Run: 2026-03-15-01KKS333WC54DZTYMS52FJ0P57

Run Details

Duration:
28.1s
Cost:
$0.006350
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect vaulted a recycling bin and Quinn's boot caught the edge, sending rubbish spilling across the wet pavement. She recovered, pushed harder, closed the gap to fifteen metres. Rain hammered the collar of her jacket, ran cold down her spine. "Stop! Metropolitan Police!" The figure didn't slow. Dark hoodie, average build, moved with the kind of fluid urgency that suggested either athletic training or pure adrenaline. Quinn had bet on the latter when she'd spotted him loitering outside theFlat Iron Square crime scene. Now she was betting on something else entirely. He cut left down a narrow alley between a shuttered Thai restaurant and a boarded-up charity shop. She followed, her shoulder brushing brick, the smell of rotting takeaway containers and stagnant water filling her nostrils. The alley doglegged right. She rounded the corner in time to see him grab a drainpipe, swing his legs up, and disappear over a wall. Quinn hit the wall at speed. Her fingers found purchase on slick stone, boots scraping for purchase. She hauled herself up, peered over the edge. A drop of perhaps two metres into a narrow service yard. The suspect was already crossing it, headed for a metal door set into the back of a converted warehouse. He wrenched it open and slipped through. She dropped down, landed in a crouch, felt her left knee protest. The leather watch on her wrist caught the dim light as she moved toward the door. Nearly midnight. Three years since Morris, and she'd learned to trust the instinct that prickled at the base of her skull now. The one that said this wasn't a normal fugitive. The door wasn't locked. It swung inward onto a short corridor lit by a single bulb. Exposed pipes overhead. The walls sweated condensation. Her footsteps echoed. His didn't. She found the stairs at the end. Concrete, descending. A railing that had seen better decades. The air changed as she went down, grew warmer, carried an undertone of something she couldn't place. Incense, maybe. Or cooked meat. The stairs levelled out into a wider space. Quinn stopped. An entrance. Not a normal one. The kind of doorway you'd find in a Victorian underground station, all curved brick and tiled arches, but wrong somehow. The tiles weren't the standard London Transport red. They were black, shot through with veins of something that caught her torch beam and threw it back at strange angles. The suspect stood before the doorway. He'd stopped running. "Turn around. Hands where I can see them." He didn't comply. Instead, he reached into his pocket and produced something small, pale, irregular. Held it up between thumb and forefinger. A token of some kind. Bone, she realised. Carved bone. "You shouldn't have followed me down here, Detective." Quinn's hand moved to her belt. Not for her handcuffs. "How do you know my rank?" "Same way I knew you'd be watching the Square tonight." He turned, just enough to show her half his face in the torchlight. Younger than she'd expected. Late twenties. Olive skin, curly dark hair matted with rain. A Saint Christopher medallion glinted at his throat. "You've been sniffing around Silas's operation for weeks. We noticed." "We?" The young man stepped toward the black-tiled archway. The bone token in his hand began to glow, faintly, like phosphorescence in deep water. The air around the doorway shimmered. "The Market doesn't tolerate police. Never has." His voice carried an accent she placed as Spanish, softened by years in England. "You walk through that entrance without an invitation, without understanding what you're stepping into, and I cannot guarantee you walk back out." "Is that a threat?" "A warning. There's a difference." He paused at the threshold. "My name is Tomás. Tomás Herrera. I'm not your enemy, Detective Quinn. But the people down there, the things they trade in, the agreements they've made to keep this city's more unusual problems contained. You don't understand any of it. Morris didn't either, in the end." The name hit her like a fist to the solar plexus. Her jaw tightened. The leather watch seemed to press against her wrist, a reminder of seconds ticking past, of choices narrowing. "What do you know about my partner?" "Enough to know that asking questions about him is what got him killed. And enough to know that you're asking the same questions." Tomás met her eyes. "Go home. Forget you saw this entrance. Forget you saw me." "Three people are dead, Herrera. Ritualistic killings, evidence removed before forensics arrived, witnesses who can't remember their own names. I don't forget." "Then you'll end up like Morris." Quinn drew her extendable baton. It snapped out to full length with a sound like a whip crack. "You're obstructing a murder investigation. I'm bringing you in." Tomás sighed. The bone token flared brighter, and the shimmering doorway behind him solidified into something that looked less like an archway and more like a tear in the air itself. Beyond it, she caught glimpses of movement. Light. The murmur of voices, dozens of them, speaking languages she didn't recognise layered over one another in a ceaseless drone. "Last chance, Detective. Walk away." She took a step forward. Tomás stepped through. The tear in reality pulsed once, twice, and began to shrink. Quinn lunged. Her baton passed through the space where he'd been standing and met nothing but air. The archway contracted to the size of a dinner plate, then a fist, then a coin, then a pinprick. Then it was gone. Black tiles. Cold brick. The hum of old electrical wiring. She stood alone in the underground chamber, rain still dripping from her jacket onto concrete that hadn't been walked on in decades. Her torch beam caught something on the floor where Tomás had stood. A scrap of paper, sodden but legible. She picked it up. A receipt. The Veil Market, it read at the top. Beneath that, a list of items purchased: one vial binding salt, two grams powdered rowan, one memory tincture, unspecified. And at the bottom, a handwritten note in elegant script. *She's getting closer. Move the Market before the full moon.* Quinn's radio crackled. Dispatch, asking for her location, requesting an update on the foot pursuit. She thumbed the talk button. "Negative contact. Suspect escaped underground. Requesting backup at my location, entrance to abandoned Tube station, Camden North side." She read the note again. Then she folded it, slipped it into her jacket pocket beside her warrant card, and turned back toward the stairs. The Market moved every full moon. That was in five days. She had five days to find another way in.
