Run: 2026-04-24-01KQ09R7WGARHNP8AN5QPB9JYE

Run Details

Duration:
1m 6s
Cost:
$0.000780
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
She vaulted over the overturned trash bin, rain lasering her vision, and slammed her fist into the suspect’s coat as the figure slipped behind a flickering neon sign. “Stop!” Quinn barked, her voice cutting through the clatter of puddles. The coat peeled away, exposing a scarred forearm glinting with a thin, silver bracelet. The suspect’s eyes flicked to the alley’s mouth, then back to Quinn, a flash of something beyond flesh. “You’ll never catch us, Detective,” a voice hissed, thin as a whistle, and the figure vanished through a narrow gap between the brick wall and a rusted fire escape. Quinn snapped her worn leather watch, its second hand ticking a harsh rhythm. “Morris would have loved this,” she muttered, half‑to‑herself, half‑to‑the rain. The city’s underbelly hissed with steam from a broken manhole cover, and the echo of her boots pounded the cobblestones. She followed the narrow passage, the neon-green sign of The Raven’s Nest flickering above the street, its outline a jagged silhouette against the smog. A low thump rose from the depths. She pressed her back against the cold brick, listening. The sound grew—metal clanking, whispers, the soft scrape of a hidden door. A bookshelf, inconspicuous amidst the grime, swung open just enough to reveal a dark cavity. The suspect slipped inside, disappearing into the secret room of the Nest. Quinn’s breath caught. She glanced at the stone‑cold wrist of her watch, counted the seconds. “Tomás,” she whispered into the pocket communicator, voice low. “I’m on the Nest’s back door. Need a med kit and confirmation on the market entry.” “Got a fresh med kit in the van,” Tomás replied, his accent warm, his words a steady rumble. “If you’re heading down, remember the token. Bone token, right? I’ll meet you at the tunnel mouth. Bring that brass key you stole from the old archivist. It’ll buy us a look‑in.” She pressed the communicator to her ear, the rain drumming a relentless cadence on the metal roof. “Copy that. I’m going in. Stay sharp.” The words left her mouth like a command, the metallic taste of adrenaline sharpening her jaw. She slipped behind the bookshelf, the hidden latch giving with a muted click. A narrow stairwell yawned, slick with oil and grit. Quinn descended, the stale smell of damp earth rising to meet her. The low hum of the underground grew louder, a chorus of distant murmurs and occasional clinks. Her boots splashed in shallow pools, each step echoing off the ancient tunnel walls. At the bottom, the stone arch opened onto an abandoned Tube station, its platform lit by a single, trembling bulb. The floor was littered with broken tiles, graffiti etched in phosphorescent paint. A faint neon sign pulsed somewhere in the gloom: the Veil Market. A figure emerged from the shadows, holding a bone token between gloved fingers. “You’re late,” the figure said, voice a low rasp. “The market moves on its own schedule.” Quinn’s eyes narrowed. “What’s the catch?” “The catch is you don’t belong,” the figure replied, sliding a thin brass key across a rusted metal stall. “Take it, or stay above with the rain. Choose wisely.” She snatched the key, the cold metal biting her palm. “I’m not here to barter,” she said, voice cold as steel. “Tell me where the suspect went.” A smile flickered on the vendor’s lips, a glint of something metallic catching the dim light. “Follow the scent of copper. He’s headed to the alchemy stall. But beware the night‑watchers; they don’t like outsiders meddling with their trades.” Quinn turned, moving with purpose. The market swarmed with strange merchants: a cloaked woman arranging bottles that hummed with an inner light, a gaunt man polishing a sword that seemed to drink the darkness, a teenage boy balancing rows of glowing fungi on a wooden crate. The air smelled of ozone, incense, and something metallic that made her throat tighten. She slipped past a stall selling cufflinks shaped like tiny owls, the metal warm to