Run: 2026-04-24-01KQ05WHK4EHDXZ2ZKGHJJXBY5

Run Details

Duration:
6m 22s
Cost:
$0.075631
Provider:
Moonshot AI

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The hooded figure ducked beneath the rusty roller shutter. Quinn's torch beam snapped to the gap. Rain sluiced down the back of her neck. She'd lost visual twice already, once by the canal and again outside the old gin distillery. Not tonight. She crouched, ignoring the protest from her knees. Three nights she'd tracked the courier. Three nights of overwritten CCTV and witnesses who suddenly forgot how to speak English. The worn leather watch on her left wrist dug into her skin. She checked the dial out of habit. 23:48. Morris would have called her obsessive. Morris had been dead three years, buried with his own secrets and a case file stamped UNSOLVED. Quinn slipped beneath the shutter. The alley beyond stank of piss and rotting vegetables. The courier darted left, his grey hood bobbing with each step. She counted his strides. One, two, three, glance back. Amateur. She'd made him for a runner, not a fighter. That made him dangerous in other ways. He crashed into a stack of wooden pallets. Glass bottles shattered. She vaulted the debris, her boots finding the wet brick with military precision. Her cropped salt-and-pepper hair plastered against her sharp jaw. The suspect cut right, toward a derelict shopfront with a faded Bangladeshi sign above boarded windows. He scrambled over a chain-link fence and dropped into a service yard choked with fly-tipped rubbish. Quinn holstered her torch. She gripped the cold links and hauled herself up. Her sharp jaw caught the glow from a distant streetlamp. On the other side, the yard opened into a pit of rusted shopping trolleys and a collapsed market umbrella. The courier kicked through a sheet of corrugated iron and vanished into a black maw in the wall. She landed hard. Her right foot slipped on a slick patch of moss. Pain jolted up her ankles. She recovered and ran. Darkness swallowed the corridor beyond. Her torch beam caught graffiti tags and a carpet of rat droppings. Something skittered behind the plaster. She swept the light across peeling wallpaper that depicted roses, now black with mould. At the far end, a concrete stairwell spiralled down into a throat of black water stains and the dull gleam of abandoned tracks. Faint music drifted up from below. Accordion. Wrong notes played in reverse. The courier's footsteps slapped against the steps. She descended after him, one hand trailing the sticky wall, the other hovering near her holster. The temperature dropped. Then dropped again. Her breath plumed in the beam of her torch. The smell changed. No more rotting vegetables. Instead, copper stung her nostrils. Blood. Recent. She stepped over a discarded surgical glove. It twitched. She reached the bottom. Arched tiles stretched into a disused platform, black with decades of soot and the greasy residue of old electric lights. An abandoned Tube station beneath Camden. The old branch line sealed off in the seventies after a partial collapse. Metropolitan Transport had poured concrete over the other entrances. They'd missed this one. The courier stood before a heavy iron door set into the tilework. No handle. Just a shallow groove carved with spiral patterns that seemed to squirm when she looked at them directly. He fumbled in his pocket and withdrew a small white disc. Bone. Carved. He pressed it into the groove. The door groaned inward. Amber light spilled across the platform, accompanied by a sound like a thousand whispered bargains being struck at once. A figure on the other side, tall and thin, peered out with eyes that reflected the torch beam like an animal's. Quinn stopped ten feet back. She drew her warrant card. "Metropolitan Police. Stop." The courier froze. Half his face turned toward her. He looked not scared, but pitying. Then he stepped through. The door swung shut. She had no token. No backup. Below that threshold lay territory unknown to any Metropolitan map, any Crown Prosecution brief, any sane detective's beat. Her eighteen years of service screamed protocol. Ring it in. Wait for a unit. Seal the entrance and apply for a warrant through proper channels. Morris hadn't waited. Morris had gone into a basement alone. Quinn strode forward. She wedged her boot in the gap. The door shuddered. Pressure built against her sole, immense and wrong, as if the hinges resented her interference. She felt the vibration in her teeth. She dropped her shoulder and drove her weight against the metal. It gave, grudgingly, and she stumbled through into a wall of