created_at"2026-03-15T15:51:00.252Z" 3/15/2026, 3:51:00 PM
model"z-ai/glm-5-turbo-20260315"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2058
moderation_latency(null)
generation_time27980
tokens_prompt4663
tokens_completion2040
native_tokens_prompt4193
native_tokens_completion1725
native_tokens_completion_images(null)
native_tokens_reasoning312
native_tokens_cached4160
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0063504
router(null)
provider_responses
0
endpoint_id"9ce3b132-3a17-4fea-8092-0e8e519ed32b"
id"20260315235100921cd5c2e5724fde"
is_byokfalse
latency2058
model_permaslug"z-ai/glm-5-turbo-20260315"
provider_name"Z.AI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773589860-hxmFGki44W8E37iIlllX"
upstream_id"20260315235100921cd5c2e5724fde"
total_cost0.0063504
cache_discount0.0039936
upstream_inference_cost0
provider_name"Z.AI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount1
adverbTags
0"He turned just [just]"
dialogueSentences20
tagDensity0.2
leniency0.4
rawRatio0.25
effectiveRatio0.1
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1107
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
63.87% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1107
totalAiIsms8
found
0
word"down her spine"
count1
1
word"footsteps"
count1
2
word"echoed"
count1
3
word"standard"
count1
4
word"shimmered"
count1
5
word"reminder"
count1
6
word"ceaseless"
count1
7
word"pulsed"
count1
highlights
0"down her spine"
1"footsteps"
2"echoed"
3"standard"
4"shimmered"
5"reminder"
6"ceaseless"
7"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences100
matches(empty)
71.43% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount3
narrationSentences100
filterMatches
0"watch"
hedgeMatches
0"began to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences116
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords10
totalWords1107
ratio0.009
matches
0"She's getting closer. Move the Market before the full moon."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount876
uniqueNames16
maxNameDensity0.91
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Tomás"
discoveredNames
Quinn8
Iron1
Square1
Thai1
Morris1
Victorian1
London1
Transport1
Younger1
Saint1
Christopher1
Spanish1
England1
Tomás4
Veil1
Market3
persons
0"Quinn"
1"Morris"
2"Saint"
3"Christopher"
4"Spanish"
5"Tomás"
6"Market"
places
0"Victorian"
1"London"
2"England"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences59
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1107
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences116
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs43
mean25.74
std18.74
cv0.728
sampleLengths
041
13
248
360
425
537
659
728
838
910
1055
119
128
1332
148
1516
1655
171
1829
1943
204
2156
2232
237
2438
2522
266
2727
2859
295
305
313
3213
3348
3445
3539
3610
3715
385
3918
4025
4111
429
98.25% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences100
matches
0"was gone"
1"been walked"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs156
matches
0"was betting"
1"was already crossing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences116
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount878
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.030751708428246014
lyAdverbCount5
lyAdverbRatio0.0056947608200455585
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences116
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences116
mean9.54
std7.47
cv0.782
sampleLengths
019
110
212
33
44
519
617
78
817
918
104
1121
126
1311
148
1511
1619
177
1812
1916
202
2120
229
234
2412
253
264
273
282
297
302
317
3217
332
343
358
362
372
384
3920
408
4121
426
433
448
453
4612
477
485
493
68.97% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.4396551724137931
totalSentences116
uniqueOpeners51
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences86
matches
0"Instead, he reached into his"
1"Then it was gone."
2"Then she folded it, slipped"
ratio0.035
89.77% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences86
matches
0"She recovered, pushed harder, closed"
1"He cut left down a"
2"She followed, her shoulder brushing"
3"She rounded the corner in"
4"Her fingers found purchase on"
5"She hauled herself up, peered"
6"He wrenched it open and"
7"She dropped down, landed in"
8"It swung inward onto a"
9"Her footsteps echoed."
10"She found the stairs at"
11"They were black, shot through"
12"He'd stopped running."
13"He didn't comply."
14"He turned, just enough to"
15"His voice carried an accent"
16"He paused at the threshold"
17"Her jaw tightened."
18"It snapped out to full"
19"She took a step forward."
ratio0.326
70.47% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences86
matches
0"The suspect vaulted a recycling"
1"She recovered, pushed harder, closed"
2"The figure didn't slow."
3"Quinn had bet on the"
4"He cut left down a"
5"She followed, her shoulder brushing"
6"The alley doglegged right."
7"She rounded the corner in"
8"Quinn hit the wall at"
9"Her fingers found purchase on"
10"She hauled herself up, peered"
11"A drop of perhaps two"
12"The suspect was already crossing"
13"He wrenched it open and"
14"She dropped down, landed in"
15"The leather watch on her"
16"The one that said this"
17"The door wasn't locked."
18"It swung inward onto a"
19"The walls sweated condensation."
ratio0.779
58.14% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences86
matches
0"Now she was betting on"
ratio0.012
79.83% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences34
technicalSentenceCount3
matches
0"She followed, her shoulder brushing brick, the smell of rotting takeaway containers and stagnant water filling her nostrils."
1"The bone token flared brighter, and the shimmering doorway behind him solidified into something that looked less like an archway and more like a tear in the air…"
2"Dispatch, asking for her location, requesting an update on the foot pursuit."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
93.3570%