Run: 2026-03-12-01KKHZAENQJ9V8A7K0W7CMBWY1

Run Details

Duration:
26.8s
Cost:
$0.031546
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Harlow Quinn narrowed the gap with every stride. Her quarry darted between late-night revellers spilling from a Camden pub, his shoulder clipping a woman who cursed loudly. Quinn adjusted her path without breaking rhythm, her eyes fixed on the Saint Christopher medallion bouncing against his back. Herrera's curly hair whipped as he glanced behind him. The scar on his left forearm flashed under a streetlamp when his sleeve rode up. He knew she was closing in. Good. She pumped her arms faster. The worn leather watch on her left wrist dug into her skin with each swing. Eighteen years on the force had taught her how to read a man's intent from the set of his shoulders. Herrera's were tight, ready to bolt into fresh trouble. He veered left down a side street lined with shuttered market stalls. Quinn followed, boots slapping against slick pavement. The air smelled of fried onions from a nearby van and something sharper underneath, like ozone after a lightning strike. She had tracked him from the Raven's Nest after spotting him slip out the back with a small velvet pouch. Whatever it contained had made him run the moment their eyes met. "Met Police," she shouted. Herrera didn't slow. His olive-skinned hand brushed a stack of empty crates, sending them tumbling into her path. She leapt them cleanly, military precision keeping her balance. The chase had already covered six blocks. Her breath came steady but her lungs protested. This ended tonight. He plunged down a set of concrete steps beside a disused entrance to the old Camden Town station. Quinn reached the top and paused half a second. The stairs descended into blackness. No signs. No barriers. Just a rusted chain hanging loose. Her partner Morris had disappeared down stairs like these three years ago. She still saw his face in her sleep, the way his expression had changed from determination to pure terror before the tunnel swallowed him. She took the steps two at a time. The temperature dropped. Water dripped from the ceiling in steady plinks that echoed off tiled walls. Quinn's closely cropped salt-and-pepper hair dripped into her eyes. She wiped it away with the back of her hand. Ahead, Herrera's footsteps splashed through shallow puddles. She followed the sound, one hand trailing the curved wall for guidance. The passage narrowed. Graffiti covered the tiles in languages she didn't recognise. Some of the symbols seemed to shift when she looked directly at them. She blinked hard. Trick of the light. Had to be. A faint green glow appeared around the next corner. Not the green neon of the Raven's Nest back in Soho. This was deeper, sickly. She heard voices now, low murmurs mixed with the clink of glass and the rustle of paper. The air grew thick with incense and another scent, metallic and sweet like burnt sugar. Herrera's silhouette appeared against the glow. He reached into his collar and pulled something small from beneath his shirt. A bone token, yellowed and carved with tiny notches. He pressed it into an invisible slot in the brickwork. A section of wall slid sideways with a grinding sound. Quinn sprinted the last ten metres. Herrera stepped through the opening. The wall began to slide back into place. She shoved her arm into the narrowing gap. The mechanism pushed against her with surprising strength. Pain flared in her shoulder but she forced herself through, emerging into a cavernous space that had once been a Tube platform. Chaos filled the abandoned station. Stalls lined both sides of the tracks where trains no longer ran. Figures in hoods and long coats bartered over tables laden with stoppered bottles that glowed various colours. A woman with unnaturally long fingers counted out what looked like teeth onto a brass scale. In the far corner, two men argued over a map that appeared to be moving, its ink crawling across the parchment like living veins. The market. Quinn had heard rumours during her eighteen years. Whispers from informants who suddenly clammed up when she pressed for details. Now she stood in the middle of it. Her brown eyes scanned the crowd. No sign of Herrera. The bone token requirement had been clear. She had none. That made her presence an immediate problem. She moved along the platform edge, keeping close to the stall fronts. A vendor with a face like stretched leather thrust a small cage toward her. Inside, something with too many eyes skittered against the bars. "Memory leech? Only three teeth," the vendor hissed. Quinn ignored him and kept moving. Her sharp jaw tightened. The crowd parted around her instinctively, as if they could smell the authority on her. Or the danger. She spotted the medallion first, flashing as Herrera bent over a table halfway down the platform. The stall owner, a short man with perfectly round glasses, handed him a small glass vial filled with dark liquid. Herrera's hand shook slightly as he took it. He tucked the vial into an inside pocket next to the velvet pouch from earlier. Quinn stepped behind a pillar covered in faded Underground posters. Her