Run: 2026-04-24-01KQ0279W2SB2SFYSV51TQ7VGD

Run Details

Duration:
53.7s
Cost:
$0.003871
Provider:
Z.AI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rain lashed against Detective Harlow Quinn's face as she sprinted through the narrow Soho streets. The distinctive green neon sign of The Raven's Nest flickered ahead, mocking her. She'd lost her target in the maze of alleyways between Wardour Street and Old Compton Street. Three years chasing Morris's killer and she still ran through London's gutters like a rookie. Her boots splashed through puddles, the worn leather watch on her wrist slapping against her bone with each stride. The rain soaked through her coat but she barely noticed. Focus on the details. That's what Morris always said before— A dark figure darted into an alcove ahead. Not him. But connected. They moved with unnatural grace, fluid as mercury. Quinn pulled her service weapon, the metal cold against her palm. "Metropolitan Police! Show yourself!" No response. Just the rhythmic drumming of rain against cobblestones. She advanced cautiously, weapon trained on the shadows. The figure emerged from the alcove, not running but waiting. A young man with olive skin and short curly dark hair stared back, unafraid. His left arm bore a distinctive scar running from wrist to elbow. "Tomás Herrera," Quinn said, recognizing him from surveillance photos. "Where's Silas?" "Detective Quinn." He inclined his head, a flicker of something unreadable in his warm brown eyes. "Always chasing shadows." "Don't play games. What happened to Silas? Where is he?" "He made a choice. Like you will soon." Herrera gestured down a nearby alley that hadn't been there moments before. The bricks seemed to shimmer, the rain falling through them instead of against them. "They're waiting." Quinn's gaze narrowed. "Who's waiting?" "The Veil Market opens tonight. Special occasion." Herrera produced a small white bone token from his pocket. "Entry requires the key. Bone for bone, blood for blood." The Veil Market. Supernatural black market. Shifted locations monthly. Sold things that made her stomach curdle. Things Morris had died investigating. "The bone token," Quinn said, her voice tight. "Where did you get it?" "From the same place Silas got his answers." Herrera took a step back into the shimmering alley. "Follow me if you want to understand what happened to your partner. Or stay in your world of concrete and reason." The choice sat between them, heavy as the rain-filled air. Three years. Three years of dead ends and false leads. Morris's face flashed in her mind—his laugh, his annoying habit of humming old jazz tunes, the way he'd tap his pen against files when deep in thought. "Your partner's last words weren't about paperwork, Detective," Herrera said as if reading her thoughts. "He whispered something about 'the weight of worlds' before he..." The memory hit her like a physical blow. Morris's lifeless eyes staring at nothing. The strange symbols carved into the alley walls near where they found him. The official report calling it a gang-related hit, but she knew better. Knew the truth was something that made her question reality itself. "The bone token," Quinn said, extending her hand. "I'm coming with you." Herrera's lips curved into something that wasn't quite a smile. "Wise choice. But remember—once you cross through, nothing is ever the same." He tossed the bone token to her. It landed in her palm, unnaturally warm. As her fingers closed around it, the alley ahead seemed to stretch and distort, the rain falling upward now instead of down. The scent of ozone and something metallic—blood?—filled her nostrils. "The market accepts payment in other forms," Herrera said, eyeing her weapon. "But you'll need more than that where we're going." "Lead the way." They stepped through the shimmering entrance into darkness that wasn't dark, a space between spaces. The familiar sounds of London faded, replaced by murmurs in languages that scraped against her ears. The air grew thick with the scent of exotic spices, ozone, and something ancient and earthy. When her eyes adjusted, she saw it: an abandoned Tube station transformed into a sprawling marketplace. Stalls lined the platforms, selling goods that defied explanation—glowing potions in corked bottles, books with covers that seemed to shift, weapons that hummed with power. Creatures of all shapes and sizes haggled over wares, their forms flickering between human and something other. "Bone tokens grant passage," Herrera explained, leading her deeper into the market. "But they don't guarantee safe passage. The Veil takes what it wants." A tall figure with skin like polished obsidian approached them, its eyes burning like hot coals. "New blood in the market tonight," it hissed, its voice like stones grinding together. "Or is it old blood returned?" Quinn tightened her grip on her weapon. "I'm looking for information. About Silas. About my partner." "Information has its price, Detective," the figure said, extending a clawed hand. "What will you trade?" Herrera stepped forward. "This one's under my protection. She seeks knowledge, not trouble." The