Run: 2026-04-25-01KQ2E82X5980WS30KRAAZCV81

Run Details

Duration:
48.0s
Cost:
$0.003227
Provider:
DeepSeek

Model input

System
You are an expert and award-winning novel writer in the dark Thriller genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4417" name="Tomás Herrera" aliases="Tommy, Tomás, Herrera" pronouns="he/him" species="Human" storyRole="Support"> <eyeColor>warm brown</eyeColor> <hair>short curly dark brown</hair> <height>5'10"</height> <age>29</age> <skinTone>olive skin</skinTone> <scar>scar running along his left forearm from a knife attack</scar> <medallion>Saint Christopher medallion around his neck</medallion> <birthplace>Seville, Spain</birthplace> <description>A former paramedic who provides off-the-books medical care for the clique.</description> <backstory>Born in Seville, Spain. He moved to London to work for the NHS but lost his license after administering unauthorized treatments to supernatural patients.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the thriller genre. A detective is pursuing a suspect through rain-soaked city streets at night. The chase takes them from the street level down into an underground market. The detective must decide whether to follow the suspect into unfamiliar and potentially dangerous territory. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn’s lungs burned as she rounded the corner onto Brewer Street, her worn leather watch catching the neon glare of a shuttered sex shop. The man she was chasing, a wiry figure in a waxed jacket, vaulted a stack of sodden cardboard boxes and ducked into an alley. Rain plastered her salt-and-pepper hair to her skull. She didn’t shout for him to stop. Wasted breath. Her shoes, sensible brogues with a grip sole, slapped through a puddle that swallowed the reflection of a flickering street lamp. The alley stank of old cooking oil and wet brick. Ahead, the suspect kicked a fire door. It groaned open, spilling a sickly yellow light onto the cobbles before swallowing him whole. Quinn didn’t break stride. She caught the door before it wheezed shut and slipped inside. A concrete stairwell. The air tasted of damp plaster and stale electricity. His footsteps clanged below, a frantic rhythm echoing up the shaft. She followed, one hand brushing the cold, greasy wall for balance. The stairs spiralled downwards, deeper than any basement had a right to go. The sounds of the city, the hiss of tyres on wet asphalt, the distant wail of a siren, thinned and died, replaced by a low, subterranean hum. The stairwell ended at a short, tiled corridor. A single bulb dangled from a snapped conduit, twitching with each of her steps. The suspect was at the far end, fumbling with a heavy iron door. He was young, mid-twenties, with a neck tattoo that climbed from his collar like a vine. He didn’t look back. With a grunt, he hauled the door open and vanished. Quinn reached the door a few seconds later. It was ajar, revealing not another room, but a rough-hewn tunnel, braced with old railway sleepers. The air that wafted out was warm and dry, carrying a scent of incense, roasting meat, and something else, something metallic and sharp, like a freshly struck match. A sound came with it, a low, ceaseless murmur, the drone of a hundred hushed conversations. She knew this place. Not this specific tunnel, but the *idea* of it. The Veil Market. It had been a ghost story among the older detectives when she was a probationer, a mobile black market for things that couldn’t be found on any legitimate ledger. They’d said it moved with the moon. She’d never believed it was real until three years ago, when the trail of her partner, DS Morris, had gone cold, and the only clue was a polished disc of bone found in his pocket. A token. She checked her watch. 11:47 PM. Backup was fifteen minutes out, at least. A sensible copper would secure the scene and wait. A sensible copper would have died of old age with a pension and a handshake. Quinn wasn’t sensible. She was a woman with a dead partner and an eighteen-year-old question that might finally have an answer. She stepped through the doorway. The tunnel opened into a vast, vaulted cavern. She recognized the curved, tiled ceiling of an abandoned Tube station, its original advertisements still clinging to the walls in faded tatters, promises for corsets and Bovril. But the commuters were long gone. In their place, a bazaar had bloomed. Stalls, cobbled together from scaffolding planks and corrugated iron, stretched into the gloom. Light came from no single source but a chaotic constellation of mismatched bulbs, guttering candles, and glass jars filled with a soft, phosphorescent blue liquid. The murmur solidified into a polyglot of bartering and low laughter. A woman with irises the colour of burnt gold sold caged birds made of what looked like hammered copper, each one singing a different, discordant note. A man with a hunched back and