Run: 2026-03-18-01KM0A9GVFQ9YADSV13K4ATA7C

Run Details

Duration:
14.6s
Cost:
$0.001533
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The sirens died behind her. Harlow didn’t slow, just palmed the worn leather of her watch, checked the time—23:17—before throttling the wheel of her old Audi through the slick S-bend of Wardour Street. The suspect’s tail-lights vanished around Greek Street, swallowed by the neon blur of Soho’s nightlife. She didn’t hesitate. Tyres screamed a protest, then gripped as she took the corner, rear fishtailing, heavy with damp. Inside the car, the radio crackled. “All units, be advised—suspect armed, vehicle possibly stolen.” The dispatcher’s voice was calm, methodical. Harlow reached over and thumbed it off. She didn’t need the noise. She *felt* the tension in every gear shift, every glance in the rear-view. Her headlights caught a flash of movement—dark coat, hunched shoulders—hurrying down a side alley. She flicked the main beam once. Reflected back in the high windows above Carnaby Street, a split second of white eyes, too wide, too bright. Not headlights. Not a trick of the rain. That was enough. Harlow killed the engine two blocks from Broadwick and sprinted. Her shoes hit the pavement like gunshots. No time to draw her sidearm. The suspect was fast, weaving between parked cars, dodging revellers spilling from champagne bars. One pretended not to see the chase; another laughed into a phone, filming. London’s night eye turned away. She cut through the crowd, shoulder clipped a tourist’s drink. “Oi!” The wine hit the ground, dark as arterial spray. Harlow didn’t pause to apologise. The suspect ducked into an alcove—boarded-up Italian restaurant, glass doors taped with *FOR LEASE*. She hammered her fist against the glass. “Police! Open up!” Nothing. Then—sound. Scraping. Behind the boarded-up counter? A hidden door. Rusted handle, barely there. Harlow wrenched it open. Stale air rushed out, stinking of mildew and old copper. Stairs spiralled downward, slick with condensation. A string of bare bulbs flickered, green-tinged, like mould-lit hope. She descended. The air thickened. Not just damp—something else. Magic. Thin as cigarette smoke, yet heavy enough to coat her tongue. She swallowed bile. At the bottom, a tunnel. Arced brickwork, graffiti tags glowing faintly in bioluminescent paints—*Veil Market rules*: No iron. No silver. No bullets. No police. Harlow’s boot struck the first cobblestone. Echo bounced, multiplied. The tunnel split. Left, right. No signposts. Just silence. Then—a whisper. “You shouldn’t’ve come down here, Detective.” She spun. A figure stood ten yards back, hood low, hands raised. Not lowering a weapon. Just waiting. “Tomás,” she said. Herrera’s Saint Christopher medallion glinted in the dim light. He exhaled, slow. “Figured you’d turn up eventually. Thought you’d wait till morning.” “You were wrong.” She didn’t blink. Didn’t draw her pistol. Couldn’t. The rules of the Veil Market were absolute. Iron would jam her gun. Silver would burn her skin. Bullets would *do something else*. Something worse. “He’s here,” Tomás said. “Your ghost boy.” Ghosts weren’t real. But DS Morris’ face still visited nightmares. Three years. Eighteen months without a dream. Then, last week—Morris in the precinct morgue. *You’re close*, he’d mouthed. *But you don’t see the whole board.* Harlow stepped closer. “Who’s ‘he’?” Tomás’ lips pressed tight. He tugged the medallion—once, slow. “The one who draws sigils in blood. The one who trades souls for clocks.” A chill ran through her chest. *Clocks.* Morris’ pocket watch. Stolen that night. “Where?” she demanded. Tomás didn’t answer. Instead, he tilted his head, listening. Somewhere ahead, music pulsed—slow, hypnotic. A bassline like a heartbeat. The Veil Market was waking up. “You want him, Detective,” Tomás said, voice low. “But the Market doesn’t give up its secrets for free. Not even to copper.” She lunged forward. He caught her wrist, firm. “Wait.” Harlow yanked back. “He killed my partner.” Tomás’ eyes darkened. “So did the last copper who came down here. Remember *Detective Reeves*?” The name hit like a forgotten bruise. She had. Briefly. Obituary filed under *Suspect Suicide*. All bridges burned. “This isn’t a memorial,” she snapped. “It’s a chase. And I’m not walking away.” Tomás held her gaze. Then, reluctantly, stepped aside. “Go left. Follow the smoke. But Harlow—” She