obsidian creature's burning eyes shifted to Herrera. "Saint Christopher's medallion. Interesting choice for one who walks both worlds." "The path is rarely straight," Herrera replied. The creature stepped back with a grunt. "Very well. But the Veil remembers all debts. Especially those from the past." As they moved deeper into the market, Quinn felt eyes on her from every direction. Stallkeepers whispered as she passed, their wares seeming to respond to her presence—a potion bubbled violently when she neared, a book flipped its pages aggressively. "The market's sentient," Herrera murmured. "It tests newcomers. Decides what they're worthy of seeing." "Or what they're capable of hiding," Quinn countered, noticing a group of hooded figures watching them from a shadowed alcove. The way they moved in perfect unison sent a chill down her spine. "That way." Herrera pointed toward a corridor marked with symbols that seemed to writhe on the stone walls. "Silas was last seen there. The Oracle's chamber." They approached the corridor, the air growing heavier with each step. The symbols on the walls pulsed with a faint blue light, casting eerie shadows that danced independently of their source. "The Oracle doesn't give information freely," Herrera warned. "She demands payment in memories." "Memories?" Quinn asked, a knot forming in her stomach. "What kind of memories?" "The ones you'd least want to share. The ones that define you." He stopped outside the entrance. "Ready, Detective? Some doors, once opened, can't be closed again." The obsidian creature's words echoed in her mind: "The Veil remembers all debts." Three years of searching, of sleepless nights, of carrying the weight of Morris's unfinished investigation. Was she prepared to pay whatever price the Oracle demanded? She looked back at the entrance to the market, then ahead into the pulsing corridor. The choice was no longer about following Silas or finding answers about Morris. It was about what she was willing to sacrifice in the pursuit of truth. "The bone token," she said, holding it up. It seemed to glow in response. "What happens if I refuse to pay?" "Then you remain ignorant," Herrera replied. "Or you become part of the market's collection." He gestured toward a group of figures standing motionless near one stall, their eyes vacant, their bodies slowly petrifying. "Some debts are paid in ways you can't refuse." With a deep breath, Quinn stepped into the Oracle's chamber. The symbols on the walls flared to life, projecting images that made her gasp—scenes from her past, moments of doubt and fear, memories she'd long buried. At the center of the chamber sat a figure shrouded in mist, its face obscured. "You come seeking answers about what was taken from you," the Oracle's voice echoed, seeming to come from everywhere and nowhere at once. "But the truth has weight, Detective. Are you prepared to carry it?" The mist swirled, forming images of Morris in his final moments, his mouth moving but no sound coming out. His eyes locked with hers across time and space, conveying a message she couldn't yet decipher. "The weight of worlds," she whispered, the phrase finally making sense. "The price is paid in equal measure," the Oracle replied. "Your deepest memory for your deepest truth." Quinn closed her eyes, searching her mind for the memory she could bear to lose. Not her time with Morris—that was too precious. Not her childhood—that had shaped who she was. Then she realized: the memory wasn't hers to give, but something the market already claimed. "The bone token," she said, extending her hand. "It's not just for entry. It's a piece of someone else's story, isn't it?" The mist swirled violently. "Clever detective. The Veil trades in fragments of lives. Bone tokens are stories solidified." "I want my partner's story back," Quinn demanded. "The truth about what happened to him." The Oracle seemed to hesitate. "Some stories are better left untold. Some truths are too heavy for mortal minds." "I've carried this weight for three years," Quinn said, her voice trembling but resolute. "I can carry it a while longer if I must." The mist formed a doorway through which she could see Morris standing in a rain-slicked alley, looking exactly as he had the day he died. His mouth moved, forming the words she hadn't been able to hear. "The Veil hears your plea," the Oracle said, extending a translucent hand. "But the price is not yours alone to pay." Before Quinn could ask what that meant, the mist swirled again, revealing a figure standing behind her—Tomás Herrera, his Saint Christopher medallion glowing with an intense light. "The market takes what it wants," Herrera said, his eyes now glowing faintly blue. "Sometimes it takes what's offered freely." As the mist enveloped her, Quinn realized she'd been played. The chase through Soho, the bone token, the Oracle's chamber—it had all been a setup. Herrera wasn't helping her; he was delivering her to the Veil Market as payment for something he'd done. The last thing she saw before the darkness consumed her was Morris's face in the mist, his expression filled with a terrible warning.
