Run: 2026-04-24-01KQ0G7A14PM2KGS14M1GW6PKC

Run Details

Duration:
31.5s
Cost:
$0.089985
Provider:
Amazon Bedrock

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Tomás took the corner at Greek Street like a man who'd rehearsed it. Quinn hadn't. Her boot skidded on a flattened takeaway box, a Styrofoam tray gluing itself to the pavement with curry sauce and rain, and she caught herself on a lamppost hard enough to feel the jolt kick up into her shoulder. The leather watch on her left wrist scraped metal. She swore once, short, and pushed off. Ahead, the olive-skinned paramedic threaded between a hen party and a bouncer built like a filing cabinet. His white trainers flashed under the neon. He didn't look back. That was what bothered her. Guilty men looked back. Frightened men looked back. Tomás Herrera ran like a man who already knew where the chase ended. "Police, move!" The hen party parted. The bouncer didn't. Quinn badged him mid-stride, and he stepped aside with the slow grace of someone who'd seen plenty of warrant cards in his time and trusted none of them. Rain came sideways now, slanting under the awnings, turning the Soho pavements into a black mirror that threw every sign back at her in smears. Green neon above a doorway; *The Raven's Nest*. She'd been meaning to get inside that bar for weeks. Another night. Tomás cut left into Manette Street. "Herrera!" She put lungs into it. "Tomás, stop. We just need to talk." He didn't. Eighteen years on the job had taught Quinn a few things about sprinting. First, you didn't. You paced. You watched the shoulders, the hip rotation, the knees. You waited for the moment when panic overtook lungs. Tomás had been running for six streets now and his stride hadn't shortened by a centimetre. Paramedic lungs. Spanish footballing childhood, probably. She'd read his file. She'd also read the file on DS Morris, three years cold, and that was the one that made her not slow down. "Harlow, Charlie on comms. What's your twenty?" She keyed the radio at her collar without breaking stride. "Manette. Heading north. Request backup at Charing Cross Road." "Received. ETA four." Four minutes was a lifetime. Tomás knew it too. He ducked under the scaffolding outside the old bookshop, skipped a puddle that could've drowned a terrier, and vanished round the next corner. Quinn cleared the scaffolding. A dosser shouted something about her mother. She didn't catch it. When she made the corner he was gone. She stopped. Let the rain hit her face. Listened. Eighteen years. Footsteps, soft, wet, moving away to her right. Not running now. Walking. He thought he'd lost her. Or he thought he was home. She went right. The alley narrowed. Bins slumped against brick. A fox watched her from the top of one, unimpressed. Somewhere up ahead a bass line thumped through a basement wall, some club she'd never get into on a copper's salary. She moved on the balls of her feet. Rain-soft. Quieter than she had any right to be. She saw the grille before she saw him. An old service hatch set into the pavement, the kind that hadn't been used since the war, and the padlock on it was swinging. Fresh scrape marks on the hinges. Tomás was kneeling beside it, one hand still on the lid, the other reaching into his pocket for something. He looked up. For a second neither of them moved. His eyes, warm brown, went to her coat, her shoes, her hands. The Saint Christopher at his throat caught the glow from a distant window. His left forearm, bare under a rolled sleeve, showed the long old scar she'd seen in the hospital records. Knife attack, Southwark, 2019. No charges. "Don't," he said. "Quinn, don't." "Step away from the hatch." "You don't want to come down here." "Step away." He didn't. He pulled something from his pocket, small, pale, the size of a domino, and she thought *weapon* and had her hand halfway to her holster before she registered what it was. Bone. Carved. A token. "I'm telling you," he said, and the Seville was thicker in his voice now, softened at the edges, the way men's accents got when the adrenaline stripped the London off them. "I'm telling you as a friend, which I'm not, but I'm telling you anyway. Go back to your car." "Friend." She took a step. "You patched up a man we pulled out of the Regent's Canal last Tuesday. No license. No paperwork. Just you and a kit bag and a body that shouldn't have been breathing." "He's alive." "That's not a defence, Tomás, that's a bloody confession." He almost smiled. It was a tired thing. "Go home, Detective." He dropped through the hatch. She got there in three strides. The iron lid was still rocking. Below, a ladder disappeared into a throat of dark that smelled of wet chalk and something sweeter, incense maybe, or resin, or something she didn't have a word for. No station markings. No Transport for London stencils. An old Tube stop, abandoned, the kind of thing that showed up on enthusiast forums and nowhere else. She heard his footsteps at the bottom. Heard something else too, something that wasn't footsteps, a kind of murmur, like a market heard from the other side of a wall. Her radio crackled. "Quinn, backup is two out. What's your position?" She looked at the hatch. At the rain filling her collar. At the little bone token Tomás had dropped at the lip of the ladder, deliberately, she realised now, like a man leaving a tip. Three years ago, Morris had followed a suspect into a place he shouldn't have. She'd argued with him about it in the car. He'd laughed and gone anyway. The report said *circumstances unexplained*. The report said a lot of things and none of them were what she knew in her stomach to be true. "Quinn, repeat your position." Her fingers found the token. Bone, warmer than it had any right to be. The etching on it buzzed faintly against her thumb, the way a speaker buzzed before the sound came on. She keyed the radio. "Hold at street level," she said. "I'm going off-air. If I'm not back up in twenty, you call DCI Osei, not dispatch. Osei. Only Osei." "Harlow, that's against-" She killed the channel. One hand on the ladder. One hand on the grip of her service weapon. The bone token clenched between her teeth like a diver's mouthpiece. Quinn went down.
created_at"2026-04-24T19:42:15.593Z" 4/24/2026, 7:42:15 PM
