Run: 2026-03-18-01KM09GQ3TS16GPW0PGTTNCDD9

Run Details

Duration:
16.0s
Cost:
$0.015158
Provider:
OpenAI

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory kept one hand on the stone arch as the air changed. One moment she stood in a damp tunnel under a broken chapel, London rain ticking through cracks overhead. The next, warmth rolled over her skin like a hand laid flat against her face. Not summer warmth. Heavier. Riper. It carried the smell of crushed grapes, singed herbs, and something sweet enough to turn her stomach. The world beyond the arch opened in a wide amber hush. Nyx drifted through first, their shape thinning at the shoulders before they drew solid again on the other side. Their shadow body caught the light and held it wrong, all edges and depth where no edges should have been. Pale violet eyes brightened in the glow. “This place tastes like honey left on a blade.” Rory stepped after them and stopped dead. The sky hung low and copper-bright, as if the sun had been filtered through old wine. No sun sat in it that she could see, only a diffuse burn spread across the whole vault above. Rows of vineyards stretched away in perfect lines over hills that rose and folded like sleeping backs. Beyond them, orchards flashed with pale fruit. Gardens ringed in stone terraces climbed toward a palace with towers shaped like spirals of dough, all curves and flourishes and too much beauty to trust. Everything seemed fed and waiting. At her throat, the Heartstone Pendant went warm beneath her shirt, a steady pulse against her skin. Rory's fingers snapped to it. “Right,” she muttered. “That’s not ominous at all.” Isolde stood a few paces behind her, silver hair spilling down her back like a river caught in moonlight. She had not made a sound crossing the arch, and Rory had watched her feet go from damp stone to amber soil without leaving a mark. She looked at the sky with a face too calm for the place. “It hungers where it feeds,” Isolde murmured. Nyx turned their head, the outline of a mouth almost there, almost a smile. “That explains the smell.” Rory looked down at the ground. The earth underfoot glowed faintly through the soil, threaded with gold veins like liquid light trapped beneath a skin of red clay. Tiny white flowers pushed through in clusters, their petals shaped like stars. When the wind moved, they turned their faces after it. Not wind, really. Breath. The whole realm seemed to inhale and exhale around them. Rory drew her jacket tighter. “Tell me we’re not here to pick fruit.” Isolde’s pale eyes slid to her. “If the fruit picks you first, run.” Nyx gave a sound like a laugh dragged through wool. Rory started walking before she could change her mind. The ground felt soft, almost springy, but the warmth beneath it didn’t fade. Every step sent a faint shimmer through the dust, and her boots left no print. She noticed that only after three more paces, when she stopped and looked back. “No tracks,” she said. Isolde tilted her head. “The land watches for those who mean harm.” “That reassuringly explains nothing.” “That was the point.” They moved between the first rows of vines. The leaves were broad and waxy, dark green on top and shot through with purple underneath. Grapes hung in tight clusters, each one larger than Rory’s thumbnail, the skins so dark they nearly swallowed the light. A few looked almost black. Others held a blood-red sheen that made her mouth go dry. One cluster twitched as she passed. She jerked her hand back. “Did you see that?” Nyx’s shadowed fingers hovered near the fruit without touching it. “It saw you.” Rory folded her arms. “Fantastic.” The vines whispered. Not with words. With the soft rub of leaves and the dry tap of tendrils brushing stone posts, all of it weaving together into something almost like voices just out of reach. She caught fragments in the sound, nothing she could hold onto. The rhythm of it made the hair at the back of her neck lift. Ahead, a path cut through the vineyard and led toward a basin lined with low walls. Water shimmered there, but the surface did not sit still. It moved in slow sheets, rising and falling in shapes that looked like hands pressed up from below. Rory slowed. A horn call rose somewhere far off. Deep. Resonant. It rolled across the hills and returned from the orchards in a layered echo, as if more than one throat had answered. “Is that a person?” Rory asked. Isolde looked toward the sound. “A servant. A herald. A beast with manners. The place likes titles.” Nyx’s head angled, listening. “And the place likes company.” Rory followed their gaze. At the edge of the basin stood a figure draped in saffron cloth, their face hidden beneath a wreath of dried leaves and polished bone. They carried a tray balanced on one hand, and the tray held a dozen pear-shaped things that smoked from their stems. When the figure turned, Rory saw their skin carried the same amber cast as the sky, and their eyes shone gold in the shadows under the wreath. The