created_at"2026-04-24T15:37:35.378Z" 4/24/2026, 3:37:35 PM
model"z-ai/glm-4.5-air"
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generation_time53617
tokens_prompt4663
tokens_completion3344
native_tokens_prompt4194
native_tokens_completion2757
native_tokens_completion_images(null)
native_tokens_reasoning688
native_tokens_cached4
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
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origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.00387082
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endpoint_id"c8760514-8a81-4a73-ae2c-be4942ba93f3"
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is_byokfalse
latency2725
model_permaslug"z-ai/glm-4.5-air"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags31
adverbTagCount0
adverbTags(empty)
dialogueSentences68
tagDensity0.456
leniency0.912
rawRatio0
effectiveRatio0
90.98% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1663
totalAiIsmAdverbs3
found
0
adverb"cautiously"
count1
1
adverb"very"
count1
2
adverb"slowly"
count1
highlights
0"cautiously"
1"very"
2"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
42.87% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1663
totalAiIsms19
found
0
word"flickered"
count1
1
word"rhythmic"
count1
2
word"flicker"
count1
3
word"unreadable"
count1
4
word"stomach"
count2
5
word"weight"
count5
6
word"familiar"
count1
7
word"perfect"
count1
8
word"chill"
count1
9
word"down her spine"
count1
10
word"pulsed"
count1
11
word"echoed"
count2
12
word"the last thing"
count1
highlights
0"flickered"
1"rhythmic"
2"flicker"
3"unreadable"
4"stomach"
5"weight"
6"familiar"
7"perfect"
8"chill"
9"down her spine"
10"pulsed"
11"echoed"
12"the last thing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"sent a shiver through"
count1
highlights
0"sent a chill down"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences110
matches(empty)
51.95% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount6
narrationSentences110
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences147
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1652
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions24
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions77
wordCount1179
uniqueNames22
maxNameDensity1.44
worstName"Herrera"
maxWindowNameDensity3.5
worstWindowName"Herrera"
discoveredNames
Detective1
Harlow1
Quinn16
Soho2
Raven1
Nest1
Wardour1
Street2
Old1
Compton1
Morris11
London2
Herrera17
Veil2
Market2
Tube1
Three4
Oracle7
Silas1
Tomás1
Saint1
Christopher1
persons
0"Harlow"
1"Quinn"
2"Raven"
3"Nest"
4"Morris"
5"Herrera"
6"Oracle"
7"Silas"
8"Tomás"
9"Saint"
10"Christopher"
places
0"Soho"
1"Wardour"
2"Street"
3"Old"
4"Compton"
5"London"
6"Veil"
7"Market"
globalScore0.779
windowScore0.5
32.35% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences85
glossingSentenceCount4
matches
0"as if reading her thoughts"
1"quite a smile"
2"covers that seemed to shift, weapons that hummed with power"
3"symbols that seemed to writhe on the stone walls"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.605
wordCount1652
matches
0"not running but waiting"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences147
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs60
mean27.53
std13.89
cv0.505
sampleLengths
059
139
235
354
411
519
610
736
85
927
1021
1113
1238
1347
1425
1550
1612
1722
1845
1921
203
2147
2258
2324
2436
2516
2616
2713
2819
297
3020
3140
3214
3333
3426
3531
3613
3713
3827
3938
4042
4121
4242
4351
4435
4535
4611
4717
4846
4922
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences110
matches
0"been played"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs230
matches
0"was willing"
1"was delivering"
2"wasn't helping"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount11
semicolonCount1
flaggedSentences11
totalSentences147
ratio0.075
matches
0"That's what Morris always said before—"
1"Morris's face flashed in her mind—his laugh, his annoying habit of humming old jazz tunes, the way he'd tap his pen against files when deep in thought."
2"The scent of ozone and something metallic—blood?—filled her nostrils."
3"Stalls lined the platforms, selling goods that defied explanation—glowing potions in corked bottles, books with covers that seemed to shift, weapons that hummed with power."
4"Stallkeepers whispered as she passed, their wares seeming to respond to her presence—a potion bubbled violently when she neared, a book flipped its pages aggressively."