noise and heat. The Veil Market struck her like a wave of static and sound. Gas lamps hissed along a platform crowded with stalls of dark wood and moth-eaten velvet. Vendors hawked bottled things that glowed sickly green and violet. A copper tang, thick and recent, coated her tongue. Shadows moved at the edge of her vision, too tall and angular for the light's source. The air reeked of ozone, burnt cinnamon, and something cloyingly sweet beneath it all. Old railway tracks ran the length of the chamber, but instead of rails they held rows of wooden tables laden with alchemical equipment and jars of floating organs. Above the stalls, strings of dried things that might have been herbs hung from the vaulted ceiling, dripping a dark oil onto the shoppers below. The courier had vanished into the throng. Quinn moved forward, her hand resting near her holster. A creature with too many elbows brushed past her shoulder, carrying a wooden crate that whimpered. She held her ground. Her boots stuck to the floor. Sticky. Sugary. She didn't look down. A woman with milky eyes offered a jar of children's teeth. A man in a pinstripe suit counted currency that shimmered like heat haze above a summer road. No one looked at her for long. They smelled the outsider on her, the absence of a bone token throbbing like an exposed nerve against her ribs. A vendor with scaled hands snatched at her sleeve. "Entry fee." Quinn twisted free. She flashed her warrant card. "I'm not paying." The vendor hissed and withdrew into the gloom. She passed a cage of birds that had no eyes. They sang with the voices of old women. A nearby stall displayed rows of stoppered hearts that beat wetly against the glass. Fresh. She didn't want to know the price. Above the stall, a chalkboard advertised information brokers and relocation services. The date beside the next move was circled in red. Three days until the full moon. At the far end, beneath a torn NHS tarpaulin, a man worked over a prone figure. Short curly dark brown hair. Olive skin. A scar traced his left forearm as he pressed a glowing salve into a wound that smoked and sizzled. The Saint Christopher medallion around his neck caught the lamplight. Tomás Herrera looked up. His warm brown eyes locked onto hers. He went very still. The patient beneath him moaned, a sound too low and guttural for a human throat. "You shouldn't be here." Quinn reached for her cuffs. "Tomás Herrera. You're coming with me." Behind her, the iron door slammed shut. Not a bang. A gulp, as if the stone had swallowed it. She spun. The archway was smooth tiled wall. No seam. No exit. No way back to the stairs. Every stall shutter crashed down in a ragged ripple, tick-tock fast. The gas lamps snuffed out. In the dark, something wet breathed against her ear.
created_at"2026-04-24T16:41:37.14Z" 4/24/2026, 4:41:37 PM
model"moonshotai/kimi-k2.6-20260420"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1749
moderation_latency(null)
generation_time381564
tokens_prompt4663
tokens_completion20433
native_tokens_prompt4163
native_tokens_completion17919
native_tokens_completion_images(null)
native_tokens_reasoning18546
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.07563085
router(null)
provider_responses
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endpoint_id"90b5957c-b5ba-485a-9b23-d3e9a8abffc1"
id"chatcmpl-69eb9d416bd00f8db007c835"
is_byokfalse
latency1749
model_permaslug"moonshotai/kimi-k2.6-20260420"
provider_name"Moonshot AI"
status200
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http_referer(null)
request_id"req-1777048897-yOQcbP9DHLJXxYACkrxe"
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api_type"completions"
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upstream_id"chatcmpl-69eb9d416bd00f8db007c835"
total_cost0.07563085
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upstream_inference_cost0
provider_name"Moonshot AI"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
91.92% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1237
totalAiIsmAdverbs2
found
0
adverb"suddenly"
count1
1
adverb"very"
count1
highlights
0"suddenly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
63.62% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1237
totalAiIsms9
found
0
word"shattered"
count1
1
word"maw"
count1
2
word"footsteps"
count1
3
word"electric"
count1
4
word"weight"
count1
5
word"velvet"
count1
6
word"shimmered"
count1
7
word"gloom"
count1
8
word"traced"
count1
highlights
0"shattered"
1"maw"
2"footsteps"
3"electric"
4"weight"
5"velvet"
6"shimmered"
7"gloom"
8"traced"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences148