didn’t wait to hear the rest. Left it was. The tunnel narrowed. Walls pulsed with sigils—Latin, Greek reversed, a few she didn’t recognise. Blood-red, traced in something sticky. The air thickened with the scent of burnt wax and something organic, like rotting meat. Then—sound. Not music now. Chanting. A dozen voices, low, rhythmic. Somewhere ahead, a table set with black candles. And on it—objects. Bones. A pocket watch. Two silver spoons bound with rusted wire. At the centre, a silhouette in a long coat, hands raised over a spread of tarot cards. The suspect. Harlow drew her firearm—a Glock, modern alloy, not iron—not silver. She aimed centre mass. “Freeze. Police!” The figure didn’t flinch. The hands kept moving, arranging a final card. Death. Reversed. She fired. The bullet struck the table. Not the figure. The cards. They burst into flame. Fire leapt, jumped onto the black candle. Smoke billowed—thick, green, acrid. Harlow coughed, blinked. When the cloud cleared— The suspect was gone. The pocket watch sat on the table. Open. Second hand ticking. Hollow inside, where a heart should be. Behind her, the tunnel groaned. A distant sound—stone grinding, air locking. The entrance to the Veil Market was sealing shut. Harlow lunged for the watch. Fingers brushed it—cold as ice. The figure reappeared behind her. Close enough to smell—copper pennies and wintergreen. A gloved hand clamped over her mouth and nose. Something sharp pricked her neck. Harlow thrashed, elbow connecting with ribs. The grip tightened. A whisper in her ear. “Tick-tock, Detective.” The tunnel collapsed into dark.
created_at"2026-03-18T11:11:31.207Z" 3/18/2026, 11:11:31 AM
model"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency476
moderation_latency(null)
generation_time14518
tokens_prompt4663
tokens_completion1658
native_tokens_prompt4300
native_tokens_completion1480
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.001533
router(null)
provider_responses
0
endpoint_id"f5ed6283-4e17-457d-98cd-2ec0c318171d"
id"00a3476d467e4cbb8ffa38a4431ef0be"
is_byokfalse
latency476
model_permaslug"mistralai/mistral-small-2603" 1/1/2603, 12:00:00 AM
provider_name"Mistral"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.0; linux; x64))"
http_referer(null)
api_type"completions"
id"gen-1773832291-CuFFwEV2fpYDl7oCVAOK"
upstream_id"00a3476d467e4cbb8ffa38a4431ef0be"
total_cost0.001533
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences22
tagDensity0.273
leniency0.545
rawRatio0
effectiveRatio0
94.76% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount954
totalAiIsmAdverbs1
found
0
adverb"reluctantly"
count1
highlights
0"reluctantly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
26.62% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount954
totalAiIsms14
found
0
word"methodical"
count1
1
word"tension"
count1
2
word"flicked"
count1
3
word"flickered"
count1
4
word"tinged"
count1
5
word"echo"
count1
6
word"silence"
count1
7
word"whisper"
count2
8
word"chill"
count1
9
word"pulsed"
count2
10
word"traced"
count1
11
word"rhythmic"
count1
highlights
0"methodical"
1"tension"
2"flicked"
3"flickered"
4"tinged"
5"echo"
6"silence"
7"whisper"
8"chill"
9"pulsed"
10"traced"
11"rhythmic"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences151
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount0
narrationSentences151
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences169
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans9
markdownWords23
totalWords932
ratio0.025
matches
0"felt"
1"FOR LEASE"
2"Veil Market rules"
3"do something else"
4"You’re close"
5"But you don’t see the whole board."
6"Clocks."
7"Detective Reeves"
8"Suspect Suicide"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
75.47% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions44
wordCount805
uniqueNames21
maxNameDensity1.49
worstName"Harlow"
maxWindowNameDensity2
worstWindowName"Harlow"
discoveredNames
Audi1
Wardour1
Street3
Greek2
Soho1
Harlow12
Carnaby1
Broadwick1
Italian1
Market4
Herrera1
Saint1
Christopher1
Veil4
Ghosts1
Three1
Morris1
Stolen1
Tomás4
Latin1
Glock1
persons
0"Harlow"
1"Market"
2"Herrera"
3"Saint"
4"Christopher"
5"Morris"
6"Tomás"
places
0"Wardour"
1"Street"
2"Greek"
3"Soho"
4"Carnaby"
5"Broadwick"
6"Veil"
globalScore0.755
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount932
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences169
matches
0"Stolen that night."