model"anthropic/claude-4.7-opus-20260416"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2297
moderation_latency(null)
generation_time31448
tokens_prompt4663
tokens_completion1666
native_tokens_prompt6522
native_tokens_completion2295
native_tokens_completion_images(null)
native_tokens_reasoning53
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
usage0.089985
router(null)
provider_responses
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endpoint_id"0fa65117-00d9-4835-808d-9b68041d9ce4"
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is_byokfalse
latency786
model_permaslug"anthropic/claude-4.7-opus-20260416"
provider_name"Amazon Bedrock"
status200
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences23
tagDensity0.217
leniency0.435
rawRatio0
effectiveRatio0
95.34% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1072
totalAiIsmAdverbs1
found
0
adverb"deliberately"
count1
highlights
0"deliberately"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
76.68% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1072
totalAiIsms5
found
0
word"footsteps"
count3
1
word"stomach"
count1
2
word"etching"
count1
highlights
0"footsteps"
1"stomach"
2"etching"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences106
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences106
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences124
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords6
totalWords1072
ratio0.006
matches
0"The Raven's Nest"
1"weapon"
2"circumstances unexplained"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount919
uniqueNames18
maxNameDensity0.76
worstName"Tomás"
maxWindowNameDensity1.5
worstWindowName"Tomás"
discoveredNames
Greek1
Street2
Styrofoam1
Herrera1
Soho1
Raven1
Manette1
Quinn5
Morris2
Saint1
Christopher1
Southwark1
Seville1
London2
Transport1
Tube1
Tomás7
You3
persons
0"Herrera"
1"Raven"
2"Quinn"
3"Morris"
4"Saint"
5"Christopher"
6"Tomás"
7"You"
places
0"Greek"
1"Street"
2"Soho"
3"Manette"
4"Seville"
5"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences53
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.933
wordCount1072
matches
0"not, but I'm telling you anyway"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences124
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs52
mean20.62
std19.74
cv0.958
sampleLengths
013
12
255
354
42
535
645
76
813
92
1062
1122
127
1319
143
1532
1615
178
189
192
2023
213
2255
238
2449
253
2657
275
285
297
302
3133
324
3350
3437
352
369
3711
385
3967
4030
4111
4235
4354
444
4533
464
4725
483
494
98.64% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences106
matches
0"was gone"
1"been used"
83.72% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs172
matches
0"was swinging"
1"was kneeling"
2"was still rocking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences124
ratio0.008
matches
0"Green neon above a doorway; *The Raven's Nest*."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount922
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.026030368763557483
lyAdverbCount3
lyAdverbRatio0.0032537960954446853
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences124
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences124
mean8.65
std7.87
cv0.911
sampleLengths
013
12
239
39
47
517
67
74
85
94
104
1113
122
134
143
1528
1625
178
1810
192
206
216
227
232
2413
253
262
279
289
2916
302
314
324
3322
347
3510
369
373
385
394
4023
414
427
434
448
452
466
471
482
498
65.86% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.4435483870967742
totalSentences124
uniqueOpeners55
37.45% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences89
matches
0"Somewhere up ahead a bass"
ratio0.011
62.70% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount35
totalSentences89
matches
0"Her boot skidded on a"
1"She swore once, short, and"
2"His white trainers flashed under"
3"He didn't look back."
4"She'd been meaning to get"
5"She put lungs into it"
6"You watched the shoulders, the"
7"You waited for the moment"
8"She'd read his file."
9"She'd also read the file"
10"She keyed the radio at"
11"He ducked under the scaffolding"
12"She didn't catch it."
13"He thought he'd lost her."
14"She went right."
15"She moved on the balls"
16"She saw the grille before"
17"He looked up."
18"His eyes, warm brown, went"
19"His left forearm, bare under"
ratio0.393
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount63
totalSentences89
matches
0"Tomás took the corner at"
1"Her boot skidded on a"
2"The leather watch on her"
3"She swore once, short, and"
4"His white trainers flashed under"
5"He didn't look back."
6"That was what bothered her."
7"Tomás Herrera ran like a"
8"The hen party parted."
9"The bouncer didn't."
10"Quinn badged him mid-stride, and"
11"Rain came sideways now, slanting"
12"She'd been meaning to get"
13"Tomás cut left into Manette"
14"She put lungs into it"
15"You watched the shoulders, the"
16"You waited for the moment"
17"Tomás had been running for"
18"She'd read his file."
19"She'd also read the file"
ratio0.708
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences89
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount6
matches
0"Tomás took the corner at Greek Street like a man who'd rehearsed it."
1"Quinn badged him mid-stride, and he stepped aside with the slow grace of someone who'd seen plenty of warrant cards in his time and trusted none of them."
2"Rain came sideways now, slanting under the awnings, turning the Soho pavements into a black mirror that threw every sign back at her in smears."
3"He ducked under the scaffolding outside the old bookshop, skipped a puddle that could've drowned a terrier, and vanished round the next corner."
4"Below, a ladder disappeared into a throat of dark that smelled of wet chalk and something sweeter, incense maybe, or resin, or something she didn't have a word …"
5"Heard something else too, something that wasn't footsteps, a kind of murmur, like a market heard from the other side of a wall."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"he said, and the Seville was thicker in his voice now, softened at the edges, the way men's accents got when the adrenaline stripped the London off them"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences23
tagDensity0.13
leniency0.261
rawRatio0
effectiveRatio0
84.8463%