Run: 2026-03-18-01KM08J23ND96335CMP2F8XGP3

Run Details

Duration:
16.1s
Cost:
$0.011893
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
“Don’t touch it.” Detective Harlow Quinn put a gloved hand over the uniform sergeant’s wrist and eased it away from the body, her grip firm enough to make the man flinch. He let the torch beam drop to the floor, where it skated over old ballast, a smear of dark blood, and a brass coin stamped with a sigil instead of a monarch’s face. “Already touched it,” he muttered. Quinn crouched by the corpse without looking at him. Her worn leather watch creaked softly against her wrist as she braced one knee on the platform edge. The dead man lay half in shadow beside a tiled wall that had been repainted three times and vandalised four. Camden Council had once given up on this stretch of the Tube, then someone else had taken it over, someone with money, fear, or both. The body wore a black coat cut too fine for the grime around it. No wallet. No blood trail. No panic. His right hand still clutched a strip of grey cloth, knuckles locked white around it. Quinn took in the details in one sweep. Throat opened cleanly. Eyes intact. Coat buttons fastened wrong, one skipped at the middle. The dead man’s shoes, polished and expensive, sat on the stone platform with their toes angled out, as if he had been placed carefully rather than dropped. A thin ring of chalk marked the floor around him, broken on the north side by a boot print. Not a boot print. A trainer sole. She looked up. “Who called it in?” The sergeant shifted his weight. “Night cleaner found him. Ran straight back out and vomited on the stairs. Said there were people down here buying knives and candles and God knows what. Then he saw the body and nearly fainted.” “People buying knives and candles in an abandoned station beneath Camden.” Quinn rose slowly, her sharp jaw tightening. “That’s the sort of sentence that gets you transferred.” “Tell that to the Met.” One of the portable lights buzzed above them. Beyond it, the old platform stretched into a tunnel mouth lined with painted symbols, the colours dulled by damp and time. Stalls stood behind hanging sheets and welded grilles. Some had been left half-packed, cloth covers thrown over trays of salt jars, dried roots, glass ampoules, and little packets tied with red string. A market gone to ground in a tunnel that still smelled of rust, wet concrete, and old electricity. Quinn turned her attention back to the corpse. “No shoving. No dragging. No struggle.” “There’s blood.” “His blood, and not much of it.” She tipped her torch towards the man’s throat. “Look at the cut. One clean sweep. Whoever did this knew what they held.” The sergeant frowned. “So it was a deal gone bad. Happens in every back alley in London, only this one sells cursed teacups.” Quinn’s mouth twitched. “You were expecting me to laugh?” “I was expecting you to tell me it was above my pay grade.” “It is.” She reached for the cloth in the dead man’s fist and lifted it two fingers wide. Grey wool. Expensive, hand-stitched, and torn from the cuff of a coat. On the inside hem, a thread of black wax had fused to the fibres. She sniffed it once. Bitter resin. Incense. The kind used to mask other smells. Her torch dipped to the floor. Three droplets of blood, spaced too neatly apart. Then nothing. She crouched lower and pressed a gloved fingertip to one of the chalk lines. The residue smudged, but only lightly. Fresh chalk over old grime. Someone had drawn the circle after the station had been swept, not before. “Close the outer doors,” she said. The sergeant blinked. “We’ve already got uniform at the entrances.” “Then tell them to stop feeding me air. Close them.” He gave a curt nod and barked into his radio. Boots thudded on the stairwell above. Quinn listened for a moment longer, then tilted her head towards the tunnel. The market had gone silent in patches. Not dead silent. Not possible in a place like this. Chains clinked somewhere deeper in the station. A woman muttered in a language Quinn didn’t know. A stall shutter scraped shut. The sound travelled badly through the old tunnels, bouncing, doubling, turning into something that always seemed to come from behind. Then another voice cut through the hush. “Funny. You lot usually arrive after the body’s been bagged.” Eva Kowalski stepped out from behind a hanging curtain of black beads, clutching her worn leather satchel to her side as if it held her ribs together. Her round glasses caught the light. Her curly red hair had escaped its tie and curled against her freckled cheek. She tucked it behind her left ear, then stopped herself when she saw Quinn’s face. “You’re not meant to be here,” Quinn said. Eva adjusted her glasses. “That’s rich, coming from the woman standing in a condemned Tube station with two armed constables and a corpse.” Quinn’s gaze flicked to the satchel. “How did you get in?” Eva’s expression sharpened. “By being invited. Some of us know how the Veil Market works.” The sergeant glanced from one woman to the other. “You know her?” “Unfortunately,” Quinn said. Eva ignored that. Her eyes had