figure watched them for a long, silent beat, then inclined their head and moved on, bare feet touching the stone without a sound. Rory exhaled through her nose. “I hate how normal that looked.” “In Hel,” Isolde said, “nothing is normal. Only accustomed.” They reached the basin. The water did not reflect them. It held a version of the sky that wasn’t above them, a darker one streaked with slow, glowing currents. Rory crouched and put her hand near the surface without touching it. Heat licked her fingertips. At once, the water buckled inward, and a shape turned beneath it. Not a fish. Not a face. A hand with too many knuckles pressed up, then slipped away into the moving dark. Rory snapped upright. “Tell me that was a trick.” Nyx leaned over the basin, their edges dissolving where shadow met light. “It was a greeting.” Rory stared at them. “From what?” Nyx looked into the water a little longer. “From something that knows we crossed over.” The basin’s surface smoothed. On the far side, past the water and a low terrace of carved stone, a line of figures moved between the vines. Too distant for details. They carried baskets and sickles, but their motions had a strange precision, all their steps falling into the same rhythm. The whole place felt measured, arranged for purposes she couldn’t name. Something inside the basin clicked softly. Rory crouched again, slower this time. Beneath the moving surface, a shape gleamed. She squinted. A coin? A scale? It bobbed up for one breath, and she saw it clearly enough to tighten her jaw. A tooth. Not human. Long, pale, and carved with a tiny spiral at the root. She backed away and nearly collided with Isolde. “You didn’t mention the water had teeth in it.” Isolde’s mouth twitched once. “It also had patience.” Rory let out a short laugh that came out strained. “You keep saying things like that like they help.” “They do. You remain alive.” “Bit of a bar for success, that.” Nyx drifted toward a line of stone pillars set along the path. Rory followed more slowly, glad to put the basin behind her. The pillars rose shoulder-high and bent inward at the top, each one carved with fruit, leaves, and bodies in motion so fine it almost hurt to look at them. Not people exactly. Some had deer antlers, some had wings folded tight against their backs, some held long ladles or knives or cups up to their mouths. The carvings changed as she walked past, as if the stone remembered different stories from different angles. She touched one, just to test the cold. The surface was warm. “Bloody hell.” Nyx glanced at her. “Something wrong?” “This thing’s alive.” Isolde came to stand beside the pillar. Her hand hovered an inch from the carving of a woman with a bowl of fire in her palms. “Not alive. Awake.” At the far end of the column line, the path opened onto a terrace overlooking the valley. Rory stepped out with the others and forgot, for one long moment, to breathe. The landscape dropped away in tiers of vineyards, orchards, and gardens spread across the land like a feast laid over a table that never ended. Paths of pale stone wound between them, and every so often a fountain burst up in a glittering arc, not with water but with something that flashed gold and red before falling back into a basin. Birds the colour of ash and flame crossed overhead in twisting ribbons, their wings catching the amber light. Beyond the gardens sat the palace. It was no castle. No fortress. It had no hard lines, no grim shoulders. It rose from the hill in layers of balconies and arches, each one draped with hanging vines and glass lamps the size of lanterns. Towers spiralled upward like stems forced into bloom. Windows gleamed with a dim, liquid light, and from somewhere inside came the clang of metal, the crackle of fire, and music so faint Rory couldn’t tell whether it came from strings or voices. She stared at it, small under the weight of it. “This is where people live?” Nyx stood at the railing beside her, their shadow form thinning in the light. “People. Creatures. Judges. Butchers. Bakers. Probably all in the same room.” Rory looked at them. “You’ve been here before.” “I’ve passed through.” “That was a yes.” Their violet eyes shifted to her. “You hear that music?” Rory listened. Under the distant noise, under the breeze and the birds and the murmuring vines, another sound threaded through. Laughter. Glass. A cry of delight. Then a hush, broken by applause. “Feast,” Isolde said. Rory’s gaze flicked back to the palace. “You get applause in a place like this?” “When the food pleases them.” Nyx’s gaze stayed fixed on the terraces. “And when it does not?” Isolde lifted one shoulder, silver hair sliding over her back. “Then the cooks learn quickly.” Rory swallowed and rested one hand against the pendant under her shirt. It still pulsed warm, but now the beat seemed to answer the place around them, matching some hidden rhythm under the stone. She looked along the terrace edge. Far below, between the orchard rows, she