her touch. A low chant rose from a corner where a circle of candles burned, their flames dancing to a rhythm she felt more than heard. A figure in a tattered coat stood at the centre, gesturing toward a cracked mirror that reflected not her own face but a jagged cityscape with broken towers. The suspect—a woman in a long, dark coat—paused at the alchemy stall. She placed a small vial on the counter, its contents shimmering like quicksilver. The vendor, a wiry man with silver hair, leaned in, his eyes narrowing. “Blood of the moon,” he whispered, voice a hiss. “What will you do with it?” The woman smiled, teeth too white, too perfect. “It will open doors,” she answered, voice a silk‑smooth echo. “Doors that should never be opened.” Quinn stepped forward, her hand tightening around the brass key. “Not today.” She barked, eyes locked on the vial. The vendor’s fingers twitched, and a flash of steel caught the dim light. The woman’s coat flared, revealing a hidden pistol aimed directly at Quinn. “You’ve made a mistake, detective,” she snarled, the gun’s barrel trembling. “Remember Morris,” Quinn muttered under her breath, the memory of the lost partner flickering behind her eyes like a dying candle. She lunged, the brass key sliding from her grip and clattering across the stone floor. The pistol fired, a deafening crack that reverberated through the market, sending stalls trembling and glass bottles shattering. A spray of blood and rain mingled on the floor, the copper scent now overpowering. The suspect staggered back, clutching her side, the vial slipping from her grasp and spilling quicksilver onto the ancient tiles. The liquid hissed, spreading like a living shadow, consuming the edges of the market’s lanterns. From the darkness, a hulking silhouette emerged—night‑watcher, draped in a coat stitched with runes that glowed faintly. Its eyes, twin ember‑red pits, fixed on Quinn. “You’ve trespassed,” it growled, voice a low rumble that seemed to shake the very walls. Quinn’s breath came in ragged bursts. She glanced at the brass key lying inches away, the metal now slick with blood and quicksilver. The night‑watcher raised a massive hand, a clawed finger extending toward the key, as if it wanted to claim it. “Tomás!” she shouted, her voice cracking, hoping the communicator still worked under the chaos. A burst of static crackled, then Tomás’s calm voice cut through. “Hold your ground. I’m on my way. Keep that key away from whatever that is.” The night‑watcher’s claw tapped the floor, sending a tremor through the market. The quicksilver spread faster, forming a slick that reflected the shattered lanterns like a black mirror. The suspect’s eyes widened, a gasp escaping her lips as the liquid seeped into her coat, twisting her form into something grotesque. “Get out!” the night‑watcher snarled. “Or join the darkness you so gladly hunt.” Quinn stepped back, eyes flicking between the creature, the spilling quicksilver, and the brass key. Her mind raced—she could seize the key and flee, or she could use the chaos to strike. The night‑watcher lunged, its massive fist closing around the key, the metal slipping from its grip like water. In that split second, a sharp crack echoed—a gunshot from above. The night‑watcher recoiled, a crimson bloom spreading across its chest. A bullet whizzed down the shaft, hitting the market’s central column, sending a cascade of dust and shattered glass down onto the floor. The suspect screamed, a high, ragged wail that cut through the rain-soaked night. The quicksilver surged, swallowing the wound, pulling the air into its laced veins. The market trembled, the lanterns flickering out in a cascade of dying light. Quinn felt a hand grip her wrist—a firm, calloused grip that seemed to belong to a man, not a night‑watcher. “Enough,” a voice growled, low and familiar. “You’ll get no more answers from a vampire’s market.” The hand squeezed tighter. She looked up, eyes meeting a pair of dark, scar‑etched eyes visible beneath a battered police cap. Detective Harlow Quinn stared herself in the face, a mirror she