already moved over the body, the chalk, the brass coin. She swallowed once, then leaned closer without touching anything. “That’s wrong,” she said. Quinn straightened. “You’ve spotted something?” “No.” Eva pointed at the dead man’s hand. “That cloth. He held it after he died, not before.” The sergeant gave a short laugh. “That’s the sort of thing you pull from a penny dreadful.” Eva’s face stayed flat. “Look at the fingers. The fabric sits across the index knuckle. If he’d been gripping it while alive, the thumb would have folded harder. That hand closed after the tendons started to seize. Someone staged it.” Quinn looked at her for a beat, then back to the body. “Go on.” Eva crouched on the other side, careful with her knees near the chalk line. “And the chalk circle isn’t a ward. It’s a boundary marker. For a transaction space.” She nodded towards the cloth strip. “He stood there, someone cut him, and the crowd scattered. But the body wasn’t meant to stay in the ring. It was meant to be found inside it.” “By who?” Eva’s gaze drifted to the market stalls. “That depends what he was carrying.” Quinn turned her torch to the dead man’s coat. The seams were immaculate. The lining bulged faintly near the left inner breast. She drew a knife from her pocket, slit the stitching, and reached inside. Her fingers met paper. Not papers. A bundle of receipts, folded around a brass disk engraved with the same sigils as the coin on the floor. The sergeant sucked in a breath. “What is that?” Quinn held it up. Verdigris clung to the edge of the disk. Tiny scratches pitted the brass face. It looked ordinary enough, if one ignored the glyphs. Eva’s eyes widened behind her lenses. “A token.” “For the market?” Quinn asked. “For something inside it.” The sergeant looked uneasy now. “This station’s a black market. We know that. Selling poisons, charms, all the rest. So?” “So people don’t kill in public over a trinket,” Quinn said. “Not unless the trinket opens a door.” Eva touched the bridge of her glasses. “Or closes one.” Quinn crouched again and pressed the brass disk between gloved fingers. One side bore a spiral mark; the other, a sliver of bone had been inlaid into a groove and sealed with pitch. “A bone token,” she said. The sergeant stared. “It’s a bloody coin.” “It’s entry and exit.” Eva’s voice had lost its usual softness. “The Veil Market won’t open for anyone without one. That’s how it keeps out the wrong sort.” “Then why was he carrying it?” Quinn asked. Eva looked at the body, not at Quinn. “Because he wasn’t a buyer.” Quinn’s eyes narrowed. “He was a runner.” “Or a thief.” “Or bait.” The word hung between them. The sergeant shifted again, hand drifting closer to his sidearm. “You two are talking like this thing has a mind.” Quinn stood and wiped her glove on a clean patch of coat. “Places like this do have a mind. Built from habit, greed and fear. Same as a city, only more honest.” Eva gave a faint, humourless huff. “That’s one way of putting it.” Quinn held the brass disk towards the light. The sigils around the edge formed a pattern she had seen once before, in a file that had vanished from her desk three years ago, the same week DS Morris had disappeared under circumstances everyone had called impossible and then stopped calling anything at all. The pattern made her shoulders stiffen. She turned the disk over. The needle inside a small brass compass on the dead man’s belt snapped hard to the east, then spun, then fixed itself on the dark mouth of the tunnel. Quinn stared. “That’s not standard issue,” the sergeant said. “No,” Quinn said. She looked down at the compass. It was small and brass, with a patina of verdigris on the casing and protective sigils etched around the face. The needle jittered once, then pointed with ugly certainty towards the tunnel where the old rails vanished into black. Eva took one step back. “Put that away.” “Why?” “Because it’s reacting to a rift.” The sergeant frowned. “A what?” “A tear,” Eva said, voice clipped now. “A place where the veil has thinned. That compass points to the nearest one.” Quinn’s fingers tightened around the instrument. “You’re certain.” Eva met her eyes. “I’d rather be wrong.” Something moved in the tunnel. Not a shadow. Not quite a shadow. A shift in the dark that pulled at the air around it, as if the station had breathed in and forgotten how to let go. The portable lights flickered once. Then twice. The market stalls rattled. A glass bottle rolled off a tray and shattered. Someone shouted from deeper inside the station, a sharp crack of alarm cut off mid-word. Quinn snapped her torch up. The beam hit the tunnel mouth and came back wrong, warped at the edges. The compass needle began to spin so fast it blurred. The sergeant drew his weapon. “Everyone stay back.” Eva clutched her satchel to her chest, lips parted. “Quinn.” The dead man’s hand opened with a soft, wet click. The grey cloth strip fell to the floor. Inside his palm, something small and pale gleamed for one terrible second, then twitched, and the tunnel answered with a low, hungry sound that came up through the rails and straight into Quinn’s teeth.