spotted a path that wound toward a set of gates half-hidden in cypress trees. Massive things. Iron or bronze, she couldn’t tell from here, but they caught the light in dull red streaks. People moved near them in lines, carrying crates, sacks, and trays draped in cloth. Some stopped to lift fruit to their mouths. Others broke bread at the roadside and passed pieces to one another without speaking. Rory narrowed her eyes. “Those gates open on their own?” Isolde’s answer came soft. “Sometimes.” “That’s not an answer.” “It was the only one this place gave me.” Nyx turned their face slightly, as though listening beneath the terrace stones. “Something moved.” Rory looked where they looked. At first she saw only the long curve of the garden wall and the clipped tops of the trees beyond it. Then a shadow passed over the orchard floor, huge enough to blot out a stretch of sunlight. Not a cloud. The shape had edges, wings maybe, or banners. It moved once, low and heavy, and vanished behind the palace tiers. Rory’s skin prickled. “What was that?” Isolde watched the space where it disappeared. “Something with appetite.” Rory almost answered, but the air shifted before she could. A scent, sharper now, cut through the sweetness and smoke. Charcoal. Iron. Herbs crushed underfoot. Her pendant warmed again, harder this time, and for one brief instant a pulse of heat shot through the silver chain and into her collarbone. She hissed and grabbed it through her shirt. Nyx turned toward her. “It calls.” Rory’s eyes narrowed. “It can bloody well wait.” “Nothing here waits,” Isolde murmured. She crossed to the terrace edge and looked down into the valley, her expression unreadable. The wind lifted her hair and held it for a moment, silver against the amber sky. Rory came up beside her, still feeling the pendant thrum against her skin. Below them, the path through the vineyards seemed to twist, not in one direction but several, as if the ground itself had made up its mind to become a maze. At its centre stood a lone tree with branches heavy with fruit like little glass lanterns. The fruits glowed from within, each one a different colour. Blue. Gold. Deep red. A few pulsed faintly, as if breathing. Something fluttered inside one of them. Rory blinked hard. “Please tell me that’s just light.” Nyx’s whisper brushed her ear. “Not light.” Isolde’s face tipped toward the tree, and for the first time since they crossed over, something like concern touched her mouth. “There,” she said, and pointed. At the base of the tree, half-hidden by roots and grass, lay a ring of black stone marked with runes cut so fine Rory could not read them from here. The surface of the ring shimmered in and out of sight, like a scar that had not fully healed. Rory felt the hair at her wrist lift, the old crescent scar there tingling under her cuff. She looked from the ring to the tree, then back to the palace, the orchards, the endless gold sky. “Tell me that’s a path.” Isolde did not turn from the valley. “It was.” Rory shifted her weight and tightened her jaw, eyes on the ring below. The pendant beat once, warm and insistent, against her chest.
created_at"2026-03-18T10:57:58.408Z" 3/18/2026, 10:57:58 AM
model"openai/gpt-5.4-mini-20260317"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1471
moderation_latency(null)
generation_time15812
tokens_prompt1816
tokens_completion3585
native_tokens_prompt1706
native_tokens_completion3084
native_tokens_completion_images0
native_tokens_reasoning174
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0151575
router(null)
provider_responses
0
endpoint_id"9ee065b2-3d1c-43bc-bdd7-28af3b148282"
id"resp_0755cf2aca04f4df0169ba853676308193b9cd9e78b58f3133"
is_byokfalse
latency179
model_permaslug"openai/gpt-5.4-mini-20260317"
provider_name"OpenAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773831478-HYz64YtZXLdRp9f8WMEl"
upstream_id"resp_0755cf2aca04f4df0169ba853676308193b9cd9e78b58f3133"
total_cost0.0151575
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences58
tagDensity0.138
leniency0.276
rawRatio0
effectiveRatio0
89.07% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2287
totalAiIsmAdverbs5
found
0
adverb"really"
count1
1
adverb"softly"
count1
2
adverb"slowly"
count1
3
adverb"quickly"
count1
4
adverb"slightly"
count1
highlights
0"really"
1"softly"
2"slowly"
3"quickly"
4"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
58.46% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2287
totalAiIsms19
found
0
word"warmth"
count3
1
word"stomach"
count1
2
word"perfect"
count1
3
word"pulse"
count2
4
word"shimmered"
count2
5
word"echo"
count1
6
word"measured"
count1
7
word"weight"
count2
8
word"flicked"
count1
9
word"pulsed"
count2
10
word"unreadable"
count1
11
word"fluttered"
count1
12
word"whisper"
count1
highlights
0"warmth"
1"stomach"
2"perfect"
3"pulse"
4"shimmered"
5"echo"
6"measured"
7"weight"
8"flicked"
9"pulsed"
10"unreadable"
11"fluttered"
12"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences194
