Run: 2026-03-18-01KM08XD5Z61XE3VQNEHH6K8X9

Run Details

Duration:
45.2s
Cost:
$0.030288
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Tomás Herrera burst from the back of The Raven’s Nest with Quinn a half-step behind him and a bone-white token flashing in his fist. The alley spat them into Soho, where the bar’s green neon sign bled across black windows and old maps stared from inside the glass like dead witnesses. A bookshelf hid the back room inside, but Tomás had left that secret behind him, along with a stool that now skidded across the floor and a burst of glass from somewhere deeper in the bar. Quinn hit the pavement hard, badge clipped at her belt, jaw set, cropped hair slicked flat by the rain. "Tomás." He glanced over one shoulder. Water ran from his lashes and along the scar on his left forearm. The Saint Christopher medallion at his throat swung with every stride. "Should have left well enough alone." "Drop the token." "Then you stop calling it evidence." He cut right and vanished between a shuttered café and a corner shop with a cracked display of lottery cards. Quinn drove after him, shoulders low, boots hammering across the slick pavement. A passing cab hissed at the kerb and flung dirty water over her coat. Tomás cleared a stack of milk crates with one stride, landed running, and knocked a pedestrian into the wall with a shoulder that had once carried stretchers and blood and worse things than blood. The man swore. Quinn did not slow. She saw the token properly then, a small carved sliver tied to black cord, white as a knuckle and shaped like one too. Bone token. Her mouth tightened. He knew what he carried. He knew where he was going. That made the chase worse. Tomás ducked under a hanging shop sign, slipped through a lane slick with grease and rain, and came out on a wider road where buses groaned past and red tail lights smeared into ribbons. Quinn tracked him by movement rather than sight, by the way his frame leaned forward like he had fixed himself onto a point no one else could see. He knew the city’s seams. He knew where the cameras died, where the traffic thinned, where a man with the right token could vanish. "Stop making me run, Detective." His voice carried back cleanly, edged with breath and contempt. "Make me." He laughed once, sharp and brief, and cut across the road as a black taxi slammed on its brakes. The driver leaned on the horn. Quinn hit the crossing half a beat later, palm skimming a bonnet to keep her balance, then surged into the opposite pavement as Tomás slipped beneath scaffolding draped in torn plastic. Wind shoved at the sheeting. It snapped and flapped above them like a row of wet flags. He turned north. So did she. By the time they reached Camden, the city had changed its skin. The bright fronts gave way to closed shutters, graffiti, kebab steam, and the sour smell of wet bin bags split open by foxes. Late-night drinkers drifted in loose knots outside a bar with a broken sign. Someone laughed too hard under a bus shelter. A bus ground past, windows full of blank faces, then vanished down the road. Rain glazed everything, turning street lamps into pale bruises. Tomás shoved through a knot of smokers outside a closed tattoo parlour. One of them raised a hand to stop him, then saw Quinn behind him and thought better of it. He veered left into a passage lined with boarded-up shops and a graffitied wall that read NO FUTURE in peeling silver paint. Quinn kept pace. Her breath stayed even. Her left wrist burned where her worn leather watch kissed her skin. Tick-tock. Tick-tock. The old rhythm steadied her feet. Tomás glanced back again. For the first time his face showed strain. "You lot never learn." "That token belongs in an evidence bag." "It keeps knives out of children’s bellies." Quinn almost lost him at the next turn. He cut through a gap between a newsagent and a vape shop, pushed through a half-open metal gate, and dropped down a flight of steps that led beneath street level. A sour breath of damp stone and old electricity rose up from the stairwell. A service light flickered once, then held. Quinn slowed at the top step. The noise below did not sound like the Underground. It sounded like people keeping secrets in a room too small for them. Tomás reached the bottom and vanished through a set of rusted doors marked with a faded station emblem. Quinn caught the brief scrape of metal, then the clunk of some hidden latch engaging. She descended fast, hand near her hip, eyes scanning