5"The symbols on the walls flared to life, projecting images that made her gasp—scenes from her past, moments of doubt and fear, memories she'd long buried."
6"Not her time with Morris—that was too precious."
7"Not her childhood—that had shaped who she was."
8"Before Quinn could ask what that meant, the mist swirled again, revealing a figure standing behind her—Tomás Herrera, his Saint Christopher medallion glowing with an intense light."
9"The chase through Soho, the bone token, the Oracle's chamber—it had all been a setup."
10"Herrera wasn't helping her; he was delivering her to the Veil Market as payment for something he'd done."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1192
adjectiveStacks1
stackExamples
0"short curly dark hair"
adverbCount34
adverbRatio0.028523489932885907
lyAdverbCount13
lyAdverbRatio0.010906040268456376
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences147
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences147
mean11.24
std6.06
cv0.539
sampleLengths
015
113
216
315
419
510
64
76
88
92
102
118
1211
134
142
158
168
1710
1814
1912
209
212
2216
233
2410
2520
2614
272
283
292
3017
3110
323
333
343
357
365
378
385
3917
4021
4110
422
438
4427
4515
4610
478
486
4913
64.63% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.42857142857142855
totalSentences147
uniqueOpeners63
66.01% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences101
matches
0"Just the rhythmic drumming of"
1"Then she realized: the memory"
ratio0.02
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences101
matches
0"She'd lost her target in"
1"Her boots splashed through puddles,"
2"They moved with unnatural grace,"
3"She advanced cautiously, weapon trained"
4"His left arm bore a"
5"He inclined his head, a"
6"He tossed the bone token"
7"It landed in her palm,"
8"They stepped through the shimmering"
9"it hissed, its voice like"
10"They approached the corridor, the"
11"He stopped outside the entrance"
12"She looked back at the"
13"It was about what she"
14"she said, holding it up"
15"It seemed to glow in"
16"He gestured toward a group"
17"His eyes locked with hers"
18"she whispered, the phrase finally"
19"she said, extending her hand"
ratio0.208
54.06% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount82
totalSentences101
matches
0"Rain lashed against Detective Harlow"
1"The distinctive green neon sign"
2"She'd lost her target in"
3"Her boots splashed through puddles,"
4"The rain soaked through her"
5"That's what Morris always said"
6"A dark figure darted into"
7"They moved with unnatural grace,"
8"Quinn pulled her service weapon,"
9"She advanced cautiously, weapon trained"
10"The figure emerged from the"
11"A young man with olive"
12"His left arm bore a"
13"Quinn said, recognizing him from"
14"He inclined his head, a"
15"Herrera gestured down a nearby"
16"The bricks seemed to shimmer,"
17"Quinn's gaze narrowed."
18"Herrera produced a small white"
19"The Veil Market."
ratio0.812
49.50% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences101
matches
0"Before Quinn could ask what"
ratio0.01
69.97% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount5
matches
0"Knew the truth was something that made her question reality itself."
1"Stalls lined the platforms, selling goods that defied explanation—glowing potions in corked bottles, books with covers that seemed to shift, weapons that hummed…"
2"The symbols on the walls pulsed with a faint blue light, casting eerie shadows that danced independently of their source."
3"The symbols on the walls flared to life, projecting images that made her gasp—scenes from her past, moments of doubt and fear, memories she'd long buried."
4"The mist swirled, forming images of Morris in his final moments, his mouth moving but no sound coming out."
12.10% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags31
uselessAdditionCount7
matches
0"He inclined, a flicker of something unreadable in his warm brown eyes"
1"Quinn said, her voice tight"
2"Quinn asked, a knot forming in her stomach"
3"He gestured, their eyes vacant, their bodies slowly petrifying"
4"the Oracle's voice echoed, seeming to come from everywhere and nowhere at once"
5"she whispered, the phrase finally making sense"
6"Quinn said, her voice trembling but resolute"
61.76% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags21
fancyCount6
fancyTags
0"Herrera explained (explain)"
1"it hissed (hiss)"
2"Herrera murmured (murmur)"
3"Herrera warned (warn)"
4"she whispered (whisper)"
5"Quinn demanded (demand)"
dialogueSentences68
tagDensity0.309
leniency0.618
rawRatio0.286
effectiveRatio0.176
78.0062%