fingers like dry twigs offered glass vials filled with a sluggish, pearlescent fluid. Quinn’s police-issue eyes scanned the crowd, classifying and dismissing: a dealer in unlicensed alchemicals, a fence for cursed antiquities, a vendor hawking information written on cured leather. Human, mostly. But not all. There. A flash of a waxed jacket, pushing past a stall selling clusters of luminous fungi. Her suspect. He wasn’t running now. He was moving with purpose, weaving deeper into the market. He knew exactly where he was going. Quinn followed, her hand resting on the concealed holster under her jacket. The crowd parted for her reluctantly. She was an outsider, a threat in her sensible GORE-TEX coat, a creature of the rain and the regulated world. Their stares were a physical weight. A child with no whites to her eyes, just endless black pupils, hissed at her as she passed. She ignored it. "Lost, officer?" A man had materialized at her elbow. He was gaunt, with a waxen complexion and a smile that didn't reach his eyes. He wore a suit that had been expensive a decade ago. An information broker. Every vice squad knew the type. "Not lost," Quinn said, not slowing. "You’ve got the bone?" He gestured towards a stall where a massive, silent figure in a leather apron was selling what looked distressingly like human teeth. "Tommy the Tooth don't like time-wasters. No token, no trade. You’d be... trespassing." "Police business. Stay out of my way." His smile widened. "That word doesn't carry much weight here, I'm afraid. This isn't your patch." The crowd thickened. The suspect was getting away. Quinn could see him angling towards a stall draped in heavy velvet curtains, a place that radiated a deeper, more profound darkness. A sign above it, written in a spidery silver script, read: *Silas’ Sundries – Last Exit Before Oblivion*. Her jaw tightened. This was the moment. The sensible choice was pulling back, calling for a full tactical unit, and tearing this whole fetid nest apart brick by brick. She could almost hear Morris's voice in her head, from the old days, "Easy, Harlow. Let the rabbit run. We'll dig out the whole warren." But Morris had been sensible. And Morris was dead. She pushed past the broker, ignoring his soft, knowing chuckle. The suspect had vanished into the velvet-draped stall. Quinn didn’t hesitate. She strode forward, her military bearing cutting a clean line through the chaos. The hum of the market seemed to drop an octave, becoming a deep, resonant thrum that vibrated in her chest, a sound of warning. She stopped a metre from the curtain. The fabric was dark, heavy, and looked soft as ash. From within, she could smell dry earth and something unnervingly clean, like ozone after a lightning strike. A bead of rainwater dripped from her hair and splashed onto the dusty platform floor. "Suspect is cornered in the underground market," she muttered into the radio clipped to her shoulder, knowing full well the signal wouldn't penetrate the crush of earth and magic above her. "Proceeding to apprehend." The radio spat back only static. Her choice. She reached out, the worn leather of her watch strap a familiar comfort against her skin. Her fingers touched the velvet. It was cold, far colder than the ambient air. A chill, deep and final, seeped from the cloth into her bones. She could still turn back. Harlow Quinn pulled the curtain aside and stepped into the dark.
created_at"2026-04-25T13:46:12.781Z" 4/25/2026, 1:46:12 PM
model"deepseek/deepseek-v4-pro-20260423"
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generation_time47887
tokens_prompt4663
tokens_completion1820
native_tokens_prompt4220
native_tokens_completion1599
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
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is_byokfalse
latency374
model_permaslug"deepseek/deepseek-v4-pro-20260423"
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Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount1
adverbTags
0"She could almost [almost]"
dialogueSentences9
tagDensity0.556
leniency1
rawRatio0.2
effectiveRatio0.2
95.84% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1202
totalAiIsmAdverbs1
found
0
adverb"reluctantly"
count1
highlights
0"reluctantly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
37.60% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1202
totalAiIsms15
found
0
word"footsteps"
count1
1
word"echoing"
count1
2
word"ceaseless"
count1
3
word"gloom"
count1
4
word"chaotic"
count1
5
word"scanned"
count1
6
word"weight"
count2
7
word"velvet"
count3
8
word"profound"
count1
9
word"vibrated"
count1
10
word"familiar"
count1
11
word"chill"
count1
highlights
0"footsteps"
1"echoing"
2"ceaseless"
3"gloom"
4"chaotic"
5"scanned"
6"weight"
7"velvet"
8"profound"
9"vibrated"
10"familiar"
11"chill"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences102
matches(empty)
86.83% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount1