every tile, every stain, every dark corner where someone could wait with a blade. At the landing, she found a man in a long coat leaning against a pillar, his head shaved to the scalp and his ears studded with brass rings. He watched her with a look that held no surprise. "Token." Quinn showed her badge. His lips twitched. "That bit of shiny cardboard won’t feed the lock." Tomás stood beyond him in the dark mouth of the station, the bone token pinched between two fingers. He gave her a look that sat somewhere between warning and mockery. "Badge won’t help you under Camden." Quinn stepped down onto the platform. The air changed at once. It thickened with incense, grease, wet wool, and the sharp bite of chemicals. Bare bulbs hung from cables that ran along the tunnel roof. Their light caught on rows of stalls squeezed onto the platform where ticket machines once stood. Brass cages. Glass vials. Rolled parchment. Hanging charms made from teeth, feathers, and little stitched bundles that twitched when she passed. A butcher’s block held something pale and wet beneath a cloth, and a woman behind it smiled without warmth. The Veil Market. It looked like a flea market that had been fed on by a graveyard and then dressed in stolen fabric. Traders called across one another in low voices. Coins clinked. A child with silver rings through both eyebrows measured Quinn from behind a stack of books. Somewhere deeper in the tunnels, a bell rang once, soft and ugly. Tomás moved before she could speak. He slipped between a stall selling jars of black salt and another displaying syringes packed in velvet trays. Quinn followed. She kept her shoulders level and her steps measured, even as her eyes snagged on the wrongness around her. Bottles held drifting blue light. A chain of finger bones hung from a hook over a cashbox. A framed photograph on one stall had started to weep dark fluid from the corners. A trader with a hooked nose murmured to a customer. "Fresh wards. Camden stock. None of that London council rubbish." Quinn caught Tomás at the far end of the platform beside a stall draped in surgical cloth. He had one hand braced on the counter. The other held a folded paper packet that leaked a smell like crushed herbs and copper. "Hand it over." He did not look at her. "You came all this way for an envelope." "I came for you." That drew his eyes up. Warm brown, hard now. Not frightened. Cornered, perhaps. Not the same thing. "You keep saying that as if it means the same thing in both worlds." "It does when the body count rises." A muscle jumped in his jaw. He folded the packet and slid it beneath his coat. "You should go." "No." "You really have a gift for arriving where you’re unwanted." Quinn’s hand shifted closer to her holster. "And you have a gift for vanishing after a crime." His mouth pulled into something that carried no humour. "Crime. That’s your word. You people dragged half your city into places you don’t admit exist, then act shocked when blood follows." Her eyes narrowed. "What did you buy?" He held her gaze for a beat, then reached into his coat and drew out a slim glass vial filled with dark red liquid. It caught the light and glowed like a wound. "For someone who hasn’t got much time." Quinn took one step forward. The entire platform answered. A bell clanged hard, twice, from somewhere near the entrance. Voices snapped shut. A trader slammed down a lid. Another pulled a curtain across his stall so fast it tore on the rail. The man with the shaved head looked past Quinn and went still. A woman near the stairs breathed, "Copper." Quinn turned. A uniformed shape stood at the top of the steps, half-hidden by shadow and the spill of white station light. Not a market regular. Too straight. Too deliberate. The figure lifted a hand, and something in it flashed dull and pale. The trader with the brass rings moved first. He pointed at Quinn, face drained of colour. "Police." The word hit the platform like a match in a petrol shed. Shutters slammed. Feet pounded. Glass shattered. Tomás grabbed Quinn by the sleeve and yanked her sideways just as the woman behind the butcher’s block threw a knife that buried itself in the wall where Quinn’s head had been. "Run." A second later the station erupted. Something heavy hit the platform behind her with a wet crack of bone and iron. Quinn spun, saw only a blur of limbs and a mouth full of teeth where no mouth should have been. The thing lunged straight at her as the market lights flickered and died all at once.