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs56
mean16.64
std14.14
cv0.85
sampleLengths
067
145
247
33
455
525
624
71
813
930
102
1122
1224
1318
142
156
1618
173
1822
193
2033
217
2235
235
2423
257
266
273
2825
2922
303
316
327
3315
3418
3514
3615
3710
3834
3932
4019
4114
422
4314
442
4525
467
474
4818
4920
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences151
matches
0"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs164
matches
0"was waking"
1"was sealing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount23
semicolonCount1
flaggedSentences20
totalSentences169
ratio0.118
matches
0"Harlow didn’t slow, just palmed the worn leather of her watch, checked the time—23:17—before throttling the wheel of her old Audi through the slick S-bend of Wardour Street."
1"Her headlights caught a flash of movement—dark coat, hunched shoulders—hurrying down a side alley."
2"One pretended not to see the chase; another laughed into a phone, filming."
3"The suspect ducked into an alcove—boarded-up Italian restaurant, glass doors taped with *FOR LEASE*."
4"Then—sound."
5"Not just damp—something else."
6"Arced brickwork, graffiti tags glowing faintly in bioluminescent paints—*Veil Market rules*: No iron."
7"Then—a whisper."
8"Then, last week—Morris in the precinct morgue."
9"He tugged the medallion—once, slow."
10"Somewhere ahead, music pulsed—slow, hypnotic."
11"Walls pulsed with sigils—Latin, Greek reversed, a few she didn’t recognise."
12"Then—sound."
13"And on it—objects."
14"Harlow drew her firearm—a Glock, modern alloy, not iron—not silver."
15"Smoke billowed—thick, green, acrid."
16"When the cloud cleared—"
17"A distant sound—stone grinding, air locking."
18"Fingers brushed it—cold as ice."
19"Close enough to smell—copper pennies and wintergreen."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount503
adjectiveStacks0
stackExamples(empty)
adverbCount17
adverbRatio0.033797216699801194
lyAdverbCount2
lyAdverbRatio0.003976143141153081
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences169
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences169
mean5.51
std4.11
cv0.745
sampleLengths
05
128
215
33
416
56
614
77
85
913
1014
116
1219
132
146
153
1610
177
186
1914
2013
215
2210
2310
245
2514
267
273
281
291
301
314
323
334
344
3510
366
3710
382
393
404
411
4211
433
445
4513
462
472
482
496
74.36% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.46745562130177515
totalSentences169
uniqueOpeners79
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences116
matches
0"Then, last week—Morris in the"
1"Instead, he tilted his head,"
2"Somewhere ahead, music pulsed—slow, hypnotic."
3"Then, reluctantly, stepped aside."
4"Somewhere ahead, a table set"
ratio0.043
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences116
matches
0"She didn’t hesitate."
1"She didn’t need the noise."
2"She *felt* the tension in"
3"Her headlights caught a flash"
4"She flicked the main beam"
5"Her shoes hit the pavement"
6"She cut through the crowd,"
7"She hammered her fist against"
8"She swallowed bile."
9"He exhaled, slow."
10"She didn’t blink."
11"*You’re close*, he’d mouthed."
12"He tugged the medallion—once, slow."
13"She lunged forward."
14"He caught her wrist, firm."
15"She didn’t wait to hear"
16"She aimed centre mass."
17"They burst into flame."
ratio0.155
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount82
totalSentences116
matches
0"The sirens died behind her."
1"Harlow didn’t slow, just palmed"
2"The suspect’s tail-lights vanished around"
3"She didn’t hesitate."
4"Tyres screamed a protest, then"
5"The dispatcher’s voice was calm,"
6"Harlow reached over and thumbed"
7"She didn’t need the noise."
8"She *felt* the tension in"
9"Her headlights caught a flash"
10"She flicked the main beam"
11"That was enough."
12"Harlow killed the engine two"
13"Her shoes hit the pavement"
14"The suspect was fast, weaving"
15"London’s night eye turned away."
16"She cut through the crowd,"
17"The wine hit the ground,"
18"Harlow didn’t pause to apologise."
19"The suspect ducked into an"
ratio0.707
43.10% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences116
matches
0"*But you don’t see the"
ratio0.009
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences20
technicalSentenceCount0
matches(empty)
41.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount1
matches
0"Tomás said, voice low"
59.09% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount2
fancyTags
0"she demanded (demand)"
1"she snapped (snap)"
dialogueSentences22
tagDensity0.227
leniency0.455
rawRatio0.4
effectiveRatio0.182
87.1690%