Run: 2026-03-18-01KM09014S5X0J6JY1SBYDMHSZ

Run Details

Duration:
23.9s
Cost:
$0.000926
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The soles of Quinn's boots splashed through the neon reflections on wet cobblestones, fingers tight around the cold grip of her Glock. The rain's sting in her eyes blurred the blur of neon signs and moving shapes, but the target's silhouette stayed sharp—just ahead, threading through the late-night crowd in Camden like a rat through sewage. "Oi! Police! Stop!" Her voice cut through the bass of a nearby club, the doorman's bouncer glare doing nothing to slow her. She raised the gun, not to fire—never to fire, not yet—but to make the point clearer. The crowd parted like splitting oil. A few shrieked. The suspect didn’t. Herrera’s voice crackled in her earpiece. "Quinn, wait!" Too late. She was already sprinting, dodging a spun-out kebab van’s hiss of steam and garlic, vaulting over a stack of milk crates someone had left out for collection. The suspect had reached the corner where the council’s chain-link barrier sagged over a hole in the pavement—a long-forgotten service entrance, the steps slick with algae and centuries of grime. Quinn skidded to the edge, boots slipping on moss-slick stone. The suspect was already halfway down, coat flapping like a crow’s wings. She holstered the Glock and swung her leg over the broken railing, landing hard on decaying concrete. The air turned cold immediately. Underground. Proper dark. Her torch flickered to life, casting a yellow cone over peeling tiles and rusted pipes. The steps spiralled down into a throat of black. Herrera’s voice buzzed again, tighter this time. "Quinn, hold your position. That’s not a shortcut—that’s a suicide drop." She didn’t listen. The suspect’s coat was visible, bobbing in the gloom below. The torch beam jumped like a tracer as she descended. The tunnel ended in a metal door, ajar, hinges groaning. A sign sprayed in peeling black: *No Unauthorised Entry – British Rail*. She shoved it open. Silence. The kind that pushes against your eardrums. The torch revealed a cavernous space, vaulted ceilings lost in smoke and flickering sodium. Not a station. Not a tunnel. A market. Stalls hummed under the dim glow of neon and candlelight, the usual London sheen replaced by something older, older than the city itself. Bones hung from strings. Teeth in little glass vials. A stall labelled *True Cures* boasted powder that shimmered with violet light. Another, *Whispers Sold Here*, had racks of tiny bones carved with runes. The rain, the neon, the sirens—all stayed outside. She stepped forward, torch sweeping. The suspect was gone. But the crowd didn’t stop. Faces turned toward her—some curious, some hostile. A man in a long coat stared at her from behind a stall of feathers and claws. Quinn kept walking. A voice hissed from the crowd, barely audible over the low murmur. "Bone token?" She turned. A woman in a hooded cloak, fingers outstretched. The faintest sheen of silver dust clung to her gloves. Quinn’s jaw tightened. She hadn’t considered entry protocols. She hadn’t considered much at all. She kept moving. A narrow alley slanted left, between two stalls burdened with jars of things Quinn didn’t want to name. She reached into her coat, fingers brushing the small leather pouch in her breast pocket. Inside, a single bone token—seized during a raid two years ago, evidence that never made the court system. She’d kept it. Just in case. The suspect’s trail was fading. A torn receipt fluttered on the ground—*Silas’ Emporium*, whatever that meant. The torchlight caught something else: fresh mud on the flagstones, still wet. She followed, boots splashing in shallow water that shouldn’t be there. The path tilted downhill again, narrower now, the air thick with incense and something metallic. The tunnel walls became slick, veined with strange growths that pulsed faintly in her torchlight. Her stomach lurched. Herrera’s voice in her ear was distant, strained. "Quinn, acknowledge. You're heading into the Veil Market." She didn’t answer. The tunnel split. Left and right, both black. The mud led right. She took it. The darkness closed in. The torch flickered—low battery warning. She cursed, tapped it against her palm. The flame steadied, but the beam was weaker now, barely brushing the walls. A shape moved ahead—a cluster of figures around a table. A deal. A trade. The suspect’s coat was draped over a chair. She slowed. Stepped carefully. The figures didn’t notice her yet. A voice floated back, smooth as oil. "The detective wants entry? She must pay the price." The hooded figures turned as one. Their faces were indistinct in the gloom, but their voices layered together, like a choir of severed throats. Quinn didn’t halt. She unzipped the coat pocket, pulled