thought she’d left behind, but the reflection was twisted by the rain‑slicked glass. “You’re in my way,” the other Quinn whispered, a smile curling on lips that never smiled before. A thunderous rumble rose from the tunnel, the ground shaking as if the city itself inhaled, ready to exhale. The quicksilver surged forward, the night‑watcher’s clawed hand reaching for the brass key, the alien shape forming a vortex that threatened to swallow the market whole. The sound of a gun cocking reverberated in the cramped space. A silhouette stepped from the shadows, a sleek silver pistol glinting under the sporadic light. Their finger hovered over the trigger, the barrel aimed directly at the night‑watcher’s heart. “Now,” Quinn hissed, feeling the rain, the blood, the copper taste flooding her senses. The market’s chaos held its breath, every eye, every hidden creature frozen between the intoxicating scent of copper and the metallic scent of death. The pistol fired, the shot ringing out like a bell in a cathedral, and the night‑watcher let out an unearthly howl as its form fractured, shards of darkness scattering across the underground. The quicksilver boiled, sputtering, pulling itself back into the vial—now broken—its contents spilling like a river of night. The suspect collapsed, a broken shell, the silver pistol sliding from her grasp. The brass key clattered to the floor, just as the tunnel entrance above them groaned, the old iron doors beginning to close. Quinn lunged, fingers closing around the key as the metal rang against stone. A shiver ran up her spine as the doors slammed shut, sealing the darkness behind her. She turned, heart pounding, eyes scanning the ruined market for any sign of Tomás. A muffled shout echoed from the stairwell above, a voice distorted by the rain and concrete. “Quinn! Get to the surface! The market’s collapsing!” The voice was hers, yet it was not hers, a phantom threaded through the echo of the night. She sprinted toward the staircase, the brass key clenched tightly, the rain outside now a roar that seemed to welcome her back. The metal doors behind her buckled, the ground trembling under the weight of a dying market. She burst into the street, lungs filled with cold, wet air, the neon-green sign of The Raven’s Nest flickering behind her like a dying star. The rain hammered the cobbles, and the city lights rippled in puddles she barely saw. Tomás stood under the awning, his coat drenched, a faint smile breaking across his face. “Did you get it?” he shouted over the storm, eyes scanning the chaos behind her. She held up the key, its surface slick with blood and rain. “It’s here,” she said, voice hoarse. “But something’s coming up through the market’s forgotten tunnels. Something…” A deafening crack split the night, a fissure opening in the pavement where the market’s foundations gave way. A black plume of smoke and a low, guttural roar rose from the fissure, the darkness seeping onto the street like a living tide. The neon sign sputtered, then flared, casting an eerie green glow on the swirling vortex. Quinn stared, heart thudding, as the ground beneath the city’s heart began to breathe, a beast awakened. The line between law and the unknown blurred, the brass key trembling in her palm. She turned to Tomás, eyes fierce. “We’re not done yet.”
created_at"2026-04-24T17:49:10.441Z" 4/24/2026, 5:49:10 PM
model"openai/gpt-oss-120b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency249
moderation_latency(null)
generation_time66319
tokens_prompt4663
tokens_completion3845
native_tokens_prompt4183
native_tokens_completion3249
native_tokens_completion_images(null)
native_tokens_reasoning797
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.000780447
router(null)
provider_responses
0
endpoint_id"85835306-dba3-4334-87bc-ab9ffa5c9c62"
id"chatcmpl-RCq97jxvQsvetEid1XBSQt1i"
is_byokfalse
latency102
model_permaslug"openai/gpt-oss-120b"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777052950-9doAmnnqjfNkWk5LDlsv"
session_id(null)
api_type"completions"
id"gen-1777052950-PvFLZ9chvL24rvcUpEwC"
