." The voice came from her left, low and flat. A woman sat on a folding chair beside the platform's original pillar, wrapped in a dark shawl, her face weathered and unreadable. She extended a bony hand, palm up. "No token, no market." "I'm police." "That's worse." A few of the closest market-goers laughed. Not kind laughter. Quinn didn't move her hand to her badge. She didn't reach for her firearm either. She held the old woman's gaze and gave her nothing. "I'm chasing someone. Tall. Dark jacket. Came down here thirty seconds ago." The woman withdrew her hand. "Market doesn't see running." "He killed a man on Camden High Street. Thirty years old. Left behind a mother and a dog, in case anyone cares." Silence spread outward from her voice like a stone dropped in still water. A few of the hooded figures exchanged glances. Someone at a stall further down the platform packed up their wares with practised speed. The old woman tilted her head. "You've got guts, coming down here without a token. Guts or desperation. Either way, they don't serve you well in the tunnels." "I'm not asking permission." "No. You're not." A thin smile cracked the weathered face. "He went deeper. Into the tunnels. Past the lockers. Past the old signal room. If you're foolish enough to follow, take the left fork. The right one doesn't have a way out." Quinn gave her a short nod and pushed deeper into the market. The stalls crowded closer together here, the vendors more brazen. Glass jars filled with luminescent liquid lined one table. A man with no visible tattoos on his arms but strange markings on his neck haggled with a cloaked buyer over what looked like a leather-bound journal. The air tasted like ozone and incense, and the murmur of voices resumed around her, though more hushed now, threaded with something that sounded like anticipation. She caught a glimpse of movement past a row of stalls—a dark jacket disappearing around a corner. She broke into a run. "Oi!" A vendor grabbed at her arm as she knocked a table sideways. Glass shattered. Something bright and blue splashed across the platform tiles, smoking slightly. She shook free and ran. The market thinned out past the stalls, the crowds falling away. Old, rusted Tube train carriages sat on the tracks like beached whales, their doors hanging open, interiors converted into storage or worse. The amber lights gave way to bare bulbs, and the bulbs gave way to darkness. The tunnel forked exactly where the old woman had said it would. Left and right. The left fork gaped open and smelled of damp concrete and stone. The right fork looked identical. She heard footsteps echoing down the left passage—quick, desperate, fading. She couldn't tell how far he'd gone. She couldn't see a thing beyond twenty metres. No backup. No token. No way to call for either—the signal had died somewhere around the second flight of stairs. Her fingers found her radio and tried anyway. Static. Nothing but static. Quinn pulled her Maglite back out and clicked it on. The beam illuminated wet concrete, old rails, and the faintest scuff marks where muddy trainers had passed moments before. She thought of Morris. She thought of his empty desk. She went left. The tunnel swallowed the sounds of the market behind her. The amber glow vanished. The only light came from her Maglite, its beam bouncing off curved walls that closed in tighter the deeper she went. Her footsteps echoed back at her, a one-person percussion section in the dark. Thirty metres in, she found the first blood. A dark smear on the tunnel wall at hip height, still wet. She touched it and her fingers came away red, no iridescence, no strange colour. Human blood. Maybe he'd caught himself on a jutting piece of metal. Maybe he'd been hurt worse than she'd thought. She pressed on. Fifty metres. The tunnel opened into a junction—a larger space where three passages met beneath a low concrete ceiling. Her light swept across the space and froze. A man lay face-down on the tracks. Dark waterproof jacket. Tall frame. Muddy trainers. Quinn approached with her light trained on his back and her hand on her sidearm. She knelt beside him, two feet away, and pressed two fingers to the side of his neck. Warm. Pulse steady. She turned him over. The face wasn't the face she'd chased. It was wrong. The features were close—the same build, the same jacket—but the jawline was too narrow, the skin too pale. And the eyes that blinked open at her weren't human. They caught her Maglite beam and threw it back in twin discs of molten gold, vertical pupils contracting to slits. "What—" He lunged. Not at her. Past her. Something exploded from the darkness of the far tunnel—another figure, fast, low, closing the distance in three bounding strides. The man on the ground scrambled backward, dragging himself along the tracks, and Quinn drew her sidearm, the SIG's safety clicking off in the same instant. "Armed police! Stand down!" The new figure stopped. The light caught it, and Quinn's breath locked in her chest. It wore her suspect's face. Exact. The same sharp cheekbones, the same scar along the jaw she'd memorised from the CCTV stills. But it wore it like a mask that didn't fit, the edges around the temples slightly too smooth, the skin faintly wrong in colour. The thing smiled at her with her suspect's mouth. "Hello, detective. You really should have brought a token." Behind her, the man on the tracks scrambled to his feet and bolted down the third tunnel. In front of her, the thing wearing her suspect's face took a step forward, its gold eyes catching the light, its smile widening into something that had too many teeth. Quinn raised the SIG and took a breath. The lights in the tunnel flickered once, twice, and died.