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences148
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences153
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1237
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions29
wordCount1219
uniqueNames16
maxNameDensity0.66
worstName"Quinn"
maxWindowNameDensity1
worstWindowName"Metropolitan"
discoveredNames
English1
Bangladeshi1
Tube1
Camden1
Transport1
Metropolitan2
Crown1
Prosecution1
Veil1
Market1
Saint1
Christopher1
Herrera1
Quinn8
Three3
Morris4
persons
0"Transport"
1"Market"
2"Saint"
3"Christopher"
4"Herrera"
5"Quinn"
6"Morris"
places(empty)
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences90
glossingSentenceCount1
matches
0"patterns that seemed to squirm when she looked at them directly"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.808
wordCount1237
matches
0"not scared, but pitying"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences153
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean30.93
std28.66
cv0.927
sampleLengths
09
133
271
35
446
565
660
722
871
961
1056
1151
1244
1310
143
1515
168
1749
1810
1910
2050
2112
22117
237
2496
259
262
278
283
298
3067
3152
3230
334
345
356
3619
3718
3816
399
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences148
matches
0"being struck"
1"was circled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs190
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences153
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1225
adjectiveStacks0
stackExamples(empty)
adverbCount25
adverbRatio0.02040816326530612
lyAdverbCount9
lyAdverbRatio0.007346938775510204
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences153
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences153
mean8.08
std5.59
cv0.691
sampleLengths
09
17
28
316
42
58
66
714
812
97
101
116
1217
135
149
1511
164
175
181
199
207
218
223
2313
249
2516
2616
274
289
2910
3019
3118
323
3310
345
354
365
3712
385
3914
4023
416
421
435
447
4516
463
473
489
493
60.53% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.39473684210526316
totalSentences152
uniqueOpeners60
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences130
matches
0"Then dropped again."
1"Instead, copper stung her nostrils."
2"Just a shallow groove carved"
3"Then he stepped through."
ratio0.031
93.85% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount41
totalSentences130
matches
0"She'd lost visual twice already,"
1"She crouched, ignoring the protest"
2"She checked the dial out"
3"She counted his strides."
4"She'd made him for a"
5"He crashed into a stack"
6"She vaulted the debris, her"
7"Her cropped salt-and-pepper hair plastered"
8"He scrambled over a chain-link"
9"She gripped the cold links"
10"Her sharp jaw caught the"
11"She landed hard."
12"Her right foot slipped on"
13"She recovered and ran."
14"Her torch beam caught graffiti"
15"She swept the light across"
16"She descended after him, one"
17"Her breath plumed in the"
18"She stepped over a discarded"
19"She reached the bottom."
ratio0.315
75.38% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount100
totalSentences130
matches
0"The hooded figure ducked beneath"
1"Quinn's torch beam snapped to"
2"Rain sluiced down the back"
3"She'd lost visual twice already,"
4"She crouched, ignoring the protest"
5"The worn leather watch on"
6"She checked the dial out"
7"Morris would have called her"
8"Morris had been dead three"
9"Quinn slipped beneath the shutter."
10"The alley beyond stank of"
11"The courier darted left, his"
12"She counted his strides."
13"She'd made him for a"
14"That made him dangerous in"
15"He crashed into a stack"
16"Glass bottles shattered."
17"She vaulted the debris, her"
18"Her cropped salt-and-pepper hair plastered"
19"The suspect cut right, toward"
ratio0.769
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences130
matches(empty)
ratio0
55.39% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount6
matches
0"A figure on the other side, tall and thin, peered out with eyes that reflected the torch beam like an animal's."
1"Pressure built against her sole, immense and wrong, as if the hinges resented her interference."
2"Above the stalls, strings of dried things that might have been herbs hung from the vaulted ceiling, dripping a dark oil onto the shoppers below."
3"A creature with too many elbows brushed past her shoulder, carrying a wooden crate that whimpered."
4"A man in a pinstripe suit counted currency that shimmered like heat haze above a summer road."
5"A nearby stall displayed rows of stoppered hearts that beat wetly against the glass."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
91.3563%