narrationSentences102
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences107
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords8
totalWords1203
ratio0.007
matches
0"idea"
1"Silas’ Sundries – Last Exit Before Oblivion"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount1133
uniqueNames9
maxNameDensity0.88
worstName"Quinn"
maxWindowNameDensity1.5
worstWindowName"Quinn"
discoveredNames
Harlow2
Quinn10
Brewer1
Street1
Veil1
Market1
Morris4
Tube1
Bovril1
persons
0"Harlow"
1"Quinn"
2"Morris"
places
0"Brewer"
1"Street"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences72
glossingSentenceCount1
matches
0"looked like hammered copper, each one sin"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.494
wordCount1203
matches
0"not another room, but a rough-hewn tunnel, braced with old railway sleepers"
1"Not this specific tunnel, but the *idea* of it"
2"no single source but"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences107
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs28
mean42.96
std25.8
cv0.6
sampleLengths
067
153
289
365
468
589
658
75
848
949
1078
1139
1265
132
1442
156
1639
177
1816
1948
2054
219
2258
2349
2434
256
2649
2711
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences102
matches(empty)
15.84% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount5
totalVerbs181
matches
0"was chasing"
1"wasn’t running"
2"was going"
3"was selling"
4"was pulling"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences107
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount909
adjectiveStacks0
stackExamples(empty)
adverbCount16
adverbRatio0.0176017601760176
lyAdverbCount8
lyAdverbRatio0.0088008800880088
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences107
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences107
mean11.24
std8.04
cv0.715
sampleLengths
026
124
28
37
42
521
610
77
815
94
1011
113
129
1311
1411
1513
1627
178
1814
1913
2016
214
2210
238
2416
2528
2616
274
289
293
3029
317
3235
332
344
352
367
379
3815
393
4018
415
428
4327
446
457
4613
4725
4811
4926
48.29% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.34579439252336447
totalSentences107
uniqueOpeners37
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences95
matches(empty)
ratio0
64.21% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount37
totalSentences95
matches
0"She didn’t shout for him"
1"Her shoes, sensible brogues with"
2"It groaned open, spilling a"
3"She caught the door before"
4"His footsteps clanged below, a"
5"She followed, one hand brushing"
6"He was young, mid-twenties, with"
7"He didn’t look back."
8"It was ajar, revealing not"
9"She knew this place."
10"It had been a ghost"
11"They’d said it moved with"
12"She’d never believed it was"
13"She checked her watch."
14"She was a woman with"
15"She stepped through the doorway."
16"She recognized the curved, tiled"
17"He wasn’t running now."
18"He was moving with purpose,"
19"He knew exactly where he"
ratio0.389
12.63% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount85
totalSentences95
matches
0"Detective Harlow Quinn’s lungs burned"
1"The man she was chasing,"
2"Rain plastered her salt-and-pepper hair"
3"She didn’t shout for him"
4"Her shoes, sensible brogues with"
5"The alley stank of old"
6"It groaned open, spilling a"
7"Quinn didn’t break stride."
8"She caught the door before"
9"A concrete stairwell."
10"The air tasted of damp"
11"His footsteps clanged below, a"
12"She followed, one hand brushing"
13"The stairs spiralled downwards, deeper"
14"The sounds of the city,"
15"The stairwell ended at a"
16"A single bulb dangled from"
17"The suspect was at the"
18"He was young, mid-twenties, with"
19"He didn’t look back."
ratio0.895
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences95
matches(empty)
ratio0
51.67% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences47
technicalSentenceCount6
matches
0"Her shoes, sensible brogues with a grip sole, slapped through a puddle that swallowed the reflection of a flickering street lamp."
1"The air that wafted out was warm and dry, carrying a scent of incense, roasting meat, and something else, something metallic and sharp, like a freshly struck ma…"
2"It had been a ghost story among the older detectives when she was a probationer, a mobile black market for things that couldn’t be found on any legitimate ledge…"
3"She was a woman with a dead partner and an eighteen-year-old question that might finally have an answer."
4"He was gaunt, with a waxen complexion and a smile that didn't reach his eyes."
5"Quinn could see him angling towards a stall draped in heavy velvet curtains, a place that radiated a deeper, more profound darkness."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"Quinn said, not slowing"
38.89% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she muttered (mutter)"
dialogueSentences9
tagDensity0.222
leniency0.444
rawRatio0.5
effectiveRatio0.222
69.2269%