created_at"2026-03-11T23:36:23.437Z" 3/11/2026, 11:36:23 PM
model"openrouter/hunter-alpha"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1735
moderation_latency(null)
generation_time55316
tokens_prompt4663
tokens_completion3059
native_tokens_prompt4209
native_tokens_completion2542
native_tokens_completion_images(null)
native_tokens_reasoning277
native_tokens_cached4160
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0
router(null)
provider_responses(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773272183-z1WFn6liZ7sCUg3yZSPO"
upstream_id"gen-1773272183-z1WFn6liZ7sCUg3yZSPO"
total_cost0
cache_discount(null)
upstream_inference_cost0
provider_name"Stealth"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences16
tagDensity0.188
leniency0.375
rawRatio0
effectiveRatio0
91.74% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1816
totalAiIsmAdverbs3
found
0
adverb"slightly"
count2
1
adverb"really"
count1
highlights
0"slightly"
1"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
64.21% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1816
totalAiIsms13
found
0
word"pulse"
count2
1
word"standard"
count1
2
word"weight"
count1
3
word"unreadable"
count1
4
word"silence"
count1
5
word"anticipation"
count1
6
word"shattered"
count1
7
word"footsteps"
count2
8
word"echoing"
count1
9
word"echoed"
count1
10
word"flickered"
count1
highlights
0"pulse"
1"standard"
2"weight"
3"unreadable"
4"silence"
5"anticipation"
6"shattered"
7"footsteps"
8"echoing"
9"echoed"
10"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences154
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences154
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences167
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1802
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions42
wordCount1675
uniqueNames15
maxNameDensity0.66
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn11
Camden2
High1
Street1
Veil2
Market2
Morris3
Tube3
Maglite7
Transport1
London1
Sauer1
Glass2
Old4
persons
0"Harlow"
1"Quinn"
2"Morris"
3"Maglite"
4"Sauer"
5"Glass"
6"Old"
places
0"Camden"
1"High"
2"Street"
3"Veil"
4"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences108
glossingSentenceCount2
matches
0"looked like a leather-bound journal"
1"tasted like ozone and incense, and the mu"
2"sounded like anticipation"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.555
wordCount1802
matches
0"no visible tattoos on his arms but"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences167
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs73
mean24.68
std21.28
cv0.862
sampleLengths
018
171
244
33
410
569
643
73
842
932
1041
1152
1237
1324
145
1575
1610
1770
183
1967
2023
219
2255
2344
242
252
2610
2725
2812
299
3022
3136
3228
334
3442
3512
3672
3722
3826
395
4048
4112
423
4327
4435
4512
4629
474
486
493
98.43% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences154
matches
0"was gone"
1"been replaced"
2"been erected"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs272
matches
0"wasn't losing"
1"was watching"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount14
semicolonCount0
flaggedSentences11
totalSentences167
ratio0.066
matches
0"The suspect—a tall figure in a dark waterproof jacket—vaulted a cluster of wheelie bins at the corner of Camden High Street, sending them crashing into a shuttered fishmonger's."
