Run: 2026-03-18-01KM07W6ZS04ZW6PMG53KK3V6S

Run Details

Duration:
15.2s
Cost:
$0.012318
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory had one hand braced against the rough bark of the nearest standing stone and the other wrapped round the silver chain at her throat, yanking the Heartstone Pendant free of her jumper. The crimson gem throbbed against her palm. Not like a pulse. Like a bruise under skin. She swallowed and stared through the trees towards the clearing ahead. The wildflowers there shone too pale against the dark, each petal catching a thin wash of light that had no source she could name. The grove waited, ringed by ancient oak standing stones, all of them leaning inwards as if they had grown tired of standing apart. “Fine,” she muttered to herself. “Let’s do this.” Her boots crunched over roots slick with moss. The closer she went, the more the air changed. It stopped smelling like wet earth and leaf mould and took on something sweeter, sap thick and floral, with a metallic edge underneath. Copper without blood. Blood without sight of it. She kept her shoulders loose, jaw set, eyes moving. No sign of footprints. No sign of people. No sign of the thing she had come for. The pendant warmed again, a small hard beat in her hand. “Cheers for that,” she said under her breath. The grove opened around her in one smooth curve, the kind of place that made its own silence. Wildflowers crowded the grass in bright, stubborn patches, far too alive for a hidden clearing hemmed in by trees. A shallow stream cut through the far side, black as ink until her eyes adjusted. Beyond it, the last of the standing stones rose like broken teeth from the soil. Rory stepped to the centre and stopped. Something had been wrong from the first footfall inside the boundary. She had felt it in the way the path seemed to tilt under her, in the way the trees beyond the grove had looked too far away, then too near. The place had folded around itself while she crossed the threshold, neat as a trap snapping shut. Her phone had shown no signal when she’d checked it at the edge. That hadn’t surprised her. The pendant had started to pulse before she even saw the grove. Now it beat hotter. She turned a slow circle. No movement. Then, at the edge of her vision, one of the flowers bent. Rory looked straight at it. It stood still. She exhaled through her nose. “Not tonight.” The grass rustled behind her. She spun, shoulders tight, but the sound had already gone. No shape. No trace. Only the hush of the grove and the faint hush of her own breathing, louder than it should have been. She took one step back, then stopped herself. Back meant the boundary. Back meant trusting the place to behave like a place. She did not trust it for a second. The pendant gave another pulse, stronger this time, and the warmth spread across her palm. She lifted it to eye level. The crimson stone glowed from within, dim and steady, then brightened for a beat as if it had tasted something in the air. “Portal,” she said. The word felt stupid the moment she spoke it, too neat for the pressure crawling up the back of her neck. She looked at the standing stones again. One of them had a split near the base, a dark line running through the oak like an old wound. As she watched, the line widened by a hair. Rory blinked. It stayed wider. No. Not wider. Open. She moved closer, slow enough to listen to her own boots, and crouched beside the stone. The split in the bark breathed. Not visibly. Not in and out like lungs. More like the wood relaxed, then clenched. A pulse passing through something that had no business pulsing. She held the pendant over it. Heat flared so suddenly she hissed and jerked her hand back. The chain snapped against her knuckles. The gem glowed bright enough to stain the bark red. Then, from somewhere deep inside the stone, came a knock. Rory froze. A second knock followed, polite as a knuckle on a front door. Then another. She stood so fast her knee cracked against the stone. “No.” The knocking stopped. Her throat tightened. She looked across the grove. The flowers had shifted colour in the space of a breath, too many of them turned towards her as if a breeze had passed. But no stems bent. No petals fluttered. They just watched, lower and lower, a field of small bright faces inclining in the dark. She backed away from the stone. At once, something laughed. Not loud. Not near. A tiny, dry chuckle from somewhere just behind the nearest oak. Rory whipped round. Nothing there. The trunk stood thick and black, bark ridged in deep folds. Above it, leaves rubbed together with