out the bone token. The crowd around the table hissed, stepped back. One raised a gnarled hand, palm up. She tossed the token. It landed with a chime, not metal, but something hollow. The crowd surged forward, not to fight—*to accept payment*. The gantlet widened. The suspect’s coat hung empty. And then she saw him. Not there. Not in the torchlight. Past the table, down another corridor, lit by a single blue bulb. He turned. Their eyes locked. The suspect smiled. And then he ran. Quinn lunged after him, torch slipping in her grip. She barely caught herself on a damp wall as the corridor twisted again. The air thickened with the weight of unseen eyes. Herrera’s voice was urgent now. "Quinn, abort the op. That’s the Veil Market. You don’t leave the same way you came in. You understand?" She did. The torch died. In the dark, she heard footsteps. Wet. Hurrying. And then— A hand grabbed her wrist and yanked hard. She swung blind, her punch connecting with something soft. A gasp. A curse. She twisted free, boots scrambling on slick ground. A match flared behind her. A face she didn’t know—olive skin, sharp cheekbones, a Saint Christopher medallion gleaming in the dim light. Tomás. "Follow me," he said urgently. "Or stay. Your funeral. Literally." She followed. The corridor twisted. The suspect’s footsteps echoed ahead, growing louder. Quinn broke into a run.
created_at"2026-03-18T10:48:51.635Z" 3/18/2026, 10:48:51 AM
model"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency405
moderation_latency(null)
generation_time23841
tokens_prompt4663
tokens_completion1627
native_tokens_prompt4300
native_tokens_completion1429
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4272
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00092568
router(null)
provider_responses
0
endpoint_id"f5ed6283-4e17-457d-98cd-2ec0c318171d"
id"4cd3e8ab29024376ac1b304c3b6c59d8"
is_byokfalse
latency405
model_permaslug"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
provider_name"Mistral"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773830931-tEOoMXZ6sigFxbsgQCmt"
upstream_id"4cd3e8ab29024376ac1b304c3b6c59d8"
total_cost0.00092568
cache_discount0.00057672
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount1
adverbTags
0"he said urgently [urgently]"
dialogueSentences9
tagDensity0.333
leniency0.667
rawRatio0.333
effectiveRatio0.222
95.07% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1014
totalAiIsmAdverbs1
found
0
adverb"carefully"
count1
highlights
0"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
26.04% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1014
totalAiIsms15
found
0
word"flickered"
count2
1
word"gloom"
count2
2
word"silence"
count1
3
word"shimmered"
count1
4
word"fluttered"
count1
5
word"pulsed"
count1
6
word"stomach"
count1
7
word"lurched"
count1
8
word"weight"
count1
9
word"footsteps"
count2
10
word"gleaming"
count1
11
word"echoed"
count1
highlights
0"flickered"
1"gloom"
2"silence"
3"shimmered"
4"fluttered"
5"pulsed"
6"stomach"
7"lurched"
8"weight"
9"footsteps"
10"gleaming"
11"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences124
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences124
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences130
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans5
markdownWords16
totalWords1004
ratio0.016
matches
0"No Unauthorised Entry – British Rail"
1"True Cures"
2"Whispers Sold Here"
3"Silas’ Emporium"
4"to accept payment"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount938
uniqueNames11
maxNameDensity0.85
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Quinn8
Glock2
Camden1
Unauthorised1
Entry1
British1
London1
Sold1
Saint1
Christopher1
Herrera4
persons
0"Quinn"
1"Saint"
2"Christopher"
3"Herrera"
places
0"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences62
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.996
wordCount1004
matches
0"not metal, but something hollow"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences130
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs46
mean21.83
std19.12
cv0.876
sampleLengths
056
150
267
371
418
545
64
730
856
98
1038
113
1214
1320
1414
153
1657
1739
1833
1916
2015
213
2251
2310
2416
2524
2628
274
2827
2923
305
317
3231
3324
342
353
368
372
388
3921
4022
411
4210
432
4410
455
99.60% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences124
matches
0"was gone"
1"was draped"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs166
matches
0"was already sprinting"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount0
flaggedSentences12
totalSentences130
ratio0.092
matches
0"The rain's sting in her eyes blurred the blur of neon signs and moving shapes, but the target's silhouette stayed sharp—just ahead, threading through the late-night crowd in Camden like a rat through sewage."