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences194
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences244
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2287
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions19
unquotedAttributions0
matches(empty)
60.71% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions69
wordCount2016
uniqueNames6
maxNameDensity1.79
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
London1
Heartstone1
Pendant1
Isolde16
Rory36
Nyx14
persons
0"Pendant"
1"Isolde"
2"Rory"
3"Nyx"
places
0"London"
globalScore0.607
windowScore0.667
70.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences125
glossingSentenceCount4
matches
0"looked like hands pressed up from below"
1"as though listening beneath the terrace stones"
2"as if breathing"
3"something like concern touched her mouth"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords0.875
wordCount2287
matches
0"not with water but with something"
1"not in one direction but several, as if the ground itself had made up its mind to bec"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences244
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs130
mean17.59
std20.8
cv1.183
sampleLengths
012
155
211
346
49
57
685
75
817
95
108
1158
127
1318
146
1544
1614
175
188
196
207
2110
2251
234
2412
254
264
2760
286
299
3010
313
325
333
3457
3544
362
3731
386
3917
409
414
4273
4324
4411
459
464
4737
484
4933
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences194
matches
0"been filtered"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs329
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences244
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount2022
adjectiveStacks0
stackExamples(empty)
adverbCount69
adverbRatio0.03412462908011869
lyAdverbCount14
lyAdverbRatio0.006923837784371909
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences244
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences244
mean9.37
std7.3
cv0.778
sampleLengths
012
118
215
33
41
51
617
711
819
920
107
119
127
1316
1419
1517
167
1726
185
1917
205
213
225
2319
2426
2513
267
2714
284
296
3022
3112
3210
333
341
3510
365
378
386
397
4010
419
4213
4315
4414
454
464
478
484
494
51.23% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.319672131147541
totalSentences244
uniqueOpeners78
60.24% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences166
matches
0"Too distant for details."
1"Then a hush, broken by"
2"Then a shadow passed over"
ratio0.018
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences166
matches
0"It carried the smell of"
1"Their shadow body caught the"
2"She had not made a"
3"She looked at the sky"
4"She noticed that only after"
5"They moved between the first"
6"She jerked her hand back."
7"She caught fragments in the"
8"It moved in slow sheets,"
9"It rolled across the hills"
10"They carried a tray balanced"
11"They reached the basin."
12"It held a version of"
13"They carried baskets and sickles,"
14"It bobbed up for one"
15"She backed away and nearly"
16"She touched one, just to"
17"Her hand hovered an inch"
18"It was no castle."
19"It had no hard lines,"
ratio0.187
71.45% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount129
totalSentences166
matches
0"Rory kept one hand on"
1"The next, warmth rolled over"
2"It carried the smell of"
3"The world beyond the arch"
4"Nyx drifted through first, their"
5"Their shadow body caught the"
6"Rory stepped after them and"
7"The sky hung low and"
8"Rows of vineyards stretched away"
9"Everything seemed fed and waiting."
10"Rory's fingers snapped to it."
11"Isolde stood a few paces"
12"She had not made a"
13"She looked at the sky"
14"Nyx turned their head, the"
15"Rory looked down at the"
16"The earth underfoot glowed faintly"
17"The whole realm seemed to"
18"Rory drew her jacket tighter."
19"Isolde’s pale eyes slid to"
ratio0.777
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences166
matches(empty)
ratio0
96.77% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences93
technicalSentenceCount6
matches
0"The sky hung low and copper-bright, as if the sun had been filtered through old wine."
1"Others held a blood-red sheen that made her mouth go dry."
2"It moved in slow sheets, rising and falling in shapes that looked like hands pressed up from below."
3"The carvings changed as she walked past, as if the stone remembered different stories from different angles."
4"Paths of pale stone wound between them, and every so often a fountain burst up in a glittering arc, not with water but with something that flashed gold and red …"
5"Birds the colour of ash and flame crossed overhead in twisting ribbons, their wings catching the amber light."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount0
matches(empty)
98.28% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount3
fancyTags
0"she muttered (mutter)"
1"Isolde murmured (murmur)"
2"Isolde murmured (murmur)"
dialogueSentences58
tagDensity0.138
leniency0.276
rawRatio0.375
effectiveRatio0.103
88.5403%