a sound like whispering paper. “Come on,” she said, and hated how thin it sounded. “I haven’t got all bloody night.” The grove answered with silence so complete that she heard her own pulse in her ears. Then a voice came from the stream. “Rory.” Her whole body locked. She knew that voice. She had not heard it in years, not in a long enough stretch for memory to dull the edges, but the shape of it hit her all the same, smooth with a Cardiff drawl sharpened by anger. Evan’s voice, calling her name like he had a right to it. She turned towards the sound without meaning to. The stream showed nothing but black water and the pale blur of flowers on its banks. “Rory.” Closer now. From the left side of the clearing. She did not move. Her fingers tightened round the pendant chain until the links bit her skin. “Evan?” she said, because she was a fool, because the name came out before she could stop it. A low laugh answered from the trees. Not his laugh. Wrong mouth. Wrong pitch. Too many teeth in it, even at a distance. Rory stepped back. Her heel struck something hard. She looked down. A second pendant lay in the grass. Small, crimson, set on a silver chain. Her mouth went dry. The Heartstone Pendant in her hand flared hot enough to sting. She did not look away from the grass. “No.” The second pendant twitched. Not fell. Not rolled. Twitched, as if a hand beneath the earth had given it a twitch of life. Rory made herself crouch. Her hand hovered over it, every muscle in her arm pulled tight. The chain looked identical at first glance. Then she saw the clasp. Bent wrong. Twisted inward. Like a mouth sealed by force. She snatched her hand back. The grass under the pendant stirred. A thin root curled up through the soil and touched the chain. The pendant vanished. Rory lurched backwards and nearly fell into the stream. Cold seeped through her boot at the edge, and she flinched at the touch. When she looked down, the water had gone still again. On its surface, for one single breath, her reflection looked back at her from a different angle. Not her face. Her face and also something behind it. Taller. Too thin. Head bent to fit inside her outline. She stumbled away with a sharp sound in her throat and slammed into one of the standing stones. The bark scraped her shoulder. The stone shuddered. Something groaned. Rory swung round, one hand already reaching into her coat for the small torch she kept clipped inside. Her fingers closed round the metal and she yanked it free. The beam sliced across the grove. Nothing. Then the light passed over the flowers, and every bloom in the clearing had turned. Not facing her. Facing the standing stone behind her. Her skin prickled. Slowly, she lowered the torch and looked over her shoulder. The stone had changed. The split in the bark had opened into a narrow vertical seam, and the seam shone from within, faint and red, like an eye not yet fully awake. Warm breath rolled out of it, smelling of damp leaves and old iron and something sweet enough to make her stomach turn. Rory took one step away. The seam widened. A hand pressed from the other side. No, not a hand. A shape that had once been a hand and still remembered the outline of fingers. Pale. Long. Pressed flat against the inner surface, dimly visible through the glow. Then another hand joined it. The seam shivered. Rory backed up until her calves hit the lip of the stream. “You’ve got the wrong girl.” The grove rustled. Every flower in the clearing leaned closer. Then the voice came again, no longer off to one side but all around her, sweet and strained like someone speaking through wet cloth. “Laila.” Her stomach dropped. Only one person had ever used that name. Her ex’s voice did not belong in her mouth of memory, not here, not in this place. She drove the thought down hard and kept her grip on the torch. “Don’t,” she said. The seam in the stone spread wide enough to show darkness inside, a depth that did not match the width of the bark. The hands inside it flattened harder, and a face began to push up behind them, features blurred and pale as milk through glass. Rory turned and ran. Roots snagged at her boots. Branches clawed at her coat. The clearing stretched too far, the boundary stones leaning after her as she crossed between them. She burst through the ring and into the trees beyond, breath tearing in her chest. The grove did not end. That was the first thing she knew with absolute certainty. The second came one step later. She had run straight past the same bent ash tree twice. She stopped so abruptly that her momentum wrenched her shoulders. A laugh