upstream_id"chatcmpl-RCq97jxvQsvetEid1XBSQt1i"
total_cost0.000780447
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags24
adverbTagCount0
adverbTags(empty)
dialogueSentences37
tagDensity0.649
leniency1
rawRatio0
effectiveRatio0
94.76% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1909
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"tightly"
count1
highlights
0"very"
1"tightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
13.57% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1909
totalAiIsms33
found
0
word"glinting"
count2
1
word"flicked"
count1
2
word"echo"
count3
3
word"depths"
count1
4
word"amidst"
count1
5
word"echoing"
count1
6
word"etched"
count2
7
word"pulsed"
count1
8
word"gloom"
count1
9
word"flickered"
count1
10
word"glint"
count1
11
word"dancing"
count1
12
word"perfect"
count1
13
word"silk"
count1
14
word"reverberated"
count2
15
word"hulking"
count1
16
word"shattered"
count2
17
word"raced"
count1
18
word"echoed"
count2
19
word"trembled"
count1
20
word"familiar"
count1
21
word"fractured"
count1
22
word"pounding"
count1
23
word"scanning"
count2
24
word"weight"
count1
highlights
0"glinting"
1"flicked"
2"echo"
3"depths"
4"amidst"
5"echoing"
6"etched"
7"pulsed"
8"gloom"
9"flickered"
10"glint"
11"dancing"
12"perfect"
13"silk"
14"reverberated"
15"hulking"
16"shattered"
17"raced"
18"echoed"
19"trembled"
20"familiar"
21"fractured"
22"pounding"
23"scanning"
24"weight"
66.67% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches2
maxInWindow2
found
0
label"eyes widened/narrowed"
count2
highlights
0"eyes narrowed"
1"eyes widened"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences115
matches(empty)
55.90% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount5
narrationSentences115
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences128
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1900
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions23
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount1663
uniqueNames8
maxNameDensity1.14
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Quinn19
Raven2
Nest3
Tomás5
Tube1
Veil1
Market1
Harlow1
persons
0"Quinn"
1"Raven"
2"Nest"
3"Tomás"
4"Market"
5"Harlow"
places(empty)
globalScore0.929
windowScore0.833
56.54% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences107
glossingSentenceCount4
matches
0"sword that seemed to drink the darkness, a teenage boy balancing rows of glowing fungi on a wooden crate"
1"rumble that seemed to shake the very walls"
2"grip that seemed to belong to a man, not a night‑watcher"
3"roar that seemed to welcome her back"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.526
wordCount1900
matches
0"not her own face but a jagged cityscape with broken towers"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences128
matches(empty)
64.50% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs48
mean39.58
std14.87
cv0.376
sampleLengths
053
147
267
355
440
550
640
764
844
929
106
1129
1227
1339
1460
1569
1653
1724
1819
1936
2054
2150
2240
2343
2414
2526
2650
2713
2850
2944
3039
3140
3241
3317
3445
3540
3638
3750
3835
3943
4042
4138
4255
4315
4428
4557
4632
4710
99.16% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences115
matches
0"was littered"
1"was twisted"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs297
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount1
flaggedSentences8
totalSentences128
ratio0.063
matches
0"The sound grew—metal clanking, whispers, the soft scrape of a hidden door."
1"“Follow the scent of copper. He’s headed to the alchemy stall. But beware the night‑watchers; they don’t like outsiders meddling with their trades.”"
2"The suspect—a woman in a long, dark coat—paused at the alchemy stall."
3"From the darkness, a hulking silhouette emerged—night‑watcher, draped in a coat stitched with runes that glowed faintly."
4"Her mind raced—she could seize the key and flee, or she could use the chaos to strike."
5"In that split second, a sharp crack echoed—a gunshot from above."
6"Quinn felt a hand grip her wrist—a firm, calloused grip that seemed to belong to a man, not a night‑watcher."