heart hammered against her ribs. Whatever Herrera had come for, it connected to the case. The same threads that had taken Morris. She could feel it in the way the air itself seemed charged. She stepped out. Herrera sensed her immediately. His warm brown eyes widened. He backed away from the stall, nearly knocking over a rack of dried herbs that released a cloud of purple dust. "End of the line, Herrera." "You shouldn't be here, Detective Quinn." His voice carried a faint Seville accent, the words clipped with urgency rather than fear. "This isn't your world." She advanced. The crowd around them grew still. Conversations died. The only sound came from a nearby stall where a woman fed live crickets to something that looked like a bird made of smoke. "My world is wherever people break the law," she said. "And you're carrying enough contraband to put you away for years." Herrera's fingers brushed the scar on his forearm, an old habit she had noticed during weeks of surveillance. The Saint Christopher medallion caught the green light again. "You chase shadows and think they belong to men. This," he gestured at the market, "this is what took your partner. Not me. Not the clique. Something bigger." Quinn felt the words hit like cold water down her spine. Morris's name on this man's lips was either a threat or a warning. She took another step closer. Her hand moved toward the handcuffs at her belt. "Save the stories. You're coming with me." The stall owner behind Herrera made a small gesture. The air between them thickened. Quinn's vision blurred for a moment. When it cleared, three more figures had appeared at the edge of the platform, their faces hidden by deep hoods. One held what looked like a silver chain that moved on its own, writhing like a living thing. Herrera's expression shifted from evasion to something closer to pity. "I gave you a chance to walk away outside the Nest. You never listen." Quinn pulled her baton free. The familiar weight steadied her. The crowd had formed a loose circle now. No one moved to help either of them. This wasn't her territory. The rules here belonged to different powers. A low humming started beneath her feet. The abandoned rails vibrated. Dust sifted down from the curved ceiling. The woman with the smoke bird released her creature. It dissolved into vapour and reformed ten feet closer to Quinn, empty eye sockets fixed on her. Herrera backed toward a service door at the far end of the platform. The vial in his pocket caught the light, its dark contents swirling as if alive. "You lost one partner to this already," he said, voice low. "How many more before you understand?" Quinn took another step. The circle of hooded figures tightened. One of them produced a bone token similar to Herrera's and pressed it against the wall. A new opening appeared, this one leading deeper into tunnels that hadn't seen legitimate traffic in decades. She had seconds to decide. Follow Herrera into whatever waited beyond, or try to fight her way out through the growing crowd. Her sharp jaw worked as she weighed the risks. Morris had gone into tunnels like these and never returned. The reports had called it a gas leak. She had never believed them. Herrera slipped through the new doorway. Quinn sprinted after him, baton raised. The hooded figures moved as one. A hand grabbed her shoulder, cold fingers digging through her coat. She swung the baton hard, connecting with something that felt too soft to be human. A shriek rose behind her. The tunnel swallowed her. Damp air rushed past, carrying the copper tang of blood and something far more ancient. Ahead, Herrera's footsteps echoed. Closer now. Almost within reach. She rounded a corner and skidded to a halt. Herrera stood motionless in the centre of a circular chamber. The walls were covered in the same shifting symbols she had seen earlier. In the middle of the floor, a pool of dark liquid reflected the ceiling, though no light source existed above it. The surface showed not the chamber but a different scene entirely, a rainy street where a figure that looked remarkably like DS Morris reached out a hand. Quinn's grip tightened on her baton until her knuckles cracked. "No more games," she said. Herrera turned slowly. His face had changed. The warm brown eyes now held flecks of silver that moved like mercury. The scar on his forearm had opened, not bleeding but emitting a soft glow. The Saint Christopher medallion hung perfectly still despite his heavy breathing. "This isn't a game, Quinn. It never was." He lifted the vial from his pocket. The liquid inside boiled without heat. "Your partner didn't die. He made a choice. Same one I'm offering you." The chamber walls began to pulse. The symbols flowed faster. Behind Quinn, the hooded figures had followed. Their footsteps cut off any retreat. She raised the baton higher, heart thundering. The pool in the floor rippled. A hand broke the surface, reaching upward. The skin was grey, waterlogged, but the watch on its wrist was unmistakable. Morris's watch. The one she had given him for his birthday two weeks before he vanished. Herrera uncorked the vial. The hand in the pool grasped for her ankle.
