Run: 2026-04-24-01KPZV03E5XTCAQ1H2GBB9VWS7

Run Details

Duration:
31.3s
Cost:
$0.086285
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The suspect clipped a market stall on Inverness Street and half a pound of blood oranges went bouncing across wet cobblestones like billiard balls. Quinn vaulted them. One rolled under her boot and she felt it go, that slick sideways betrayal, her knee wrenching as she caught herself on a lamppost. The leather of her watch strap groaned against her wrist. She didn't fall. She never fell. Eighteen years and a knee full of pins said she could fall later, on her own time. "Police! Stop where you are!" He didn't stop. They never did. She had a good look at him under the sodium wash of the streetlamp at the corner, green army jacket, dark denim, something bundled under his left arm that he cradled the way paramedics cradled babies. That was the thing. That was what she wanted. He'd come out of the fire on Arlington Road with it, and she'd been three streets away eating a petrol-station sandwich when the call came through, and now here she was, rain in her collar, lungs burning, chasing a man down Camden High Street at quarter to one in the morning. "Oi!" Some lad outside the kebab shop raised his phone. "You filming this?" "Move." She shouldered past. The suspect was forty yards ahead and pulling, his stride long and loose, a runner's stride. She clocked the trainers. New. Expensive. He'd dressed for this. Her radio hissed against her shoulder. "Quinn, location." "Camden High Street, heading south. Male, IC3, green jacket, carrying. Where's my backup?" "Ten minutes." "I don't have ten minutes." "Ten minutes, Quinn." She killed the radio and ran. He took a left by the lock, a hard, skidding left that sent up a fan of dirty water. She cut the corner across the pavement, lost half a second on a drunk couple snogging under the Sainsbury's awning, gained a second back when he slipped on the wet metal grate outside the old Electric Ballroom. He caught himself with one hand. The bundle stayed tucked. Whatever was in it, he loved it more than his teeth. "Armed officers are on route," she lied, loud enough to carry. "You're done." He looked back. First time he'd done that, and she saw his face, properly saw it, pale in the rain, young, maybe twenty-five, with eyes that didn't read fear the way faces usually did. They read calculation. He was working out a sum, and she was a variable. He ducked right, down the service steps beside the old Buck Street entrance. She knew those steps. Everyone in the Met knew those steps. The Underground station had been shut since the Jubilee line works, hoarded up for the best part of a decade, wrapped in council notices and graffiti and the kind of damp that got into your sinuses from twenty feet off. Except the hoarding at the bottom of the steps was hanging open. Quinn stopped at the top of the stairwell. Three years. Three years since Morris had gone down a set of steps like these, chasing a girl in a red coat, and come back up in a body bag with no external injuries and a coroner's report that read like a crossword puzzle. Cause of death: undetermined. Stomach contents: undetermined. The undetermined man. She still had his card in her wallet. She still called his wife at Christmas. Water ran down the steps in a thin sheet. At the bottom, past the hoarding, she could see light. Not electric light. Something warmer. Lanternish. Moving. She heard voices. Not English. Not anything. *Don't*, said the sensible part of her brain, the part with the pension and the mortgage and the sister in Hove. *You lose him here and you lose him forever*, said the other part. The part that had put Morris in the ground and kept him there. She drew her baton. She had no firearm. She was plainclothes CID, and this was meant to have been a witness interview, and the Glock stayed in the armoury where the Glock lived. The baton telescoped out with a wet click. "Quinn." The radio again. "Status." "Going dark. Suspect entered the old Buck Street stairwell. I'm pursuing." "Negative, Quinn, wait for-" "Going dark." She switched it off properly this time and tucked it inside her jacket and started down. The steps were slick with something that wasn't only rainwater. Her boots skidded on the third one. She caught the handrail and her palm came away black. Oil, maybe. She wiped it on her thigh and kept going. At the bottom, past the hoarding, the air changed. That was the only way to describe it. It got older. Heavier. Smelled of wet copper and candle fat and something sweet, like burnt sugar, like the top of a crème brûlée. A corridor stretched away from her that shouldn't have stretched that far, because she knew the geography above, and this corridor was running under the canal when by rights it should've hit foundations after twenty paces. The walls were tiled in that old Underground cream. Half the tiles were gone. In their place, someone had carved letters she didn't recognise, not Greek, not Arabic, not anything she'd seen on a case board. They caught the light of the lanterns strung overhead and seemed to move when she wasn't looking at them. She wasn't looking at them. She was looking at the man in the green jacket. He was twenty yards down the corridor, talking to someone. A woman. Tall. Too tall. She had her back to Quinn and a cascade of hair that went down past the small of her back, and she was holding out her hand, and Quinn saw the suspect put something small and pale into it. A token, maybe. Bone-coloured. The woman turned her head, not her body, just her head, and looked back down the corridor at Quinn. Quinn's mouth went dry. "Police," she said, and her voice came out steadier than she expected. "Step away from him. Hands where I can see them. Both of you." The woman smiled. The suspect bolted, deeper in, toward the end of the corridor where the lanterns thickened and the voices rose and Quinn could now make out, over the hammer of her own heart, the unmistakable low burble of a market in full swing, haggling, laughter, the clink of coin on stone. She had a choice to make, and she had it in the next two seconds, and she knew, with the cold certainty that eighteen years had pressed into her bones, that whichever way she chose, she wasn't coming back the same. She tightened her grip on the baton. And she went after him.