sounded behind her, then in front, then off to the side, each one soft and wet, as if spoken through a mouth full of water. Rory swung the torch in a hard arc. The beam snapped over trunks, roots, dark leaf litter. A figure stood between two trees. Her breath caught. It wore a coat she knew. Black, worn at the cuffs. Shoulders slightly hunched. The outline of a man she had once hated with a precision that still sat in her bones. The face stayed hidden in shadow. “Evan,” she said, and hated the tremor in the word. The figure lifted one hand. The fingers were too long. Rory’s torch beam jumped. For one instant she saw his face under the dark, or something close enough to ruin her. Pale skin. Empty eyes. A smile that opened too far. She swung the torch down and the light broke on roots and leaf mould. The figure vanished. Behind her, something stepped on a twig. Rory wheeled. A shape moved between the trees, just out of reach of the torch beam, too tall and too slender to be human, its shoulders wrong, its gait broken by a too-smooth glide. Not one body. Not several. A shifting outline that kept rearranging itself at the edge of sight. She snapped the torch up. The beam caught a face for less than a second, a face with her own eyes and someone else’s mouth. It smiled. Rory slammed herself against the nearest tree and thrust the Heartstone Pendant out in front of her. “If you’re a portal, open. If you’re a charm, charm. If you’re just a shiny bit of bad luck, get on with it.” The gem burned in her palm. The trees answered with a deep, resonant thrum, like a bow dragged across a cello string buried under earth. Then the world split. A seam of red light tore open in the air ahead of her, thin at first, then widening in a jagged oval between two trunks. Wind screamed through it. Not the clean kind that belonged outdoors, but a hot, sour rush that smelled of old ash, crushed flowers and wet stone. The thing in the trees recoiled. Rory staggered towards the opening, the pendant scorching her skin, and saw movement on the other side, many movements, layered and writhing in darkness just beyond the red glow. Shapes pressed up from inside the tear, fingers against glass, faces close and wrong and hungry. One of them turned. And smiled straight at her with Evan’s mouth.
created_at"2026-03-18T10:29:17.971Z" 3/18/2026, 10:29:17 AM
model"openai/gpt-5.4-mini-20260317"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3081
moderation_latency(null)
generation_time14773
tokens_prompt4560
tokens_completion3227
native_tokens_prompt4064
native_tokens_completion2636
native_tokens_completion_images0
native_tokens_reasoning62
native_tokens_cached3840
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.012318
router(null)
provider_responses
0
endpoint_id"9ee065b2-3d1c-43bc-bdd7-28af3b148282"
id"resp_09726201601a24e50169ba7e7e0768819784a59a99ae347f2f"
is_byokfalse
latency174
model_permaslug"openai/gpt-5.4-mini-20260317"
provider_name"OpenAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773829757-lMomA4UNApzA5Myce7Se"
upstream_id"resp_09726201601a24e50169ba7e7e0768819784a59a99ae347f2f"
total_cost0.012318
cache_discount0.002592
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences17
tagDensity0.412
leniency0.824
rawRatio0
effectiveRatio0
92.78% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2077
totalAiIsmAdverbs3
found
0
adverb"suddenly"
count1
1
adverb"slowly"
count1
2
adverb"slightly"
count1
highlights
0"suddenly"
1"slowly"
2"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
61.48% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2077
totalAiIsms16
found
0
word"throbbed"
count1
1
word"pulse"
count5
2
word"silence"
count2
3
word"footfall"
count1
4
word"warmth"
count1
5
word"fluttered"
count1
6
word"lurched"
count1
7
word"stomach"
count2
8
word"charm"
count2
highlights
0"throbbed"
1"pulse"
2"silence"
3"footfall"
4"warmth"
5"fluttered"
6"lurched"
7"stomach"
8"charm"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach dropped"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences229
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences229
filterMatches(empty)
hedgeMatches
0"seemed to"
1"started to"
2"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences239
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2077
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions27
wordCount2023
uniqueNames5
maxNameDensity0.89
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Heartstone3
Pendant3
Cardiff1
Evan2
Rory18
persons
0"Pendant"
1"Evan"
2"Rory"
places
0"Cardiff"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences130