created_at"2026-03-18T10:47:25.656Z" 3/18/2026, 10:47:25 AM
model"openai/gpt-5.4-mini-20260317"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency40253
moderation_latency(null)
generation_time44625
tokens_prompt4663
tokens_completion4183
native_tokens_prompt4132
native_tokens_completion6618
native_tokens_completion_images0
native_tokens_reasoning4660
native_tokens_cached3840
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.030288
router(null)
provider_responses
0
endpoint_id"9ee065b2-3d1c-43bc-bdd7-28af3b148282"
id"resp_0e1560f08feaf0060169ba82bdb7dc819392454374b9e30aff"
is_byokfalse
latency225
model_permaslug"openai/gpt-5.4-mini-20260317"
provider_name"OpenAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773830845-RylBtQZMuuNFWx6GhesL"
upstream_id"resp_0e1560f08feaf0060169ba82bdb7dc819392454374b9e30aff"
total_cost0.030288
cache_discount0.002592
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences28
tagDensity0.036
leniency0.071
rawRatio0
effectiveRatio0
96.86% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1590
totalAiIsmAdverbs1
found
0
adverb"really"
count1
highlights
0"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
74.84% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1590
totalAiIsms8
found
0
word"flickered"
count2
1
word"scanning"
count1
2
word"warmth"
count1
3
word"measured"
count2
4
word"velvet"
count1
5
word"shattered"
count1
highlights
0"flickered"
1"scanning"
2"warmth"
3"measured"
4"velvet"
5"shattered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences129
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences129
filterMatches
0"watch"
hedgeMatches
0"started to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences156
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1590
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions46
wordCount1427
uniqueNames12
maxNameDensity1.68
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Herrera1
Raven1
Nest1
Quinn24
Soho1
Tomás12
Saint1
Christopher1
Camden1
Underground1
Veil1
Market1
persons
0"Herrera"
1"Raven"
2"Quinn"
3"Tomás"
4"Saint"
5"Christopher"
6"Market"
places
0"Soho"
globalScore0.659
windowScore0.5
92.53% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences87
glossingSentenceCount2
matches
0"sounded like people keeping secrets in a r"
1"looked like a flea market that had been f"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1590
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences156
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs72
mean22.08
std25.77
cv1.167
sampleLengths
024
182
21
329
46
53
66
787
828
911
105
1186
125
1310
142
1573
163
173
1879
1980
2012
214
227
237
2459
256
2622
2756
2838
291
304
313
329
3330
346
3591
363
3758
3877
3910
4010
4141
423
436
448
454
4617
4714
487
4916
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences129
matches
0"been fed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs245
matches
0"was going"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences156
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1435
adjectiveStacks0
stackExamples(empty)
adverbCount41
adverbRatio0.02857142857142857
lyAdverbCount4
lyAdverbRatio0.0027874564459930314
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences156
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences156
mean10.19
std7.96
cv0.781
sampleLengths
024
127
236
319
41
55
613
711
86
93
106
1120
1212
1314
1434
153
164
1723
182
193
205
216
225
2334
2428
255
2619
275
2810
292
3019
316
3231
335
3412
353
363
3712
3823
3913
408
4114
429
4312
4419
4522
463
474
4812
491
56.20% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.3717948717948718
totalSentences156
uniqueOpeners58
29.50% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences113
matches
0"Somewhere deeper in the tunnels,"
ratio0.009
99.65% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount34
totalSentences113
matches
0"He glanced over one shoulder."
1"He cut right and vanished"
2"She saw the token properly"
3"Her mouth tightened."
4"He knew what he carried."
5"He knew where he was"
6"He knew the city’s seams."
7"He knew where the cameras"
8"His voice carried back cleanly,"
9"He laughed once, sharp and"
10"It snapped and flapped above"
11"He turned north."
12"He veered left into a"
13"Her breath stayed even."
14"Her left wrist burned where"
15"He cut through a gap"
16"It sounded like people keeping"
17"She descended fast, hand near"
18"He watched her with a"
19"His lips twitched."
ratio0.301
13.10% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount101
totalSentences113
matches
0"Tomás Herrera burst from the"
1"The alley spat them into"
2"A bookshelf hid the back"
3"Quinn hit the pavement hard,"
4"He glanced over one shoulder."
5"Water ran from his lashes"
6"The Saint Christopher medallion at"
7"He cut right and vanished"
8"Quinn drove after him, shoulders"
9"A passing cab hissed at"
10"Tomás cleared a stack of"
11"The man swore."
12"Quinn did not slow."
13"She saw the token properly"
14"Her mouth tightened."
15"He knew what he carried."
16"He knew where he was"
17"That made the chase worse."
18"Tomás ducked under a hanging"
19"Quinn tracked him by movement"
ratio0.894
44.25% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences113
matches
0"By the time they reached"
ratio0.009
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences63
technicalSentenceCount3
matches
0"Tomás cleared a stack of milk crates with one stride, landed running, and knocked a pedestrian into the wall with a shoulder that had once carried stretchers an…"
1"He veered left into a passage lined with boarded-up shops and a graffitied wall that read NO FUTURE in peeling silver paint."
2"He cut through a gap between a newsagent and a vape shop, pushed through a half-open metal gate, and dropped down a flight of steps that led beneath street leve…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"the stairs breathed (breathe)"
dialogueSentences28
tagDensity0.036
leniency0.071
rawRatio1
effectiveRatio0.071
88.5638%