1"She raised the gun, not to fire—never to fire, not yet—but to make the point clearer."
2"The suspect had reached the corner where the council’s chain-link barrier sagged over a hole in the pavement—a long-forgotten service entrance, the steps slick with algae and centuries of grime."
3"A sign sprayed in peeling black: *No Unauthorised Entry – British Rail*."
4"The rain, the neon, the sirens—all stayed outside."
5"Faces turned toward her—some curious, some hostile."
6"Inside, a single bone token—seized during a raid two years ago, evidence that never made the court system."
7"The torch flickered—low battery warning."
8"A shape moved ahead—a cluster of figures around a table."
9"The crowd surged forward, not to fight—*to accept payment*."
10"And then—"
11"A face she didn’t know—olive skin, sharp cheekbones, a Saint Christopher medallion gleaming in the dim light."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount591
adjectiveStacks0
stackExamples(empty)
adverbCount13
adverbRatio0.021996615905245348
lyAdverbCount2
lyAdverbRatio0.00338409475465313
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences130
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences130
mean7.72
std6.15
cv0.796
sampleLengths
022
134
222
316
46
53
63
76
84
927
1030
1110
1212
1317
145
151
162
1715
189
197
2011
213
2210
2310
2410
2512
264
271
287
2914
303
313
322
3323
344
355
3612
3712
388
395
404
415
427
4317
443
4512
462
472
488
4910
36.15% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats18
diversityRatio0.26153846153846155
totalSentences130
uniqueOpeners34
32.05% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences104
matches
0"Just in case."
ratio0.01
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences104
matches
0"Her voice cut through the"
1"She raised the gun, not"
2"She was already sprinting, dodging"
3"She holstered the Glock and"
4"Her torch flickered to life,"
5"She didn’t listen."
6"She shoved it open."
7"She stepped forward, torch sweeping."
8"She hadn’t considered entry protocols."
9"She hadn’t considered much at"
10"She kept moving."
11"She reached into her coat,"
12"She’d kept it."
13"She followed, boots splashing in"
14"Her stomach lurched."
15"She didn’t answer."
16"She took it."
17"She cursed, tapped it against"
18"Their faces were indistinct in"
19"She unzipped the coat pocket,"
ratio0.26
22.50% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount91
totalSentences104
matches
0"The soles of Quinn's boots"
1"The rain's sting in her"
2"Her voice cut through the"
3"She raised the gun, not"
4"The crowd parted like splitting"
5"The suspect didn’t."
6"Herrera’s voice crackled in her"
7"She was already sprinting, dodging"
8"The suspect had reached the"
9"Quinn skidded to the edge,"
10"The suspect was already halfway"
11"She holstered the Glock and"
12"The air turned cold immediately."
13"Her torch flickered to life,"
14"The steps spiralled down into"
15"Herrera’s voice buzzed again, tighter"
16"She didn’t listen."
17"The suspect’s coat was visible,"
18"The torch beam jumped like"
19"The tunnel ended in a"
ratio0.875
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences104
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount2
matches
0"A stall labelled *True Cures* boasted powder that shimmered with violet light."
1"She followed, boots splashing in shallow water that shouldn’t be there."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences9
tagDensity0.111
leniency0.222
rawRatio0
effectiveRatio0
80.3805%