7"The quicksilver boiled, sputtering, pulling itself back into the vial—now broken—its contents spilling like a river of night."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1675
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.016119402985074627
lyAdverbCount7
lyAdverbRatio0.00417910447761194
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences128
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences128
mean14.84
std6.48
cv0.436
sampleLengths
028
111
214
318
429
513
610
720
824
97
109
1112
1215
1312
143
1512
169
1716
1818
1932
2017
2123
2213
239
2412
2516
2614
2720
2812
2912
3013
319
327
333
343
3519
3610
3710
3811
396
4016
4123
425
4341
4414
4517
4624
4728
4812
4913
37.50% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats16
diversityRatio0.28125
totalSentences128
uniqueOpeners36
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences115
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount32
totalSentences115
matches
0"She vaulted over the overturned"
1"she muttered, half‑to‑herself, half‑to‑the rain"
2"She followed the narrow passage,"
3"She pressed her back against"
4"She glanced at the stone‑cold"
5"she whispered into the pocket"
6"She pressed the communicator to"
7"She slipped behind the bookshelf,"
8"Her boots splashed in shallow"
9"She snatched the key, the"
10"she said, voice cold as"
11"She slipped past a stall"
12"She placed a small vial"
13"he whispered, voice a hiss"
14"she answered, voice a silk‑smooth"
15"She barked, eyes locked on"
16"she snarled, the gun’s barrel"
17"She lunged, the brass key"
18"Its eyes, twin ember‑red pits,"
19"it growled, voice a low"
ratio0.278
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount112
totalSentences115
matches
0"She vaulted over the overturned"
1"Quinn barked, her voice cutting"
2"The coat peeled away, exposing"
3"The suspect’s eyes flicked to"
4"a voice hissed, thin as"
5"Quinn snapped her worn leather"
6"she muttered, half‑to‑herself, half‑to‑the rain"
7"The city’s underbelly hissed with"
8"She followed the narrow passage,"
9"A low thump rose from"
10"She pressed her back against"
11"The sound grew—metal clanking, whispers,"
12"A bookshelf, inconspicuous amidst the"
13"The suspect slipped inside, disappearing"
14"Quinn’s breath caught."
15"She glanced at the stone‑cold"
16"she whispered into the pocket"
17"Tomás replied, his accent warm,"
18"She pressed the communicator to"
19"The words left her mouth"
ratio0.974
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences115
matches(empty)
ratio0
63.49% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences81
technicalSentenceCount9
matches
0"The market swarmed with strange merchants: a cloaked woman arranging bottles that hummed with an inner light, a gaunt man polishing a sword that seemed to drink…"
1"A figure in a tattered coat stood at the centre, gesturing toward a cracked mirror that reflected not her own face but a jagged cityscape with broken towers."
2"The pistol fired, a deafening crack that reverberated through the market, sending stalls trembling and glass bottles shattering."
3"The night‑watcher raised a massive hand, a clawed finger extending toward the key, as if it wanted to claim it."
4"The quicksilver spread faster, forming a slick that reflected the shattered lanterns like a black mirror."
5"The suspect’s eyes widened, a gasp escaping her lips as the liquid seeped into her coat, twisting her form into something grotesque."
6"A thunderous rumble rose from the tunnel, the ground shaking as if the city itself inhaled, ready to exhale."
7"The quicksilver surged forward, the night‑watcher’s clawed hand reaching for the brass key, the alien shape forming a vortex that threatened to swallow the mark…"
8"The quicksilver boiled, sputtering, pulling itself back into the vial—now broken—its contents spilling like a river of night."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags24
uselessAdditionCount7
matches
0"Quinn barked, her voice cutting through the clatter of puddles"
1"she whispered, voice low"
2"she said, voice cold as steel"
3"She barked, eyes locked on the vial"
4"she snarled, the gun’s barrel trembling"
5"the other Quinn whispered, a smile curling on lips that never smiled before"
6"he shouted, eyes scanning the chaos behind her"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags21
fancyCount15
fancyTags
0"Quinn barked (bark)"
1"a voice hissed (hiss)"
2"she muttered (mutter)"
3"she whispered (whisper)"
4"he whispered (whisper)"
5"She barked (bark)"
6"she snarled (snarl)"
7"Quinn muttered (mutter)"
8"it growled (growl)"
9"she shouted (shout)"
10"the night‑watcher snarled (snarl)"
11"a voice growled (growl)"
12"the other Quinn whispered (whisper)"
13"Quinn hissed (hiss)"
14"he shouted (shout)"
dialogueSentences37
tagDensity0.568
leniency1
rawRatio0.714
effectiveRatio0.714
67.8473%