glossingSentenceCount0
matches(empty)
55.56% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords1.444
wordCount2077
matches
0"not in a long enough stretch for memory to dull the edges, but the shape of it hit her all the same, smooth with a Cardiff"
1"no longer off to one side but"
2"Not the clean kind that belonged outdoors, but a hot, sour rush"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences239
matches
0"knew that voice"
1"used that name"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs130
mean15.98
std16
cv1.001
sampleLengths
033
17
29
358
48
548
69
717
811
98
1067
117
1258
1329
144
155
162
1712
188
197
205
2134
2230
2344
243
2557
262
273
284
2947
306
3127
3210
332
3412
352
3611
373
3855
396
404
4115
4227
4316
4416
457
461
474
484
4949
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences229
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs315
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences239
ratio0
matches(empty)
94.79% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount2024
adjectiveStacks0
stackExamples(empty)
adverbCount93
adverbRatio0.04594861660079051
lyAdverbCount10
lyAdverbRatio0.004940711462450593
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences239
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences239
mean8.69
std7.1
cv0.818
sampleLengths
033
17
24
35
411
524
623
75
83
98
109
1123
123
135
149
154
164
179
1811
198
2018
2119
2215
2315
247
2511
2630
2717
2813
294
3012
314
325
332
3412
355
363
375
382
395
4010
412
422
4320
448
454
4610
478
4815
496
42.05% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats19
diversityRatio0.2928870292887029
totalSentences239
uniqueOpeners70
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount13
totalSentences196
matches
0"Then, at the edge of"
1"Only the hush of the"
2"More like the wood relaxed,"
3"Then, from somewhere deep inside"
4"Then a voice came from"
5"Too many teeth in it,"
6"Then she saw the clasp."
7"Then the light passed over"
8"Slowly, she lowered the torch"
9"Then another hand joined it."
10"Then the voice came again,"
11"Only one person had ever"
12"Then the world split."
ratio0.066
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount53
totalSentences196
matches
0"She swallowed and stared through"
1"she muttered to herself"
2"Her boots crunched over roots"
3"It stopped smelling like wet"
4"She kept her shoulders loose,"
5"she said under her breath"
6"She had felt it in"
7"Her phone had shown no"
8"She turned a slow circle."
9"It stood still."
10"She exhaled through her nose."
11"She spun, shoulders tight, but"
12"She took one step back,"
13"She did not trust it"
14"She lifted it to eye"
15"She looked at the standing"
16"It stayed wider."
17"She moved closer, slow enough"
18"She held the pendant over"
19"She stood so fast her"
ratio0.27
85.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount147
totalSentences196
matches
0"Rory had one hand braced"
1"The crimson gem throbbed against"
2"She swallowed and stared through"
3"The wildflowers there shone too"
4"The grove waited, ringed by"
5"she muttered to herself"
6"Her boots crunched over roots"
7"The closer she went, the"
8"It stopped smelling like wet"
9"Copper without blood."
10"Blood without sight of it."
11"She kept her shoulders loose,"
12"The pendant warmed again, a"
13"she said under her breath"
14"The grove opened around her"
15"Wildflowers crowded the grass in"
16"A shallow stream cut through"
17"Rory stepped to the centre"
18"Something had been wrong from"
19"She had felt it in"
ratio0.75
25.51% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences196
matches
0"Now it beat hotter."
ratio0.005
98.21% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences80
technicalSentenceCount5
matches
0"The wildflowers there shone too pale against the dark, each petal catching a thin wash of light that had no source she could name."
1"The grove waited, ringed by ancient oak standing stones, all of them leaning inwards as if they had grown tired of standing apart."
2"The crimson stone glowed from within, dim and steady, then brightened for a beat as if it had tasted something in the air."
3"A laugh sounded behind her, then in front, then off to the side, each one soft and wet, as if spoken through a mouth full of water."
4"Not the clean kind that belonged outdoors, but a hot, sour rush that smelled of old ash, crushed flowers and wet stone."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount0
matches(empty)
91.18% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences17
tagDensity0.412
leniency0.824
rawRatio0.143
effectiveRatio0.118
91.5523%