created_at"2026-04-24T13:31:19.38Z" 4/24/2026, 1:31:19 PM
model"anthropic/claude-4.7-opus-20260416"
app_id182717
external_user(null)
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cancelledfalse
latency760
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generation_time31240
tokens_prompt4663
tokens_completion1649
native_tokens_prompt6522
native_tokens_completion2147
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
usage0.086285
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provider_responses
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is_byokfalse
latency760
model_permaslug"anthropic/claude-4.7-opus-20260416"
provider_name"Amazon Bedrock"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences18
tagDensity0.167
leniency0.333
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1118
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
82.11% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1118
totalAiIsms4
found
0
word"electric"
count2
1
word"variable"
count1
2
word"stomach"
count1
highlights
0"electric"
1"variable"
2"stomach"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences95
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences95
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences109
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen52
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords10
totalWords1118
ratio0.009
matches
0"Don't"
1"You lose him here and you lose him forever"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount1043
uniqueNames21
maxNameDensity0.67
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Inverness1
Street3
Arlington1
Road1
Camden1
High1
Sainsbury1
Electric1
Ballroom1
Buck1
Met1
Underground2
Jubilee1
Morris2
Christmas1
English1
Hove1
Glock2
Greek1
Arabic1
Quinn7
persons
0"Buck"
1"Morris"
2"Glock"
3"Quinn"
places
0"Inverness"
1"Arlington"
2"Road"
3"Camden"
4"High"
5"Sainsbury"
6"Christmas"
7"Hove"
globalScore1
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1118
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences109
matches
0"left that sent"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean22.36
std22.54
cv1.008
sampleLengths
024
13
257
35
46
596
613
71
829
98
1013
112
125
133
146
1566
1611
1713
183
1945
2013
2151
2212
238
2469
2526
267
2721
2826
2941
305
3111
324
332
3416
3538
369
3768
3855
3915
4054
414
4219
434
4425
453
4650
4741
487
495
90.49% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences95
matches
0"been shut"
1"was meant"
2"were tiled"
3"were gone"
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount8
totalVerbs168
matches
0"was working"
1"was hanging"
2"was running"
3"wasn't looking"
4"wasn't looking"
5"was looking"
6"was holding"
7"wasn't coming"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences109
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1046
adjectiveStacks0
stackExamples(empty)
adverbCount21
adverbRatio0.020076481835564052
lyAdverbCount5
lyAdverbRatio0.004780114722753346
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences109
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences109
mean10.26
std11.27
cv1.099
sampleLengths
024
13
224
310
43
53
617
75
83
93
1036
114
125
1351
1410
153
161
173
1816
194
201
211
224
236
242
2513
262
275
283
296
3019
3137
326
334
3411
3511
362
373
3831
393
4011
4113
424
437
4440
4512
468
472
4842
494
63.30% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.44036697247706424
totalSentences109
uniqueOpeners48
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences81
matches(empty)
ratio0
22.47% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount40
totalSentences81
matches
0"She didn't fall."
1"She never fell."
2"He didn't stop."
3"They never did."
4"She had a good look"
5"He'd come out of the"
6"She shouldered past."
7"She clocked the trainers."
8"He'd dressed for this."
9"Her radio hissed against her"
10"She killed the radio and"
11"He took a left by"
12"She cut the corner across"
13"He caught himself with one"
14"she lied, loud enough to"
15"He looked back."
16"They read calculation."
17"He was working out a"
18"He ducked right, down the"
19"She knew those steps."
ratio0.494
40.25% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount68
totalSentences81
matches
0"The suspect clipped a market"
1"Quinn vaulted them."
2"The leather of her watch"
3"She didn't fall."
4"She never fell."
5"He didn't stop."
6"They never did."
7"She had a good look"
8"That was the thing."
9"That was what she wanted."
10"He'd come out of the"
11"Some lad outside the kebab"
12"She shouldered past."
13"The suspect was forty yards"
14"She clocked the trainers."
15"He'd dressed for this."
16"Her radio hissed against her"
17"She killed the radio and"
18"He took a left by"
19"She cut the corner across"
ratio0.84
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences81
matches(empty)
ratio0
58.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences34
technicalSentenceCount4
matches
0"First time he'd done that, and she saw his face, properly saw it, pale in the rain, young, maybe twenty-five, with eyes that didn't read fear the way faces usua…"
1"Three years since Morris had gone down a set of steps like these, chasing a girl in a red coat, and come back up in a body bag with no external injuries and a c…"
2"The part that had put Morris in the ground and kept him there."
3"A corridor stretched away from her that shouldn't have stretched that far, because she knew the geography above, and this corridor was running under the canal w…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
94.44% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she lied (lie)"
dialogueSentences18
tagDensity0.111
leniency0.222
rawRatio0.5
effectiveRatio0.111
81.1740%