created_at"2026-03-12T21:30:25.345Z" 3/12/2026, 9:30:25 PM
model"x-ai/grok-4.20-beta-20260309"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency14884
moderation_latency(null)
generation_time26568
tokens_prompt4663
tokens_completion2654
native_tokens_prompt4172
native_tokens_completion5115
native_tokens_completion_images0
native_tokens_reasoning3023
native_tokens_cached4160
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.031546
router(null)
provider_responses
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endpoint_id"33f49f24-a0de-4dcf-872d-ca514e83fbae"
id"b5de6282-405b-07f2-7923-87d16d635779"
is_byokfalse
latency347
model_permaslug"x-ai/grok-4.20-beta-20260309"
provider_name"xAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
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total_cost0.031546
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provider_name"xAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences15
tagDensity0.533
leniency1
rawRatio0
effectiveRatio0
85.70% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1748
totalAiIsmAdverbs5
found
0
adverb"suddenly"
count1
1
adverb"perfectly"
count2
2
adverb"slightly"
count1
3
adverb"slowly"
count1
highlights
0"suddenly"
1"perfectly"
2"slightly"
3"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
57.09% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1748
totalAiIsms15
found
0
word"velvet"
count2
1
word"echoed"
count2
2
word"footsteps"
count3
3
word"scanned"
count1
4
word"could feel"
count1
5
word"charged"
count1
6
word"down her spine"
count1
7
word"familiar"
count1
8
word"weight"
count1
9
word"vibrated"
count1
10
word"pulse"
count1
highlights
0"velvet"
1"echoed"
2"footsteps"
3"scanned"
4"could feel"
5"charged"
6"down her spine"
7"familiar"
8"weight"
9"vibrated"
10"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences175
matches
0"d with urgency"
85.71% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount5
narrationSentences175
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
2"appeared to"
3"try to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences182
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1748
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
82.35% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions62
wordCount1626
uniqueNames13
maxNameDensity1.35
worstName"Herrera"
maxWindowNameDensity2.5
worstWindowName"Herrera"
discoveredNames
Quinn17
Camden2
Saint3
Christopher3
Raven2
Nest2
Herrera22
Town1
Morris6
Soho1
Tube1
Underground1
Seville1
persons
0"Quinn"
1"Saint"
2"Christopher"
3"Raven"
4"Nest"
5"Herrera"
6"Morris"
places
0"Camden"
1"Town"
2"Soho"
3"Seville"
globalScore0.823
windowScore0.833
50.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences125
glossingSentenceCount5
matches
0"appeared against the glow"
1"looked like teeth onto a brass scale"
2"seemed charged"
3"looked like a bird made of smoke"
4"looked like a silver chain that moved on"
85.58% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.144
wordCount1748
matches
0"not the chamber but a different scene entirely, a rainy street"
1"not bleeding but emitting a soft glow"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences182
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs55
mean31.78
std20.59
cv0.648
sampleLengths
046
131
249
371
44
545
678
78
854
935
1056
1148
126
1313
1438
1574
162
1755
1836
198
2028
2159
2245
233
2430
255
2625
2734
2821
2927
3028
3138
327
3358
3424
3537
3644
3728
3817
3943
4054
416
4243
4328
449
4571
4610
475
4845
4934
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences175
matches
0"were covered"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs281
matches
0"was closing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences182
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1630
adjectiveStacks0
stackExamples(empty)
adverbCount40
adverbRatio0.024539877300613498
lyAdverbCount18
lyAdverbRatio0.011042944785276074
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences182
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences182
mean9.6
std5.62
cv0.585
sampleLengths
08
119
219
39
415
56
61
75
815
920
109
1112
127
1320
1420
1512
164
173
1815
199
207
218
223
2318
249
255
262
272
286
2912
3024
318
323
3313
349
3510
367
3712
383
399
4013
413
424
433
449
4511
464
4717
4815
496
45.60% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.2967032967032967
totalSentences182
uniqueOpeners54
40.65% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences164
matches
0"Just a rusted chain hanging"
1"Almost within reach."
ratio0.012
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount45
totalSentences164
matches
0"Her quarry darted between late-night"
1"He knew she was closing"
2"She pumped her arms faster."
3"He veered left down a"
4"She had tracked him from"
5"His olive-skinned hand brushed a"
6"She leapt them cleanly, military"
7"Her breath came steady but"
8"He plunged down a set"
9"Her partner Morris had disappeared"
10"She still saw his face"
11"She took the steps two"
12"She wiped it away with"
13"She followed the sound, one"
14"She blinked hard."
15"She heard voices now, low"
16"He reached into his collar"
17"He pressed it into an"
18"She shoved her arm into"
19"Her brown eyes scanned the"
ratio0.274
20.98% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount144
totalSentences164
matches
0"Harlow Quinn narrowed the gap"
1"Her quarry darted between late-night"
2"Quinn adjusted her path without"
3"Herrera's curly hair whipped as"
4"The scar on his left"
5"He knew she was closing"
6"She pumped her arms faster."
7"The worn leather watch on"
8"Herrera's were tight, ready to"
9"He veered left down a"
10"Quinn followed, boots slapping against"
11"The air smelled of fried"
12"She had tracked him from"
13"Whatever it contained had made"
14"Herrera didn't slow."
15"His olive-skinned hand brushed a"
16"She leapt them cleanly, military"
17"The chase had already covered"
18"Her breath came steady but"
19"This ended tonight."
ratio0.878
30.49% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences164
matches
0"Now she stood in the"
ratio0.006
69.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences68
technicalSentenceCount7
matches
0"Her quarry darted between late-night revellers spilling from a Camden pub, his shoulder clipping a woman who cursed loudly."
1"In the far corner, two men argued over a map that appeared to be moving, its ink crawling across the parchment like living veins."
2"The only sound came from a nearby stall where a woman fed live crickets to something that looked like a bird made of smoke."
3"The vial in his pocket caught the light, its dark contents swirling as if alive."
4"A new opening appeared, this one leading deeper into tunnels that hadn't seen legitimate traffic in decades."
5"She swung the baton hard, connecting with something that felt too soft to be human."
6"The surface showed not the chamber but a different scene entirely, a rainy street where a figure that looked remarkably like DS Morris reached out a hand."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount2
matches
0"His voice carried, the words clipped with urgency rather than fear"
1"he said, voice low"
16.67% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount2
fancyTags
0"she shouted (shout)"
1"the vendor hissed (hiss)"
dialogueSentences15
tagDensity0.333
leniency0.667
rawRatio0.4
effectiveRatio0.267
79.0051%