1"It carried a smell that had no business being underground—cinnamon, copper, something that stung like menthol at the back of her throat."
2"The tile walls narrowed, pressing close, and the graffiti gave way to older markings—symbols she didn't recognise carved into the plaster."
3"Old Tube station tilework—the deep green and cream of a bygone era—still lined the curved ceiling, but someone had strung hundreds of mismatched lights across the space, casting everything in a feverish amber-gold glow."
4"Eyes found her—some pale, some not, some that seemed to catch the light wrong, like a cat's."
5"She caught a glimpse of movement past a row of stalls—a dark jacket disappearing around a corner."
6"She heard footsteps echoing down the left passage—quick, desperate, fading."
7"No way to call for either—the signal had died somewhere around the second flight of stairs."
8"The tunnel opened into a junction—a larger space where three passages met beneath a low concrete ceiling."
9"The features were close—the same build, the same jacket—but the jawline was too narrow, the skin too pale."
10"Something exploded from the darkness of the far tunnel—another figure, fast, low, closing the distance in three bounding strides."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1703
adjectiveStacks0
stackExamples(empty)
adverbCount39
adverbRatio0.022900763358778626
lyAdverbCount6
lyAdverbRatio0.0035231943628890195
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences167
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences167
mean10.79
std7.74
cv0.717
sampleLengths
018
15
217
328
421
522
622
73
86
94
1013
1114
1221
1321
148
153
1610
1722
183
1916
2017
213
226
2312
2410
2510
2616
2714
2811
2910
3015
315
3222
3316
343
3518
366
378
383
397
405
416
4221
435
442
4541
4610
474
4834
4920
44.71% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.32934131736526945
totalSentences167
uniqueOpeners55
48.31% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences138
matches
0"Maybe he'd caught himself on"
1"Maybe he'd been hurt worse"
ratio0.014
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount40
totalSentences138
matches
0"She pumped her legs harder,"
1"She vaulted after him, one"
2"He cut left into a"
3"She could hear his breathing"
4"He didn't look back."
5"She'd been tracking this one"
6"She skidded on the wet"
7"She didn't let it slow"
8"She heard the chain snap,"
9"She stood there, chest heaving,"
10"Her hand found the small"
11"It carried a smell that"
12"She clicked off the Maglite,"
13"Her pulse kicked in her"
14"She started down the stairs."
15"She patted her jacket pocket."
16"She stepped off the last"
17"She felt the weight of"
18"She extended a bony hand,"
19"She didn't reach for her"
ratio0.29
57.83% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount111
totalSentences138
matches
0"The body hit the pavement"
1"Detective Harlow Quinn didn't slow."
2"She pumped her legs harder,"
3"The suspect—a tall figure in"
4"She vaulted after him, one"
5"He cut left into a"
6"She could hear his breathing"
7"The words dissolved into the"
8"He didn't look back."
9"The street opened up ahead,"
10"Quinn chased the sound of"
11"She'd been tracking this one"
12"A back-alley supplier."
13"Bone tokens, black-market trinkets, whispered"
14"The kind of informant who"
15"The suspect darted right, disappearing"
16"She skidded on the wet"
17"Pain flared white-hot."
18"She didn't let it slow"
19"The alley ended at a"
ratio0.804
36.23% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences138
matches
0"By the time she reached"
ratio0.007
95.86% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences76
technicalSentenceCount5
matches
0"The kind of informant who vanished into thin air the moment you got close, and this time she wasn't losing another lead."
1"It carried a smell that had no business being underground—cinnamon, copper, something that stung like menthol at the back of her throat."
2"A black market that sold enchanted goods, banned alchemical substances, information that the right people would kill for."
3"The man on the ground scrambled backward, dragging himself along the tracks, and Quinn drew her sidearm, the SIG's safety clicking off in the same instant."
4"In front of her, the thing wearing her suspect's face took a step forward, its gold eyes catching the light, its smile widening into something that had too many…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
87.9106%