created_at"2026-03-18T10:41:13.871Z" 3/18/2026, 10:41:13 AM
model"openai/gpt-5.4-mini-20260317"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4668
moderation_latency(null)
generation_time15913
tokens_prompt4671
tokens_completion2993
native_tokens_prompt4157
native_tokens_completion2526
native_tokens_completion_images0
native_tokens_reasoning177
native_tokens_cached3840
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.01189275
router(null)
provider_responses
0
endpoint_id"9ee065b2-3d1c-43bc-bdd7-28af3b148282"
id"resp_0259f3cae39d9cfd0169ba8149f47c8195bbdc07b71a1b3df0"
is_byokfalse
latency228
model_permaslug"openai/gpt-5.4-mini-20260317"
provider_name"OpenAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773830473-Hrl04BDVQVotx6IW2UwA"
upstream_id"resp_0259f3cae39d9cfd0169ba8149f47c8195bbdc07b71a1b3df0"
total_cost0.01189275
cache_discount0.002592
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags18
adverbTagCount0
adverbTags(empty)
dialogueSentences68
tagDensity0.265
leniency0.529
rawRatio0
effectiveRatio0
88.84% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1792
totalAiIsmAdverbs4
found
0
adverb"softly"
count1
1
adverb"carefully"
count1
2
adverb"slowly"
count1
3
adverb"lightly"
count1
highlights
0"softly"
1"carefully"
2"slowly"
3"lightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
83.26% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1792
totalAiIsms6
found
0
word"weight"
count1
1
word"flicked"
count1
2
word"standard"
count1
3
word"etched"
count1
4
word"flickered"
count1
5
word"shattered"
count1
highlights
0"weight"
1"flicked"
2"standard"
3"etched"
4"flickered"
5"shattered"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"eyes widened/narrowed"
count2
highlights
0"eyes widened"
1"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences144
matches
0"looked uneasy"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences144
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences194
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen45
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1792
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
16.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions54
wordCount1286
uniqueNames9
maxNameDensity2.26
worstName"Quinn"
maxWindowNameDensity4.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn29
Council1
Tube1
One2
Grey1
Kowalski1
Eva17
Morris1
persons
0"Harlow"
1"Quinn"
2"Council"
3"Kowalski"
4"Eva"
5"Morris"
places(empty)
globalScore0.372
windowScore0.167
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences86
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1792
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences194
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs93
mean19.27
std18.39
cv0.954
sampleLengths
03
161
25
372
436
568
67
77
840
927
105
1179
1214
132
1429
1523
169
1713
1858
196
2010
2138
226
2310
2410
2529
2658
277
2810
2962
308
3123
3211
3315
3412
353
3625
374
385
3918
4017
4140
4214
4363
442
4513
4639
4722
489
4927
95.52% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences144
matches
0"been repainted"
1"been placed"
2"been left"
3"been swept"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs212
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences194
ratio0.005
matches
0"One side bore a spiral mark; the other, a sliver of bone had been inlaid into a groove and sealed with pitch."
99.02% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1289
adjectiveStacks0
stackExamples(empty)
adverbCount53
adverbRatio0.041117145073700546
lyAdverbCount11
lyAdverbRatio0.008533747090768037
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences194
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences194
mean9.24
std7.72
cv0.836
sampleLengths
03
128
233
35
49
518
620
725
814
92
103
112
1215
138
143
152
169
1727
1819
194
203
213
224
235
2435
2518
269
275
288
2921
308
3124
3218
338
346
352
3615
3714
383
3920
403
416
4213
4318
442
4510
4614
474
482
491
46.22% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.32989690721649484
totalSentences194
uniqueOpeners64
27.10% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences123
matches
0"Then another voice cut through"
ratio0.008
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences123
matches
0"He let the torch beam"
1"Her worn leather watch creaked"
2"His right hand still clutched"
3"She looked up."
4"She tipped her torch towards"
5"She reached for the cloth"
6"She sniffed it once."
7"Her torch dipped to the"
8"She crouched lower and pressed"
9"He gave a curt nod"
10"Her round glasses caught the"
11"Her curly red hair had"
12"She tucked it behind her"
13"Her eyes had already moved"
14"She swallowed once, then leaned"
15"She nodded towards the cloth"
16"She drew a knife from"
17"Her fingers met paper."
18"It looked ordinary enough, if"
19"She turned the disk over."
ratio0.179
29.11% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount106
totalSentences123
matches
0"Detective Harlow Quinn put a"
1"He let the torch beam"
2"Quinn crouched by the corpse"
3"Her worn leather watch creaked"
4"The dead man lay half"
5"Camden Council had once given"
6"The body wore a black"
7"His right hand still clutched"
8"Quinn took in the details"
9"Throat opened cleanly."
10"The dead man’s shoes, polished"
11"A thin ring of chalk"
12"A trainer sole."
13"She looked up."
14"The sergeant shifted his weight."
15"Quinn rose slowly, her sharp"
16"Stalls stood behind hanging sheets"
17"Some had been left half-packed,"
18"A market gone to ground"
19"Quinn turned her attention back"
ratio0.862
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences123
matches(empty)
ratio0
73.17% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount4
matches
0"The dead man lay half in shadow beside a tiled wall that had been repainted three times and vandalised four."
1"The dead man’s shoes, polished and expensive, sat on the stone platform with their toes angled out, as if he had been placed carefully rather than dropped."
2"Eva Kowalski stepped out from behind a hanging curtain of black beads, clutching her worn leather satchel to her side as if it held her ribs together."
3"The sigils around the edge formed a pattern she had seen once before, in a file that had vanished from her desk three years ago, the same week DS Morris had dis…"
97.22% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags18
uselessAdditionCount1
matches
0"Eva said, voice clipped now"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags12
fancyCount1
fancyTags
0"he muttered (mutter)"
dialogueSentences68
tagDensity0.176
leniency0.353
rawRatio0.083
effectiveRatio0.029
84.0930%